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Gifted Magic: Difference between revisions

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{{stub}}
{{Skill Infobox
{{Skill Infobox
|name=Gifted Magic
|image=[[File:Is feh skill special.png]]
|image=[[File:Is feh skill special.png]]
|caption=Icon of special skills, the type to which Gifted Magic belongs, in {{title|Heroes}}.
|caption=Icon used by Gifted Magic in {{title|Heroes}}.
|help_text=
|type=Special
|type=Special
|games=
|first={{title|Heroes}}
*{{title|Heroes}}
}}
}}


'''Gifted Magic''' <!--(Japanese: ??? ''???'')--> is a special [[Skills|skill]] which debuted in {{FEH}}. Gifted Magic allows the player to deal damage to all foes within its range<!--Question?  What is the exact range?  "Area near target" isn't exactly saying much...--> based on the game's typical damage formulas.  Gifted Magic is considered to be a highly enhanced variation of [[Blazing Flame]]; although its damage output is weaker than Blazing Flame and its range is currently unknown, it has a much faster cooldown Blazing Flame.
'''Gifted Magic''' (Japanese: {{hl|天与の魔道|Tenyo no madō}} ''Heaven-sent Magic'') is a special [[Skills|skill]] which debuted in {{FEH}}. Gifted Magic damages the foe and all enemies adjacent to them.


==Data==
==Data==
{{SkillData SpecialFEH
{{SpecialDataHdr FEH}}
|effect=At the start of combat, foes within a specific range of the target take damage based on the formula
{{SpecialDataCell FEH
|rarity=5
|skill=Gifted Magic
|cooldown=2
|effect=If user initiates combat, before combat, deals (80% × [user's [[attack (stat)|attack]] − foe's [[defense]] or [[resistance]] (based on user's weapon)]) to foe and enemies adjacent to foe.
|cost=500
|cool=2
|notes=Formula:  0.8 × (User's [[Attack (stat)|Attack]] - Target's [[Defense]]/[[Resistance]])<br>Range:  {{hover|Unknown|...Exactly how many squares away?  ''Area near target'' isn't exactly saying much...}}
|sp=500
|pre=[[Blazing Flame]]
|use={{StaffFEH}}
|inherit=n
}}
}}
{{SpecialDataCell FEH
|skill=Gifted Magic II
|effect=If user initiates combat, before combat, deals (user's [[attack (stat)|attack]] − foe's [[defense]] or [[resistance]] (based on user's weapon)) to foe and enemies adjacent to foe.<br>After combat, if user's special triggered, grants Canto (1) (Unit can move 1&nbsp;space after attacking, using an assist skill, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than 1&nbsp;space) to user and allies within 3 rows or columns centered on user for 1&nbsp;turn (granted even if user's [[HP]] reached 0).
|cool=2
|sp=500
|pre=[[Gifted Magic]]
|use={{StaffFEH}}
|inherit=n
}}
{{SpecialDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc1
{{FEH skill availability
|method=Units
|tiers=II
|data=[[Lilina|Lilina:  Firelight Leader]]
}}
}}


==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Gifted Magic)</small>
|english=Before combat this unit initiates, foes<br>in an area near target take damage equal<br>to 0.8 × (unit's Atk minus foe's Def or Res).
|japanese=自分から攻撃した時、戦闘前、特定範囲の敵に<br>(自分の攻撃-敵の守備or魔防)×0.8のダメージ
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Gifted Magic II)</small>
|english=Before combat this unit initiates, foes<br>in an area near target take damage equal to<br>(unit's Atk - foe's Def or Res). After combat,<br>if unit's Special triggered, grants【Canto (1)】<br>to unit and allies within 3 rows or 3 columns<br>centered on unit for 1 turn (granted even<br>if unit's HP reaches 0).<br><br>【Canto (1)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move 1 space(s).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than 1 space(s).)
|japanese=自分から攻撃した時、戦闘前、特定範囲の敵に<br>(自分の攻撃-敵の守備or魔防)のダメージ<br><br>奥義を発動した戦闘後、<br>自分と、自分を中心とした縦3列と横3列の味方に<br>【再移動(1)】を付与<br>(1ターン)<br>(その戦闘で自分のHPが0になっても効果は発動)<br><br>【再移動(1)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に1マス移動できる<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(1マスを超える距離のワープ移動はできない)
}}
{{DescriptionFtr}}
<!--
==Trivia==
==Trivia==
-->


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Gifted Magic
|eng-name=Gifted Magic
|eng=mean=
|jpn-name={{h|天与の魔道|Tenyo no madō}}
|jap-name=
|jpn-mean=Heaven-sent Magic
|jap-mean=
|span-name=Magia prodigiosa
|span-name=<!--Use this and span-mean only if the Spanish name is the same between NoA and NoE regions.-->
|span-mean=Prodigious magic
|span-mean=
|fren-name=Don de magie
|span-sp-name=<!--Use this and span-sp-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoE Spanish name.-->
|fren-mean=Gift of magic
|span-sp-mean=
|ger-name=Magische Begabung
|span-la-name=<!--Use this and span-la-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoA Spanish name.-->
|ger-mean=Magic Gift; abbreviated as ''{{lang|de|Mag. Begabung}}''.
|span-la-mean=
|ital-name=Magia prodigiosa
|fren-name=<!--Use this and fren-mean only if the French name is the same between NoA and NoE regions.-->
|ital-mean=Prodigious magic
|fren-mean=
|por-name=Magia prodigiosa
|fren-fran-name=<!--Use this and fren-fran-mean only if the French names are different between NoA and NoE regions; this listing would be the NoE French name.-->
|por-mean=Prodigious magic
|fren-fran-mean=
|ch-trad-name={{h|魔道天賦|módào tiānfù}}
|fren-can-name=<!--Use this and fren-can-mean only if the French names are different between NoA and NoE regions; this listing would be the NoA French name.-->
|ch-trad-mean=Magic gif
|fren-can-mean=
|ger-name=
|ger-mean=
|ital-name=
|ital-mean=
|por-br-name=
|por-br-mean=
}}
}}
 
<!--
==Gallery==
==Gallery==
 
-->
==See also==
==See also==
*[[Blazing Wind]]


{{NavSpecialH}}
{{NavSpecialH}}

Revision as of 03:36, 7 March 2024

Gifted Magic

Is feh skill special.png
Icon used by Gifted Magic in Heroes.

Type(s)

Special

First game

Heroes

Gifted Magic (Japanese: 天与の魔道 Heaven-sent Magic) is a special skill which debuted in Fire Emblem Heroes. Gifted Magic damages the foe and all enemies adjacent to them.

Data

Game Icon Effect Cooldown SP cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(Gifted Magic)
Is feh skill special.png If user initiates combat, before combat, deals (80% × [user's attack − foe's defense or resistance (based on user's weapon)]) to foe and enemies adjacent to foe. 2 500 Blazing Flame Staves --
Heroes
(Gifted Magic II)
Is feh skill special.png If user initiates combat, before combat, deals (user's attack − foe's defense or resistance (based on user's weapon)) to foe and enemies adjacent to foe.
After combat, if user's special triggered, grants Canto (1) (Unit can move 1 space after attacking, using an assist skill, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. Wings of Mercy) to warp a distance greater than 1 space) to user and allies within 3 rows or columns centered on user for 1 turn (granted even if user's HP reached 0).
2 500 Gifted Magic Staves --

Availability

Heroes

Method Data
Gifted Magic Gifted Magic II
Unit (★★★★★) Lilina: Beaming BrideLilina: Firelight Leader Lilina: Firelight Leader

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Gifted Magic)
Before combat this unit initiates, foes
in an area near target take damage equal
to 0.8 × (unit's Atk minus foe's Def or Res).
自分から攻撃した時、戦闘前、特定範囲の敵に
(自分の攻撃-敵の守備or魔防)×0.8のダメージ
Heroes
(Gifted Magic II)
Before combat this unit initiates, foes
in an area near target take damage equal to
(unit's Atk - foe's Def or Res). After combat,
if unit's Special triggered, grants【Canto (1)】
to unit and allies within 3 rows or 3 columns
centered on unit for 1 turn (granted even
if unit's HP reaches 0).

【Canto (1)】
After an attack, Assist skill, or structure
destruction, unit can move 1 space(s).

(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than 1 space(s).)
自分から攻撃した時、戦闘前、特定範囲の敵に
(自分の攻撃-敵の守備or魔防)のダメージ

奥義を発動した戦闘後、
自分と、自分を中心とした縦3列と横3列の味方に
【再移動(1)】を付与
(1ターン)
(その戦闘で自分のHPが0になっても効果は発動)

【再移動(1)】
自分から攻撃、補助、地形破壊の行動をした後、
直後に1マス移動できる

(自身の移動タイプで移動。
 例:歩行は、林には移動しづらい)
(攻撃、補助、地形破壊不可)
(同系統効果重複時、最大値適用)(1ターンに1回のみ)
(行動直後に再行動可能にするスキル発動時は、
 再行動で条件を満たせば、再移動が可能)
(再移動できる距離は、通常の移動の距離とは無関係)
(1マスを超える距離のワープ移動はできない)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Gifted Magic

--

Japanese

天与の魔道

Heaven-sent Magic

Spanish

Magia prodigiosa

Prodigious magic

French

Don de magie

Gift of magic

German

Magische Begabung

Magic Gift; abbreviated as Mag. Begabung.

Italian

Magia prodigiosa

Prodigious magic

Portuguese

Magia prodigiosa

Prodigious magic

Traditional Chinese

魔道天賦

Magic gif

See also

Special skills in Heroes
Area-of-effect skills Blazing FlameBlazing LightBlazing ThunderBlazing WindGifted MagicGrowing FlameGrowing LightGrowing ThunderGrowing WindRising FlameRising LightRising ThunderRising Wind
Defensive skills AegisBucklerCirclet of BalanceEscutcheonFrostbite MirrorGodlike ReflexesHoly PanicHoly VestmentsIce MirrorLife UnendingMiracleNegating FangPaviseSacred Cowl
Healing skills AetherDaylightHeavenly LightImbueMayhem AetherNoontimeOpen the FutureRadiant AetherRighteous WindSol
Offensive skills AetherArms of the ThreeArmored BeaconArmored BlazeArmored FloeAstraBlack LunaBlue FlameBonfireBrutal ShellChilling WindChivalric AuraCirclet of BalanceDeadeyeDivine PulseDraconic AuraDragon BlastDragon FangDragon GazeDragon's RoarEnclosureFire EmblemFlareGlaciesGlimmerGlitter of LightGlowing EmberGodlike ReflexesGreat AetherHero's BloodHoly PressureHoly-Knight AuraIcebergIgnisImperial AstraLethalityLight Is TimeLight's RestraintLightless LunaLodestar RushLunaLunar FlashMayhem AetherMoonbowNew MoonNight SkyNo QuarterOpen the FutureRadiant AetherRegnal AstraReprisalRetributionRighteous WindRuptured SkySacred WindSeiðr ShellShining EmblemSiriusSublime HeavenSupreme AstraSupreme HeavenTime Is LightTwin BladesVengeanceVital Astra
Staff specials Deluge BalmEarthfire BalmEarthwater BalmEarthwind BalmFireflood BalmHeavenly LightImbueKindled-Fire BalmSolid-Earth BalmStill-Water BalmSwift-Winds BalmWindfire Balm
Miscellaneous skills GaleforceNjörun's ZealRequiem DanceUmbra BlastUmbra CalamityUmbra Eruption