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Sworn Upon a Sword: Difference between revisions

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*Canis is a huge threat. [[Wrath]] and Nosferatu make it dangerous to engage her on player phase, and [[Miracle]] makes it unlikely that she will be killed on enemy phase if she even attacks—she prefers use [[Berserk (staff)|Berserk]] instead. Canis also has high accuracy with Berserk, and can render a strong unit into a threat and their inventory inaccessible. A fairly safe but unreliable strategy to incapacitate Canis on turn 1 is with a [[Blizzard]] tome, which will put her to sleep if she is hit by it—even if she takes 0 damage; only [[Asvel]] or [[Ced]] can reasonably attain the weapon rank to use Blizzard, and Canis has [[weapon triangle]] advantage and a bonus from the seal terrain increasing her avoid. Alternately, a strong unit, particularly one with a brave or high accuracy-weapon or [[Nihil]], could be [[warp (staff)|warp]]ed into Canis's room and defeat her on turn one; this unit—or possibly the unit that defeated the Dark Mage—will be attacked by two units with Master Lances.
*Canis is a huge threat. [[Wrath]] and Nosferatu make it dangerous to engage her on player phase, and [[Miracle]] makes it unlikely that she will be killed on enemy phase if she even attacks—she prefers use [[Berserk (staff)|Berserk]] instead. Canis also has high accuracy with Berserk, and can render a strong unit into a threat and their inventory inaccessible. A fairly safe but unreliable strategy to incapacitate Canis on turn 1 is with a [[Blizzard]] tome, which will put her to sleep if she is hit by it—even if she takes 0 damage; only [[Asvel]] or [[Ced]] can reasonably attain the weapon rank to use Blizzard, and Canis has [[weapon triangle]] advantage and a bonus from the seal terrain increasing her avoid. Alternately, a strong unit, particularly one with a brave or high accuracy-weapon or [[Nihil]], could be [[warp (staff)|warp]]ed into Canis's room and defeat her on turn one; this unit—or possibly the unit that defeated the Dark Mage—will be attacked by two units with Master Lances.
*Tigris has a Master Axe and hits hard, while the Armors with him have Master Bows; attempting to defeat each enemy on enemy phase can be dangerous to the player unit, even with Wrath or [[Vantage]]. However, their magic stats are low, even with terrain boosts, meaning it's fairly easy to incapacitate them all with [[sleep (staff)|sleep staves]]. If the player opens the door, make sure that the stairs out of the altar are blocked with a sufficiently strong unit; Tigris has 10 movement and 4 action stars, giving him a very real chance to simply run past strong units to attack weaker units behind them.
*Tigris has a Master Axe and hits hard, while the Armors with him have Master Bows; attempting to defeat each enemy on enemy phase can be dangerous to the player unit, even with Wrath or [[Vantage]]. However, their magic stats are low, even with terrain boosts, meaning it's fairly easy to incapacitate them all with [[sleep (staff)|sleep staves]]. If the player opens the door, make sure that the stairs out of the altar are blocked with a sufficiently strong unit; Tigris has 10 movement and 4 action stars, giving him a very real chance to simply run past strong units to attack weaker units behind them.
*The enemies in Mus's room have fairly low accuracy with Master Axes and can fairly safely be defeated on enemy phase. Mus has Wrath, making it dangerous to attack him on player phase; a unit with the [[Bragi Sword]] can deal significant damage to or outright defeat Mus on enemy phase—only certain units can use the Bragi Sword, but Leif, who can use it, will always start in front of Mus.
*The enemies in Mus's room have fairly low accuracy with Master Axes and can fairly safely be defeated on enemy phase. Mus has Wrath, making it dangerous to attack him on player phase; a unit with the [[Bragi Sword]] can deal significant damage to or outright defeat Mus on enemy phase—only certain units can use the Bragi Sword, but Leif, who can use it, will always start in front of Mus. If the Bragi Sword was never obtained (due to [[Saias]] dying or being captured and taken off the map before Leif could talk to him in [[The Fiend's Lair|Chapter 23]]), then defeating Mus may not be viable short of [[Mareeta]] or [[Galzus]] brute-forcing him down with [[Astra]] + [[Luna]]; it may become necessary to bait him off of the seal and distract him by tanking his hits so that a unit can get onto his seal.


The line of [[Berserker]]s in front of Veld's room can easily be dealt with by a Berserk staff. The Berserkers have Wrath, and many will be significantly damaged or defeated by a critical hit when attacking the afflicted Berserker. Even if all the Berserkers are not defeated, most will be easily dealt with.
The line of [[Berserker]]s in front of Veld's room can easily be dealt with by a Berserk staff. The Berserkers have Wrath, and many will be significantly damaged or defeated by a critical hit when attacking the afflicted Berserker. Even if all the Berserkers are not defeated, most will be easily dealt with.
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