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Noble Cause: Difference between revisions
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{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is 3ds02 noble cause.png]] | |image=[[File:Is 3ds02 noble cause.png]] | ||
|caption=Icon of the Noble Cause skill in {{title|Fates}}. | |caption=Icon of the Noble Cause skill in {{title|Fates}}. | ||
|help_text=When supported by a damaged unit, grants +3 damage dealt but +1 damage taken. | |help_text=When supported by a damaged unit, grants +3 damage dealt but +1 damage taken. | ||
|type=Personal | |type=Personal | ||
| | |first={{title|Fates}} | ||
}} | }} | ||
'''Noble Cause''' (Japanese: {{ | '''Noble Cause''' (Japanese: {{hl|大義の勇|Taigi no yū}} ''Noble Cause'') is a [[Skills|skill]] which debuted in {{FE14}}. The personal skill of [[Shiro]], it allows the user to increase their damage dealt at the cost of also increasing their damage taken. if they are the lead unit to a support unit not at full [[HP]]. | ||
==Data== | ==Data== | ||
{{SkillData | {{SkillData | ||
| | |game1={{title|Fates}} | ||
| | |sprite1=[[File:Is 3ds02 noble cause.png]] | ||
| | |effect1=+3 damage dealt, but +1 damage taken by unit when active. | ||
| | |active1=If user is lead unit of [[Tag Team]] or [[Pair Up]] and supporting unit's HP < 100% | ||
}} | }} | ||
==Availability== | ==Availability== | ||
===''Fates''=== | ===''Fates''=== | ||
{{ | {{ItemLoc | ||
| | |methodlast=Units | ||
| | |datalast=[[Shiro]] | ||
}} | }} | ||
== Trivia == | ==Flavor text== | ||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Fates}} | |||
|english=When supported by a damaged unit, grants<br>+3 damage dealt but +1 damage taken. | |||
|japanese=前衛で、攻陣・防陣相手のHPが満タンでない時<br>与えるダメージ+3、受けるダメージ+1 | |||
}} | |||
{{DescriptionFtr}} | |||
<!-- | |||
==Trivia== | |||
--> | |||
== Etymology and other languages == | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Noble Cause | |eng-name=Noble Cause | ||
| | |jpn-name={{h|大義の勇|Taigi no yū}} | ||
|jpn-mean=Noble Cause | |||
| | |||
|span-name=Noble causa | |span-name=Noble causa | ||
|span-mean=Noble Cause | |span-mean=Noble Cause | ||
|fren-name=Noble cause | |fren-name=Noble cause | ||
|ger-name=Edle Tat | |ger-name=Edle Tat | ||
|ger-mean=Noble Act | |ger-mean=Noble Act | ||
|ital-name=Causa nobile | |ital-name=Causa nobile | ||
|ital-mean=Noble Cause | |ital-mean=Noble Cause | ||
|kor-name= | |kor-name={{h|대의의 용기|Daeuiui yonggi}} | ||
|kor-mean= | |kor-mean=Significant courage | ||
}} | }} | ||
== Gallery == | ==Gallery== | ||
{{Refbar}} | {{Refbar}} | ||
== See also == | ==See also== | ||
{{NavSkillFE14}} | {{NavSkillFE14}} |
Latest revision as of 18:44, 16 March 2024
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Noble Cause (Japanese: 大義の勇 Noble Cause) is a skill which debuted in Fire Emblem Fates. The personal skill of Shiro, it allows the user to increase their damage dealt at the cost of also increasing their damage taken. if they are the lead unit to a support unit not at full HP.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Fates | +3 damage dealt, but +1 damage taken by unit when active. | If user is lead unit of Tag Team or Pair Up and supporting unit's HP < 100% | -- | -- |
Availability
Fates
Units | Shiro |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Fates | When supported by a damaged unit, grants
+3 damage dealt but +1 damage taken. |
前衛で、攻陣・防陣相手のHPが満タンでない時
与えるダメージ+3、受けるダメージ+1 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Noble Cause |
-- |
Japanese |
大義の勇 |
Noble Cause |
Spanish |
Noble causa |
Noble Cause |
French |
Noble cause |
-- |
German |
Edle Tat |
Noble Act |
Italian |
Causa nobile |
Noble Cause |
Korean |
대의의 용기 |
Significant courage |