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Phantasm Tome: Difference between revisions
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{{ | {{Item Infobox | ||
|image=[[File:Is feh phantasm tome open.png]] | |image=[[File:Is feh phantasm tome open.png]] | ||
|caption=The Phantasm Tome as it appears in {{title|Heroes}}. | |caption=The Phantasm Tome as it appears in {{title|Heroes}}. | ||
| | |type=[[Colorless tome]] | ||
| | |bearer=[[Marianne]] | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Phantasm Tome''' (Japanese: {{ | '''Phantasm Tome''' (Japanese: {{hl|幻影の書|Gen'ei no sho}} ''Phantom Tome'') is a weapon [[Skills|skill]] in the [[colorless tome]] category which debuted in {{FEH}}; it is a [[personal weapon]] of the brave variation of [[Marianne]]. When a foe has sufficient [[HP]], Phantasm Tome reduces the foe's [[speed]] and [[resistance]] and reduces the damage of their first attack. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{ | {{WeaponDataCell FEH | ||
| | |refine=Unrefined | ||
| | |type=ColorlessTome | ||
| | |mt=14 | ||
|rng=2 | |||
| | |sp=400 | ||
| | |pre=[[Atlas (tome)|Atlas]] | ||
| | |inherit=n | ||
|notes=Grants +3 [[speed]].<br>If foe's [[HP]] ≥ 50% at start of combat, inflicts −6 each to foe's speed and [[resistance]], neutralizes foe's bonuses to speed and resistance during combat, and if user initiates combat, foe's first attack deals −70% damage. | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|refine=Effect | |||
|type=ColorlessTome | |||
|mt=14 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>Grants +3 [[speed]].<br>If user initiates combat or foe's [[HP]] ≥ 50% at start of combat, inflicts −6 each to foe's speed and [[resistance]], neutralizes foe's bonuses to speed and resistance, and foe's first attack deals −⁠(80 if user initiates combat; 30 otherwise)% damage.<br>If user's [[HP]] ≥ 25% at start of combat, grants +5 each to user's [[attack (stat)|attack]], speed, [[defense]], and resistance, user deals +⁠(user's speed × 20%), reduces percentage of foe's non-special "reduce damage x%" by 50% (e.g. "reduce damage by 45%" would become 23% instead), and neutralizes effects that reduce user's special cooldown charge during combat. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Atk | |||
|type=ColorlessTome | |||
|mt=15 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>Grants +3 [[speed]].<br>If user initiates combat or foe's [[HP]] ≥ 50% at start of combat, inflicts −6 each to foe's speed and [[resistance]], neutralizes foe's bonuses to speed and resistance, and foe's first attack deals −⁠(80 if user initiates combat; 30 otherwise)% damage.<br>Grants +2 [[HP]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Spd | |||
|type=ColorlessTome | |||
|mt=14 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>Grants +3 [[speed]].<br>If user initiates combat or foe's [[HP]] ≥ 50% at start of combat, inflicts −6 each to foe's speed and [[resistance]], neutralizes foe's bonuses to speed and resistance, and foe's first attack deals −⁠(80 if user initiates combat; 30 otherwise)% damage.<br>Grants +2 [[HP]] and +2 speed. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Def | |||
|type=ColorlessTome | |||
|mt=14 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>Grants +3 [[speed]].<br>If user initiates combat or foe's [[HP]] ≥ 50% at start of combat, inflicts −6 each to foe's speed and [[resistance]], neutralizes foe's bonuses to speed and resistance, and foe's first attack deals −⁠(80 if user initiates combat; 30 otherwise)% damage.<br>Grants +2 [[HP]] and +3 [[defense]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Res | |||
|type=ColorlessTome | |||
|mt=14 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>Grants +3 [[speed]].<br>If user initiates combat or foe's [[HP]] ≥ 50% at start of combat, inflicts −6 each to foe's speed and [[resistance]], neutralizes foe's bonuses to speed and resistance, and foe's first attack deals −⁠(80 if user initiates combat; 30 otherwise)% damage.<br>Grants +2 [[HP]] and +3 resistance. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
| | |||
| | ==Flavor text== | ||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Unrefined)</small> | |||
|english=Grants Spd+3. At start of combat, if foe's HP<br>≥ 50%, inflicts Spd/Res-6 and neutralizes<br>foe's bonuses to Spd/Res (from skills like<br>Fortify, Rally, etc.) during combat, and also,<br>if unit initiates combat, reduces damage from<br>foe's first attack by 70%. | |||
|japanese=速さ+3<br>戦闘開始時、敵のHPが50%以上なら、戦闘中、<br>敵の速さ、魔防-6、敵の速さと魔防の強化の+を<br>無効にする(無効になるのは、鼓舞や応援等の+効果)<br><br>戦闘開始時、敵のHPが50%以上で、<br>自分から攻撃した時、<br>戦闘中、最初に受けた攻撃のダメージを70%軽減 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined)</small> | |||
|english=Accelerates Special trigger (cooldown count-1).<br>Grants Spd+3. If unit initiates combat or foe's<br>HP ≥ 50% at start of combat, inflicts Spd/Res-6<br>on foe, neutralizes foe's bonuses to Spd/Res<br>(from skills like Fortify, Rally, etc.), and reduces<br>damage from foe's first attack by X% during<br>combat (if unit initiates combat, X = 80;<br>otherwise, X = 30). | |||
|japanese=奥義が発動しやすい(発動カウント-1)<br><br>速さ+3<br><br>自分から攻撃した時、または、<br>戦闘開始時、敵のHPが50%以上なら、戦闘中、<br>敵の速さ、魔防-6、敵の速さと魔防の強化の+を<br>無効にする(無効になるのは、鼓舞や応援等の+効果)、<br>自分が最初に受けた攻撃のダメージを○%軽減<br>(○は、自分から攻撃した時は80、<br> そうでない時は30) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined: +effect)</small> | |||
|english=At start of combat, if unit's HP ≥ 25%, grants<br>Atk/Spd/Def/Res+5 to unit, deals damage =<br>20% of unit's Spd (including when dealing<br>damage with a Special triggered before<br>combat), reduces the percentage of foe's<br>non-Special "reduce damage by X%" skills<br>by 50% (example: a foe with a "reduce<br>damage by 45%" skill would reduce damage<br>by 23% instead), and neutralizes effects that<br>inflict "Special cooldown charge -X" on unit<br>during combat. | |||
|japanese=戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、攻撃、速さ、守備、魔防+5、<br>ダメージ+速さの20%(戦闘前奥義も含む)、<br>敵の奥義以外のスキルによる<br>「ダメージを◯◯%軽減」を半分無効<br>(無効にする数値は端数切捨て<br> 例えば敵の「ダメージを45%軽減」なら<br> 半分の「22%」分を無効にし、<br> 「ダメージを23%軽減」にする)、<br>自身の奥義発動カウント変動量-を無効 | |||
}} | }} | ||
{{DescriptionFtr}} | |||
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==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Phantasm Tome | |eng-name=Phantasm Tome | ||
| | |jpn-name={{h|幻影の書|Gen'ei no sho}} | ||
|jpn-mean=Phantom Tome | |||
| | |span-name=Grimorio espectro | ||
|span-name= | |span-mean=Specter grimoire | ||
|fren-name=Tome fantôme | |||
|fren-mean=Phantom tome | |||
|ger-name=Buch der Geister | |||
|ger-mean=Book of Spirits | |||
|span | |ital-name=Tomo fantasma | ||
|fren-name= | |ital-mean=Phantom tome | ||
|fren-mean= | |por-br-name=Tomo fantasma | ||
|ger-name= | |por-br-mean=Phantom tome | ||
|ger-mean= | |ch-trad-name={{h|幻影之書|huànyǐng zhī shū}} | ||
|ital-name= | |ch-trad-mean=Phantom book | ||
|ital-mean= | |||
|por-br-name= | |||
|por-br-mean= | |||
|ch-trad-name= | |||
|ch-trad-mean= | |||
}} | }} | ||
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Is feh phantasm tome open.png|The Phantasm Tome as it appears in {{title|Heroes}}. | Is feh phantasm tome open.png|The Phantasm Tome as it appears in {{title|Heroes}}. | ||
</gallery> | </gallery> | ||
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==See also== | ==See also== | ||
--> | |||
{{NavColorlesstomeH}} | {{NavColorlesstomeH}} |
Latest revision as of 22:54, 7 September 2023
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Phantasm Tome (Japanese: 幻影の書 Phantom Tome) is a weapon skill in the colorless tome category which debuted in Fire Emblem Heroes; it is a personal weapon of the brave variation of Marianne. When a foe has sufficient HP, Phantasm Tome reduces the foe's speed and resistance and reduces the damage of their first attack.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
14 | 2 | 400 | -- | Atlas | -- | ✗ | Grants +3 speed. If foe's HP ≥ 50% at start of combat, inflicts −6 each to foe's speed and resistance, neutralizes foe's bonuses to speed and resistance during combat, and if user initiates combat, foe's first attack deals −70% damage. | ||
Heroes (refine: +Effect) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Grants +3 speed. If user initiates combat or foe's HP ≥ 50% at start of combat, inflicts −6 each to foe's speed and resistance, neutralizes foe's bonuses to speed and resistance, and foe's first attack deals −(80 if user initiates combat; 30 otherwise)% damage. If user's HP ≥ 25% at start of combat, grants +5 each to user's attack, speed, defense, and resistance, user deals +(user's speed × 20%), reduces percentage of foe's non-special "reduce damage x%" by 50% (e.g. "reduce damage by 45%" would become 23% instead), and neutralizes effects that reduce user's special cooldown charge during combat. | ||
Heroes (refine: +Atk) |
15 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Grants +3 speed. If user initiates combat or foe's HP ≥ 50% at start of combat, inflicts −6 each to foe's speed and resistance, neutralizes foe's bonuses to speed and resistance, and foe's first attack deals −(80 if user initiates combat; 30 otherwise)% damage. Grants +2 HP. | ||
Heroes (refine: +Spd) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Grants +3 speed. If user initiates combat or foe's HP ≥ 50% at start of combat, inflicts −6 each to foe's speed and resistance, neutralizes foe's bonuses to speed and resistance, and foe's first attack deals −(80 if user initiates combat; 30 otherwise)% damage. Grants +2 HP and +2 speed. | ||
Heroes (refine: +Def) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Grants +3 speed. If user initiates combat or foe's HP ≥ 50% at start of combat, inflicts −6 each to foe's speed and resistance, neutralizes foe's bonuses to speed and resistance, and foe's first attack deals −(80 if user initiates combat; 30 otherwise)% damage. Grants +2 HP and +3 defense. | ||
Heroes (refine: +Res) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Grants +3 speed. If user initiates combat or foe's HP ≥ 50% at start of combat, inflicts −6 each to foe's speed and resistance, neutralizes foe's bonuses to speed and resistance, and foe's first attack deals −(80 if user initiates combat; 30 otherwise)% damage. Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Marianne: Serene Adherent |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Unrefined) |
Grants Spd+3. At start of combat, if foe's HP
≥ 50%, inflicts Spd/Res-6 and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat, and also, if unit initiates combat, reduces damage from foe's first attack by 70%. |
速さ+3
戦闘開始時、敵のHPが50%以上なら、戦闘中、 敵の速さ、魔防-6、敵の速さと魔防の強化の+を 無効にする(無効になるのは、鼓舞や応援等の+効果) 戦闘開始時、敵のHPが50%以上で、 自分から攻撃した時、 戦闘中、最初に受けた攻撃のダメージを70%軽減 |
Heroes (Refined) |
Accelerates Special trigger (cooldown count-1).
Grants Spd+3. If unit initiates combat or foe's HP ≥ 50% at start of combat, inflicts Spd/Res-6 on foe, neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.), and reduces damage from foe's first attack by X% during combat (if unit initiates combat, X = 80; otherwise, X = 30). |
奥義が発動しやすい(発動カウント-1)
速さ+3 自分から攻撃した時、または、 戦闘開始時、敵のHPが50%以上なら、戦闘中、 敵の速さ、魔防-6、敵の速さと魔防の強化の+を 無効にする(無効になるのは、鼓舞や応援等の+効果)、 自分が最初に受けた攻撃のダメージを○%軽減 (○は、自分から攻撃した時は80、 そうでない時は30) |
Heroes (Refined: +effect) |
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd/Def/Res+5 to unit, deals damage = 20% of unit's Spd (including when dealing damage with a Special triggered before combat), reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% (example: a foe with a "reduce damage by 45%" skill would reduce damage by 23% instead), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. |
戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、速さ、守備、魔防+5、 ダメージ+速さの20%(戦闘前奥義も含む)、 敵の奥義以外のスキルによる 「ダメージを◯◯%軽減」を半分無効 (無効にする数値は端数切捨て 例えば敵の「ダメージを45%軽減」なら 半分の「22%」分を無効にし、 「ダメージを23%軽減」にする)、 自身の奥義発動カウント変動量-を無効 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Phantasm Tome |
-- |
Japanese |
幻影の書 |
Phantom Tome |
Spanish |
Grimorio espectro |
Specter grimoire |
French |
Tome fantôme |
Phantom tome |
German |
Buch der Geister |
Book of Spirits |
Italian |
Tomo fantasma |
Phantom tome |
Portuguese (Brazil) |
Tomo fantasma |
Phantom tome |
Traditional Chinese |
幻影之書 |
Phantom book |
Gallery
Colorless tome skills in Heroes | ||||||
---|---|---|---|---|---|---|
|