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Infantry Hexblade: Difference between revisions
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Revision as of 17:55, 17 April 2020
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Infantry Hexblade is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Inf. Hexblade 1, Inf. Hexblade 2, and Inf. Hexblade 3 in order from lowest to highest. Units with an Infantry Hexblade skill allow adjacent infantry allies who use sword, lance, axe, bow, or dagger skills, without regard to color in the case of bows and daggers, to target the lower of their targets' defensive stats; the second tier adds a small boost to the affected allies' Attack and Speed during combat, and the stat boosts increase at the third tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
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Heroes (Inf. Hexblade 1) |
Adjacent allies who wield sword, lance, axe, bow, or dagger skills (without regard to color in the case of bow and dagger skills) apply whichever of their target's Defense and Resistance is the lower value for their strike. | -- | -- | Cost: 60 SP | |
Heroes (Inf. Hexblade 2) |
Adjacent allies who wield sword, lance, axe, bow, or dagger skills (without regard to color in the case of bow and dagger skills) boost their Attack and Speed by +1 each during combat and apply whichever of their target's Defense and Resistance is the lower value for their strike. | -- | -- | Cost: 120 SP |
Availability
Heroes
Units | Hubert: Sinister Servant |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Inf. Hexblade 1 |
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