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Paraselene: Difference between revisions
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{{Skill Infobox | {{Skill Infobox | ||
|name=Paraselene | |name=Paraselene | ||
|image=[[File:Is | |image=[[File:Is ns02 paraselene.png]] | ||
|caption=Icon of Paraselene in {{title| | |caption=Icon of the Paraselene skill in {{title|Engage}}. | ||
|help_text=After attacking, your unit moves back one space. Exclusive to the Great Lord class. | |help_text=After attacking, your unit moves back one space. Exclusive to the Great Lord class. | ||
|type=[[Combat art]] | |type=*[[Combat art]] <small>(''Three Houses'')</small> | ||
*[[Bond Ring]] <small>(''Engage'')</small> | |||
|first={{title|Three Houses}} | |first={{title|Three Houses}} | ||
}} | }} | ||
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'''Paraselene''' (Japanese: {{hl|幻月|Gengetsu}} ''Paraselene'') is a [[combat art]] which debuted in {{FE16}}. It is learned by achieving class mastery of the [[Great Lord]]; as that class is exclusive to [[Dimitri]], this combat art by extension is as well. It grants a significant boost to [[might]] and makes the user take one step backward after combat. | '''Paraselene''' (Japanese: {{hl|幻月|Gengetsu}} ''Paraselene'') is a [[combat art]] which debuted in {{FE16}}. It is learned by achieving class mastery of the [[Great Lord]]; as that class is exclusive to [[Dimitri]], this combat art by extension is as well. It grants a significant boost to [[might]] and makes the user take one step backward after combat. | ||
In {{FE17}}, Paraselene appears as a skill. It still causes the user to step back one tile after combat on command, but unlike its combat art incarnation, it doesn't boost any of the user's stats while doing so. | |||
==Stats== | ==Stats== | ||
{{CombatArtStats | {{CombatArtStats | ||
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|cost1=3 [[durability]] | |cost1=3 [[durability]] | ||
|notes1=User moves one space backward after combat.<br>Cannot make [[follow-up attack]]s.<br>[[Great Lord]]s only. | |notes1=User moves one space backward after combat.<br>Cannot make [[follow-up attack]]s.<br>[[Great Lord]]s only. | ||
}} | |||
{{SkillData | |||
|game1={{title|Engage}} | |||
|sprite1=[[File:Is ns02 paraselene.png|20px]] | |||
|effect1=Causes the user to move one space backwards after combat. | |||
|active1=Command | |||
}} | }} | ||
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|methodlast=Class mastery | |methodlast=Class mastery | ||
|datalast=[[Great Lord]] | |datalast=[[Great Lord]] | ||
}} | |||
===''Engage''=== | |||
{{ItemLoc | |||
|methodlast=Bond Rings | |||
|datalast=[[Dimitri]] S | |||
}} | }} | ||
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==Trivia== | ==Trivia== | ||
* | * In ''Three Houses, if Paraselene is performed with a lance that uses [[sword]] or [[axe]] animations instead of the standard lance animations, such as the [[Short Spear]] or [[Crescent Sickle]], the user will use a generic combat art animation instead of the unique attack animation associated with this combat art. | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
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*[[Hit and Run]] | *[[Hit and Run]] | ||
{{NavSkillFE17}} | |||
{{NavCombatart}} | {{NavCombatart}} | ||
[[Category:Combat arts of Fire Emblem: Three Houses]] | [[Category:Combat arts of Fire Emblem: Three Houses]] |
Revision as of 12:07, 27 March 2023
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Paraselene (Japanese: 幻月 Paraselene) is a combat art which debuted in Fire Emblem: Three Houses. It is learned by achieving class mastery of the Great Lord; as that class is exclusive to Dimitri, this combat art by extension is as well. It grants a significant boost to might and makes the user take one step backward after combat.
In Fire Emblem Engage, Paraselene appears as a skill. It still causes the user to step back one tile after combat on command, but unlike its combat art incarnation, it doesn't boost any of the user's stats while doing so.
Stats
Game | Icon | Might | Hit | Crit | Avo / Crit Avo* | Range | Cost | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Three Houses | +10 | +0 | +0 | +10 | 1 | 3 durability | User moves one space backward after combat. Cannot make follow-up attacks. Great Lords only. |
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Engage | Causes the user to move one space backwards after combat. | Command | -- | -- |
Availability
Three Houses
Class mastery | Great Lord |
Engage
Bond Rings | Dimitri S |
Flavor text
Trivia
- In Three Houses, if Paraselene is performed with a lance that uses sword or axe animations instead of the standard lance animations, such as the Short Spear or Crescent Sickle, the user will use a generic combat art animation instead of the unique attack animation associated with this combat art.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Paraselene |
The scientific name for the phenomenon more colloquially known as a moon dog. A paraselene is a bright spot in the night sky caused by light bouncing off the moon refracting through ice crystals in clouds. |
Japanese |
幻月 |
Paraselene; lit. "illusion moon" |
Spanish |
Paraselene |
As above. |
French |
Parasélène |
Paraselene |
German |
Paraselene |
As above. |
Italian |
Paraselenio |
Paraselene |
Korean |
환월 |
Paraselene |
Simplified Chinese |
幻月 |
Fantasy moon |
Traditional Chinese |
幻月 |
Fantasy moon |
Gallery
Dimitri activating Paraselene (start-up) in Three Houses.
Dimitri activating Paraselene (start-up) in Three Houses.
Dimitri activating Paraselene (attack) in Three Houses.
See also
Combat arts | ||||||||||||||||
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