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Null Follow-Up: Difference between revisions
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Revision as of 05:05, 16 October 2020
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Null Follow-Up is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Null Follow-Up 1, Null Follow-Up 2, and Null Follow-Up 3 in order from lowest to highest. Units with a Null Follow-Up skill can nullify any of the target's skills that either guarantee a follow-up attack for the target or deny one for the user; the HP threshold necessary to activate the effect drastically decreases with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Null Follow-Up 1) |
If user's HP is full when initiating combat, disables any of the target's skills that would either guarantee the target or deny the user a follow-up attack. | -- | -- | Cost: 60 SP | |
Heroes (Null Follow-Up 2) |
If user's HP is 50% or higher when initiating combat, disables any of the target's skills that would either guarantee the target or deny the user a follow-up attack. | -- | -- | Cost: 120 SP |
Availability
Heroes
Units | Alm: Saint-King • Corrin: Bloodbound Beast • Corrin: Dream Prince • Hilda: Idle Maiden • Mareeta: The Blade's Pawn • Shamir: Archer Apart |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Null Follow-Up 1 |
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