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Rehabilitate: Difference between revisions
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{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is feh rehabilitate.png]] | |image=[[File:Is feh rehabilitate.png]] | ||
|caption=Rehabilitate as it appears in in {{title|Heroes}}. | |caption=Rehabilitate as it appears in in {{title|Heroes}}. | ||
|type=Assist | |type=Assist | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Rehabilitate''' (Japanese: {{hl|リバース|Ribāsu}} ''Reverse'') is an assist [[Skills|skill]] which debuted in {{FEH}}. | '''Rehabilitate''' (Japanese: {{hl|リバース|Ribāsu}} ''Reverse'') is an assist [[Skills|skill]] which debuted in {{FEH}}. Rehabilitate restores 7 [[HP]] to an ally, and heals more the more they are damaged; Rehabilitate+ additionally restores more HP based on the user's [[attack (stat)|attack]]. | ||
==Stats== | ==Stats== | ||
{{ | {{AssistDataHdr FEH|y}} | ||
{{ | {{AssistDataCell FEH | ||
| | |skill=Rehabilitate | ||
| | |effect=Restores (7 + [2 × ([target's maximum [[HP]] × 50%] − target's current HP); minimum: 0]) HP<ref>{{Cite web|url=https://feheroes.fandom.com/wiki/Rehabilitate|title=Rehabilitate|site=Fire Emblem Heroes Wiki|retrieved=January 13, 2023}}</ref> to target ally. | ||
|rng=1 | |||
| | |sp=200 | ||
| | |pre=[[Reconcile]] | ||
| | |use={{StaffFEH}} | ||
| | |notes=Inflicts +1 special cooldown count on user. | ||
| | |||
| | |||
| | |||
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}} | }} | ||
{{AssistDataCell FEH | |||
= | |skill=Rehabilitate+ | ||
|effect=Restores ([user's [[attack (stat)|attack]] − 10] × 50%; minimum: 7] + [(target's maximum [[HP]] × 50%) − target's current HP; minimum: 0]) HP<ref>{{Cite web|url=https://feheroes.fandom.com/wiki/Rehabilitate%2B|title=Rehabilitate+|site=Fire Emblem Heroes Wiki|retrieved=January 13, 2023}}</ref> to target ally. | |||
|rng=1 | |||
|sp=300 | |||
|pre=[[Rehabilitate]] | |||
| | |use={{StaffFEH}} | ||
| | }} | ||
{{AssistDataFtr FEH}} | |||
| | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
=== | {{FEH skill availability | ||
{{ | |tiers=+ | ||
| | }} | ||
| | |||
==Flavor text== | |||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Rehabilitate)</small> | |||
|english=Slows Special trigger (cooldown count+1). If<br>target's HP is ≤ 50%, the lower the target's HP,<br>the more HP is restored. (Minimum of 7 HP.) | |||
|japanese=対象を最低7回復 対象のHPが半分以下なら、<br>HPが少ないほど多く回復 奥義が出にくい | |||
}} | }} | ||
{{DescriptionCell | |||
{{ | |game={{title|Heroes}}<br><small>(Rehabilitate+)</small> | ||
| | |english=Restores HP = 50% of Atk -10.<br>(Minimum of 7 HP.) If target's HP<br>is ≤ 50%, the lower the target's HP,<br>the more HP is restored. | ||
| | |japanese=攻撃の50%-10回復(最低7)+<br>対象のHPが半分以下なら、HPが少ないほど多く回復 | ||
}} | }} | ||
{{DescriptionFtr}} | |||
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==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Rehabilitate | |eng-name=Rehabilitate | ||
| | |jpn-name={{h|リバース|Ribāsu}} | ||
|jpn-mean=Reverse | |||
| | |span-name=Rehabilitar | ||
|span-name= | |span-mean=Rehabilitate | ||
|span-mean= | |fren-name=Rétablissement | ||
|fren-name= | |fren-mean=Reestablishment | ||
|fren-mean= | |ger-name=Neubeginn | ||
|ger-name= | |ger-mean=New Start | ||
|ger-mean= | |ital-name=Riabilitazione | ||
|ital-name= | |ital-mean=Rehabilitation | ||
|ital-mean= | |por-name=Reabilitação | ||
|por- | |por-mean=Rehabilitation | ||
| | |ch-trad-name={{h|重生|chóngshēng}} | ||
|ch-trad-mean=Rebirth | |||
}} | }} | ||
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==Gallery== | ==Gallery== | ||
==See also== | ==See also== | ||
--> | |||
{{refbar}} | |||
{{NavAssistH}} | {{NavAssistH}} |
Latest revision as of 17:22, 19 December 2023
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Rehabilitate (Japanese: リバース Reverse) is an assist skill which debuted in Fire Emblem Heroes. Rehabilitate restores 7 HP to an ally, and heals more the more they are damaged; Rehabilitate+ additionally restores more HP based on the user's attack.
Stats
Game | Icon | Effect | Range | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Rehabilitate) |
Restores (7 + [2 × ([target's maximum HP × 50%] − target's current HP); minimum: 0]) HP[1] to target ally. | 1 | 200 | Reconcile | ✓ | Inflicts +1 special cooldown count on user. | ||
Heroes (Rehabilitate+) |
Restores ([user's attack − 10] × 50%; minimum: 7] + [(target's maximum HP × 50%) − target's current HP; minimum: 0]) HP[2] to target ally. | 1 | 300 | Rehabilitate | ✓ | -- |
Availability
Heroes
Method | Data | |
---|---|---|
Rehabilitate | Rehabilitate+ | |
Unit (★★★) | Cornelia: Saint Consumed • Emmeryn: Gentle Exalt | — |
Unit (★★★★) | Lissa: Sprightly Cleric • Priscilla: Delicate Princess • Wrys: Kindly Priest | — |
Unit (★★★★★) | Laevatein: Kumade Warrior • Lyn: Bride of the Plains | Cornelia: Saint Consumed • Emmeryn: Gentle Exalt • Laevatein: Kumade Warrior • Lissa: Sprightly Cleric • Lyn: Bride of the Plains • Priscilla: Delicate Princess • Wrys: Kindly Priest |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Rehabilitate) |
Slows Special trigger (cooldown count+1). If
target's HP is ≤ 50%, the lower the target's HP, the more HP is restored. (Minimum of 7 HP.) |
対象を最低7回復 対象のHPが半分以下なら、
HPが少ないほど多く回復 奥義が出にくい |
Heroes (Rehabilitate+) |
Restores HP = 50% of Atk -10.
(Minimum of 7 HP.) If target's HP is ≤ 50%, the lower the target's HP, the more HP is restored. |
攻撃の50%-10回復(最低7)+
対象のHPが半分以下なら、HPが少ないほど多く回復 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Rehabilitate |
-- |
Japanese |
リバース |
Reverse |
Spanish |
Rehabilitar |
Rehabilitate |
French |
Rétablissement |
Reestablishment |
German |
Neubeginn |
New Start |
Italian |
Riabilitazione |
Rehabilitation |
Portuguese |
Reabilitação |
Rehabilitation |
Traditional Chinese |
重生 |
Rebirth |
References
- ↑ Rehabilitate, Fire Emblem Heroes Wiki, Retrieved: January 13, 2023
- ↑ Rehabilitate+, Fire Emblem Heroes Wiki, Retrieved: January 13, 2023
Assist skills in Heroes | ||||||||||
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