Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr! |
Mechanist: Difference between revisions
m (Text replacement - "Herb Merchant" to "Apothecary") |
ChaosGallade (talk | contribs) No edit summary |
||
Line 6: | Line 6: | ||
|skills=[[Golembane]], [[Replicate]] | |skills=[[Golembane]], [[Replicate]] | ||
}} | }} | ||
'''Mechanist''' (Japanese: <ruby><rb>{{hover|絡繰師|Karakurishi}}</rb><rt>{{hover|からくりし|Karakurishi}}</rt></ruby> ''Karakurisi'') is an [[:Category:Advanced classes|advanced]], [[Hoshido]]-aligned [[class]] which was introduced in {{FE14}}. One of the [[class change]] options available to [[Ninja]]s and [[Apothecary]] | '''Mechanist''' (Japanese: <ruby><rb>{{hover|絡繰師|Karakurishi}}</rb><rt>{{hover|からくりし|Karakurishi}}</rt></ruby> ''Karakurisi'') is an [[:Category:Advanced classes|advanced]], [[Hoshido]]-aligned [[class]] which was introduced in {{FE14}}. One of the [[class change]] options available to [[Ninja]]s and [[Apothecary|Apothecaries]], they have the exclusive ability to create [[Replicate|replicas]] to bolster their allies' ranks. They can also defend themselves with [[yumi]] and [[shuriken]], and also have innate access to the [[Launcher]] [[Ballista#In Fates|turret]]. In general, Mechanists have average stats all-around with no particular strengths or weaknesses, but they have high [[movement]] equivalent to mounted classes. | ||
==Stats== | ==Stats== |
Revision as of 20:39, 24 March 2016
| ||||||
|
Mechanist (Japanese:
Stats
Base stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|
Max stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|
Class growth rates
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Charm | Constitution* | Movement* | Weapon level |
---|
Class skills
Game | Skill | Learning conditions |
---|---|---|
Fates | File:Is 3ds golembane.png Golembane | Learned from Level 15 and up. |
Class change
Fates
Base class | Promotion method | Advanced class |
---|---|---|
Ninja and Apothecary |
Using a Master Seal after reaching Level 10. | Mechanist |
Playable Mechanists
Playable Characters | |
---|---|
Name | Game |
Yukimura | Fates: Birthright |
Playable Mechanist units in the Fire Emblem series. |
Notable enemy Mechanists
Enemy Units | |
---|---|
Name | Game |
Yukimura | Fates: Conquest, Revelation |
Enemy Mechanist units in the Fire Emblem series. |
Trivia
Gallery
The generic Mechanist portrait in Fates.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Mechanist |
A person skilled at designing machinery. |
References
See also
This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series. |