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Panic Smoke: Difference between revisions
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{{Skill Infobox | {{Skill Infobox | ||
|name=Panic Smoke | |name=Panic Smoke | ||
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'''Panic Smoke''' | '''Panic Smoke''' (Japanese: {{hl|恐慌の紫煙|Kyōkō no shien}} ''Purple Panic Smoke'') is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Panic Smoke 1''', '''Panic Smoke 2''', and '''Panic Smoke 3''' in order from lowest to highest. Units with a Panic Smoke skill turn the bonuses on its target and all foes within a certain range of the target into penalties after combat until the end of those enemies' respective following actions; at the first tier, the skill only activates when the user initiates combat and its range is one square from the target, with the range increasing to two squares at the second tier and the phase restriction removed at the third tier. | ||
==Data== | ==Data== | ||
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|game1={{title|Heroes}}<br>(Panic Smoke 1) | |game1={{title|Heroes}}<br>(Panic Smoke 1) | ||
|sprite1=[[File:Is feh panic smoke 1.png|20px]] | |sprite1=[[File:Is feh panic smoke 1.png|20px]] | ||
|effect1= | |effect1=If user made an attack, converts any bonuses on target and all foes within one space of target into penalties each through their next actions after combat. | ||
|active1=-- | |active1=-- | ||
|capacity1=-- | |capacity1=-- | ||
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|game2={{title|Heroes}}<br>(Panic Smoke 2) | |game2={{title|Heroes}}<br>(Panic Smoke 2) | ||
|sprite2=[[File:Is feh panic smoke 2.png|20px]] | |sprite2=[[File:Is feh panic smoke 2.png|20px]] | ||
|effect2= | |effect2=If user made an attack, converts any bonuses on target and all foes within two spaces of target into penalties each through their next actions after combat. | ||
|active2=-- | |active2=-- | ||
|capacity2=-- | |capacity2=-- | ||
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|gameo={{title|Heroes}}<br>(Panic Smoke 3) | |gameo={{title|Heroes}}<br>(Panic Smoke 3) | ||
|spriteo=[[File:Is feh panic smoke 3.png|20px]] | |spriteo=[[File:Is feh panic smoke 3.png|20px]] | ||
|effecto= | |effecto=If user made an attack, converts any bonuses on target and all foes within two spaces of target into penalties each through their next actions after combat. | ||
|activeo=-- | |activeo=-- | ||
|capacityo=-- | |capacityo=-- | ||
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|eng-name=Panic Smoke 1<br>Panic Smoke 2<br>Panic Smoke 3 | |eng-name=Panic Smoke 1<br>Panic Smoke 2<br>Panic Smoke 3 | ||
|eng-mean= | |eng-mean= | ||
|jap-name= | |jap-name={{hl|恐慌の紫煙|Kyōkō no shien}} | ||
|jap-mean= | |jap-mean=Purple Panic Smoke | ||
|span-name= | |span-name= | ||
|span-mean= | |span-mean= |
Revision as of 18:48, 10 December 2020
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Panic Smoke (Japanese: 恐慌の紫煙 Purple Panic Smoke) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Panic Smoke 1, Panic Smoke 2, and Panic Smoke 3 in order from lowest to highest. Units with a Panic Smoke skill turn the bonuses on its target and all foes within a certain range of the target into penalties after combat until the end of those enemies' respective following actions; at the first tier, the skill only activates when the user initiates combat and its range is one square from the target, with the range increasing to two squares at the second tier and the phase restriction removed at the third tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Panic Smoke 1) |
If user made an attack, converts any bonuses on target and all foes within one space of target into penalties each through their next actions after combat. | -- | -- | Cost: 60 SP | |
Heroes (Panic Smoke 2) |
If user made an attack, converts any bonuses on target and all foes within two spaces of target into penalties each through their next actions after combat. | -- | -- | Cost: 120 SP |
Availability
Heroes
Units | Julia: Heart Usurped • Larcei: Keen Kin • Reginn: Bearing Hope • Thrasir: Omnicidal Witch |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Panic Smoke 1 |
|