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Bottled Juice: Difference between revisions
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{{ | {{Item Infobox | ||
|image=[[File:Is feh bottled juice.png]] | |image=[[File:Is feh bottled juice.png]] | ||
|caption=The Bottled Juice as it appears in {{title|Heroes}}. | |caption=The Bottled Juice as it appears in {{title|Heroes}}. | ||
|type=[[Dagger]] | |||
|type= | |first={{title|Heroes}} | ||
| | |||
}} | }} | ||
'''Bottled Juice''' (Japanese: {{hl|果汁のボトル|Kajū no botoru}} ''Fruit Juice Bottle'') is | '''Bottled Juice''' (Japanese: {{hl|果汁のボトル|Kajū no botoru}} ''Fruit Juice Bottle'') is a weapon [[Skills|skill]] in the [[dagger]] category which debuted in {{FEH}}. Bottled Juice reduces the foe's special cooldown charge. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
|skill=Bottled Juice | |||
|type=Dagger | |||
| | |mt=8 | ||
| | |rng=2 | ||
| | |sp=200 | ||
|pre=[[Steel Dagger]] | |||
| | |notes=Inflicts −1 special cooldown charge on foe per attack during combat.<br>Enables Dagger 5 (If unit attacked in combat, after combat, inflicts −5 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions). | ||
| | |||
| | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|skill=Bottled Juice+ | |||
|refine=Unrefined | |||
|type=Dagger | |||
|mt=12 | |||
|rng=2 | |||
|sp=300 | |||
|pre=[[Bottled Juice]] | |||
|notes=Inflicts −1 special cooldown charge on foe per attack during combat.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions). | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Bottled Juice+ | |||
|refine=Atk | |||
|type=Dagger | |||
|mt=13 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=Inflicts −1 special cooldown charge on foe per attack during combat.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions).<br>Grants +2 [[HP]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Bottled Juice+ | |||
|refine=Spd | |||
|type=Dagger | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=Inflicts −1 special cooldown charge on foe per attack during combat.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions).<br>Grants +2 [[HP]] and +2 [[speed]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Bottled Juice+ | |||
|refine=Def | |||
|type=Dagger | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=Inflicts −1 special cooldown charge on foe per attack during combat.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions).<br>Grants +2 [[HP]] and +3 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Bottled Juice+ | |||
|refine=Res | |||
|type=Dagger | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=Inflicts −1 special cooldown charge on foe per attack during combat.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions).<br>Grants +2 [[HP]] and +3 resistance. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability | |||
{{ | |tiers=+ | ||
| | |||
}} | }} | ||
====Bottled Juice | |||
{{ | ==Flavor text== | ||
| | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
|game={{title|Heroes}}<br><small>(Bottled Juice)</small> | |||
|english=Inflicts Special cooldown charge -1 on foe per<br>attack during combat. (Only highest value<br>applied. Does not stack.) After combat, if unit<br>attacked, inflicts Def/Res-5 on target and foes<br>within 2 spaces of target through their next<br>actions. | |||
|japanese=戦闘中、敵の奥義発動カウント変動量-1<br>(同系統効果複数時、最大値適用)<br>戦闘中に攻撃していれば、戦闘後に<br>敵と、その周囲2マスの敵の<br>守備、魔防-5(敵の次回行動終了まで) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Bottled Juice+)</small> | |||
|english=Inflicts Special cooldown charge -1 on foe per<br>attack during combat. (Only highest value<br>applied. Does not stack.) After combat, if unit<br>attacked, inflicts Def/Res-7 on target and foes<br>within 2 spaces of target through their next<br>actions. | |||
|japanese=戦闘中、敵の奥義発動カウント変動量-1<br>(同系統効果複数時、最大値適用)<br>戦闘中に攻撃していれば、戦闘後に<br>敵と、その周囲2マスの敵の<br>守備、魔防-7(敵の次回行動終了まで) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Bottled Juice | |eng-name=Bottled Juice | ||
| | |jpn-name={{h|果汁のボトル|Kajū no botoru}} | ||
|jpn-mean=Fruit Juice Bottle | |||
| | |span-sp-name=Botella de zumo | ||
|span-sp-mean=Juice bottle | |||
|span-la-name=Botella de jugo | |||
|span-sp-name= | |span-la-mean=Juice bottle | ||
|span-sp-mean= | |fren-name=Jus de fruits | ||
|span-la-name= | |fren-mean=Fruit juice | ||
|span-la-mean= | |ger-name=Saftflaschen | ||
|fren-name= | |ger-mean=Juice Bottle | ||
|fren-mean= | |ital-name=Succo vermiglio | ||
|ger-name= | |ital-mean=Vermillion juice | ||
|ger-mean= | |por-name=Garrafa de suco | ||
|ital-name= | |por-mean=Juice bottle | ||
|ital-mean= | |ch-trad-name={{h|玻璃果汁瓶|bōli guǒzhī píng}} | ||
|por | |ch-trad-mean=Glass fruit juice bottle | ||
|por | |||
|ch-trad-name= | |||
|ch-trad-mean= | |||
}} | }} | ||
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==See also== | ==See also== | ||
*[[ | *[[Guard]] | ||
*[[Hack-o'-Lantern]] | *[[Hack-o'-Lantern]] | ||
*[[Devilish Bow]] | *[[Devilish Bow]] | ||
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{{NavDaggerH}} | {{NavDaggerH}} | ||
Latest revision as of 03:34, 16 December 2023
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Bottled Juice (Japanese: 果汁のボトル Fruit Juice Bottle) is a weapon skill in the dagger category which debuted in Fire Emblem Heroes. Bottled Juice reduces the foe's special cooldown charge.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Bottled Juice) |
8 | 2 | 200 | -- | Steel Dagger | -- | ✓ | Inflicts −1 special cooldown charge on foe per attack during combat. Enables Dagger 5 (If unit attacked in combat, after combat, inflicts −5 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). | ||
Heroes (Bottled Juice+; refine: Unrefined) |
12 | 2 | 300 | -- | Bottled Juice | -- | ✓ | Inflicts −1 special cooldown charge on foe per attack during combat. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). | ||
Heroes (Bottled Juice+; refine: +Atk) |
13 | 2 | 350 | 500 50 |
-- | -- | ✗ | Inflicts −1 special cooldown charge on foe per attack during combat. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). Grants +2 HP. | ||
Heroes (Bottled Juice+; refine: +Spd) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | Inflicts −1 special cooldown charge on foe per attack during combat. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). Grants +2 HP and +2 speed. | ||
Heroes (Bottled Juice+; refine: +Def) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | Inflicts −1 special cooldown charge on foe per attack during combat. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). Grants +2 HP and +3 defense. | ||
Heroes (Bottled Juice+; refine: +Res) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | Inflicts −1 special cooldown charge on foe per attack during combat. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data | |
---|---|---|
Bottled Juice | Bottled Juice+ | |
Unit (★★★★★) | Kagero: Beverage Ninja | Kagero: Beverage Ninja |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Bottled Juice) |
Inflicts Special cooldown charge -1 on foe per
attack during combat. (Only highest value applied. Does not stack.) After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions. |
戦闘中、敵の奥義発動カウント変動量-1
(同系統効果複数時、最大値適用) 戦闘中に攻撃していれば、戦闘後に 敵と、その周囲2マスの敵の 守備、魔防-5(敵の次回行動終了まで) |
Heroes (Bottled Juice+) |
Inflicts Special cooldown charge -1 on foe per
attack during combat. (Only highest value applied. Does not stack.) After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
戦闘中、敵の奥義発動カウント変動量-1
(同系統効果複数時、最大値適用) 戦闘中に攻撃していれば、戦闘後に 敵と、その周囲2マスの敵の 守備、魔防-7(敵の次回行動終了まで) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Bottled Juice |
-- |
Japanese |
果汁のボトル |
Fruit Juice Bottle |
Spanish (Spain) |
Botella de zumo |
Juice bottle |
Spanish (Latin America) |
Botella de jugo |
Juice bottle |
French |
Jus de fruits |
Fruit juice |
German |
Saftflaschen |
Juice Bottle |
Italian |
Succo vermiglio |
Vermillion juice |
Portuguese |
Garrafa de suco |
Juice bottle |
Traditional Chinese |
玻璃果汁瓶 |
Glass fruit juice bottle |
Gallery
The Bottled Juice as it appears in Heroes.