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Repel: Difference between revisions
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Thecornerman (talk | contribs) (Filled out etymology; harmonized) |
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{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is feh repel 1.png]] | |image=[[File:Is feh repel 1.png]] | ||
|caption=Icon of the Repel 1 skill in {{title|Heroes}}. | |caption=Icon of the Repel 1 skill in {{title|Heroes}}. | ||
|help_text= | |help_text=If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 2 (max 20%). If unit initiates combat, foe is moved 1 space away after combat. | ||
|type=Passive (Type B) | |type=Passive (Type B) | ||
|games= | |games={{title|Heroes}} | ||
}} | }} | ||
'''Repel''' (Japanese: {{hl|回避・叩き込み| | '''Repel''' (Japanese: {{hl|回避・叩き込み|kaihi · tatakikomi}} ''Avoidance · Hit Into'') is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Repel 1''', '''Repel 2''', and '''Repel 3''' in order from lowest to highest. Units with a Repel skill, if they are faster than their target, reduces any damage done to them both during combat and from an area-of-effect special skill not associated with [[Røkkr Sieges]] by a percentage based on a multiple of the difference between the [[Speed]] stats, with the target moving one space away after combat if the user initiated it; the multiple of the Speed difference increases with the skill's tier. | ||
==Data== | ==Data== | ||
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|game1={{title|Heroes}}<br>(Repel 1) | |game1={{title|Heroes}}<br>(Repel 1) | ||
|sprite1=[[File:Is feh repel 1.png|20px]] | |sprite1=[[File:Is feh repel 1.png|20px]] | ||
|effect1=If user is | |effect1=If user's [[speed]] is greater than target's, reduces damage dealt to user by attacks and area-of-effect special skills (excluding those associated with [[Røkkr Sieges]]) by (difference between user's and target's speeds × 2)%, maximum 20%. If user initiated combat, target moves one space away from user after combat. | ||
|notes1=Cost: 60 SP | |||
|notes1=Cost: | |||
|- | |- | ||
|game2={{title|Heroes}}<br>(Repel 2) | |game2={{title|Heroes}}<br>(Repel 2) | ||
|sprite2=[[File:Is feh repel 2.png|20px]] | |sprite2=[[File:Is feh repel 2.png|20px]] | ||
|effect2=If user is | |effect2=If user's [[speed]] is greater than target's, reduces damage dealt to user by attacks and area-of-effect special skills (excluding those associated with [[Røkkr Sieges]]) by (difference between user's and target's speeds × 3)%, maximum 30%. If user initiated combat, target moves one space away from user after combat. | ||
|notes2=Cost: 120 SP | |||
|notes2=Cost: | |||
|- | |- | ||
| | |game3={{title|Heroes}}<br>(Repel 3) | ||
| | |sprite3=[[File:Is feh repel 3.png|20px]] | ||
| | |effect3=If user's [[speed]] is greater than target's, reduces damage dealt to user by attacks and area-of-effect special skills (excluding those associated with [[Røkkr Sieges]]) by (difference between user's and target's speeds × 4)%, maximum 40%. If user initiated combat, target moves one space away from user after combat. | ||
| | |notes3=Cost: 240 SP | ||
}} | }} | ||
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{{ItemLoc1 | {{ItemLoc1 | ||
|method=Units | |method=Units | ||
|data=[[Ike|Ike: | |data=[[Ike|Ike: Zeal Unleashed]] • [[Larcei|Larcei: Keen Kin]] | ||
}} | }} | ||
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==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Repel | |eng-name=Repel | ||
|jap-name={{h|回避・叩き込み|kaihi · tatakikomi}} | |||
|jap-name={{ | |jap-mean=Avoidance · Hit Into | ||
|jap-mean= | |span-name=Bloqueo | ||
|span-name= | |span-mean=Blockade | ||
|span-mean= | |fren-name=Rejet | ||
| | |fren-mean=Reject | ||
| | |ger-name=Rückstoß | ||
| | |ger-mean=Recoil | ||
| | |ital-name=Allontanamento | ||
| | |ital-mean=Removal | ||
| | |por-br-name=Bloqueio | ||
| | |por-br-mean=Blockade | ||
| | |ch-trad-name={{h|迴避・擊退|huíbì · jītuì}} | ||
| | |ch-trad-mean=Avoid · beat back | ||
| | |||
| | |||
| | |||
}} | }} | ||
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*[[Spurn]] | *[[Spurn]] | ||
*[[Close Call]] | *[[Close Call]] | ||
{{NavPassiveH}} | {{NavPassiveH}} |
Revision as of 01:38, 8 March 2021
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Repel (Japanese: 回避・叩き込み Avoidance · Hit Into) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Repel 1, Repel 2, and Repel 3 in order from lowest to highest. Units with a Repel skill, if they are faster than their target, reduces any damage done to them both during combat and from an area-of-effect special skill not associated with Røkkr Sieges by a percentage based on a multiple of the difference between the Speed stats, with the target moving one space away after combat if the user initiated it; the multiple of the Speed difference increases with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Repel 1) |
If user's speed is greater than target's, reduces damage dealt to user by attacks and area-of-effect special skills (excluding those associated with Røkkr Sieges) by (difference between user's and target's speeds × 2)%, maximum 20%. If user initiated combat, target moves one space away from user after combat. | -- | -- | Cost: 60 SP | |
Heroes (Repel 2) |
If user's speed is greater than target's, reduces damage dealt to user by attacks and area-of-effect special skills (excluding those associated with Røkkr Sieges) by (difference between user's and target's speeds × 3)%, maximum 30%. If user initiated combat, target moves one space away from user after combat. | -- | -- | Cost: 120 SP | |
Heroes (Repel 3) |
If user's speed is greater than target's, reduces damage dealt to user by attacks and area-of-effect special skills (excluding those associated with Røkkr Sieges) by (difference between user's and target's speeds × 4)%, maximum 40%. If user initiated combat, target moves one space away from user after combat. | -- | -- | Cost: 240 SP |
Availability
Heroes
Units | Ike: Zeal Unleashed • Larcei: Keen Kin |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Repel |
-- |
Spanish |
Bloqueo |
Blockade |
French |
Rejet |
Reject |
German |
Rückstoß |
Recoil |
Italian |
Allontanamento |
Removal |
Portuguese (Brazil) |
Bloqueio |
Blockade |
Traditional Chinese |
迴避・擊退 |
Avoid · beat back |