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Follow-Up: Difference between revisions

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:''This article is about the skill. For the game mechanic, see [[Attack speed]].''
{{Skill Infobox
{{Skill Infobox
|name=Pursuit
|image=[[File:Is snes02 follow-up.png]]
|image=[[File:Is snes02 pursuit.png]]
|caption=Icon of the Follow-Up skill in {{title|Genealogy of the Holy War}}.
|caption=Icon of the Pursuit skill in {{title|Genealogy of the Holy War}}.
|type=*Personal/Class
|type=Personal/Class
*Standard
|games=
|help_text=If faster than the opponent, attack again.
*{{title|Genealogy of the Holy War}}}}
|first={{title|Genealogy of the Holy War}}
}}


(Japanese: {{hover|ついげき|Tsuigeki}} ''Pursuit'') is a combat [[skills|skill]] exclusive to {{FE4}}. It enables the user to perform a [[Attack speed|double-attack]] if their [[attack speed]] is greater than that of their target; whereas in every other game in the series the ability to double-attack is available to all units, in ''Genealogy of the Holy War'' it can only be performed by units possessing this skill.
'''Follow-Up''' (Japanese: {{hl|ついげき|Tsuigeki}} ''Pursuit'') is a combat [[skills|skill]] exclusive to {{FE4}}. It enables the user to perform a [[follow-up attack]] if their [[attack speed]] is greater than that of their target; whereas in every other game in the series the ability to follow-up attack is available to all units, in ''Genealogy of the Holy War'' it can only be performed by units possessing this skill.


==Data==
==Data==
{{SkillData
{{SkillData
|gameo={{title|Genealogy of the Holy War}}
|game1={{title|Genealogy of the Holy War}}
|spriteo=[[File:Is snes02 pursuit.png]]
|sprite1=[[File:Is snes02 follow-up.png]]
|effecto=Enables the user to [[Attack speed#Double attack threshold|double-attack]].
|effect1=Enables the user to make [[follow-up attack]]s.
|activeo={{hover|100%|Subject to the attack speed calculation.}}
|active1={{h|100%|Subject to the attack speed calculation}}
|capacityo=--
}}
|noteso=--}}


==Availability==
==Availability==
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{{ItemLoc
{{ItemLoc
|method1=Units <small>(As a personal skill)</small>
|method1=Units <small>(As a personal skill)</small>
|data1=First Generation: [[Alec]] • [[Azel]] • [[Beowolf]] • [[Ferry]] • [[Finn]] • [[Midayle]] • [[Sigurd]]<br>Second Generation: (Any child character{{hover|*|Excluding Seliph, Julia, Leif and Altena}}), if Alec, Azel, Beowolf, Finn or Midayle was their father • [[Ares]] • [[Ced (character)|Ced]] • [[Dimna]] • [[Fee]] • [[Hawk (character)|Hawk]] • [[Julia]] • [[Oifey]] • [[Seliph]] • [[Tristan]]
|data1=First Generation: [[Alec]] • [[Azelle]] • [[Beowolf]] • [[Erinys]] • [[Finn]] • [[Midir]] • [[Sigurd]]<br>Second Generation: (Any child character{{h|*|Excluding Seliph, Leif and Altena}}), if Alec, Azelle, Beowolf, Finn or Midir was their father • [[Ares]] • [[Ced]] • [[Deimne]] • [[Fee]] • [[Hawk (character)|Hawk]] • [[Julia]] • [[Oifey]] • [[Seliph]]
|method2=Units <small>(As a class skill)</small>
|method2=Units <small>(As a class skill)</small>
|data2=[[Ayra]] • [[Briggid]] • [[Faval]] • [[Holyn]] • [[Jamke]] • [[Larcei]] • [[Radney]] • [[Roddlevan]] • [[Shanan]] • [[Ulster]]<br>After [[Class change|promotion]]: [[Altena]] • [[Dew]] • [[Leif]] • [[Patty]] • [[Raquesis]]
|data2=[[Ayra]] • [[Brigid]] • [[Febail]] • [[Chulainn]] • [[Jamke]] • [[Larcei]] • [[Creidne]] • [[Dalvin]] • [[Shannan]] • [[Scáthach]]<br>After [[Class change|promotion]]: [[Altena]] • [[Dew]] • [[Leif]] • [[Patty]] • [[Daisy]] • [[Lachesis]]
|method3=Classes
|method3=Classes
|data3=[[Master Knight]] • [[Myrmidon]] • [[Swordmaster]] • [[Forrest]] • [[Bow Fighter]] • [[Sniper]] • [[Wyvern Lord]] • [[Thief Fighter]] • [[Dark Bishop]]
|data3=[[Master Knight]] • [[Myrmidon]] • [[Swordmaster]] • [[Forrest (class)|Forrest]] • [[Bow Fighter]] • [[Sniper]] • [[Wyvern Lord]] • [[Thief Fighter]] • [[Dark Bishop]]
|methodlast=Items
|methodlast=Items
|datalast=[[Pursuit Ring]]}}
|datalast=[[Follow-Up Ring]]
}}


==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Genealogy of the Holy War}}
|english=Allows the user to<br>double attack if atk.<br>speed exceeds foe's.{{h|*|Fan translation}}
|japanese=あいてよりも<br>みがるならば<br>さいこうげき
}}
{{DescriptionFtr}}
<!--
==Trivia==
==Trivia==
==Gallery==
-->
<gallery>
File:FESK Pursuit.png|Artwork of the Pursuit [[Skill items#Skill items in Thracia 776|manual]] from the [[Fire Emblem Trading Card Game|TCG]].
</gallery>


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Follow-Up
|eng-mean=Implied by the name of the [[Follow-Up Ring]].
|eng-fan-name=Pursuit
|eng-fan-name=Pursuit
|eng-fan-mean=--
|jpn-name={{h|ついげき|Tsuigeki}}
|jap-name={{hover|ついげき|Tsuigeki}}
|jpn-mean=Pursuit. This is the term for follow-up attacks in the Japanese versions of ''Fire Emblem'' games.
|jap-mean=Pursuit
}}
}}


{{refbar}}
==Gallery==
{{NavSkill}}
<gallery>
FESK Follow-Up.png|Artwork of the Follow-Up [[Skill items#Skill items in Thracia 776|manual]] from the {{TCG}}.
</gallery>
 
{{Refbar}}
 
{{NavSkillFE4}}

Revision as of 23:15, 9 March 2024

This article is about the skill. For the game mechanic, see Attack speed.
Follow-Up

Is snes02 follow-up.png
Icon of the Follow-Up skill in Genealogy of the Holy War.


If faster than the opponent, attack again.

Type(s)
  • Personal/Class
  • Standard
First game

Genealogy of the Holy War

Follow-Up (Japanese: ついげき Pursuit) is a combat skill exclusive to Fire Emblem: Genealogy of the Holy War. It enables the user to perform a follow-up attack if their attack speed is greater than that of their target; whereas in every other game in the series the ability to follow-up attack is available to all units, in Genealogy of the Holy War it can only be performed by units possessing this skill.

Data

Game Icon Effect Activation Capacity Notes
Genealogy of the Holy War Is snes02 follow-up.png Enables the user to make follow-up attacks. 100% -- --

Availability

Genealogy of the Holy War

Units (As a personal skill) First Generation: AlecAzelleBeowolfErinysFinnMidirSigurd
Second Generation: (Any child character*), if Alec, Azelle, Beowolf, Finn or Midir was their father • AresCedDeimneFeeHawkJuliaOifeySeliph
Units (As a class skill) AyraBrigidFebailChulainnJamkeLarceiCreidneDalvinShannanScáthach
After promotion: AltenaDewLeifPattyDaisyLachesis
Classes Master KnightMyrmidonSwordmasterForrestBow FighterSniperWyvern LordThief FighterDark Bishop
Items Follow-Up Ring

Flavor text

Game Text
(English)
Text
(Japanese)
Genealogy of the Holy War
Allows the user to
double attack if atk.
speed exceeds foe's.*
あいてよりも
みがるならば
さいこうげき

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Follow-Up

Implied by the name of the Follow-Up Ring.

English
(unofficial)

Pursuit

--

Japanese

ついげき

Pursuit. This is the term for follow-up attacks in the Japanese versions of Fire Emblem games.

Gallery

References

Skills in Fire Emblem: Genealogy of the Holy War
Standard skills BargainCharmDanceMiracleParagonRenewal
Combat skills AccostAdeptCriticalNihilPaviseFollow-UpStealVantageWrath
Special sword skills AstraLunaSol
Uncategorized skills CantoRecoverReturn
Unused skills Darkness SwordHoly Sword