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Melancholy: Difference between revisions

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{{Skill Infobox
{{Item Infobox
|image=[[File:Is feh melancholy.png]]
|image=[[File:Is feh melancholy.png]]
|caption=Melancholy as it appears in {{title|Heroes}}.
|caption=Melancholy as it appears in {{title|Heroes}}.
|help_text=After combat, if unit attacked, resets Special cooldown of foe, and inflicts [Guard] on foe. (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Special are still effective.)
|type=[[Staff]]
|type=Weapon ([[Staff]])
|first={{title|Heroes}}
|first={{title|Heroes}}
}}
}}


'''Melancholy''' (Japanese: {{hl|メランコリー|Merankorī}} ''Melancholy'') is a weapon [[Skills|skill]] in the [[staff]] category which debuted in {{FEH}}. It functions identically to [[Witchy Wand]].
'''Melancholy''' (Japanese: {{hl|メランコリー|Merankorī}} ''Melancholy'') is a weapon [[Skills|skill]] in the [[staff]] category which debuted in {{FEH}}. After combat, Melancholy resets the special cooldown and reduces the special cooldown charge of the foe.
__toc__
{{clear}}


==Stats==
==Stats==
{{WeaponStats
{{WeaponDataHdr FEH}}
|game1={{title|Heroes}}
{{WeaponDataCell FEH
|sprite1=[[File:Is feh skill weapon.png|20px]]
|skill=Melancholy
|rank1={{StaffFEH}} 3{{star}}
|type=Staff
|mt1=8
|mt=8
|rng1=2
|rng=2
|worth1=200 SP
|sp=200
|notes1=After combat in which user attacked, resets the cooldown count for the special skills of the target, and inflicts cooldown charge -1 per attack during combat through its following action.
|pre=[[Assault]]
|-
|notes=After combat, if user attacked, resets special cooldown and inflicts Guard (Inflicts −1 special cooldown charge on unit per speed during combat) on foe.
|game2={{title|Heroes}}<br>(+, unrefined)
|sprite2=[[File:Is feh skill weapon.png|20px]]
|rank2={{StaffFEH}} 5{{star}}
|mt2=12
|rng2=2
|worth2=300 SP
|notes2=After combat in which user attacked, resets the cooldown counts for the special skills of the target and enemies within two spaces of the target, and inflicts cooldown charge -1 per attack during combat through their following actions.
|-
|game3={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]: +[[Wrathful Staff|Wrathful]])
|sprite3=[[File:Is feh wpn wrathful staff refined.png|20px]]
|rank3={{StaffFEH}} 5{{star}}
|mt3=12
|rng3=2
|worth3=350 SP<br>500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|notes3=After combat in which user attacked, resets the cooldown counts for the special skills of the target and enemies within two spaces of the target, but accelerates those cooldown counts by -1 per attack during combat through their following actions.<br>Damage from the user's staff is calculated in the same fashion as other weapons.
|-
|game4={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]: +[[Dazzling Staff|Dazzling]])
|sprite4=[[File:Is feh wpn dazzling staff refined.png|20px]]
|rank4={{StaffFEH}} 5{{star}}
|mt4=12
|rng4=2
|worth4=350 SP<br>500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|notes4=After combat in which user attacked, resets the cooldown counts for the special skills of the target and enemies within two spaces of the target, but accelerates those cooldown counts by -1 per attack during combat through their following actions.<br>Prevents target from counterattacking this strike.
}}
}}
{{WeaponDataCell FEH
|skill=Melancholy+
|refine=Unrefined
|type=Staff
|mt=12
|rng=2
|sp=300
|pre=[[Melancholy]]
|notes=After combat, if user attacked, resets special cooldown and inflicts Guard (Inflicts −1&nbsp;special cooldown charge on unit per speed during combat) on foe and enemies within 2&nbsp;spaces of foe.
}}
{{WeaponDataCell FEH
|skill=Melancholy+
|refine=Wrathful
|type=Staff
|mt=12
|rng=2
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=After combat, if user attacked, resets special cooldown and inflicts Guard (Inflicts −1&nbsp;special cooldown charge on unit per speed during combat) on foe and enemies within 2&nbsp;spaces of foe.<br>Damage is not halved after defense calculations.
}}
{{WeaponDataCell FEH
|skill=Melancholy+
|refine=Dazzling
|type=Staff
|mt=12
|rng=2
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=After combat, if user attacked, resets special cooldown and inflicts Guard (Inflicts −1&nbsp;special cooldown charge on unit per speed during combat) on foe and enemies within 2&nbsp;spaces of foe.<br>Foe cannot [[counterattack]].
}}
{{WeaponDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
====Melancholy====
{{FEH skill availability
{{ItemLoc1
|tiers=+
|method=Units
|data=[[Silque|Silque: Adherent of Mila]]
}}
}}


====Melancholy+====
==Flavor text==
{{ItemLoc1
{{DescriptionHdr}}
|method=Units
{{DescriptionCell
|data=[[Silque|Silque: Adherent of Mila]]
|game={{title|Heroes}}<br><small>(Melancholy)</small>
|english=After combat, if unit attacked, resets Special<br>cooldown of foe, and inflicts【Guard】on foe.<br>(Neutralizes Special cooldown count reductions<br>after combat, but skills that Accelerate and<br>Slow Special are still effective.)<br><br>【Guard】<br>Inflicts Special cooldown charge -1 on target<br>per attack during combat through its next action.<br>(Only highest value applied. Does not stack.)
|japanese=戦闘中に攻撃していれば、戦闘後に<br>敵の奥義発動カウントを最大値に戻す<br>(最大値に戻る時、同時に<br> 「戦闘後、奥義発動カウント-」が発動しても無効<br> 「奥義が発動しやすい」「奥義が出にくい」は有効)<br>かつ、【キャンセル】を付与<br><br>【キャンセル】<br>奥義発動カウント変動量-1になる状態異常<br>(同系統効果複数時、最大値適用)<br>(敵の次回行動終了まで)
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Melancholy+)</small>
|english=After combat, if unit attacked, resets Special<br>cooldown of target and foes within 2 spaces of<br>target, and inflicts【Guard】on target and foes<br>within 2 spaces of target. (Neutralizes Special<br>cooldown count reductions after combat, but<br>skills that Accelerate and Slow Special are still<br>effective.)<br><br>【Guard】<br>Inflicts Special cooldown charge -1 on target<br>per attack during combat through its next action.<br>(Only highest value applied. Does not stack.)
|japanese=戦闘中に攻撃していれば、戦闘後に<br>敵と、その周囲2マスの敵の<br>奥義発動カウントを最大値に戻す<br>(最大値に戻る時、同時に<br> 「戦闘後、奥義発動カウント-」が発動しても無効<br> 「奥義が発動しやすい」「奥義が出にくい」は有効)<br>かつ、【キャンセル】を付与<br><br>【キャンセル】<br>奥義発動カウント変動量-1になる状態異常<br>(同系統効果複数時、最大値適用)<br>(敵の次回行動終了まで)
}}
}}
{{DescriptionFtr}}
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==Trivia==
==Trivia==
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|ital-name=Mestizia
|ital-name=Mestizia
|ital-mean=Sadness
|ital-mean=Sadness
|por-br-name=Melancolia
|por-name=Melancolia
|por-br-mean=Melancholy
|por-mean=Melancholy
|ch-trad-name={{h|憂鬱|yōuyù}}
|ch-trad-name={{h|憂鬱|yōuyù}}
|ch-trad-mean=Melancholy
|ch-trad-mean=Melancholy
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Is feh melancholy.png|The Melancholy as it appears in {{title|Heroes}}.
Is feh melancholy.png|The Melancholy as it appears in {{title|Heroes}}.
</gallery>
</gallery>
 
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==See also==
==See also==
 
-->
{{NavStaffH}}
{{NavStaffH}}

Revision as of 18:01, 23 November 2023

Melancholy

Is feh melancholy.png
Melancholy as it appears in Heroes.

Type

Staff

First game

Heroes

Melancholy (Japanese: メランコリー Melancholy) is a weapon skill in the staff category which debuted in Fire Emblem Heroes. After combat, Melancholy resets the special cooldown and reduces the special cooldown charge of the foe.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(Melancholy)
Is feh skill weapon.png Staves 8 2 200 -- Assault -- After combat, if user attacked, resets special cooldown and inflicts Guard (Inflicts −1 special cooldown charge on unit per speed during combat) on foe.
Heroes
(Melancholy+; refine: Unrefined)
Is feh skill weapon.png Staves 12 2 300 -- Melancholy -- After combat, if user attacked, resets special cooldown and inflicts Guard (Inflicts −1 special cooldown charge on unit per speed during combat) on foe and enemies within 2 spaces of foe.
Heroes
(Melancholy+; refine: +Wrathful)
Is feh wpn wrathful staff refined.png Staves 12 2 350 500 Arena Medal
50 Refining Stone
-- -- After combat, if user attacked, resets special cooldown and inflicts Guard (Inflicts −1 special cooldown charge on unit per speed during combat) on foe and enemies within 2 spaces of foe.
Damage is not halved after defense calculations.
Heroes
(Melancholy+; refine: +Dazzling)
Is feh wpn dazzling staff refined.png Staves 12 2 350 500 Arena Medal
50 Refining Stone
-- -- After combat, if user attacked, resets special cooldown and inflicts Guard (Inflicts −1 special cooldown charge on unit per speed during combat) on foe and enemies within 2 spaces of foe.
Foe cannot counterattack.

Availability

Heroes

Method Data
Melancholy Melancholy+
Unit (★★★★★) Silque: Adherent of Mila Silque: Adherent of Mila

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Melancholy)
After combat, if unit attacked, resets Special
cooldown of foe, and inflicts【Guard】on foe.
(Neutralizes Special cooldown count reductions
after combat, but skills that Accelerate and
Slow Special are still effective.)

【Guard】
Inflicts Special cooldown charge -1 on target
per attack during combat through its next action.
(Only highest value applied. Does not stack.)
戦闘中に攻撃していれば、戦闘後に
敵の奥義発動カウントを最大値に戻す
(最大値に戻る時、同時に
「戦闘後、奥義発動カウント-」が発動しても無効
「奥義が発動しやすい」「奥義が出にくい」は有効)
かつ、【キャンセル】を付与

【キャンセル】
奥義発動カウント変動量-1になる状態異常
(同系統効果複数時、最大値適用)
(敵の次回行動終了まで)
Heroes
(Melancholy+)
After combat, if unit attacked, resets Special
cooldown of target and foes within 2 spaces of
target, and inflicts【Guard】on target and foes
within 2 spaces of target. (Neutralizes Special
cooldown count reductions after combat, but
skills that Accelerate and Slow Special are still
effective.)

【Guard】
Inflicts Special cooldown charge -1 on target
per attack during combat through its next action.
(Only highest value applied. Does not stack.)
戦闘中に攻撃していれば、戦闘後に
敵と、その周囲2マスの敵の
奥義発動カウントを最大値に戻す
(最大値に戻る時、同時に
「戦闘後、奥義発動カウント-」が発動しても無効
「奥義が発動しやすい」「奥義が出にくい」は有効)
かつ、【キャンセル】を付与

【キャンセル】
奥義発動カウント変動量-1になる状態異常
(同系統効果複数時、最大値適用)
(敵の次回行動終了まで)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Melancholy

--

Japanese

メランコリー

Melancholy

Spanish

Pesadumbre

Sadness

French

Mélancolie

Melancholy

German

Melancholie

Melancholy

Italian

Mestizia

Sadness

Portuguese

Melancolia

Melancholy

Traditional Chinese

憂鬱

Melancholy

Gallery

Staff skills in Heroes
Staff skills AbsorbAidArcane CharmerAssaultCandlelightFearFlashGrandscratcherGravityIncurableJoyous LanternKumadeMelancholyObservant StaffOvoid StaffPainPalm StaffPanicRapport WandRespiteSeaside ParasolSerpentine StaffSlowStaff of TributeStaff of TwelveSunlightTannenbatonToasty SkewerTrilemmaUmbra BurstWitchy Wand
Regalia and personal staff skills AsclepiusCaduceus StaffCrimean ScepterDiplomacy StaffDoting StaffDusk-Dawn StaffElena's StaffElise's StaffExalt's War StaffGjallarbrúHliðskjálfKia StaffKitty-Cat ParasolMystic War StaffPunishment StaffRepairSacrifice StaffSanngriðrSpringtime StaffStaff of LiliesStaff of RaustenStaff of the SaintSunshade StaffSupreme ThökkThiefThökk