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Rising Wind: Difference between revisions

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|image=[[File:Is feh skill special.png]]
|image=[[File:Is feh skill special.png]]
|caption=Icon used by Rising Wind in {{title|Heroes}}.
|caption=Icon used by Rising Wind in {{title|Heroes}}.
|help_text=Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res).
|type=Special
|type=Special
|first={{title|Heroes}}
|first={{title|Heroes}}
}}
}}


'''Rising Wind''' (Japanese: {{hl|砕風|Saifū}} ''Smashing wind'') is a special [[Skills|skill]] which debuted in {{FEH}}. Rising Wind allows the player to deal damage to all foes within its range based on the game's typical damage formulas. Rising Wind can be considered a weaker variation of two other special skills, one being [[Growing Wind]] dealing the same amount of damage but in a wider radius, the other being [[Blazing Wind]] keeping the same radius but increasing the damage output.
'''Rising Wind''' (Japanese: {{hl|砕風|Saifū}} ''Smashing wind'') is a special [[Skills|skill]] which debuted in {{FEH}}. Rising Wind damages foes in a line before combat.


==Data==
==Data==
{{SkillData SpecialFEH
{{SpecialDataHdr FEH}}
|use=no
{{SpecialDataCell FEH
|effect1=At the start of combat, the target and foes in tiles adjacent to the target take damage based on the formula
|effect=If user initiates combat, before combat, deals (user's [[attack (stat)|attack]] − foe's [[defense]] or [[resistance]]) damage to foes adjacent to foe.
|rarity1=3
|cool=4
|cooldown1={{h|4|Originally 5}}
|sp=150
|cost1=150
|use={{StaffFEH}}
|type1={{StaffFEH}}
|notes=Cooldown count was reduced from 5 to 4 in version 2.0.0.
|inherit1=y
|notes1=Formula: User's [[Attack (stat)|Attack]] − Target's [[Defense]]/[[Resistance]]
}}
}}
{{SpecialDataFtr FEH}}


==Availability==
==Availability==
Line 26: Line 24:


==Flavor text==
==Flavor text==
{{Flavor Text
{{DescriptionHdr}}
|game1={{title|Heroes}}
{{DescriptionCell
|english1=Before combat this unit initiates, foes<br>in an area near target take damage equal<br>to (unit's Atk minus foe's Def or Res).
|game={{title|Heroes}}
|japanese1=自分から攻撃した時、戦闘前、特定範囲の敵に<br>(自分の攻撃-敵の守備or魔防)のダメージ
|english=Before combat this unit initiates, foes<br>in an area near target take damage equal<br>to (unit's Atk minus foe's Def or Res).
|japanese=自分から攻撃した時、戦闘前、特定範囲の敵に<br>(自分の攻撃-敵の守備or魔防)のダメージ
}}
}}
 
{{DescriptionFtr}}
==Trivia==
* As the damage is done outside of battle, skills such as [[Gronnblade]] or [[Spur Attack]] do not increase how much damage these skills deal.


==Etymology and other languages==
==Etymology and other languages==
Line 48: Line 45:
|ital-name=Vento nascente
|ital-name=Vento nascente
|ital-mean=Rising wind
|ital-mean=Rising wind
|por-br-name=Vento crescente
|por-name=Vento crescente
|por-br-mean=Growing wind
|por-mean=Growing wind
|ch-trad-name={{h|碎風|suì fēng}}
|ch-trad-name={{h|碎風|suì fēng}}
|ch-trad-mean=Shattering wind
|ch-trad-mean=Shattering wind

Revision as of 22:03, 19 December 2023

Rising Wind

Is feh skill special.png
Icon used by Rising Wind in Heroes.

Type(s)

Special

First game

Heroes

Rising Wind (Japanese: 砕風 Smashing wind) is a special skill which debuted in Fire Emblem Heroes. Rising Wind damages foes in a line before combat.

Data

Game Icon Effect Cooldown SP cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
Is feh skill special.png If user initiates combat, before combat, deals (user's attack − foe's defense or resistance) damage to foes adjacent to foe. 4 150 -- Staves Cooldown count was reduced from 5 to 4 in version 2.0.0.

Availability

Heroes

Method Data
Unit (★★★) Iago: Nohr's TacticianMatthis: Brother to LenaMerric: Wind MageNaesala: Sky's ShadowNavarre: Scarlet SwordSedgar: Coyote's DutifulSoleil: Adorable AdorerSoren: Shrewd Strategist
Unit (★★★★★) Ced: Sage of the WindDimitri: Savior KingHinoka: Warrior PrincessIgrene: Nabata's ProtectorIgrene: Sworn ProtectorsOlwen: Righteous KnightSonya: Beautiful Mage

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
Before combat this unit initiates, foes
in an area near target take damage equal
to (unit's Atk minus foe's Def or Res).
自分から攻撃した時、戦闘前、特定範囲の敵に
(自分の攻撃-敵の守備or魔防)のダメージ

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Rising Wind

--

Japanese

砕風

Smashing wind

Spanish

Viento creciente

Increasing wind

French

Vent naissant

Blossoming wind

German

Starker Wind

Strong Wind

Italian

Vento nascente

Rising wind

Portuguese

Vento crescente

Growing wind

Traditional Chinese

碎風

Shattering wind

Gallery

Large-secret-book.png

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See also

Special skills in Heroes
Area-of-effect skills Blazing FlameBlazing LightBlazing ThunderBlazing WindGifted MagicGrowing FlameGrowing LightGrowing ThunderGrowing WindRising FlameRising LightRising ThunderRising Wind
Defensive skills AegisBucklerCirclet of BalanceEscutcheonFrostbite MirrorGodlike ReflexesHoly PanicHoly VestmentsIce MirrorLife UnendingMiracleNegating FangPaviseSacred Cowl
Healing skills AetherDaylightHeavenly LightImbueMayhem AetherNoontimeOpen the FutureRadiant AetherRighteous WindSol
Offensive skills AetherArms of the ThreeArmored BeaconArmored BlazeArmored FloeAstraBlack LunaBlue FlameBonfireBrutal ShellChilling WindChivalric AuraCirclet of BalanceDeadeyeDivine PulseDraconic AuraDragon BlastDragon FangDragon GazeDragon's RoarEnclosureFire EmblemFlareGlaciesGlimmerGlitter of LightGlowing EmberGodlike ReflexesGreat AetherHero's BloodHoly PressureHoly-Knight AuraIcebergIgnisImperial AstraLethalityLight Is TimeLight's RestraintLightless LunaLodestar RushLunaLunar FlashMayhem AetherMoonbowNew MoonNight SkyNo QuarterOpen the FutureRadiant AetherRegnal AstraReprisalRetributionRighteous WindRuptured SkySacred WindSeiðr ShellShining EmblemSiriusSublime HeavenSupreme AstraSupreme HeavenTime Is LightTwin BladesVengeanceVital Astra
Staff specials Deluge BalmEarthfire BalmEarthwater BalmEarthwind BalmFireflood BalmHeavenly LightImbueKindled-Fire BalmSolid-Earth BalmStill-Water BalmSwift-Winds BalmWindfire Balm
Miscellaneous skills GaleforceNjörun's ZealRequiem DanceUmbra BlastUmbra CalamityUmbra Eruption