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Weapon experience: Difference between revisions

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'''Weapon experience''' (commonly abbreviated '''WEx''' or '''WEXP''') is a form of [[experience]] specific to a unit's [[weapon level]], accrued through the continued use of weapons, magic or staves. Once a unit reaches a certain threshold of weapon experience in a weapon type, the matching weapon level increases and allows them to use a wider and more powerful selection of weapons.  Weapon experience was first implemented in {{FE5}} and is present in all subsequent titles except ''Echoes: Shadows of Valentia''. In ''Three Houses'', it is known as '''skill experience'''.
'''Weapon experience''' (commonly abbreviated '''WEx''' or '''WEXP''') is a form of [[experience]] specific to a unit's [[weapon level]], accrued through the continued use of weapons, magic or staves. Once a unit reaches a certain threshold of weapon experience in a weapon type, the matching weapon level increases and allows them to use a wider and more powerful selection of weapons.  Weapon experience was first implemented in {{FE5}} and is present in all subsequent titles except {{title|Echoes: Shadows of Valentia}} and {{title|Engage}}. In {{title|Three Houses}}, it is known as '''skill experience'''.


==Overview==
==Overview==
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