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Template:ChapUnitCellFE4: Difference between revisions

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<noinclude>{|
<noinclude>{|
</noinclude>|-
</noinclude>|-
| {{#if:{{{last|}}}|class="roundbl"}} rowspan="2" | [[File:Ma snes02 {{lc:{{{class}}}}} {{{version|}}} {{{type|enemy}}}.gif]]
| class="pixel-art {{#if:{{{last|}}}|roundbl}}" rowspan="2" | [[File:Ma snes02 {{lc:{{{class}}}}} {{{version|}}} {{{type|enemy}}}.gif]]
| rowspan="2" | {{{name}}}
| rowspan="2" | {{{name}}}
| rowspan="2" | [[{{{classarticle|{{{class}}}}}}|{{{class}}}]]
| rowspan="2" | [[{{{classarticle|{{{class}}}}}}|{{{class}}}]]
| {{{lv|?}}}
| {{{lv|?<includeonly>[[Category:Articles missing stat data]]</includeonly>}}}
| {{{#|?}}}
| {{{#|?<includeonly>[[Category:Articles missing stat data]]</includeonly>}}}
| {{{hp|?}}}
| {{{hp|?<includeonly>[[Category:Articles missing stat data]]</includeonly>}}}
| {{{str|?}}}
| {{{str|?<includeonly>[[Category:Articles missing stat data]]</includeonly>}}}
| {{{mag|?}}}
| {{{mag|?<includeonly>[[Category:Articles missing stat data]]</includeonly>}}}
| {{{skill|?}}}
| {{{skill|?<includeonly>[[Category:Articles missing stat data]]</includeonly>}}}
| {{{spd|?}}}
| {{{spd|?<includeonly>[[Category:Articles missing stat data]]</includeonly>}}}
| {{{lck|?}}}
| {{{lck|?<includeonly>[[Category:Articles missing stat data]]</includeonly>}}}
| {{{def|?}}}
| {{{def|?<includeonly>[[Category:Articles missing stat data]]</includeonly>}}}
| {{{res|?}}}
| {{{res|?<includeonly>[[Category:Articles missing stat data]]</includeonly>}}}
| {{{mov|?}}}
| {{{mov|?<includeonly>[[Category:Articles missing stat data]]</includeonly>}}}
| {{{inventory|--}}}
| class="pixel-art" | {{{inventory|{{nwh}}}}}
|-
|-
| {{#if:{{{last|}}}|class="roundbr"}} colspan="12" | {{{notes|--}}}<noinclude>
| {{#if:{{{last|}}}|class="roundbr"}} colspan="12" | {{{notes|{{nwh}}}}}<noinclude>
|}
|}<noinclude>


==Usage==
{{doc}}</noinclude>
For enemy or NPC data on chapter pages for {{title|Genealogy of the Holy War}}. In the inventory field, use {{t|Item}} for items and skills. The first unit in the list should be the one seen, when scrolling, directly after the boss if there is one.
<pre>
{{ChapUnitCellFE4
|name=The unit's name
|class=The unit's class
|version=The unit's sprite version
|type=The unit's type (enemy, other, partner; can be left empty for enemy units)
|lv=The unit's level
|#=The number of units with the same data
|hp=
|str=
|mag=
|skill=
|spd=
|lck=
|def=
|res=
|mov=
|inventory={{Item|4|Iron Sword}} • {{Item|4|Javelin}} • etc.<br>Skills, if applicable, the same way
|notes=Unique or unusual traits and behaviors, or anything else worth noting (for multiple, start each with a • and separate w/ <br>)
|last=y <- Include only if this unit is the last in a list before ChapUnitReinf or ChapUnitFtr
}}
</pre>
[[Category:Chapter data templates]]</noinclude>

Latest revision as of 18:38, 22 May 2023

[[File:Ma snes02 {{{class}}} enemy.gif]] {{{name}}} [[{{{class}}}|{{{class}}}]] ? ? ? ? ? ? ? ? ? ? ? --
--

Usage

For enemy or NPC data on chapter pages for Genealogy of the Holy War. In the inventory field, use {{Item}} for items and skills. Units should be listed in their internal scrolling order, with the first unit typically being the boss if there is one.

{{ChapUnitCellFE4
|name=The unit's name
|class=The unit's class
|version=The unit's sprite version
|type=The unit's type (enemy, other, partner; can be left empty for enemy units)
|lv=The unit's level
|#=The number of units with the same data
|hp=
|str=
|mag=
|skill=
|spd=
|lck=
|def=
|res=
|mov=
|inventory={{Item|4|Iron Sword}} • {{Item|4|Javelin}} • etc.<br>Skills, if applicable, the same way
|notes=Unique or unusual traits and behaviors, or anything else worth noting (for multiple, start each with a • and separate w/ <br>)
|last=y ← Include only if this unit is the last in a list before ChapUnitReinf or ChapUnitFtr
}}