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User:Thecornerman/Sandbox

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< User:Thecornerman
Revision as of 21:41, 18 May 2021 by Thecornerman (talk | contribs) (→‎Testing potential CSS: Blanked section, as it is no longer necessary; may use in the future)

A sandbox to test things. Also of interest may be: User:Thecornerman/Sandbox/Sort orders

Misc. pronunciations

Pronunciations for things that lack a respective article; not a comprehensive list, nor in any particular order.

/⁠fɝdiˌæd⁠/[key] Fhirdiad
/ˈɛnbɑɹ/ Enbarr
/ˈɑgmə/ Oghma
/ˈmɝdɪn/ Myrddin
/ˈɛɹɪmɪd/ Airmid There may be some instances of /ˈɛɹmɪd/, but /ˈɛɹɪmɪd/ is more prominent
/ɹoʊ/ Rowe
/ˈeɪ.ɪl.ɛl/ Ailell
/ˈzoʊltæn/ Zoltan I don't really know where to put this
/glɛn/ Glenn
/bɑɹˈtɛlz/ Bartels
/ʃɹɛŋ/ Sreng From memory
/ˈdɛɹdɹu/ Derdriu
/ˈkɹɪstɔf ˈgæspɑɹ/ Christophe Gaspard
/ˈdʌskɚ/ Duscur
/ˈɑɹiænˌɹoʊd/ Arianrhod
/ˈmɝsiəs/ Fort Merceus
/ˈklaɪmən/ Viscount Kleiman

Also of note, Annette pronounces Caspar as /kæsˈpɑɹ/ rather than /ˈkæspɑɹ/.

Sprite Gallery template

Examples

Karel
Sprite Gallery
Small portrait karel fe06.png The Binding Blade
Portrait karel fe06.png Swordmaster Ma gba swordmaster playable.gif
Bs fe06 karel swordmaster sword.png
Sword
Small portrait karel fe07.png The Blazing Blade
Portrait karel fe07.png Ma gba swordmaster other.gif Swordmaster Ma gba swordmaster playable.gif
Bs fe07 npc karel swordmaster sword.png Bs fe07 karel swordmaster sword.png
Sword
Gray
Sprite Gallery
Portrait gray fe02.png Villager Ma nes02 villager playable.gif Mercenary Ma nes02 mercenary playable.gif Myrmidon Ma nes02 myrmidon playable.gif Dread Fighter Ma nes02 dread fighter playable.gif Soldier Ma nes02 soldier playable.gif Knight Ma nes02 knight playable.gif Baron Ma nes02 baron playable.gif Cavalier Ma nes02 cavalier playable.gif Paladin Ma nes02 paladin playable.gif Gold Knight Ma nes02 gold knight playable.gif Archer Ma nes02 archer playable.gif Sniper Ma nes02 sniper playable.gif Bow Knight Ma nes02 bow knight playable.gif Mage Ma nes02 mage playable.gif Sage Ma nes02 sage playable.gif
Bs fe02 villager sword.png
Sword
Bs fe02 mercenary sword.png
Sword
Bs fe02 myrmidon sword.png
Sword
Bs fe02 dread fighter sword.png
Sword
Bs fe02 soldier lance.png
Lance
Bs fe02 knight lance 01.png
Lance
Bs fe02 baron lance.png
Lance
Bs fe02 cavalier lance 01.png
Lance
Bs fe02 paladin lance 01.png Bs fe02 paladin lance 02.png
Lance
Bs fe02 gold knight lance 01.png
Lance
Bs fe02 archer bow.png
Bow
Bs fe02 sniper bow.png
Bow
Bs fe02 bow knight bow.png
Bow
Bs fe02 mage male magic.png
Black Magic
Bs fe02 sage magic.png
Magic

Potential way to lower the clutter of the villager's Sprite Galleries. Not the prettiest thing I've ever seen, but I think it works.

Sprite Gallery

Mercenary Soldier Cavalier Archer Mage

Naoise
Sprite Gallery
Portrait naoise fe04.png Cavalier Ma snes02 cavalier playable.gif Paladin Ma snes02 paladin playable.gif
Bs fe04 naoise cavalier sword.png
Sword
Bs fe04 naoise cavalier lance.png
Lance
Bs fe04 naoise paladin sword.png
Sword
Bs fe04 naoise paladin lance.png
Lance
Franz
Sprite Gallery
Portrait franz fe08.png Cavalier Ma gba cavalier playable.gif Paladin Ma gba paladin playable.gif Great Knight Ma gba great knight playable.gif
Bs fe08 franz cavalier sword.png
Sword
Bs fe08 franz cavalier lance.png
Lance
Bs fe08 franz paladin sword.png
Sword
Bs fe08 franz paladin lance.png
Lance
Bs fe08 franz great knight sword.png
Sword
Bs fe08 franz great knight lance.png
Lance
Bs fe08 franz great knight axe.png
Axe

Testing potential CSS

Potential new format for family trees

A possible new way to format family trees. Example from Chalphy#Genealogy; based off Wikipedia: Family tree of the British royal family

Genealogy of House Chalphy
Baldr
SNESHolyBloodBaldr.gif
???
Victor
SNESHolyBloodFjalar.gif
Cigyun
SNESHolyBloodLoptous.png
Kurth
SNESHolyBloodNaga.gif
Byron
SNESHolyBloodBaldr.gif
??? Calf
SNESHolyBloodNjörun.png
Alfiona Sesar
SNESHolyBloodBaldr.png
???
Arvis
SNESHolyBloodFjalar.gifSNESHolyBloodLoptous.png
Deirdre
SNESHolyBloodNaga.gifSNESHolyBloodLoptous.png
Sigurd
SNESHolyBloodBaldr.gif
Ethlyn
SNESHolyBloodBaldr.png
Quan
SNESHolyBloodNjörun.gif
Lachesis
File:SNESHolyBloodHezul.png
??? Sesar's son?
SNESHolyBloodBaldr.png
???
Julius
SNESHolyBloodLoptous.gifSNESHolyBloodFjalar.png
Julia
SNESHolyBloodNaga.gifSNESHolyBloodFjalar.png
Seliph
SNESHolyBloodBaldr.gifSNESHolyBloodNaga.png
Altena
SNESHolyBloodNjörun.gifSNESHolyBloodBaldr.png
Leif
SNESHolyBloodNjörun.pngSNESHolyBloodBaldr.png
Nanna
File:SNESHolyBloodHezul.png
Oifey
SNESHolyBloodBaldr.png
An unbroken line indicates a direct relationship; a dashed line indicates descent over generations. Important relatives from outside the Chalphy family are marked in gray.

Didn't include italics because I think it is clear enough who is and is not descended from Baldr without them; didn't include double lines because I think they are similarly unnecessary. I did include unspecified spouses to be consistent about how descendants are delineated. I left a question mark on Sesar's son, as I don't think it's specified that Oifey inherited his Baldr blood from his father. I think that everything in gray could be removed and it wouldn't have a significant effect on the tree; Deirdre's extended family adds some context for Seliph and Sigurd, but it doesn't really matter to Baldr or Chalphy as a whole.

This format uses cell borders to connect family members, rather than mimic lines with ASCII characters in cells; this prevents any misalignment and allows it to look better in smaller spaces. However, it's still a table with a lot of empty cells, and it requires a good number of widths to prevent the vertical borders from collapsing to one side. Making the trees into SVG files should be simple, as it's just text and basic shapes and colors, and it may be the best way to display them as it won't have any down-scaling weirdness.

To prevent the bottom text from expanding the size of the table, I set the cell to have max-width: 0, which lets the rest of the table grow as normal and forces the text to wrap to it; this feels wrong and like it won't work on some platforms, but I couldn't find a way to make text wrap for non-fixed widths.