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Panic Smoke: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (added JPN name)
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{{stub}}
{{Skill Infobox
{{Skill Infobox
|name=Panic Smoke
|name=Panic Smoke
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}}
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'''Panic Smoke''' <!--(Japanese: ??? ''???'')--> is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Panic Smoke 1''', '''Panic Smoke 2''', and '''Panic Smoke 3''' in order from lowest to highest.  Units with a Panic Smoke skill turn the bonuses on its target and all foes within a certain range of the target into penalties after combat until the end of those enemies' respective following actions; at the first tier, the skill only activates when the user initiates combat and its range is one square from the target, with the range increasing to two squares at the second tier and the phase restriction removed at the third tier.  
'''Panic Smoke''' (Japanese: {{hl|恐慌の紫煙|Kyōkō no shien}} ''Purple Panic Smoke'') is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Panic Smoke 1''', '''Panic Smoke 2''', and '''Panic Smoke 3''' in order from lowest to highest.  Units with a Panic Smoke skill turn the bonuses on its target and all foes within a certain range of the target into penalties after combat until the end of those enemies' respective following actions; at the first tier, the skill only activates when the user initiates combat and its range is one square from the target, with the range increasing to two squares at the second tier and the phase restriction removed at the third tier.  


==Data==
==Data==
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|game1={{title|Heroes}}<br>(Panic Smoke 1)
|game1={{title|Heroes}}<br>(Panic Smoke 1)
|sprite1=[[File:Is feh panic smoke 1.png|20px]]
|sprite1=[[File:Is feh panic smoke 1.png|20px]]
|effect1=After user-initiated combat, converts any bonuses on target and all foes within one space of target into penalties each through their next actions.
|effect1=If user made an attack, converts any bonuses on target and all foes within one space of target into penalties each through their next actions after combat.
|active1=--
|active1=--
|capacity1=--
|capacity1=--
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|game2={{title|Heroes}}<br>(Panic Smoke 2)
|game2={{title|Heroes}}<br>(Panic Smoke 2)
|sprite2=[[File:Is feh panic smoke 2.png|20px]]
|sprite2=[[File:Is feh panic smoke 2.png|20px]]
|effect2=After user-initiated combat, converts any bonuses on target and all foes within two spaces of target into penalties each through their next actions.
|effect2=If user made an attack, converts any bonuses on target and all foes within two spaces of target into penalties each through their next actions after combat.
|active2=--
|active2=--
|capacity2=--
|capacity2=--
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|gameo={{title|Heroes}}<br>(Panic Smoke 3)
|gameo={{title|Heroes}}<br>(Panic Smoke 3)
|spriteo=[[File:Is feh panic smoke 3.png|20px]]
|spriteo=[[File:Is feh panic smoke 3.png|20px]]
|effecto=After combat, converts any bonuses on target and all foes within two spaces of target into penalties each through their next actions.
|effecto=If user made an attack, converts any bonuses on target and all foes within two spaces of target into penalties each through their next actions after combat.
|activeo=--
|activeo=--
|capacityo=--
|capacityo=--
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|eng-name=Panic Smoke 1<br>Panic Smoke 2<br>Panic Smoke 3
|eng-name=Panic Smoke 1<br>Panic Smoke 2<br>Panic Smoke 3
|eng-mean=
|eng-mean=
|jap-name=
|jap-name={{hl|恐慌の紫煙|Kyōkō no shien}}
|jap-mean=
|jap-mean=Purple Panic Smoke
|span-name=
|span-name=
|span-mean=
|span-mean=

Revision as of 18:48, 10 December 2020

Panic Smoke

Is feh panic smoke 1.png
Icon of the Panic Smoke 1 skill in Heroes.

Type(s)

Passive (Type C)

Game(s)

Panic Smoke (Japanese: 恐慌の紫煙 Purple Panic Smoke) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Panic Smoke 1, Panic Smoke 2, and Panic Smoke 3 in order from lowest to highest. Units with a Panic Smoke skill turn the bonuses on its target and all foes within a certain range of the target into penalties after combat until the end of those enemies' respective following actions; at the first tier, the skill only activates when the user initiates combat and its range is one square from the target, with the range increasing to two squares at the second tier and the phase restriction removed at the third tier.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Panic Smoke 1)
Is feh panic smoke 1.png If user made an attack, converts any bonuses on target and all foes within one space of target into penalties each through their next actions after combat. -- -- Cost: 60 SP
Heroes
(Panic Smoke 2)
Is feh panic smoke 2.png If user made an attack, converts any bonuses on target and all foes within two spaces of target into penalties each through their next actions after combat. -- -- Cost: 120 SP

Availability

Heroes

Units Julia: Heart UsurpedLarcei: Keen KinReginn: Bearing HopeThrasir: Omnicidal Witch

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Panic Smoke 1
Panic Smoke 2
Panic Smoke 3

Gallery

See also

Template:NavPassiveH