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Martyr: Difference between revisions

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{{stub}}
{{Skill Infobox
{{Skill Infobox
|image=[[File:Is feh skill support.png]]
|image=[[File:Is feh martyr.png]]
|caption=Icon of assist skills, the type to which Martyr belongs, in {{title|Heroes}}.
|caption=Martyr as it appears in {{title|Heroes}}.
|help_text=
|type=Assist
|type=Assist
|games=
|games={{title|Heroes}}
*{{title|Heroes}}
}}
}}


'''Martyr''' <!--(Japanese: ??? ''???'')--> is an assist [[Skills|skill]] which debuted in {{FEH}}. Martyr allows the user to restore at least 7 [[Hit point|HP]] to an adjacent ally and increasing the healing output based on damage the user has taken, and also restores some HP to the user based on half of the increase to the target; it does, however, slow the cooldown for special skills.
'''Martyr''' (Japanese: {{hl|セインツ|Seintsu}} ''Saints'') is an assist [[Skills|skill]] which debuted in {{FEH}}. Martyr restores [[HP]] to an ally and the user based on the user's missing HP; Martyr+ restores more HP to the ally based on the user's [[attack (stat)|attack]].


==Data==
==Stats==
{{SkillData
{{AssistDataHdr FEH|y}}
|gameo={{title|Heroes}}
{{AssistDataCell FEH
|spriteo=[[File:Is feh skill support.png|20px]]
|skill=Martyr
|effecto=Restores 7 [[Hit point|HP]] to target plus 1 more HP for each HP missing from user, and restores 1 HP to user for each 2 HP missing from user.
|effect=Restores ([user's current [[HP]] − user's maximum HP] + 7) HP to target ally.<br>Restores ([user's current [[HP]] − user's maximum HP] × 50%) HP to user.
|activeo=Command
|rng=1
|capacityo=--
|sp=200
|noteso=[[Range]]: 1<br>Slows cooldown for special skills by -1<br>Cost:  150 SP
|pre=[[Reconcile]]
|use={{StaffFEH}}
|notes=Inflicts +1&nbsp;special cooldown count on user.
}}
}}
{{AssistDataCell FEH
|skill=Martyr+
|effect=Restores ([user's current [[HP]] − user's maximum HP] + [user's [[attack (stat)|attack]] × 50%]; minimum:&nbsp;7) HP to target ally.<br>Restores ([user's current [[HP]] − user's maximum HP] × 50%) HP to user.
|rng=1
|sp=300
|pre=[[Martyr]]
|use={{StaffFEH}}
}}
{{AssistDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc1
{{FEH skill availability
|method=Units
|tiers=+
|data=[[Azama]] • [[Clarine]] • [[Lucius]]
}}
}}


==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Martyr)</small>
|english=Slows Special trigger (cooldown count+1).<br>Restores X HP to target (X = damage dealt to<br>unit + 7). Restores Y HP to unit (Y = half damage<br>dealt to unit).
|japanese=自分が負っているダメージ+7、対象を回復<br>自分も負っているダメージの半分回復 奥義が出にくい
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Martyr+)</small>
|english=Restores HP = damage dealt to unit +50%<br>of Atk. (Minimum of 7 HP.) Restores HP to<br>unit = half damage dealt to unit.
|japanese=自分が負っているダメージ+攻撃の50%(最低7)、<br>対象を回復<br>自分も負っているダメージの半分回復
}}
{{DescriptionFtr}}
<!--
==Trivia==
-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Martyr
|eng-name=Martyr
|eng=mean=
|jpn-name={{h|セインツ|Seintsu}}
|jap-name=
|jpn-mean=Saints
|jap-mean=
|span-name=Ofrendar
|span-name=<!--Use this and span-mean only if the Spanish name is the same between NoA and NoE regions.-->
|span-mean=Sacrifice
|span-mean=
|fren-name=Cicatrisation
|span-sp-name=<!--Use this and span-sp-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoE Spanish name.-->
|fren-mean=Scarring
|span-sp-mean=
|ger-name=Aufopferung
|span-la-name=<!--Use this and span-la-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoA Spanish name.-->
|ger-mean=Sacrifice
|span-la-mean=
|ital-name=Martirio
|fren-name=<!--Use this and fren-mean only if the French name is the same between NoA and NoE regions.-->
|ital-mean=Martyrdom
|fren-mean=
|por-name=Martírio
|fren-fran-name=<!--Use this and fren-fran-mean only if the French names are different between NoA and NoE regions; this listing would be the NoE French name.-->
|por-mean=Martyrdom
|fren-fran-mean=
|ch-trad-name={{h|殉教|xùnjiào}}
|fren-can-name=<!--Use this and fren-can-mean only if the French names are different between NoA and NoE regions; this listing would be the NoA French name.-->
|ch-trad-mean=Martyr
|fren-can-mean=
|ger-name=
|ger-mean=
|ital-name=
|ital-mean=
}}
}}
 
<!--
==Trivia==
 
==Gallery==
==Gallery==


==See also==
==See also==
 
-->
{{NavAssistH}}
{{NavAssistH}}

Latest revision as of 17:22, 19 December 2023

Martyr

Is feh martyr.png
Martyr as it appears in Heroes.

Type(s)

Assist

Game(s)

Heroes

Martyr (Japanese: セインツ Saints) is an assist skill which debuted in Fire Emblem Heroes. Martyr restores HP to an ally and the user based on the user's missing HP; Martyr+ restores more HP to the ally based on the user's attack.

Stats

Game Icon Effect Range SP cost Prerequisites Usable by Inheritable Other effects and notes
Heroes
(Martyr)
Is feh skill assist.png Restores ([user's current HP − user's maximum HP] + 7) HP to target ally.
Restores ([user's current HP − user's maximum HP] × 50%) HP to user.
1 200 Reconcile Staves Inflicts +1 special cooldown count on user.
Heroes
(Martyr+)
Is feh skill assist.png Restores ([user's current HP − user's maximum HP] + [user's attack × 50%]; minimum: 7) HP to target ally.
Restores ([user's current HP − user's maximum HP] × 50%) HP to user.
1 300 Martyr Staves --

Availability

Heroes

Method Data
Martyr Martyr+
Unit (★★★) Mercedes: Kindly DevoteeNatasha: Sacred Healer
Unit (★★★★) Azama: Carefree MonkClarine: Refined NobleDwyer: Sleepy ButlerLissa: Sweet CelebrantLucius: Calming LightLucius: The LightSilque: Selfless Cleric
Unit (★★★★★) Bruno: Masked HareMaribelle: Dire DamselMikoto: Caring Mother Azama: Carefree MonkBruno: Masked HareClarine: Refined NobleDwyer: Sleepy ButlerLissa: Sweet CelebrantLucius: Calming LightLucius: The LightMaribelle: Dire DamselMercedes: Kindly DevoteeMikoto: Caring MotherNatasha: Sacred HealerSilque: Selfless Cleric

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Martyr)
Slows Special trigger (cooldown count+1).
Restores X HP to target (X = damage dealt to
unit + 7). Restores Y HP to unit (Y = half damage
dealt to unit).
自分が負っているダメージ+7、対象を回復
自分も負っているダメージの半分回復 奥義が出にくい
Heroes
(Martyr+)
Restores HP = damage dealt to unit +50%
of Atk. (Minimum of 7 HP.) Restores HP to
unit = half damage dealt to unit.
自分が負っているダメージ+攻撃の50%(最低7)、
対象を回復
自分も負っているダメージの半分回復

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Martyr

--

Japanese

セインツ

Saints

Spanish

Ofrendar

Sacrifice

French

Cicatrisation

Scarring

German

Aufopferung

Sacrifice

Italian

Martirio

Martyrdom

Portuguese

Martírio

Martyrdom

Traditional Chinese

殉教

Martyr

Assist skills in Heroes
Healing skills Ardent SacrificeMaiden's SolaceReciprocal AidSacrifice
Positioning skills Draw BackA Fate Changed!Fate Unchanged...Foul PlayFuture SightFuture VisionPivotRepositionShoveSmiteSwapTo Change Fate!
Rally skills Gold SerpentRally AttackRally Atk/DefRally Atk/ResRally Atk/SpdRally DefenseRally Def/ResRally ResistanceRally SpeedRally Spd/DefRally Spd/ResRally Up AtkRally Up DefRally Up ResRally Up Spd
Staff skills HealMagic ShieldMartyrMendNudgePhysicReconcileRecoverRehabilitateRescueRestoreReturn
Miscellaneous skills Call to FlameChanging WatersCloying DreamsDanceDragon's DanceFrightful DreamGentle DreamGray WavesHarrowing DreamHarsh CommandPlaySingSpring's DreamSweet DreamsTender DreamWhimsical Dream