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'''Holy War's End''' (Japanese: {{hl|最後の聖戦|Saigo no seisen}} ''The Final Holy War'') is a passive type B [[Skills|skill]] which debuted in {{FEH}}; Holy War's End comes in | '''Holy War's End''' (Japanese: {{hl|最後の聖戦|Saigo no seisen}} ''The Final Holy War'') is a passive type B [[Skills|skill]] which debuted in {{FEH}}; Holy War's End comes in two tiers. Units with Holy War's End make a guaranteed follow-up strike prior to its target's counterstrike should its target initiate combat when its user has half [[Hit point|health]] or higher, having the same effect as [[Desperation 2]]. The stronger version also becomes active when the units' HP are at or above 25% reduces the opponent's attack and defense during combat, allows a guaranteed follow-up attack and denies it to the opponent and allows to perform two attacks during enemy phase. | ||
==Data== | ==Data== |
Latest revision as of 21:43, 19 April 2024
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Holy War's End (Japanese: 最後の聖戦 The Final Holy War) is a passive type B skill which debuted in Fire Emblem Heroes; Holy War's End comes in two tiers. Units with Holy War's End make a guaranteed follow-up strike prior to its target's counterstrike should its target initiate combat when its user has half health or higher, having the same effect as Desperation 2. The stronger version also becomes active when the units' HP are at or above 25% reduces the opponent's attack and defense during combat, allows a guaranteed follow-up attack and denies it to the opponent and allows to perform two attacks during enemy phase.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Holy War's End) |
B | If user's HP ≥ 50% and foe initiates combat, user makes guaranteed follow-up attack before foe's follow-up attack. | 300 | -- | -- | ✗ | -- | |
Heroes (Holy War's End II) |
B | If user's HP ≥ 25% and at start of combat, inflicts −5 each to foe's attack and defense during combat, user makes guaranteed follow-up attack, foe cannot make a follow-up attack, and if foe initiates combat, user attacks twice consecutively. | 300 | Holy War's End | -- | ✗ | -- |
Availability
Heroes
Method | Data | |
---|---|---|
Holy War's End | Holy War's End II | |
Unit (★★★★★) | Seliph: Scion of Light | Seliph: Scion of Light |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Holy War's End) |
If unit's HP ≥ 50% and foe initiates combat,
unit makes a guaranteed follow-up attack before foe can make a follow-up attack. |
自分のHPが50%以上で、敵から攻撃された時、
自分は絶対追撃、かつ 追撃可能なら自分の攻撃の直後に追撃を行う |
Heroes (Holy War's End II) |
At start of combat, if unit's HP ≥ 25%, inflicts
Atk/Def-5 on foe during combat, unit makes guaranteed follow-up attack, and foe cannot make a follow-up attack, and also, if foe initiates combat, unit attacks twice (does not stack). |
戦闘開始時、自身のHPが25%以上なら、
戦闘中、敵の攻撃、守備-5、 自分は絶対追撃、敵は追撃不可、かつ 敵から攻撃された時、2回攻撃 (2回攻撃は重複しない) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Holy War's End |
-- |
Japanese |
最後の聖戦 |
The Final Holy War. Named after the Endgame of Fire Emblem: Genealogy of the Holy War. |
Spanish |
Fin de la Cruzada |
End of the Crusade |
French |
Fin guerre sainte |
Holy war end |
German |
Ende des Krieges |
End of the War |
Italian |
Fine Guerra Sacra |
Sacred War End |
Portuguese |
Final da guerra |
End of war |
Traditional Chinese |
最後的聖戰 |
Final holy war |