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Close Foil: Difference between revisions

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{{stub}}
{{Skill Infobox
{{Skill Infobox
|name=Close Foil
|name=Close Foil
|image=[[File:Is feh close foil.png]]
|image=[[File:Is feh close foil.png]]
|caption=Icon of the Close Foil skill in {{title|Heroes}}.
|caption=Icon of the Close Foil skill in {{title|Heroes}}.
|help_text=
|type=Passive (Type A)
|type=Passive (Type A)
|games=
|first={{title|Heroes}}
*{{title|Heroes}}
}}
}}


'''Close Foil''' <!--(Japanese: ??? ''???'')--> is a passive type A [[Skills|skill]] which debuted in {{FEH}}; unlike most passive skills in ''Heroes'', Close Foil comes in only one tier. Contrary to what its name implies, Close Foil does not deal specifically with [[range]]-1 targets; Close Foil boosts its wielder's [[Attack (stat)|Attack]] and [[Resistance]] during combat when a target wielding a [[sword]], [[Lance (weapon)|lance]], [[axe]], any color of [[bow]], any color of [[dagger]], or any color of [[beast]] skill initiates combat against its wielder, and also allows its wielder to counterattack regardless of its target's range.
'''Close Foil''' (Japanese: {{hl|金剛の反撃・近距離|Kongō no hangeki · kinkyori}} ''Short-Range Diamond Counterattack'') is a passive type A [[Skills|skill]] which debuted in {{FEH}}; Close Foil comes in only one tier. Close Foil boosts its user's [[attack (stat)|attack]] and [[defense]] and allows them to counterattack at any [[range]] when a foe using a [[sword]], [[lance]], [[axe]], [[bow]], [[dagger]], or [[beast]] weapon initiates combat.


==Data==
==Data==
{{SkillData
{{PassiveDataHdr FEH|y}}
|gameo={{title|Heroes}}
{{PassiveDataCell FEH
|spriteo=[[File:Is feh close foil.png|20px]]
|type=A
|effecto=If target wields a [[sword]], [[Lance (weapon)|lance]], [[axe]], any color of [[bow]], any color of [[dagger]], or any color of [[beast]] skill and initiates combat, boosts user's [[Attack (stat)|Attack]] and [[Resistance]] by +5 each during combat and user can counterattack regardless of target's [[range]].
|effect=If [[sword]], [[lance]], [[axe]], [[bow]], [[dagger]], or [[beast]] foe initiates combat, grants +5 each to [[attack (stat)|attack]] and [[defense]] to user during combat and user can counterattack regardless of [[range]].
|activeo=--
|sp=300
|capacityo=--
|use={{BowFEH}} {{DaggerFEH}} {{RedTomeFEH}} {{BlueTomeFEH}} {{GreenTomeFEH}} {{ColorlessTomeFEH}} {{StaffFEH}}
|noteso=Cost:  ???<!--300--> SP
}}
}}
{{PassiveDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc1
{{FEH skill availability}}
|method=Units
 
|data=[[Midori|Midori:  Reliable Chemist]]
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Heroes}}
|english=If sword, lance, axe, bow, dagger, or beast foe<br>initiates combat, grants Atk/Def+5 to unit during<br>combat and unit can counterattack regardless<br>of foe's range.
|japanese=剣、槍、斧、弓、暗器、獣の敵から攻撃された時、<br>距離に関係なく反撃する、かつ戦闘中、攻撃、守備+5
}}
}}
 
{{DescriptionFtr}}
<!--
==Trivia==
==Trivia==
 
-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Close Foil
|eng-name=Close Foil
|eng-mean=
|jpn-name={{h|金剛の反撃・近距離|Kongō no hangeki · kinkyori}}
|jap-name=
|jpn-mean=Short-Range Diamond Counterattack
|jap-mean=
|span-name=Quiebro corto
|span-name=<!--Use this and span-mean only if the Spanish name is the same between NoA and NoE regions.-->
|span-mean=Short dodge
|span-mean=
|fren-name=Blocage rapproché
|span-sp-name=<!--Use this and span-sp-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoE Spanish name.-->
|fren-mean=Approached block; abbreviated as ''{{lang|fr|Bloc. rapproché}}''.
|span-sp-mean=
|ger-name=Nahvergeltung
|span-la-name=<!--Use this and span-la-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoA Spanish name.-->
|ger-mean=Near Retaliation
|span-la-mean=
|ital-name=Contrasto vicino
|fren-name=<!--Use this and fren-mean only if the French name is the same between NoA and NoE regions.-->
|ital-mean=Near counter; abbreviated as ''{{lang|it|Contras. vicino}}''.
|fren-mean=
|por-name=Revide de perto
|fren-fran-name=<!--Use this and fren-fran-mean only if the French names are different between NoA and NoE regions; this listing would be the NoE French name.-->
|por-mean=Close retaliation
|fren-fran-mean=
|ch-trad-name={{h|金剛反擊・近距離|jīngāng fǎnjī · jìnjùlí}}
|fren-can-name=<!--Use this and fren-can-mean only if the French names are different between NoA and NoE regions; this listing would be the NoA French name.-->
|ch-trad-mean=Close-range diamond counterattack
|fren-can-mean=
|ger-name=
|ger-mean=
|ital-name=
|ital-mean=
|por-br-name=
|por-br-mean=
}}
}}
 
<!--
==Gallery==
==Gallery==
 
-->
==See also==
==See also==
*[[Close Ward]]
*[[Distant Foil]]
*[[Distant Ward]]


{{NavPassiveH}}
{{NavPassiveAH}}

Latest revision as of 18:53, 26 October 2023

Close Foil

Is feh close foil.png
Icon of the Close Foil skill in Heroes.

Type(s)

Passive (Type A)

First game

Heroes

Close Foil (Japanese: 金剛の反撃・近距離 Short-Range Diamond Counterattack) is a passive type A skill which debuted in Fire Emblem Heroes; Close Foil comes in only one tier. Close Foil boosts its user's attack and defense and allows them to counterattack at any range when a foe using a sword, lance, axe, bow, dagger, or beast weapon initiates combat.

Data

Game Icon Type Effect SP cost Prerequisites Usable by Inheritable Other effects and notes
Heroes
Is feh close foil.png A If sword, lance, axe, bow, dagger, or beast foe initiates combat, grants +5 each to attack and defense to user during combat and user can counterattack regardless of range. 300 -- Bows Daggers Red tomes Blue tomes Green tomes Colorless tomes Staves --

Availability

Heroes

Method Data
Unit (★★★★★) Julian: Tender ThiefMidori: Reliable Chemist

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
If sword, lance, axe, bow, dagger, or beast foe
initiates combat, grants Atk/Def+5 to unit during
combat and unit can counterattack regardless
of foe's range.
剣、槍、斧、弓、暗器、獣の敵から攻撃された時、
距離に関係なく反撃する、かつ戦闘中、攻撃、守備+5

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Close Foil

--

Japanese

金剛の反撃・近距離

Short-Range Diamond Counterattack

Spanish

Quiebro corto

Short dodge

French

Blocage rapproché

Approached block; abbreviated as Bloc. rapproché.

German

Nahvergeltung

Near Retaliation

Italian

Contrasto vicino

Near counter; abbreviated as Contras. vicino.

Portuguese

Revide de perto

Close retaliation

Traditional Chinese

金剛反擊・近距離

Close-range diamond counterattack

See also

Type A passive skills in Heroes
Aether Raids skills AR-D Atk/DefAR-D Atk/ResAR-D Atk/SpdAR-D Def/ResAR-D Spd/DefAR-D Spd/ResAR-O Atk/DefAR-O Atk/SpdAR-O Spd/Res
Bonus damage skills Ashera's ChosenDragonhideDragonscaleDragonskinDragoon ShieldGrani's ShieldIote's ShieldSvalinn Shield
Counter-attack skills Close CounterClose FoilClose ReversalClose SalvoClose WardDistant CounterDistant DartDistant FerocityDistant FoilDistant PressureDistant ReversalDistant StanceDistant StormDistant WardEmblems' MiracleOstian CounterOstia's HeartRealms United
Proximity skills Ashera's ChosenAtk/Def BondAtk/Def FinishAtk/Def FormAtk/Def SoloAtk/Def UnityAtk/Res BondAtk/Res FinishAtk/Res FormAtk/Res ScowlAtk/Res SoloAtk/Res UnityAtk/Spd BondAtk/Spd FinishAtk/Spd FormAtk/Spd HexbladeAtk/Spd ScowlAtk/Spd SoloAtk/Spd UnityAtk/Spd WildDef/Res BondDef/Res FinishDef/Res FormDef/Res ScowlDef/Res SoloDef/Res UnityDistant A/S SoloDistant D/R SoloLaws of SacaePower of NihilitySorcery BladeSpd/Def BondSpd/Def FormSpd/Def SoloSpd/Res BondSpd/Res FinishSpd/Res FormSpd/Res HexbladeSpd/Res Solo
Stat-boosting skills Attack +Attack/Def +Atk/Def CatchAtk/Def ClashAtk/Def IdealAtk/Def PrimeAtk/Def PushAttack/ResAtk/Res CatchAtk/Res IdealAtk/Res PushAtk/SpdAtk/Spd CatchAtk/Spd ClashAtk/Spd HexbladeAtk/Spd IdealAtk/Spd PrimeAtk/Spd PushBeyond WitcheryB Duel CavalryB Duel FlyingB Duel InfantryBonus DoublerBrazen Atk/DefBrazen Atk/ResBrazen Atk/SpdBrazen Def/ResBrazen Spd/DefBrazen Spd/ResC Bonus DoublerC Duel CavalryC Duel FlyingC Duel InfantryDefense +Def/Res CatchDef/Res IdealDef/ResDefiant AtkDefiant DefDefiant ResDefiant SpdD Bonus DoublerDistant PressureDragoon ShieldDualityEarth BoostEarthfire BoostEarthwind BoostFell WyrmscaleFire BoostFireflood BoostFirestorm BoostFortress DefFort. Def/ResFortress ResFuryG Duel CavalryG Duel FlyingG Duel InfantryHP +HP/AtkHP/DefHP/ResHP/SpdKnightly DevotionLife and DeathObsessionPart of the PlanRare TalentR Duel CavalryR Duel FlyingR Duel InfantryResistance +ScendscaleSelf-ImproverSolid GroundSpeed +Spd/DefSpd/Def CatchSpd/Def ClashSpd/Def IdealSpd/ResSpd/Res CatchSpd/Res HexbladeSpd/Res IdealStill WaterSwift SliceThunder's FistTriangle AdeptVerdict of SacaeWater BoostWind Boost
Turn-related skills Armored BlowBlade SessionBracing BlowBracing StanceClose DefClose FoilClose ReversalClose WardDarting BlowDarting BreathDarting StanceDeath BlowDistant DefDistant FoilDistant WardDragonskinFierce BreathFierce StanceFlared MirrorFlared SparrowFlash SparrowGift of MagicKestrel StanceLaws of SacaeMastermindMirror ImpactMirror StanceMirror StrikeNightmareRemote MirrorRemote SparrowRemote SturdyShield SessionSteady BlowSteady BreathSteady ImpactSteady PostureSteady StanceSturdy BlowSturdy ImpactSturdy StanceSturdy SurgeSurge SparrowSwift SparrowSwift StanceSwift StrikeWarding BlowWarding BreathWarding Stance
Miscellaneous skills Gray IllusionFlashing BladeHeavy BladeMila's Turnwheel