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Super Smash Bros. Melee
This article or section is a short summary of Super Smash Bros. Melee. SmashWiki features a more in-depth article. |
Template:GameInfo Super Smash Bros. Melee is the second installment in the Super Smash Bros. series, being released for the Nintendo GameCube. It was released on November 21, 2001 in Japan, on December 2, 2001 in the United States, on May 24, 2002 in Europe, and on May 31, 2002 in Australia. Two Fire Emblem characters are playable along with a total of six trophies. Marth appears in this one and reappears in the sequel, Super Smash Bros. Brawl, while Roy only appears in this installment, being replaced by Ike.
Gameplay
Characters
Starting
- Mario
- Pikachu
- Bowser
- Peach
- Yoshi
- Donkey Kong
- Captain Falcon
- Fox
- Ness
- Ice Climbers
- Kirby
- Samus
- Zelda/Sheik
- Link
Unlockable
Stages
Relevance to Fire Emblem
Marth
- Main article:
Marth § Super Smash Bros.
Marth is a character who hails from Fire Emblem: Shadow Dragon & the Blade of Light. He retains his signature sword and moves loosely based on the games. Gameplay wise, Marth is a very combo friendly character, making him a popular character to choose competitively. Almost every attack with Marth is sword based, save for grab and pummel related moves. He is unlocked by playing 400 VS. matches, clearing Classic mode with all fourteen starter characters, or using all the default characters as a human player in VS. Mode.
Trophy descriptions
Marth | ||
File:Trophy ssbm marth.png | The betrayed prince of the Kingdom of Altea, the blood of the hero Anri flows in Marth's veins. He was forced into exile when the kingdom of Dolua invaded Altea. Then, wielding his divine sword Falchion, he led a revolt and defeated the dark dragon Medeus. Afterwards, Altea was annihilated by King Hardin of Akanea. | Classic Mode |
Marth [Smash] | ||
File:Trophy ssbm marth smash.png | Marth is a magnificent swordsman. While his swordplay is faster than that of Link, he lacks power, and his quickness if offset by a marginal endurance. His Shield Breaker gains power the longer it's held. The Dancing Blade combination uses both the Control Stick and the B Button to produce a series of up to four attacks. | Adventure Mode |
Marth [Smash] | ||
File:Trophy ssbm marth smash 2.png | The tip of Marth's blade causes the most damage, so you should try to create adequate distance between you and your enemy to gracefully strike with that point. Marth's dolphin Slash is fast and powerful, but it leaves him vulnerable upon landing. Marth uses Counter to block a foe's attack and deal a return strike. If you're fighting a Counter-happy Marth, grab him. | All-Star Mode |
Roy
- Main article:
Roy § Super Smash Bros. Melee
Roy also makes an appearance alongside Marth to represent the Fire Emblem series. He appears as a "clone" character of Marth, meaning they share many similar attacks and similar poses. Roy's attacks are most powerful the closer the foe is to Roy, and some of Roy's attacks consist of fire upon contact. However, he is often viewed upon as an inferior version of Marth competitively.
Trophy descriptions
Roy | ||
File:Trophy ssbm roy.png | The son of the lord of Pharae Principality, Roy was studying in Ostia when the Kingdom of Bern invaded League of Lycia. His father fell ill at this time, so Roy assumed leadership of Pharae's armies. After his fateful meeting with the Princess Guinevere, his destiny became inextricably linked with the fate of the entire continent. | Classic Mode |
Roy [Smash] | ||
File:Trophy ssbm roy smash.png | While Roy's moves are well balanced, he's a little on the slow side,and doesn't excel at midair combat. His blade, the Sword of Seals, gives him excellent reach, and makes his Double-Edge Dance slightly different then Marth's Dancing Blade. When it's fully charged, Roy's destructive Flare Blade delivers an instant KO. | Adventure Mode |
Roy [Smash] | ||
File:Trophy ssbm roy smash 2.png | Roy's blade is different than Marth's: he does the most damage hitting with the center of his sword. So, a fearless advance into the arms of his foe is Roy's best bet. Blazer is a bit slower than Marth's Dolphin Slash, but it's still a mighty attack that sets anyone it strikes aflame. Roy's attack after using Counter differs slightly from Marth's. | All-Star Mode |
Music
- 33: Fire Emblem: A medley of two Fire Emblem tracks, the first of which is the "character recruitment" music in Ankoku Ryuu to Hikari no Tsurugi, Monshou no Nazo, and Blazing Sword and after some piano-based music, the second tune is the official Fire Emblem series theme. This is heard as a secondary track on Hyrule: Temple and is often heard accompanying Marth and Roy in Single-player mode. In Fire Emblem (Rekka no Ken) , this song is used as a track called 'Together, We Ride!'
- 48: Fire Emblem Team Victory: The victory fanfare of Marth and Roy is the last line from the aforementioned "character recruitment" theme and can be heard as the last line in "33: Fire Emblem," before the music loops back to the beginning.