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Lull Attack⁄Defense: Difference between revisions
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'''Lull Attack/Defense''' (Japanese: {{hl|攻撃守備の凪|Kōgeki-shubi no nagi}} ''Attack/Defense Lull'') is a | '''Lull Attack/Defense''' (Japanese: {{hl|攻撃守備の凪|Kōgeki-shubi no nagi}} ''Attack/Defense Lull'') is a four-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Lull Atk/Def 1''', '''Lull Atk/Def 2''', '''Lull Atk/Def 3''', and '''Lull Atk/Def 4''' in order from lowest to highest. During combat, Lull Atk/Def reduces the foe's [[Attack (stat)|attack]] and [[defense]]—the size of which increases with the skill's tier—and neutralizes any bonuses to those stats granted by skills such as a Fortify or Rally. | ||
==Data== | ==Data== |
Revision as of 17:33, 15 August 2023
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Lull Attack/Defense (Japanese: 攻撃守備の凪 Attack/Defense Lull) is a four-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Lull Atk/Def 1, Lull Atk/Def 2, Lull Atk/Def 3, and Lull Atk/Def 4 in order from lowest to highest. During combat, Lull Atk/Def reduces the foe's attack and defense—the size of which increases with the skill's tier—and neutralizes any bonuses to those stats granted by skills such as a Fortify or Rally.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Lull Atk/Def 1) |
Inflicts −1 each to foe's attack and defense and neutralizes foe's bonuses to those stats during combat. | -- | -- | Cost: 60 SP | |
Heroes (Lull Atk/Def 2) |
Inflicts −2 each to foe's attack and defense and neutralizes foe's bonuses to those stats during combat. | -- | -- | Cost: 120 SP | |
Heroes (Lull Atk/Def 3) |
Inflicts −3 each to foe's attack and defense and neutralizes foe's bonuses to those stats during combat. | -- | -- | Cost: 240 SP | |
Heroes (Lull Atk/Def 4) |
Inflicts −(4 + number of bonus effects on foe; maximum: 8) each to foe's attack and defense and neutralizes foe's bonuses to attack and defense during combat. | -- | -- | Cost: 300 SP |
Availability
Heroes
Lull Atk/Def 1
Lull Atk/Def 2
Lull Atk/Def 3
Lull Atk/Def 4
Units | Freyr: Dream-King |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Lull Atk/Def 1) |
Inflicts Atk/Def-1 on foe and neutralizes foe's
bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat. |
戦闘中、敵の攻撃、守備-1、かつ
敵の攻撃、守備の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
Heroes (Lull Atk/Def 2) |
Inflicts Atk/Def-2 on foe and neutralizes foe's
bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat. |
戦闘中、敵の攻撃、守備-2、かつ
敵の攻撃、守備の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
Heroes (Lull Atk/Def 3) |
Inflicts Atk/Def-3 on foe and neutralizes foe's
bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat. |
戦闘中、敵の攻撃、守備-3、かつ
敵の攻撃、守備の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
Heroes (Lull Atk/Def 4) |
Inflicts Atk/Def-X on foe (X = 4 + number
of【Bonus】effects active on foe; max 8; excludes stat bonuses) and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
戦闘中、敵の攻撃、守備-4、さらに、
敵の攻撃、守備が、 敵の【有利な状態】の数だけ減少 (最大4、強化は除く)、 敵の攻撃、守備の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) 【有利な状態】 「1ターン」の効果全般 (強化、移動+1、敵弱化ダメージ+等) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Lull Attack/Defense |
Abbreviated as Lull Atk/Def. |
Japanese |
攻撃守備の凪 |
Attack/Defense Lull |
Spanish |
Calma Ataque/Defensa |
Attack/Defense stillness; abbreviated as Calma Ata/Def in the European localization and as Calma Atq./Def. in the Latin American localization. |
French |
Répit Attaque/Défense |
Attack/Defense relief; abbreviated as Répit Atq/Déf. |
German |
Angriff/Verteidigung-Tief |
Attack/Defense Depression; abbreviated as Agr./Ver.-Tief. |
Italian |
Culla Attacco/Difesa |
Attack/Defense cradle; abbreviated as Culla Att/Dif. |
Portuguese |
Ataque/Defesa calma |
Calm Attack/Defense; abbreviated as Atq./Def. calm. |
Traditional Chinese |
攻擊防守的靜謐 |
Attack/Defense stillness |