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Mechanist: Difference between revisions
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|skills=[[Golembane]], [[Replicate]] | |skills=[[Golembane]], [[Replicate]] | ||
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The '''Mechanist''' (Japanese: {{ruby|{{h|絡繰師|Karakurishi}}|{{h|からくりし|Karakurishi}}}} ''Karakurisi'') is an [[:Category:Advanced classes|advanced]], [[Hoshido]]-aligned [[class]] which was introduced in {{FE14}}. One of the [[class change]] options available to [[Ninja]]s and [[Apothecary|Apothecaries]], they defend themselves with [[yumi]] and [[shuriken]]. Unlike other classes, Mechanists do not wield their weapons directly, but instead their weapons are built into the giant puppet they pilot. Mechanists attack by pulling on strings that make the puppet open its mouth and launch the corresponding weapon. | The '''Mechanist''' (Japanese: {{ruby|{{h|絡繰師|Karakurishi}}|{{h|からくりし|Karakurishi}}}} ''Karakurisi'') is an [[:Category:Advanced classes|advanced]], [[Hoshido]]-aligned [[class]] which was introduced in {{FE14}}. One of the [[class change]] options available to [[Ninja]]s and [[Apothecary|Apothecaries]], they defend themselves with [[yumi]] and [[shuriken]]. Unlike other classes, Mechanists do not wield their weapons directly, but instead their weapons are built into the giant puppet they pilot. Mechanists attack by pulling on strings that make the puppet open its mouth and launch the corresponding weapon. | ||
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{{ClassGrowths | {{ClassGrowths | ||
|game1={{title|Fates}} | |game1={{title|Fates}} | ||
|hp1=10% | |hp1={{h|10|Player}}/{{h|85|Enemy}}% | ||
|str1=10% | |str1={{h|10|Player}}/{{h|50|Enemy}}% | ||
|mag1=0% | |mag1=0% | ||
|skl1=15% | |skl1={{h|15|Player}}/{{h|55|Enemy}}% | ||
|spd1=10% | |spd1={{h|10|Player}}/{{h|45|Enemy}}% | ||
|luck1=5% | |luck1={{h|5|Player}}/{{h|30|Enemy}}% | ||
|def1=5% | |def1={{h|5|Player}}/{{h|55|Enemy}}% | ||
|res1=15% | |res1={{h|15|Player}}/{{h|45|Enemy}}% | ||
}} | }} | ||
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|game1={{title|Fates}} | |game1={{title|Fates}} | ||
|skill1={{Item|14|Golembane}} | |skill1={{Item|14|Golembane}} | ||
|learn1=Learned from Level 5 and up. | |learn1=Learned from Level 5 and up. | ||
|- | |- | ||
|game2={{title|Fates}} | |game2={{title|Fates}} | ||
|skill2={{Item|14|Replicate}} | |skill2={{Item|14|Replicate}} | ||
|learn2=Learned from Level 15 and up. | |learn2=Learned from Level 15 and up. | ||
}} | }} | ||
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|sprite3=[[File:Ma 3ds02 mechanist playable.gif]] | |sprite3=[[File:Ma 3ds02 mechanist playable.gif]] | ||
|promoted class=Mechanist | |promoted class=Mechanist | ||
|promotion method=Using a {{Item|14|Master Seal|image=class change}} after reaching Level 10. | |promotion method=Using a {{Item|14|Master Seal|image=class change}} after reaching Level 10. | ||
}} | }} | ||
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|units=player | |units=player | ||
|name1=Yukimura | |name1=Yukimura | ||
|game1={{title|Fates}} | |game1={{title|Fates}}{{Birthright}} | ||
}} | }} | ||
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|units=enemy | |units=enemy | ||
|name1=Yukimura | |name1=Yukimura | ||
|game1={{title|Fates}} | |game1={{title|Fates}}{{Conquest}}{{Revelation}} | ||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Fates}} | ||
| | |english=Hoshidan. A puppet maker skilled in<br>the use of shuriken and yumi. | ||
|japanese=白夜の兵種。絡繰人形を創る職人。<br>手裏剣と和弓を、器用に扱う。 | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
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|eng-name=Mechanist | |eng-name=Mechanist | ||
|eng-mean=A person skilled at designing machinery. | |eng-mean=A person skilled at designing machinery. | ||
| | |jpn-name={{h|絡繰師|Karakurishi}} | ||
| | |jpn-mean=Officially romanized as '''Karakurisi'''; can be loosely translated as "puppeteer". Specifically, the term [[wiktionary:絡繰り|{{lang|ja|絡繰}} ''{{lang|ja-Latn|karakuri}}'']] refers to [[wikipedia:Karakuri puppet|karakuri puppets]], a type of traditional Japanese clockwork puppet which originated in the 17th century. | ||
|span-name=Titiritero | |span-name=Titiritero | ||
|span-mean=Puppeteer | |span-mean=Puppeteer | ||
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|ital-name=Burattinaio | |ital-name=Burattinaio | ||
|ital-mean=Puppeteer | |ital-mean=Puppeteer | ||
|kor-name=인형사 | |kor-name={{h|인형사|inhyeongsa}} | ||
|kor-mean= | |kor-mean=Pupeteer | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Generic portrait mechanist fe14.png|The generic Mechanist portrait in {{title|Fates}}. | |||
Ss fe14 mechanist.png|[[Yukimura]] as a Mechanist in ''Fates''. | |||
</gallery> | </gallery> | ||
Latest revision as of 20:30, 28 March 2024
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The Mechanist (Japanese:
In general, Mechanists have average stats all-around with no particular strengths or weaknesses, but they have high movement as a mounted class. Their most distinctive ability is their unique Replicate skill, which allows them to create one exact replica puppet of themselves which shares all of their stats, helping to reinforce their allies' ranks.
Stats
Base stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|
Fates | 18 | 7 | 0 | 9 | 7 | 2 | 6 | 6 | 7 | -- | E E |
Max stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|
Fates | 60 | 30 | 25 | 33 | 30 | 30 | 31 | 31 | 9 | -- | B A |
Class growth rates
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Charm | Constitution* | Movement* | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Fates | 10/85% | 10/50% | 0% | 15/55% | 10/45% | 5/30% | 5/55% | 15/45% | -- | -- | -- | -- |
Class skills
Game | Skill | Learning conditions |
---|---|---|
Fates | Golembane | Learned from Level 5 and up. |
Fates | Replicate | Learned from Level 15 and up. |
Class change
Fates
Base class | Promotion method | Advanced class |
---|---|---|
Ninja and Apothecary |
Using a Master Seal after reaching Level 10. | Mechanist |
Playable Mechanists
Playable Characters | |
---|---|
Name | Game |
Yukimura | Fates |
Playable Mechanist units in the Fire Emblem series. |
Notable enemy Mechanists
Enemy Units | |
---|---|
Name | Game |
Yukimura | Fates |
Enemy Mechanist units in the Fire Emblem series. |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Fates | Hoshidan. A puppet maker skilled in
the use of shuriken and yumi. |
白夜の兵種。絡繰人形を創る職人。
手裏剣と和弓を、器用に扱う。 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Mechanist |
A person skilled at designing machinery. |
Japanese |
絡繰師 |
Officially romanized as Karakurisi; can be loosely translated as "puppeteer". Specifically, the term 絡繰 karakuri refers to karakuri puppets, a type of traditional Japanese clockwork puppet which originated in the 17th century. |
Spanish |
Titiritero |
Puppeteer |
French |
Machiniste |
Machinist |
German |
Tüftler |
Tinkerer |
Italian |
Burattinaio |
Puppeteer |
Korean |
인형사 |
Pupeteer |
Gallery
References
See also
This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series. |