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My Castle/Objects: Difference between revisions
Thecornerman (talk | contribs) m (Text replacement - "[Vv]endor \(shop\)" to "Item shop") |
Thecornerman (talk | contribs) m (Text replacement - "([Ll])evel (\d+)" to "$1evel $2") |
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==Facilities== | ==Facilities== | ||
Unless otherwise specified, facilities start with 20 [[HP]] in [[skirmish]]es held in the castles at level 1, 35 HP at level 2, and 50 HP at level 3. | Unless otherwise specified, facilities start with 20 [[HP]] in [[skirmish]]es held in the castles at level 1, 35 HP at level 2, and 50 HP at level 3. | ||
{| class="cellpadding-3 sortable basic" style="width: 95%; border-color: {{Color1}}" | {| class="cellpadding-3 sortable basic" style="width: 95%; border-color: {{Color1}}" | ||
|- style="color: #fff" | |- style="color: #fff" | ||
Line 29: | Line 29: | ||
| 13 | | 13 | ||
| 1 | | 1 | ||
| Allows purchase of a larger assortment of katana, naginata, clubs, shuriken, yumi, and scrolls than level 1, including the steel-class weapons in infinite amount | | Allows purchase of a larger assortment of katana, naginata, clubs, shuriken, yumi, and scrolls than level 1, including the steel-class weapons in infinite amount | ||
|- | |- | ||
| 3 | | 3 | ||
Line 50: | Line 50: | ||
| 13 | | 13 | ||
| 1 | | 1 | ||
| Allows purchase of a larger assortment of swords, lances, axes, daggers, bows, and tomes than level 1, including the steel-class weapons in infinite amount | | Allows purchase of a larger assortment of swords, lances, axes, daggers, bows, and tomes than level 1, including the steel-class weapons in infinite amount | ||
|- | |- | ||
| 3 | | 3 | ||
Line 71: | Line 71: | ||
| 13 | | 13 | ||
| 1 | | 1 | ||
| Allows purchase of a larger assortment of rods and items than level 1, including [[concoction]]s in infinite amount | | Allows purchase of a larger assortment of rods and items than level 1, including [[concoction]]s in infinite amount | ||
|- | |- | ||
| 3 | | 3 | ||
Line 92: | Line 92: | ||
| 13 | | 13 | ||
| 1 | | 1 | ||
| Allows purchase of a larger assortment of staves and items than level 1, including [[concoction]]s in infinite amount | | Allows purchase of a larger assortment of staves and items than level 1, including [[concoction]]s in infinite amount | ||
|- | |- | ||
| 3 | | 3 | ||
Line 176: | Line 176: | ||
| 13 | | 13 | ||
| 1 | | 1 | ||
| Odds for better items increase over level 1 | | Odds for better items increase over level 1 | ||
|- | |- | ||
| 3 | | 3 | ||
Line 218: | Line 218: | ||
| 14 | | 14 | ||
| 1 | | 1 | ||
| Purchase a larger assortment of accessores than level 1<br>Dodge +20 in skirmishes | | Purchase a larger assortment of accessores than level 1<br>Dodge +20 in skirmishes | ||
|- | |- | ||
| 3 | | 3 | ||
Line 239: | Line 239: | ||
| 17 | | 17 | ||
| 1 | | 1 | ||
| Purchase a larger assortment of Einherjar than level 1<br>Avoid +20 in skirmishes | | Purchase a larger assortment of Einherjar than level 1<br>Avoid +20 in skirmishes | ||
|- | |- | ||
| 3 | | 3 | ||
Line 260: | Line 260: | ||
| 11 | | 11 | ||
| 1 | | 1 | ||
| Allows Lilith's stats to grow further than level 1 | | Allows Lilith's stats to grow further than level 1 | ||
|- | |- | ||
| 3 | | 3 | ||
Line 281: | Line 281: | ||
| 16 | | 16 | ||
| 1 | | 1 | ||
| Expands the soundtrack further than what level 1 offers<br>Damage received -5 in skirmishes | | Expands the soundtrack further than what level 1 offers<br>Damage received -5 in skirmishes | ||
|- | |- | ||
| 3 | | 3 | ||
Line 383: | Line 383: | ||
| 12 | | 12 | ||
| 1 | | 1 | ||
| Doubles the non-skirmish Crystal yield compared to level 1 | | Doubles the non-skirmish Crystal yield compared to level 1 | ||
|- | |- | ||
| 3 | | 3 | ||
Line 389: | Line 389: | ||
| 18 | | 18 | ||
| 1 | | 1 | ||
| Triples the non-skirmish Crystal yield compared to level 1 | | Triples the non-skirmish Crystal yield compared to level 1 | ||
|- | |- | ||
| rowspan="3" | Pearl Spring | | rowspan="3" | Pearl Spring | ||
Line 404: | Line 404: | ||
| 12 | | 12 | ||
| 1 | | 1 | ||
| Doubles the non-skirmish Pearl yield compared to level 1 | | Doubles the non-skirmish Pearl yield compared to level 1 | ||
|- | |- | ||
| 3 | | 3 | ||
Line 410: | Line 410: | ||
| 18 | | 18 | ||
| 1 | | 1 | ||
| Triples the non-skirmish Pearl yield compared to level 1 | | Triples the non-skirmish Pearl yield compared to level 1 | ||
|- | |- | ||
| rowspan="3" | Ruby Mine | | rowspan="3" | Ruby Mine | ||
Line 425: | Line 425: | ||
| 12 | | 12 | ||
| 1 | | 1 | ||
| Doubles the non-skirmish Ruby yield compared to level 1 | | Doubles the non-skirmish Ruby yield compared to level 1 | ||
|- | |- | ||
| 3 | | 3 | ||
Line 431: | Line 431: | ||
| 18 | | 18 | ||
| 1 | | 1 | ||
| Triples the non-skirmish Ruby yield compared to level 1 | | Triples the non-skirmish Ruby yield compared to level 1 | ||
|- | |- | ||
| rowspan="3" | Coral Spring | | rowspan="3" | Coral Spring | ||
Line 446: | Line 446: | ||
| 12 | | 12 | ||
| 1 | | 1 | ||
| Doubles the non-skirmish Coral yield compared to level 1 | | Doubles the non-skirmish Coral yield compared to level 1 | ||
|- | |- | ||
| 3 | | 3 | ||
Line 452: | Line 452: | ||
| 18 | | 18 | ||
| 1 | | 1 | ||
| Triples the non-skirmish Coral yield compared to level 1 | | Triples the non-skirmish Coral yield compared to level 1 | ||
|- | |- | ||
| rowspan="3" | Sapphire Mine | | rowspan="3" | Sapphire Mine | ||
Line 467: | Line 467: | ||
| 12 | | 12 | ||
| 1 | | 1 | ||
| Doubles the non-skirmish Sapphire yield compared to level 1 | | Doubles the non-skirmish Sapphire yield compared to level 1 | ||
|- | |- | ||
| 3 | | 3 | ||
Line 473: | Line 473: | ||
| 18 | | 18 | ||
| 1 | | 1 | ||
| Triples the non-skirmish Sapphire yield compared to level 1 | | Triples the non-skirmish Sapphire yield compared to level 1 | ||
|- | |- | ||
| rowspan="3" | Lapis Spring | | rowspan="3" | Lapis Spring | ||
Line 488: | Line 488: | ||
| 12 | | 12 | ||
| 1 | | 1 | ||
| Doubles the non-skirmish Lapis yield compared to level 1 | | Doubles the non-skirmish Lapis yield compared to level 1 | ||
|- | |- | ||
| 3 | | 3 | ||
Line 494: | Line 494: | ||
| 18 | | 18 | ||
| 1 | | 1 | ||
| Triples the non-skirmish Lapis yield compared to level 1 | | Triples the non-skirmish Lapis yield compared to level 1 | ||
|- | |- | ||
| rowspan="3" | Onyx Mine | | rowspan="3" | Onyx Mine | ||
Line 509: | Line 509: | ||
| 12 | | 12 | ||
| 1 | | 1 | ||
| Doubles the non-skirmish Onyx yield compared to level 1 | | Doubles the non-skirmish Onyx yield compared to level 1 | ||
|- | |- | ||
| 3 | | 3 | ||
Line 515: | Line 515: | ||
| 18 | | 18 | ||
| 1 | | 1 | ||
| Triples the non-skirmish Onyx yield compared to level 1 | | Triples the non-skirmish Onyx yield compared to level 1 | ||
|- | |- | ||
| rowspan="3" | Quartz Spring | | rowspan="3" | Quartz Spring | ||
Line 530: | Line 530: | ||
| 12 | | 12 | ||
| 1 | | 1 | ||
| Doubles the non-skirmish Quartz yield compared to level 1 | | Doubles the non-skirmish Quartz yield compared to level 1 | ||
|- | |- | ||
| 3 | | 3 | ||
Line 536: | Line 536: | ||
| 18 | | 18 | ||
| 1 | | 1 | ||
| Triples the non-skirmish Quartz yield compared to level 1 | | Triples the non-skirmish Quartz yield compared to level 1 | ||
|- | |- | ||
| rowspan="3" | Emerald Mine | | rowspan="3" | Emerald Mine | ||
Line 551: | Line 551: | ||
| 12 | | 12 | ||
| 1 | | 1 | ||
| Doubles the non-skirmish Emerald yield compared to level 1 | | Doubles the non-skirmish Emerald yield compared to level 1 | ||
|- | |- | ||
| 3 | | 3 | ||
Line 557: | Line 557: | ||
| 18 | | 18 | ||
| 1 | | 1 | ||
| Triples the non-skirmish Emerald yield compared to level 1 | | Triples the non-skirmish Emerald yield compared to level 1 | ||
|- | |- | ||
| rowspan="3" | Jade Spring | | rowspan="3" | Jade Spring | ||
Line 572: | Line 572: | ||
| 12 | | 12 | ||
| 1 | | 1 | ||
| Doubles the non-skirmish Jade yield compared to level 1 | | Doubles the non-skirmish Jade yield compared to level 1 | ||
|- | |- | ||
| 3 | | 3 | ||
Line 578: | Line 578: | ||
| 18 | | 18 | ||
| 1 | | 1 | ||
| Triples the non-skirmish Jade yield compared to level 1 | | Triples the non-skirmish Jade yield compared to level 1 | ||
|- | |- | ||
| rowspan="3" | Topaz Mine | | rowspan="3" | Topaz Mine | ||
Line 593: | Line 593: | ||
| 12 | | 12 | ||
| 1 | | 1 | ||
| Doubles the non-skirmish Topaz yield compared to level 1 | | Doubles the non-skirmish Topaz yield compared to level 1 | ||
|- | |- | ||
| 3 | | 3 | ||
Line 599: | Line 599: | ||
| 18 | | 18 | ||
| 1 | | 1 | ||
| Triples the non-skirmish Topaz yield compared to level 1 | | Triples the non-skirmish Topaz yield compared to level 1 | ||
|- | |- | ||
| rowspan="3" | Amber Spring | | rowspan="3" | Amber Spring | ||
Line 614: | Line 614: | ||
| 12 | | 12 | ||
| 1 | | 1 | ||
| Doubles the non-skirmish Amber yield compared to level 1 | | Doubles the non-skirmish Amber yield compared to level 1 | ||
|- | |- | ||
| 3 | | 3 | ||
Line 620: | Line 620: | ||
| 18 | | 18 | ||
| 1 | | 1 | ||
| Triples the non-skirmish Amber yield compared to level 1 | | Triples the non-skirmish Amber yield compared to level 1 | ||
|- | |- | ||
! style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" colspan="8" | | ! style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" colspan="8" | | ||
Line 650: | Line 650: | ||
| 12 | | 12 | ||
| 1 | | 1 | ||
| Doubles the non-skirmish Meat yield compared to level 1 | | Doubles the non-skirmish Meat yield compared to level 1 | ||
|- | |- | ||
| 3 | | 3 | ||
Line 656: | Line 656: | ||
| 18 | | 18 | ||
| 1 | | 1 | ||
| Triples the non-skirmish Meat yield compared to level 1 | | Triples the non-skirmish Meat yield compared to level 1 | ||
|- | |- | ||
| rowspan="3" | Bean Fields | | rowspan="3" | Bean Fields | ||
Line 671: | Line 671: | ||
| 12 | | 12 | ||
| 1 | | 1 | ||
| Doubles the non-skirmish Beans yield compared to level 1 | | Doubles the non-skirmish Beans yield compared to level 1 | ||
|- | |- | ||
| 3 | | 3 | ||
Line 677: | Line 677: | ||
| 18 | | 18 | ||
| 1 | | 1 | ||
| Triples the non-skirmish Beans yield compared to level 1 | | Triples the non-skirmish Beans yield compared to level 1 | ||
|- | |- | ||
| rowspan="3" | Dairy | | rowspan="3" | Dairy | ||
Line 692: | Line 692: | ||
| 12 | | 12 | ||
| 1 | | 1 | ||
| Doubles the non-skirmish Milk yield compared to level 1 | | Doubles the non-skirmish Milk yield compared to level 1 | ||
|- | |- | ||
| 3 | | 3 | ||
Line 698: | Line 698: | ||
| 18 | | 18 | ||
| 1 | | 1 | ||
| Triples the non-skirmish Milk yield compared to level 1 | | Triples the non-skirmish Milk yield compared to level 1 | ||
|- | |- | ||
| rowspan="3" | Fishing Hole | | rowspan="3" | Fishing Hole | ||
Line 713: | Line 713: | ||
| 12 | | 12 | ||
| 1 | | 1 | ||
| Doubles the non-skirmish Fish yield compared to level 1 | | Doubles the non-skirmish Fish yield compared to level 1 | ||
|- | |- | ||
| 3 | | 3 | ||
Line 719: | Line 719: | ||
| 18 | | 18 | ||
| 1 | | 1 | ||
| Triples the non-skirmish Fish yield compared to level 1 | | Triples the non-skirmish Fish yield compared to level 1 | ||
|- | |- | ||
| rowspan="3" | Cabbage Patch | | rowspan="3" | Cabbage Patch | ||
Line 734: | Line 734: | ||
| 12 | | 12 | ||
| 1 | | 1 | ||
| Doubles the non-skirmish Cabbage yield compared to level 1 | | Doubles the non-skirmish Cabbage yield compared to level 1 | ||
|- | |- | ||
| 3 | | 3 | ||
Line 740: | Line 740: | ||
| 18 | | 18 | ||
| 1 | | 1 | ||
| Triples the non-skirmish Cabbage yield compared to level 1 | | Triples the non-skirmish Cabbage yield compared to level 1 | ||
|- | |- | ||
| rowspan="3" | Daikon Garden | | rowspan="3" | Daikon Garden | ||
Line 755: | Line 755: | ||
| 12 | | 12 | ||
| 1 | | 1 | ||
| Doubles the non-skirmish Daikon yield compared to level 1 | | Doubles the non-skirmish Daikon yield compared to level 1 | ||
|- | |- | ||
| 3 | | 3 | ||
Line 761: | Line 761: | ||
| 18 | | 18 | ||
| 1 | | 1 | ||
| Triples the non-skirmish Daikon yield compared to level 1 | | Triples the non-skirmish Daikon yield compared to level 1 | ||
|- | |- | ||
| rowspan="3" | Berry Garden | | rowspan="3" | Berry Garden | ||
Line 776: | Line 776: | ||
| 12 | | 12 | ||
| 1 | | 1 | ||
| Doubles the non-skirmish Berries yield compared to level 1 | | Doubles the non-skirmish Berries yield compared to level 1 | ||
|- | |- | ||
| 3 | | 3 | ||
Line 782: | Line 782: | ||
| 18 | | 18 | ||
| 1 | | 1 | ||
| Triples the non-skirmish Berries yield compared to level 1 | | Triples the non-skirmish Berries yield compared to level 1 | ||
|- | |- | ||
| rowspan="3" | Peach Orchard | | rowspan="3" | Peach Orchard | ||
Line 797: | Line 797: | ||
| 12 | | 12 | ||
| 1 | | 1 | ||
| Doubles the non-skirmish Peaches yield compared to level 1 | | Doubles the non-skirmish Peaches yield compared to level 1 | ||
|- | |- | ||
| 3 | | 3 | ||
Line 803: | Line 803: | ||
| 18 | | 18 | ||
| 1 | | 1 | ||
| Triples the non-skirmish Peaches yield compared to level 1 | | Triples the non-skirmish Peaches yield compared to level 1 | ||
|- | |- | ||
| rowspan="3" | Wheat Field | | rowspan="3" | Wheat Field | ||
Line 818: | Line 818: | ||
| 12 | | 12 | ||
| 1 | | 1 | ||
| Doubles the non-skirmish Wheat yield compared to level 1 | | Doubles the non-skirmish Wheat yield compared to level 1 | ||
|- | |- | ||
| 3 | | 3 | ||
Line 824: | Line 824: | ||
| 18 | | 18 | ||
| 1 | | 1 | ||
| Triples the non-skirmish Wheat yield compared to level 1 | | Triples the non-skirmish Wheat yield compared to level 1 | ||
|- | |- | ||
| rowspan="3" | Rice Paddy | | rowspan="3" | Rice Paddy | ||
Line 839: | Line 839: | ||
| 12 | | 12 | ||
| 1 | | 1 | ||
| Doubles the non-skirmish Milk yield compared to level 1 | | Doubles the non-skirmish Milk yield compared to level 1 | ||
|- | |- | ||
| 3 | | 3 | ||
Line 845: | Line 845: | ||
| 18 | | 18 | ||
| 1 | | 1 | ||
| Triples the non-skirmish Rice yield compared to level 1 | | Triples the non-skirmish Rice yield compared to level 1 | ||
|- | |- | ||
! style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" colspan="8" | | ! style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" colspan="8" | | ||
Line 913: | Line 913: | ||
| 10 | | 10 | ||
| 1 (each) | | 1 (each) | ||
| Places a level 10 [[Stoneborn]] wielding a [[Rock]] onto the battlefield. | | Places a level 10 [[Stoneborn]] wielding a [[Rock]] onto the battlefield. | ||
|- | |- | ||
| 2 | | 2 | ||
Line 919: | Line 919: | ||
| 16 | | 16 | ||
| 1 (each) | | 1 (each) | ||
| Places a level 22 Stoneborn wielding a Rock onto the battlefield. | | Places a level 22 Stoneborn wielding a Rock onto the battlefield. | ||
|- | |- | ||
| 3 | | 3 | ||
Line 925: | Line 925: | ||
| 22 | | 22 | ||
| 1 (each) | | 1 (each) | ||
| Places a level 35 Stoneborn wielding a [[Massive Rock]] onto the battlefield. | | Places a level 35 Stoneborn wielding a [[Massive Rock]] onto the battlefield. | ||
|- | |- | ||
| rowspan="3" | Puppet A<br>Puppet B<br>Puppet C | | rowspan="3" | Puppet A<br>Puppet B<br>Puppet C | ||
Line 934: | Line 934: | ||
| 10 | | 10 | ||
| 1 (each) | | 1 (each) | ||
| Places a level 10 [[Automaton]] wielding an [[Iron Yumi]] and a [[Saw]] onto the battlefield. | | Places a level 10 [[Automaton]] wielding an [[Iron Yumi]] and a [[Saw]] onto the battlefield. | ||
|- | |- | ||
| 2 | | 2 | ||
Line 940: | Line 940: | ||
| 16 | | 16 | ||
| 1 (each) | | 1 (each) | ||
| Places a level 22 Automaton wielding a [[Steel Yumi]] and a Saw onto the battlefield. | | Places a level 22 Automaton wielding a [[Steel Yumi]] and a Saw onto the battlefield. | ||
|- | |- | ||
| 3 | | 3 | ||
Line 946: | Line 946: | ||
| 22 | | 22 | ||
| 1 (each) | | 1 (each) | ||
| Places a level 35 Automaton wielding a [[Silver Yumi]] and a [[Big Saw]] onto the battlefield.<br>Allows a ''Birthright'' player to recruit [[Yukimura]]. | | Places a level 35 Automaton wielding a [[Silver Yumi]] and a [[Big Saw]] onto the battlefield.<br>Allows a ''Birthright'' player to recruit [[Yukimura]]. | ||
|- | |- | ||
| rowspan="3" | [[Launcher]] | | rowspan="3" | [[Launcher]] | ||
Line 955: | Line 955: | ||
| 11 | | 11 | ||
| 1 | | 1 | ||
| Places a level 1 Launcher onto the battlefield, usable by any wielder of a [[Knife|dagger]] or [[shuriken]]. | | Places a level 1 Launcher onto the battlefield, usable by any wielder of a [[Knife|dagger]] or [[shuriken]]. | ||
|- | |- | ||
| 2 | | 2 | ||
Line 961: | Line 961: | ||
| 14 | | 14 | ||
| 1 | | 1 | ||
| Places a level 2 Launcher onto the battlefield. | | Places a level 2 Launcher onto the battlefield. | ||
|- | |- | ||
| 3 | | 3 | ||
Line 967: | Line 967: | ||
| 18 | | 18 | ||
| 1 | | 1 | ||
| Places a level 3 Launcher onto the battlefield.<br>Allows a ''Revelation'' player to recruit [[Flora]]. | | Places a level 3 Launcher onto the battlefield.<br>Allows a ''Revelation'' player to recruit [[Flora]]. | ||
|- | |- | ||
| rowspan="3" | [[Ballista (weapon)|Ballista]] | | rowspan="3" | [[Ballista (weapon)|Ballista]] | ||
Line 976: | Line 976: | ||
| 11 | | 11 | ||
| 1 | | 1 | ||
| Places a level 1 Ballista onto the battlefield, usable by any wielder of a [[bow]] or [[yumi]]. | | Places a level 1 Ballista onto the battlefield, usable by any wielder of a [[bow]] or [[yumi]]. | ||
|- | |- | ||
| 2 | | 2 | ||
Line 982: | Line 982: | ||
| 14 | | 14 | ||
| 1 | | 1 | ||
| Places a level 2 Ballista onto the battlefield. | | Places a level 2 Ballista onto the battlefield. | ||
|- | |- | ||
| 3 | | 3 | ||
Line 988: | Line 988: | ||
| 18 | | 18 | ||
| 1 | | 1 | ||
| Places a level 3 Ballista onto the battlefield.<br>Allows a ''Revelation'' player to recruit [[Flora]]. | | Places a level 3 Ballista onto the battlefield.<br>Allows a ''Revelation'' player to recruit [[Flora]]. | ||
|- | |- | ||
| rowspan="3" | [[Fire Orb]] | | rowspan="3" | [[Fire Orb]] | ||
Line 997: | Line 997: | ||
| 11 | | 11 | ||
| 1 | | 1 | ||
| Places a level 1 Fire Orb onto the battlefield, usable by any wielder of a [[tome]] or [[scroll]]. | | Places a level 1 Fire Orb onto the battlefield, usable by any wielder of a [[tome]] or [[scroll]]. | ||
|- | |- | ||
| 2 | | 2 | ||
Line 1,003: | Line 1,003: | ||
| 14 | | 14 | ||
| 1 | | 1 | ||
| Places a level 2 Fire Orb onto the battlefield. | | Places a level 2 Fire Orb onto the battlefield. | ||
|- | |- | ||
| 3 | | 3 | ||
Line 1,009: | Line 1,009: | ||
| 18 | | 18 | ||
| 1 | | 1 | ||
| Places a level 3 Fire Orb onto the battlefield.<br>Allows player to recruit [[Flora]]. | | Places a level 3 Fire Orb onto the battlefield.<br>Allows player to recruit [[Flora]]. | ||
|- | |- | ||
! style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" colspan="8" | | ! style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" colspan="8" | | ||
Line 1,016: | Line 1,016: | ||
===Golem stats=== | ===Golem stats=== | ||
{{Tab | {{Tab | ||
|tab1=Level 1 | |tab1=Level 1 | ||
|tab2=Level 2 | |tab2=Level 2 | ||
|tab3=Level 3 | |tab3=Level 3 | ||
|content1={{BossStats FE14 | |content1={{BossStats FE14 | ||
|portrait=[[File:Generic small portrait stoneborn fe14.png]] | |portrait=[[File:Generic small portrait stoneborn fe14.png]] | ||
Line 1,072: | Line 1,072: | ||
===Puppet stats=== | ===Puppet stats=== | ||
{{Tab | {{Tab | ||
|tab1=Level 1 | |tab1=Level 1 | ||
|tab2=Level 2 | |tab2=Level 2 | ||
|tab3=Level 3 | |tab3=Level 3 | ||
|content1={{BossStats FE14 | |content1={{BossStats FE14 | ||
|portrait=[[File:Generic small portrait automaton fe14.png]] | |portrait=[[File:Generic small portrait automaton fe14.png]] | ||
Line 1,228: | Line 1,228: | ||
==Character Statues== | ==Character Statues== | ||
Statues in a character's likeness can be built upon the depicted character amassing a certain number of kills. These are the only types of objects that can be placed in a My Castle that work outside, as they increase characters's stat caps. Level 1 statues affect only the depicted character, level 2 statues also affect their [[support]] partners with C-rank or higher, and level 3 statues affect all of the player's units (including those placed via other installations). | Statues in a character's likeness can be built upon the depicted character amassing a certain number of kills. These are the only types of objects that can be placed in a My Castle that work outside, as they increase characters's stat caps. Level 1 statues affect only the depicted character, level 2 statues also affect their [[support]] partners with C-rank or higher, and level 3 statues affect all of the player's units (including those placed via other installations). | ||
This stat cap increase affects unit's normal stat caps as expected, but the effect also extends to the lowered caps imposed by the lower two tiers of Lilith's Temple when statues are themselves at level 3; for example, if the player constructs a level 3 Silas Statue while their Lilith's Temple is still at level 1, Lilith will be able to gain an 11th point in [[Defense]] (normal cap in that stat at that level is 10). | This stat cap increase affects unit's normal stat caps as expected, but the effect also extends to the lowered caps imposed by the lower two tiers of Lilith's Temple when statues are themselves at level 3; for example, if the player constructs a level 3 Silas Statue while their Lilith's Temple is still at level 1, Lilith will be able to gain an 11th point in [[Defense]] (normal cap in that stat at that level is 10). | ||
This group of objects includes the only two objects that cannot be placed in a ''Revelation'' My Castle, the Yukimura Statue and the Izana Statue, as they depict characters not playable in ''Revelation''; as [[Yukimura]] is playable solely in ''Birthright'', this also makes the Yukimura Statue the only object that can be placed only in a ''Birthright'' My Castle (as there are no characters completely exclusive to ''Conquest'', there are no objects that can be placed only in a ''Conquest'' My Castle). On the other side of the coin, this group of objects also includes the only object that can be placed only in a ''Revelation'' My Castle, the Fuga Statue, as it depicts a character playable only in ''Revelation''. | This group of objects includes the only two objects that cannot be placed in a ''Revelation'' My Castle, the Yukimura Statue and the Izana Statue, as they depict characters not playable in ''Revelation''; as [[Yukimura]] is playable solely in ''Birthright'', this also makes the Yukimura Statue the only object that can be placed only in a ''Birthright'' My Castle (as there are no characters completely exclusive to ''Conquest'', there are no objects that can be placed only in a ''Conquest'' My Castle). On the other side of the coin, this group of objects also includes the only object that can be placed only in a ''Revelation'' My Castle, the Fuga Statue, as it depicts a character playable only in ''Revelation''. |
Revision as of 20:28, 28 March 2024
The following are detailed lists of objects that can be constructed at a My Castle in Fire Emblem Fates.
Any object stated as Nohrian cannot be built in a Birthright My Castle, and any object stated as Hoshidan cannot be built in a Conquest My Castle. All objects, apart from two of the character statues, can be built in a Revelation My Castle.
Facilities
Unless otherwise specified, facilities start with 20 HP in skirmishes held in the castles at level 1, 35 HP at level 2, and 50 HP at level 3.
Object | Nationality | Level | Icon | Size | Minimum Chapter Completion | DVP cost | Effect |
---|---|---|---|---|---|---|---|
Dawn Armory | Hoshidan | 1 | 3×3 | 6 | 1 | Allows purchase of a small assortment of katana, naginata, clubs, shuriken, yumi, and scrolls, including the brass- and iron-class weapons in infinite amount | |
2 | 13 | 1 | Allows purchase of a larger assortment of katana, naginata, clubs, shuriken, yumi, and scrolls than level 1, including the steel-class weapons in infinite amount | ||||
3 | 20 | 1 | Allows purchase of an even larger assortment of katana, naginata, clubs, shuriken, yumi, and scrolls than levels 1 and 2, including the silver-class weapons in infinite amount | ||||
Dusk Armory | Nohrian | 1 | 3×3 | 6 | 1 | Allows purchase of a small assortment of swords, lances, axes, daggers, bows, and tomes, including the bronze- and iron-class weapons in infinite amount | |
2 | 13 | 1 | Allows purchase of a larger assortment of swords, lances, axes, daggers, bows, and tomes than level 1, including the steel-class weapons in infinite amount | ||||
3 | 20 | 1 | Allows purchase of an even larger assortment of swords, lances, axes, daggers, bows, and tomes than levels 1 and 2, including the silver-class weapons in infinite amount | ||||
Rod Shop | Hoshidan | 1 | 3×3 | 6 | 1 | Allows purchase of a small assortment of rods and items, including the bloom and sun festals, vulneraries, and tonics in infinite amount | |
2 | 13 | 1 | Allows purchase of a larger assortment of rods and items than level 1, including concoctions in infinite amount | ||||
3 | 20 | 1 | Allows purchase of an even larger assortment of rods, stones, and items than levels 1 and 2, including basic stones and seals in infinite amount | ||||
Staff Store | Nohrian | 1 | 3×3 | 6 | 1 | Allows purchase of a small assortment of staves and items, including the heal and mend, vulneraries, and tonics in infinite amount | |
2 | 13 | 1 | Allows purchase of a larger assortment of staves and items than level 1, including concoctions in infinite amount | ||||
3 | 20 | 1 | Allows purchase of an even larger assortment of staves, stones, and items than levels 1 and 2, including basic stones and seals in infinite amount | ||||
Smithy | Both | 1 | 3×3 | 8 | 1 | Forge weapons native to the player's story path up to level +2 (Both Hoshidan and Nohrian weapons forgable in Revelation) Cannot be destroyed in skirmishes | |
2 | 14 | 1 | Forge weapons up to level +4 | ||||
3 | 20 | 1 | Forge weapons up to level +7 | ||||
Arena | Both | 1 | 3×3 | 9 | 1 | Wager resources on a single battle Cannot be destroyed in skirmishes | |
2 | 15 | 1 | Wager resources on up to two battles in succession | ||||
3 | 21 | 1 | Wager resources on up to three battles in succession | ||||
Prison | Both | 1 | 3×3 | 8 | 1 | Holds up to two prisoners Critical rate +5 in skirmishes | |
2 | 14 | 1 | Holds up to four prisoners Critical rate +10 in skirmishes | ||||
3 | 20 | 1 | Holds up to six prisoners Critical rate +15 in skirmishes | ||||
Lottery Shop | Both | 1 | 3×3 | 7 | 1 | Draw a ball for a chance to receive free items Cannot be destroyed in skirmishes | |
2 | 13 | 1 | Odds for better items increase over level 1 | ||||
3 | 19 | 1 | Odds for better items increase even more over levels 1 and 2 | ||||
Mess Hall | Both | 1 | 3×3 | 7 | 1 | Cook food for half the army with one ingredient Hit rate +10 in skirmishes | |
2 | 13 | 1 | Cook food for half the army with up to two ingredients Hit rate +20 in skirmishes | ||||
3 | 19 | 1 | Cook food for entire army with up to two ingredients Hit rate +30 in skirmishes | ||||
Accessory Shop | Both | 1 | 3×3 | 8 | 1 | Purchase a small assortment of accessories Dodge +10 in skirmishes | |
2 | 14 | 1 | Purchase a larger assortment of accessores than level 1 Dodge +20 in skirmishes | ||||
3 | 20 | 1 | Purchase an even larger assortment of accessories than levels 1 and 2 Dodge +30 in skirmishes | ||||
Einherjar Shop | Both | 1 | 3×3 | 11 | 1 | Purchase a small assortment of Einherjar Avoid +10 in skirmishes | |
2 | 17 | 1 | Purchase a larger assortment of Einherjar than level 1 Avoid +20 in skirmishes | ||||
3 | 23 | 1 | Purchase an even larger assortment of Einherjar than levels 1 and 2 Avoid +30 in skirmishes | ||||
Lilith's Temple | Both | 1 | 3×3 | - | - | Allows Lilith to aid player in skirmishes; feed Lilith to strengthen | |
2 | 11 | 1 | Allows Lilith's stats to grow further than level 1 | ||||
3 | 16 | 1 | Allows Lilith's stats to reach her class's caps | ||||
Records Hall | Both | 1 | 3×3 | - | - | Allows access to an assortment of game options Damage received -3 in skirmishes | |
2 | 16 | 1 | Expands the soundtrack further than what level 1 offers Damage received -5 in skirmishes | ||||
3 | 24 | 1 | Expands the soundtrack even further than what levels 1 and 2 offer Damage received -7 in skirmishes | ||||
Travelers' Plaza | Both | 1 | 5×5 | - | - | Player can meet up to 6 other Avatars via StreetPass | |
2 | 12 | 1 | Player can meet up to 8 other Avatars via StreetPass | ||||
3 | 18 | 1 | Player can meet up to 10 other Avatars via StreetPass | ||||
Private Quarters | Both | 1 | 3×3 | - | - | Allows player to increase bonds with choice of 3 other characters Damage dealt +3 in skirmishes | |
2 | 16 | 1 | Allows player to increase bonds with choice of 6 other characters Damage dealt +5 in skirmishes | ||||
3 | 24 | 1 | Allows player to increase bonds with choice of 9 other characters Damage dealt +7 in skirmishes | ||||
Hot Spring | Both | 1 | 3×3 | 10 | 1 | Allows player to potentially relax with one other character | |
2 | 14 | 1 | Allows player to potentially relax with two other characters | ||||
3 | 18 | 1 | Allows player to potentially relax with three other characters Allows a non-Revelation player to recruit Izana, and a Revelation player to recruit Fuga | ||||
Gathering Spots
Gathering spots allow the player to gather resources. When the My Castle is first generated, players of Birthright and Revelation have one Hoshidan food spot and one Hoshidan ore spot placed in their castle; players of Conquest and Revelation have one Nohrian food spot and one Nohrian ore spot placed in their castle. As such, players of Birthright and Conquest will have access to two types of gathering spots, while players of Revelation will have access to four types. All other types of gathering spots not initially generated are inaccessible to a player as long as they keep that particular castle, encouraging players to visit other players to gather these resources.
Ore Spots
Food Spots
Installations
- Dawn Dragon and Dusk Dragon redirect here. For the deities depicted in these installations, see First Dragon.
Installations are designed to work specifically in skirmishes, either offensively or defensively.
Object | Nationality | Level | Icon | Size | Minimum Chapter Completion | DVP cost | Effect |
---|---|---|---|---|---|---|---|
Dawn Dragon | Hoshidan | 1 | 3×3 | 9 | 1 | Heals the defensive side by 10% of total HP. | |
2 | 15 | 1 | Heals the defensive side by 15% of total HP. | ||||
3 | 21 | 1 | Heals the defensive side by 20% of total HP. | ||||
Dusk Dragon | Nohrian | 1 | 3×3 | 9 | 1 | Hurts the offensive side by 10% of total HP. | |
2 | 15 | 1 | Hurts the offensive side by 15% of total HP. | ||||
3 | 21 | 1 | Hurts the offensive side by 20% of total HP. | ||||
Golem A Golem B Golem C |
Nohrian | 1 | 1×1 | 10 | 1 (each) | Places a level 10 Stoneborn wielding a Rock onto the battlefield. | |
2 | 16 | 1 (each) | Places a level 22 Stoneborn wielding a Rock onto the battlefield. | ||||
3 | 22 | 1 (each) | Places a level 35 Stoneborn wielding a Massive Rock onto the battlefield. | ||||
Puppet A Puppet B Puppet C |
Hoshidan | 1 | 1×1 | 10 | 1 (each) | Places a level 10 Automaton wielding an Iron Yumi and a Saw onto the battlefield. | |
2 | 16 | 1 (each) | Places a level 22 Automaton wielding a Steel Yumi and a Saw onto the battlefield. | ||||
3 | 22 | 1 (each) | Places a level 35 Automaton wielding a Silver Yumi and a Big Saw onto the battlefield. Allows a Birthright player to recruit Yukimura. | ||||
Launcher | Hoshidan | 1 | 1×1 | 11 | 1 | Places a level 1 Launcher onto the battlefield, usable by any wielder of a dagger or shuriken. | |
2 | 14 | 1 | Places a level 2 Launcher onto the battlefield. | ||||
3 | 18 | 1 | Places a level 3 Launcher onto the battlefield. Allows a Revelation player to recruit Flora. | ||||
Ballista | Hoshidan | 1 | 1×1 | 11 | 1 | Places a level 1 Ballista onto the battlefield, usable by any wielder of a bow or yumi. | |
2 | 14 | 1 | Places a level 2 Ballista onto the battlefield. | ||||
3 | 18 | 1 | Places a level 3 Ballista onto the battlefield. Allows a Revelation player to recruit Flora. | ||||
Fire Orb | Nohrian | 1 | 1×1 | 11 | 1 | Places a level 1 Fire Orb onto the battlefield, usable by any wielder of a tome or scroll. | |
2 | 14 | 1 | Places a level 2 Fire Orb onto the battlefield. | ||||
3 | 18 | 1 | Places a level 3 Fire Orb onto the battlefield. Allows player to recruit Flora. | ||||
Golem stats
Level 1 Level 2 Level 3
Puppet stats
Level 1 Level 2 Level 3
Terrain
Terrain is designed to work specifically in skirmishes, either offensively, defensively, or merely as decoration. Unlike other object types, terrain comes in only one level.
Object | Nationality | Icon | Size | Minimum Chapter Completion | DVP cost | Effect |
---|---|---|---|---|---|---|
Hoshidan Glade | Hoshidan | 3×3 | 8 | 0 | Places Woods terrain on the battlefield. Depicts Hoshidan-style trees. | |
Nohrian Glade | Nohrian | 3×3 | 8 | 0 | Places Woods terrain on the battlefield. Depicts Nohrian-style trees. | |
Hoshidan Square | Hoshidan | 3×3 | 10 | 0 | Places Floor terrain on the battlefield. Depicts Hoshidan-style indoor flooring. | |
Nohrian Round | Nohrian | 3×3 | 10 | 0 | Places Floor terrain on the battlefield. Depicts Nohrian-style indoor flooring. | |
Healing Tile | Hoshidan | 3×3 | 16 | 0 | Places Healtile terrain on the battlefield. | |
Caltrops | Nohrian | 3×3 | 18 | 0 | Places Caltrops terrain on the battlefield. | |
Fort | Hoshidan | 1×1 | 12 | 0 | Places Fort terrain on the battlefield. | |
Pillars | Nohrian | 1×1 | 12 | 0 | Places Pillars terrain on the battlefield. | |
Ice Sculpture | Hoshidan | 3×3 | 18 | 0 | Places an Ice Sculpture on the battlefield. Has 20 HP. | |
Grave | Nohrian | 1×1 | 16 | 0 | Places a Grave on the battlefield. Has 20 HP. | |
Character Statues
Statues in a character's likeness can be built upon the depicted character amassing a certain number of kills. These are the only types of objects that can be placed in a My Castle that work outside, as they increase characters's stat caps. Level 1 statues affect only the depicted character, level 2 statues also affect their support partners with C-rank or higher, and level 3 statues affect all of the player's units (including those placed via other installations).
This stat cap increase affects unit's normal stat caps as expected, but the effect also extends to the lowered caps imposed by the lower two tiers of Lilith's Temple when statues are themselves at level 3; for example, if the player constructs a level 3 Silas Statue while their Lilith's Temple is still at level 1, Lilith will be able to gain an 11th point in Defense (normal cap in that stat at that level is 10).
This group of objects includes the only two objects that cannot be placed in a Revelation My Castle, the Yukimura Statue and the Izana Statue, as they depict characters not playable in Revelation; as Yukimura is playable solely in Birthright, this also makes the Yukimura Statue the only object that can be placed only in a Birthright My Castle (as there are no characters completely exclusive to Conquest, there are no objects that can be placed only in a Conquest My Castle). On the other side of the coin, this group of objects also includes the only object that can be placed only in a Revelation My Castle, the Fuga Statue, as it depicts a character playable only in Revelation.
Object | Nationality | Level | Icon | Size | Minimum Kill Count | DVP cost | Effect |
---|---|---|---|---|---|---|---|
Corrin Statue | Both | 1 | 1×1 | 20 | 0 | Increases Corrin's cap of the stat chosen for their Boon by +1. (Increases Strength if HP was chosen for Corrin's Boon.) | |
2 | 50 | 3 | Increases the cap of the stat chosen for Corrin's Boon on and all of their support partners with C ranks or higher by +1. (Increases Strength if HP was chosen for Corrin's Boon.) | ||||
3 | 100 | 9 | Increases the cap of the stat chosen for Corrin's Boon on all characters by +1. (Increases Strength if HP was chosen for Corrin's Boon.) | ||||
Kana Statue | Both | 1 | 1×1 | 20 | 0 | Increases Kana's cap of the stat chosen for Corrin's Bane by +1. (Increases Strength if HP was chosen for Corrin's Bane.) | |
2 | 50 | 3 | Increases the cap of the stat chosen for Corrin's Bane on Kana and all of their support partners with C ranks or higher by +1. (Increases Strength if HP was chosen for Corrin's Bane.) | ||||
3 | 100 | 9 | Increases the cap of the stat chosen for Corrin's Bane on all characters by +1. (Increases Strength if HP was chosen for Corrin's Bane.) | ||||
Rinkah Statue Saizo Statue Hinata Statue Ryoma Statue Effie Statue Beruka Statue Sophie Statue Shiro Statue Siegbert Statue |
Varies | 1 | 1×1 | 20 | 0 | Increases the depicted character's Strength cap by +1. | |
2 | 50 | 3 | Increases the Strength cap on the depicted character and all of their support partners with C ranks or higher by +1. | ||||
3 | 100 | 9 | Increases the Strength cap on all characters by +1. | ||||
Azura Statue Orochi Statue Hayato Statue Nyx Statue Leo Statue Dwyer Statue Rhajat Statue Ophelia Statue |
Varies | 1 | 1×1 | 20 | 0 | Increases the depicted character's Magic cap by +1. | |
2 | 50 | 3 | Increases the Magic cap on the depicted character and all of their support partners with C ranks or higher by +1. | ||||
3 | 100 | 9 | Increases the Magic cap on all characters by +1. | ||||
Jakob Statue Shura Statue Hinoka Statue Takumi Statue Yukimura Statue Arthur Statue Odin Statue Laslow Statue Fuga Statue Mozu Statue Kiragi Statue Selkie Statue Soleil Statue |
Varies | 1 | 1×1 | 20 | 0 | Increases the depicted character's Skill cap by +1. | |
2 | 50 | 3 | Increases the Skill cap on the depicted character and all of their support partners with C ranks or higher by +1. | ||||
3 | 100 | 9 | Increases the Skill cap on all characters by +1. | ||||
Kaze Statue Subaki Statue Kagero Statue Kaden Statue Niles Statue Selena Statue Keaton Statue Asugi Statue Velouria Statue Nina Statue |
Varies | 1 | 1×1 | 20 | 0 | Increases the depicted character's Speed cap by +1. | |
2 | 50 | 3 | Increases the Speed cap on the depicted character and all of their support partners with C ranks or higher by +1. | ||||
3 | 100 | 9 | Increases the Speed cap on all characters by +1. | ||||
Felicia Statue Hana Statue Setsuna Statue Charlotte Statue Mitama Statue Percy Statue Anna Statue |
Varies | 1 | 1×1 | 20 | 0 | Increases the depicted character's Luck cap by +1. | |
2 | 50 | 3 | Increases the Luck cap on the depicted character and all of their support partners with C ranks or higher by +1. | ||||
3 | 100 | 9 | Increases the Luck cap on all characters by +1. | ||||
Gunter Statue Silas Statue Oboro Statue Scarlet Statue Camilla Statue Benny Statue Xander Statue Midori Statue Hisame Statue Ignatius Statue |
Varies | 1 | 1×1 | 20 | 0 | Increases the depicted character's Defense cap by +1. | |
2 | 50 | 3 | Increases the Defense cap on the depicted character and all of their support partners with C ranks or higher by +1. | ||||
3 | 100 | 9 | Increases the Defense cap on all characters by +1. | ||||
Izana Statue Sakura Statue Azama Statue Reina Statue Elise Statue Peri Statue Flora Statue Shigure Statue Caeldori Statue Forrest Statue |
Varies | 1 | 1×1 | 20 | 0 | Increases the depicted character's Resistance cap by +1. | |
2 | 50 | 3 | Increases the Resistance cap on the depicted character and all of their support partners with C ranks or higher by +1. | ||||
3 | 100 | 9 | Increases the Resistance cap on all characters by +1. | ||||