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Mirage (class): Difference between revisions
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Thecornerman (talk | contribs) (Removed notable units section, as the link was not working and the units are never mirages themselves; misc.) |
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{{Class Infobox | {{Class Infobox | ||
|name=Mirage | |||
|image=[[File:Ss fe13 mirage stats.png|200px]] | |image=[[File:Ss fe13 mirage stats.png|200px]] | ||
|caption=The stat screen of an untransformed Mirage in {{title|Awakening}}. | |caption=The stat screen of an untransformed Mirage in {{title|Awakening}}. | ||
|flavor_text=The Wellspring's reflection of one who stands before it. | |flavor_text=The Wellspring's reflection of one who stands before it. | ||
|type=None | |||
|weapons=None | |weapons=None | ||
}} | }} | ||
Line 28: | Line 30: | ||
{{MaxStats | {{MaxStats | ||
|game1={{title|Awakening}} | |game1={{title|Awakening}} | ||
|hp1= | |hp1=60 | ||
|str1= | |str1=20 | ||
|mag1= | |mag1=20 | ||
|skl1= | |skl1=20 | ||
|spd1= | |spd1=20 | ||
|luck1= | |luck1=30 | ||
|def1= | |def1=20 | ||
|res1= | |res1=20 | ||
|mov1=0 | |mov1=0 | ||
}} | }} | ||
===Determining inventory=== | ===Determining inventory=== | ||
Once a Mirage has transformed itself into its target, it will inherit most of the properties of its target; however, its available [[weapon level]]s will default to B on Normal mode and A on Hard mode and above, and its [[inventory]] will be set in the following manner: | Once a Mirage has transformed itself into its target, it will inherit most of the properties of its target; however, its available [[weapon level]]s will default to B on Normal mode and A on Hard mode and above, and its [[inventory]] will be set in the following manner: | ||
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}} | }} | ||
== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
{{DescriptionCell | |||
|game={{title|Awakening}}<br><small>(class)</small> | |||
| | |english=The Wellspring's reflection of one<br>who stands before it. | ||
|japanese=真実の泉に映る鏡像。<br>泉の前に立つ者と同じ姿になる。 | |||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Awakening}}<br><small>(unit)</small> | |||
|english=Shadows of the self reflected<br>in the Wellspring of Truth. | |||
|japanese=真実の泉に映る<br>自分自身の影 | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{DescriptionFtr}} | |||
==Trivia== | ==Trivia== | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Ss fe13 mirage stats.png|The stat screen of an untransformed Mirage in {{title|Awakening}}. | |||
Ss fe13 mirage map.png|The 15 untransformed Mirages around the Wellspring of Truth in {{title|Awakening}}. | |||
</gallery> | </gallery> | ||
Latest revision as of 17:08, 8 January 2024
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The Mirage (Japanese: 真実の泉 Fountain of Truth) is an enemy-exclusive class exclusive to Fire Emblem Awakening. Mirages only appear in the leadup to the action of Paralogue 22; they act as stand-ins during the preparations phase in place of whatever characters the player may choose to deploy for the chapter itself.
All Mirages inherently bear the name ???, with the help text "Shadows of the self reflected in the Wellspring of Truth." Each Mirage has the same portrait, a silhouette, which does not display a battle animation when selected. Mirages are placeholders use to hide their true function, copying player units, from the player until the map is begun.
Stats
Base stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|
Awakening | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | -- | -- |
Max stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|
Awakening | 60 | 20 | 20 | 20 | 20 | 30 | 20 | 20 | 0 | -- | -- |
Determining inventory
Once a Mirage has transformed itself into its target, it will inherit most of the properties of its target; however, its available weapon levels will default to B on Normal mode and A on Hard mode and above, and its inventory will be set in the following manner:
Mirage inventories | |
---|---|
Target's weapon type | Mirage's given items |
Sword | Silver Sword |
Lance | Silver Lance, Spear |
Axe | Silver Axe, Tomahawk |
Bow (Non-archer classes) | Silver Bow |
Bow (Archer classes) | Silver Bow, Longbow |
Tome* | Bolganone, Thoron |
Dark tome* | Bolganone, Thoron, Waste |
Staff | Recover, Physic |
Beaststone | Beaststone+ |
Dragonstone | Dragonstone+ |
If a target has more than one weapon type available, they will be given the weapons of all of their available weapon types. For example, if the target is a Cavalier, they will be given the allocations of both swords and lances.
Class change
Awakening
Base class |
---|
Mirage |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Awakening (class) |
The Wellspring's reflection of one
who stands before it. |
真実の泉に映る鏡像。
泉の前に立つ者と同じ姿になる。 |
Awakening (unit) |
Shadows of the self reflected
in the Wellspring of Truth. |
真実の泉に映る
自分自身の影 |
Trivia
- Mirages account for Shadowgift, and will give a unit with that skill a dark tome, Waste to use.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Mirage |
-- |
Japanese |
真実の泉 |
Fountain of Truth, sharing the name with the location in which they appear. |
Spanish |
Espejismo |
Mirage |
French |
Mirage |
-- |
German |
Trugbild |
Mirage |
Italian |
Riflesso |
Reflection |
Gallery
The stat screen of an untransformed Mirage in Awakening.
The 15 untransformed Mirages around the Wellspring of Truth in Awakening.
References
This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series. |
Classes in Fire Emblem Awakening | ||||||
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