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A sandbox to test things. | A sandbox to test things. | ||
==Effectively collapsing ''Gaiden'' dungeon data== | ==Effectively collapsing ''Gaiden'' dungeon data== |
Revision as of 07:36, 21 May 2019
A sandbox to test things.
Effectively collapsing Gaiden dungeon data
Data for Gaiden and Echoes: Shadows of Valentia looks to spread out compared to other pages, so this is an attempt to collapse it without losing being overly complicated. The data comes from Act V Duma Temple, as that has the largest number of enemy tables to test for both Gaiden and Shadows of Valentia
In this state, the data is relatively compact, but it is difficult to compare the Normal and Hard modes for SoV. An alternate form with a Normal/Hard tab for each region would make comparison easier, but it would also make organization harder and I don't want tabs just floating around.
The area names are labeled with a semicolon (;), which I recently learned makes a fancy little bit of text similar to a header.
Enemy Data
Template:FE4 sort order
Template:Title's unit preview allows for the sorting of units by particular categories; while numeric fields weapon ranks sort normally (i.e. greater to lesser or vice versa), sorting by name, class, or equipment, provides an order that isn't alphabetic as one may expect. Scrolling through characters and their stat screens with the R button also each provides a unique order.
Work in progress
style="Template:Round; border: 1px solid Template:Color2; background: Template:Color1; width:100%" colspan="4" | Characters and Classes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Characters are always sorted in this order. R-scrolling and name sorting appears to be unaffected by recruitment order, as Ayra always comes before Adean and Lewyn when R-scrolling and Lewyn always comes before Lachesis in name order.
Sorting by skill sorts by number of skills, not any particular internal order. Nor, for that matter, does it take into account skills granted by equipment, as those are not considered skills per se.
Additionally, when two or more units would have equal sorting order (e.g. two cavaliers, three units with iron lances), units first in the new order are placed above units in the new order. For instance, sorting by name gives the order Sigurd, Noish, Alec, Arden; sorting by class afterward would give Noish, Alec, Sigurd, Arden. Reverse-sorting by name, order Arden, Alec, Noish, Sigurd, then sorting by class gives Alec, Noish, Sigurd, Arden.
style="Template:Round; border: 1px solid Template:Color2; background: Template:Color1; width:100%" colspan="6"| Items | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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All equipment can be viewed in the Items menu and sorted by name, bearer, and type. Items in storage have an icon next to them and are sorted as normal in the menu. The listings of stores and storage are identical except for equipment. Items are sorted by type before being sorted within the type; the above table splits the types into their own sub-tables.
Broken equipment is placed above the rest of its respective item (e.g. a broken Iron Sword would appear before three other Iron Swords, a broken Steel Bow would appear in between an Iron Bow and another Steel Bow).
Sprite Gallery template
The split between the table structure and the cell itself is similar to the ChapChars and NewUnit distinction; they could be made into one and the cells could be more self-filling, but that would have to account for so many possibilities that this page would take up twice as much as the largest page currently.
Gallery table
style="border: 1px solid Template:Color2; width: 50%; background: Template:Color1; Template:Round" align="center" | #if:Sprite Gallery |
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{{{cell1}}} |
Gallery cell
{{{portrait}}} | style="border-left: 1px solid Template:Color2; border-bottom: 1px solid Template:Color2" align="center" colspan="1" | {{{class1}}} |
style="border-left: 1px solid Template:Color2" align="center" | {{{weapon1}}} |