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Locktouch: Difference between revisions
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:''Pick redirects here. For the item with the same function, see [[Lockpick]].'' | :''Pick redirects here. For the item with the same function, see [[Lockpick]].'' | ||
{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is | |image=[[File:Is ns01 locktouch.png]] | ||
|caption=Icon of the Locktouch | |caption=Icon of the Locktouch ability in {{title|Three Houses}}. | ||
|help_text=Allows | |help_text=Allows unit to open doors and chests without keys. | ||
|type=Class | |type=Class | ||
| | |first={{title|Shadow Dragon & the Blade of Light}} | ||
}} | }} | ||
'''Locktouch''' (Japanese: {{hl|鍵開け|Kagiake}} ''Open a Lock''), known as '''Pick''' in {{FE8}}, is a [[Skills|skill]] which debuted in {{FE1}}. It allows the user to unlock locks without a key. | '''Locktouch''' (Japanese: {{hl|鍵開け|Kagiake}} ''Open a Lock''), known as '''Pick''' in {{FE8}}, is a [[Skills|skill]] which debuted in {{FE1}}. It allows the user to unlock locks without a key. | ||
In its debut appearance, it is an ability of the [[Thief]] class that lets it open chests; [[Marth]] also gets this ability after obtaining the [[Fire Emblem (Archanean item)|Fire Emblem]], which is shown by an icon ([[File:Is nes01 fire emblem.png]]) in his status menu. Thieves were able to use [[lockpick]]s to open doors and lower bridges, and all units can use the single-use [[ | In its debut appearance, it is an ability of the [[Thief]] class that lets it open chests; [[Marth]] also gets this ability after obtaining the [[Fire Emblem (Archanean item)|Fire Emblem]], which is shown by an icon ([[File:Is nes01 fire emblem.png]]) in his status menu. Thieves were able to use [[lockpick]]s to open doors and lower bridges, and all units can use the single-use [[door key]]s and [[bridge key]]s to open doors and lower bridges, respectively. | ||
While not present in {{title|Gaiden}}, in ''Shadow Dragon | While not present in {{title|Gaiden}}, in ''Shadow Dragon & the Blade of Light''{{'}}s direct sequel, {{title|Mystery of the Emblem}}, the lockpick was removed and thieves were given the ability to open doors and lower bridges without it. Marth upon gaining the Fire Emblem can still only open chests however. Despite the Fire Emblem being an item in ''Mystery'', the ability to open chests is a separate ability from the item, once again shown with an icon ([[File:Is snes01 fire emblem.png]], or, upon obtaining the Binding Shield, [[File:Is snes01 binding shield.png]]). | ||
{{FE5}}, the next game in the franchise to have chests, doors, and bridges able to be opened or lowered with keys, abandoned the thief class's innate ability altogether, having them only use lockpicks to open or lower them. This continued into the next two installments. | {{FE5}}, the next game in the franchise to have chests, doors, and bridges able to be opened or lowered with keys, abandoned the thief class's innate ability altogether, having them only use lockpicks to open or lower them. This continued into the next two installments. | ||
The skill returned in {{title|The Sacred Stones}}, now a visible skill. It acts like ''Mystery of the Emblem'', allowing the user to open chests and doors without a key or lockpick; however, it is limited to the [[rogue]] class, with thieves and [[assassin]]s being required to use a lockpick like the previous three installments. In {{title|Path of Radiance}}, it once again usurps the lockpick entirely, and it became a hidden ability again. This continued in | The skill returned in {{title|The Sacred Stones}}, now a visible skill. It acts like ''Mystery of the Emblem'', allowing the user to open chests and doors without a key or lockpick; however, it is limited to the [[rogue]] class, with thieves and [[assassin]]s being required to use a lockpick like the previous three installments. In {{title|Path of Radiance}}, it once again usurps the lockpick entirely, and it became a hidden ability again. This continued in the next three games before Locktouch became a visible skill again in {{title|Awakening}}. In ''Awakening'' it is associated with the [[Thief]] class, and in {{title|Fates}}, the [[Ninja]] and [[Outlaw]] classes. Due to how these games handle class skills, this ability can be kept even if the user [[reclass]]es to another class. | ||
==Data== | ==Data== | ||
===In the main ''Fire Emblem'' series=== | |||
{{SkillData | {{SkillData | ||
|game1={{title|Shadow Dragon | |game1={{title|Shadow Dragon & the Blade of Light}} | ||
|effect1=Opens chests. | |effect1=Opens chests. | ||
|active1=Command | |active1=Command | ||
|notes1=Undefined skill | |notes1=Undefined skill | ||
|- | |- | ||
|game2={{title|Mystery of the Emblem}} | |game2={{title|Mystery of the Emblem}} | ||
|effect2=Thieves: Opens doors and chests and lowers bridges without the use of a key.<br>Marth: Opens chests without the use of a key. | |effect2=Thieves: Opens doors and chests and lowers bridges without the use of a key.<br>Marth: Opens chests without the use of a key. | ||
|active2=Command | |active2=Command | ||
|notes2=Undefined skill | |notes2=Undefined skill | ||
|- | |- | ||
|game3={{title|The Sacred Stones}} | |game3={{title|The Sacred Stones}} | ||
|effect3=Opens doors and chests without the use of a key. | |effect3=Opens doors and chests without the use of a key. | ||
|active3=Command<br>( | |active3=Command<br>(Pick) | ||
|- | |- | ||
|game4={{title|Path of Radiance}} | |game4={{title|Path of Radiance}} | ||
|effect4=Opens doors and chests without the use of a key. For [[Volke]] only, it costs 50 gold per use. | |effect4=Opens doors and chests without the use of a key. For [[Volke]] only, it costs 50 gold per use. | ||
|active4=Command | |active4=Command | ||
Line 59: | Line 43: | ||
|- | |- | ||
|game5={{title|Radiant Dawn}} | |game5={{title|Radiant Dawn}} | ||
|effect5=Opens doors and chests without breaking the door down or using a key. | |effect5=Opens doors and chests without breaking the door down or using a key. | ||
|active5=Command | |active5=Command | ||
Line 66: | Line 49: | ||
|- | |- | ||
|game6={{title|Shadow Dragon}} | |game6={{title|Shadow Dragon}} | ||
|effect6=Opens doors and chests and lowers bridges without the use of a key. | |effect6=Opens doors and chests and lowers bridges without the use of a key. | ||
|active6=Command | |active6=Command | ||
|notes6=Undefined skill | |notes6=Undefined skill | ||
|- | |- | ||
|game7={{title|New Mystery of the Emblem}} | |game7={{title|New Mystery of the Emblem}} | ||
|effect7=Opens doors and chests and lowers bridges without the use of a key, | |effect7=Opens doors and chests and lowers bridges without the use of a key, | ||
|active7=Command | |active7=Command | ||
|notes7=Undefined skill | |notes7=Undefined skill | ||
|- | |- | ||
Line 83: | Line 62: | ||
|effect8=Opens doors and chests without the use of a key. | |effect8=Opens doors and chests without the use of a key. | ||
|active8=Command<br>(Door, [[Chest]]) | |active8=Command<br>(Door, [[Chest]]) | ||
|- | |- | ||
|game9={{title|Fates}} | |game9={{title|Fates}} | ||
|sprite9=[[File:Is | |sprite9=[[File:Is 3ds02 locktouch.png]] | ||
|effect9=Opens doors and chests without the use of a key. | |effect9=Opens doors and chests without the use of a key.<br>Negates damage taken from starting a turn on [[Terrain/Nintendo 3DS games#Fire Emblem Fates|caltrop terrain]]. | ||
|active9=Command<br>(Door, [[Chest]]) | |active9=Command<br>(Door, [[Chest]]) | ||
|notes9=Base cost: 1250 [[Gold|G]] | |||
|notes9= | |||
|- | |- | ||
| | |game10={{title|Three Houses}} | ||
| | |sprite10=[[File:Is ns01 locktouch.png|20px]] | ||
| | |effect10=Opens doors and chests without the use of a key. | ||
| | |active10=Command<br>(Door, [[Chest]]) | ||
| | }} | ||
| | |||
===In other ''Fire Emblem'' series titles=== | |||
{{SkillData | |||
|game1={{title|Warriors: Three Hopes}} | |||
|sprite1=[[File:Is fewa2 locktouch.png|25px]] | |||
|effect1=Opens special doors and chests without the use of a key. | |||
|- | |||
|game2={{title|Warriors: Three Hopes}} | |||
|sprite2=[[File:Is fewa2 locktouch.png|25px]] | |||
|effect2=Opens special doors and chests without the use of a key.<br>Increases the chance of receiving more items from fallen enemy commanders. | |||
}} | }} | ||
==Availability== | ==Availability== | ||
===''Shadow Dragon | ===''Shadow Dragon & the Blade of Light''=== | ||
{{ItemLoc | {{ItemLoc | ||
|method1=Units | |method1=Units | ||
Line 123: | Line 108: | ||
|data1=[[Rennac]] | |data1=[[Rennac]] | ||
|methodlast=Classes | |methodlast=Classes | ||
|datalast=[[Rogue]] <small>(Learned at Level 1)</small> | |datalast=[[Rogue]] <small>(Learned at Level 1)</small> | ||
}} | }} | ||
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{{ItemLoc | {{ItemLoc | ||
|method1=Units | |method1=Units | ||
|data1=[[Sothe]] • [[Volke]] | |data1=[[Sothe]] • [[Heather]] • [[Volke]] | ||
|methodlast=Classes | |methodlast=Classes | ||
|datalast=[[Thief]] • [[Rogue]] • [[Whisper]] • [[Assassin]] | |datalast=[[Thief]] • [[Rogue]] • [[Whisper]] • [[Assassin]] | ||
Line 161: | Line 146: | ||
{{ItemLoc | {{ItemLoc | ||
|method1=Units | |method1=Units | ||
|data1=[[Gaius]] • [[Anna]] • [[Gangrel]] • [[Leif]] <small>(both versions)</small> • [[Matthew]] • [[Jaffar]] • [[Sothe]] | |data1=[[Gaius]] • [[Anna/Awakening|Anna]] • [[Gangrel]] • [[Leif]] <small>(both versions)</small> • [[Matthew]] • [[Jaffar]] • [[Sothe]] | ||
|methodlast=Classes | |methodlast=Classes | ||
|datalast=[[Thief]] <small>(Learned at Level 1)</small> | |datalast=[[Thief]] <small>(Learned at Level 1)</small> | ||
}} | }} | ||
Line 169: | Line 154: | ||
{{ItemLoc | {{ItemLoc | ||
|method1=Units | |method1=Units | ||
|data1= | |data1=[[Anna/Fates|Anna]] • [[Asugi]] • [[Kagero]] • [[Kaze]] • [[Niles]] • [[Nina]] • [[Saizo]] • [[Shura]] | ||
|methodlast=Classes | |methodlast=Classes | ||
|datalast=[[Ninja]] <small>(Learned from Level 1)</small> • [[Outlaw]] <small>(Learned from level 1)</small> | |datalast=[[Ninja]] <small>(Learned from Level 1)</small> • [[Outlaw]] <small>(Learned from level 1)</small> | ||
}} | }} | ||
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|methodlast=Classes | |methodlast=Classes | ||
|datalast=[[Assassin]] • [[Thief]] • [[Trickster]] | |datalast=[[Assassin]] • [[Thief]] • [[Trickster]] | ||
}} | |||
===''Warriors: Three Hopes''=== | |||
====Locktouch==== | |||
{{ItemLoc | |||
|methodlast=Classes | |||
|datalast=[[Assassin]] • [[Thief]] • [[Trickster]] | |||
}} | |||
====Lockpick==== | |||
{{ItemLoc | |||
|methodlast=Units | |||
|datalast=[[Ashe]] | |||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{Sectstub}} | ||
| | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Awakening}} | ||
|english=Allows the unit to open doors<br>and chests without keys. | |||
| | |japanese=鍵なしで扉や宝箱を開けられる | ||
| | }} | ||
| | {{DescriptionCell | ||
|game={{title|Fates}} | |||
| | |english=Allows the unit to open doors<br>and chests without keys. | ||
| | |japanese=鍵がなくても<br>扉や宝箱を開けることができる | ||
| | }} | ||
{{DescriptionCell | |||
|game={{title|Three Houses}} | |||
|english=Allows unit to open doors and chests<br>without keys. | |||
|japanese=鍵がなくても、<br>扉や宝箱を開けられるようになる | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Warriors: Three Hopes}}<br><small>(Locktouch)</small> | |||
|english=Allows the unit to open chests without a key and unlock special gates. | |||
|japanese=鍵がなくても、宝箱と特殊な門を開けられる<br>ようになる | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Warriors: Three Hopes}}<br><small>(Lockpick Lv1)</small> | |||
|english=<span style="white-space: normal">Allows the unit to open chests without a key and unlock special gates. Also grants a very low chance of increasing items dropped by fallen enemy commanders.</span> | |||
|japanese=?? | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Warriors: Three Hopes}}<br><small>(Lockpick Lv2)</small> | |||
|english=<span style="white-space: normal">Allows the unit to open chests without a key and unlock special gates. Also grants a low chance of increasing items dropped by fallen enemy commanders.</span> | |||
|japanese=?? | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Warriors: Three Hopes}}<br><small>(Lockpick Lv3)</small> | |||
|english=<span style="white-space: normal">Allows the unit to open chests without a key and unlock special gates. Also grants a moderate chance of increasing items dropped by fallen enemy commanders.</span> | |||
|japanese=?? | |||
}} | }} | ||
{{DescriptionFtr}} | |||
==Trivia== | ==Trivia== | ||
[[File:Is ns02 lockpick.png|frame|Unused ''Engage'' icon.]] | |||
*The name of the skill in its ''The Sacred Stones'' incarnation, Pick, is also the name of the command used to activate the skill. The Pick command basically rolls the Door and Chest commands associated with the keys and the Lockpick into a single command, primarily to allow a Rogue holding a key or a Lockpick to distinguish between usage of the Pick skill and usage of the Lockpick. Subsequent games use the same commands as the keys, and Locktouch takes priority over the keys, so a unit with this ability cannot use up any keys in their inventory. | *The name of the skill in its ''The Sacred Stones'' incarnation, Pick, is also the name of the command used to activate the skill. The Pick command basically rolls the Door and Chest commands associated with the keys and the Lockpick into a single command, primarily to allow a Rogue holding a key or a Lockpick to distinguish between usage of the Pick skill and usage of the Lockpick. Subsequent games use the same commands as the keys, and Locktouch takes priority over the keys, so a unit with this ability cannot use up any keys in their inventory. | ||
*There is an unused icon for Locktouch in {{FE17}}. | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
Line 205: | Line 230: | ||
|eng-name=• Pick<br>• Locktouch | |eng-name=• Pick<br>• Locktouch | ||
|eng-mean=• This name is used in {{title|The Sacred Stones}}.<br>• This name is used from {{title|Awakening}} onward. | |eng-mean=• This name is used in {{title|The Sacred Stones}}.<br>• This name is used from {{title|Awakening}} onward. | ||
| | |jpn-name={{h|鍵開け|Kagiake}} | ||
| | |jpn-mean=Roughly "open a lock." Written as {{lang|ja|かぎ開}} in ''The Sacred Stones''. | ||
|span-name=Descerrajar | |span-name=Descerrajar | ||
|span-mean=To break open, unlock | |span-mean=To break open, unlock | ||
Line 215: | Line 240: | ||
|ital-name=Scasso | |ital-name=Scasso | ||
|ital-mean=Forced entry | |ital-mean=Forced entry | ||
|kor-name={{ | |kor-name={{h|자물쇠 열기|jamulsoe yeolgi}} | ||
|kor-mean=Open a lock | |kor-mean=Open a lock | ||
|ch-simp-name={{ | |ch-simp-name={{h|开锁|kāisuǒ}} | ||
|ch-simp-mean=Unlock | |ch-simp-mean=Unlock | ||
|ch-trad-name={{ | |ch-trad-name={{h|開鎖|kāisuǒ}} | ||
|ch-trad-mean=Unlock | |ch-trad-mean=Unlock | ||
}} | }} | ||
===Lockpick=== | ===Lockpick=== | ||
{{Names | {{Names | ||
|eng-name=Lockpick | |eng-name=Lockpick | ||
|eng-mean=As Ashe used to live in poverty, he learned thievery to feed himself and his siblings. | |eng-mean=As Ashe used to live in poverty, he learned thievery to feed himself and his siblings. | ||
| | |jpn-name={{h|生きるための知恵|Ikiru tame no chie}} | ||
| | |jpn-mean=Wisdom to live | ||
|span-name=Cerrajero | |span-name=Cerrajero | ||
|span-mean=Locksmith | |span-mean=Locksmith | ||
Line 237: | Line 261: | ||
|ital-name=Grimaldello | |ital-name=Grimaldello | ||
|ital-mean=Lockpick | |ital-mean=Lockpick | ||
|kor-name={{ | |kor-name={{h|생활의 지혜|saenghwarui jihye}} | ||
|kor-mean=Wisdom to live | |kor-mean=Wisdom to live | ||
|ch-simp-name={{ | |ch-simp-name={{h|生存的智慧|shēngcún de zhìhuì}} | ||
|ch-simp-mean=Wisdom to survive | |ch-simp-mean=Wisdom to survive | ||
|ch-trad-name={{ | |ch-trad-name={{h|生存的智慧|shēngcún de zhìhuì}} | ||
|ch-trad-mean=Wisdom to survive | |ch-trad-mean=Wisdom to survive | ||
}} | }} | ||
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==Gallery== | ==Gallery== | ||
--> | |||
{{refbar}} | {{refbar}} | ||
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{{NavSkillFE14}} | {{NavSkillFE14}} | ||
{{NavSkillFE16}} | {{NavSkillFE16}} | ||
[[Category:Thief weapons, items and skills]] | {{NavSkillFEWA2}} | ||
[[Category:Thief weapons, items, and skills]] |
Latest revision as of 14:12, 1 April 2024
- Pick redirects here. For the item with the same function, see Lockpick.
| ||||
|
Locktouch (Japanese: 鍵開け Open a Lock), known as Pick in Fire Emblem: The Sacred Stones, is a skill which debuted in Fire Emblem: Shadow Dragon & the Blade of Light. It allows the user to unlock locks without a key.
In its debut appearance, it is an ability of the Thief class that lets it open chests; Marth also gets this ability after obtaining the Fire Emblem, which is shown by an icon () in his status menu. Thieves were able to use lockpicks to open doors and lower bridges, and all units can use the single-use door keys and bridge keys to open doors and lower bridges, respectively.
While not present in Gaiden, in Shadow Dragon & the Blade of Light's direct sequel, Mystery of the Emblem, the lockpick was removed and thieves were given the ability to open doors and lower bridges without it. Marth upon gaining the Fire Emblem can still only open chests however. Despite the Fire Emblem being an item in Mystery, the ability to open chests is a separate ability from the item, once again shown with an icon (, or, upon obtaining the Binding Shield, ).
Fire Emblem: Thracia 776, the next game in the franchise to have chests, doors, and bridges able to be opened or lowered with keys, abandoned the thief class's innate ability altogether, having them only use lockpicks to open or lower them. This continued into the next two installments.
The skill returned in The Sacred Stones, now a visible skill. It acts like Mystery of the Emblem, allowing the user to open chests and doors without a key or lockpick; however, it is limited to the rogue class, with thieves and assassins being required to use a lockpick like the previous three installments. In Path of Radiance, it once again usurps the lockpick entirely, and it became a hidden ability again. This continued in the next three games before Locktouch became a visible skill again in Awakening. In Awakening it is associated with the Thief class, and in Fates, the Ninja and Outlaw classes. Due to how these games handle class skills, this ability can be kept even if the user reclasses to another class.
Data
In the main Fire Emblem series
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Shadow Dragon & the Blade of Light | -- | Opens chests. | Command | -- | Undefined skill |
Mystery of the Emblem | -- | Thieves: Opens doors and chests and lowers bridges without the use of a key. Marth: Opens chests without the use of a key. |
Command | -- | Undefined skill |
The Sacred Stones | -- | Opens doors and chests without the use of a key. | Command (Pick) |
-- | -- |
Path of Radiance | -- | Opens doors and chests without the use of a key. For Volke only, it costs 50 gold per use. | Command | 0 | Hidden and unnamed. |
Radiant Dawn | -- | Opens doors and chests without breaking the door down or using a key. | Command | 0 | Hidden and unnamed. |
Shadow Dragon | -- | Opens doors and chests and lowers bridges without the use of a key. | Command | -- | Undefined skill |
New Mystery of the Emblem | -- | Opens doors and chests and lowers bridges without the use of a key, | Command | -- | Undefined skill |
Awakening | Opens doors and chests without the use of a key. | Command (Door, Chest) |
-- | -- | |
Fates | Opens doors and chests without the use of a key. Negates damage taken from starting a turn on caltrop terrain. |
Command (Door, Chest) |
-- | Base cost: 1250 G | |
Three Houses | Opens doors and chests without the use of a key. | Command (Door, Chest) |
-- | -- |
In other Fire Emblem series titles
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Warriors: Three Hopes | Opens special doors and chests without the use of a key. | -- | -- | -- | |
Warriors: Three Hopes | Opens special doors and chests without the use of a key. Increases the chance of receiving more items from fallen enemy commanders. |
-- | -- | -- |
Availability
Shadow Dragon & the Blade of Light
Units | Julian • Rickard • Marth (after obtaining the Fire Emblem) |
Classes | Thief |
Mystery of the Emblem
Units | Julian • Rickard • Marth (after obtaining the Fire Emblem) |
Classes | Thief |
The Sacred Stones
Units | Rennac |
Classes | Rogue (Learned at Level 1) |
Path of Radiance
Units | Sothe • Volke |
Classes | Thief • Assassin |
Radiant Dawn
Units | Sothe • Heather • Volke |
Classes | Thief • Rogue • Whisper • Assassin |
Shadow Dragon
Units | Julian • Rickard |
Classes | Thief |
New Mystery of the Emblem
Units | Julian • Rickard |
Classes | Thief |
Awakening
Units | Gaius • Anna • Gangrel • Leif (both versions) • Matthew • Jaffar • Sothe |
Classes | Thief (Learned at Level 1) |
Fates
Units | Anna • Asugi • Kagero • Kaze • Niles • Nina • Saizo • Shura |
Classes | Ninja (Learned from Level 1) • Outlaw (Learned from level 1) |
Three Houses
Units | Ashe ("Lockpick") |
Classes | Assassin • Thief • Trickster |
Warriors: Three Hopes
Locktouch
Classes | Assassin • Thief • Trickster |
Lockpick
Units | Ashe |
Flavor text
This section has been marked as a stub. Please help improve the page by adding information.
Game | Text (English) |
Text (Japanese) |
---|---|---|
Awakening | Allows the unit to open doors
and chests without keys. |
鍵なしで扉や宝箱を開けられる
|
Fates | Allows the unit to open doors
and chests without keys. |
鍵がなくても
扉や宝箱を開けることができる |
Three Houses | Allows unit to open doors and chests
without keys. |
鍵がなくても、
扉や宝箱を開けられるようになる |
Warriors: Three Hopes (Locktouch) |
Allows the unit to open chests without a key and unlock special gates.
|
鍵がなくても、宝箱と特殊な門を開けられる
ようになる |
Warriors: Three Hopes (Lockpick Lv1) |
Allows the unit to open chests without a key and unlock special gates. Also grants a very low chance of increasing items dropped by fallen enemy commanders.
|
??
|
Warriors: Three Hopes (Lockpick Lv2) |
Allows the unit to open chests without a key and unlock special gates. Also grants a low chance of increasing items dropped by fallen enemy commanders.
|
??
|
Warriors: Three Hopes (Lockpick Lv3) |
Allows the unit to open chests without a key and unlock special gates. Also grants a moderate chance of increasing items dropped by fallen enemy commanders.
|
??
|
Trivia
- The name of the skill in its The Sacred Stones incarnation, Pick, is also the name of the command used to activate the skill. The Pick command basically rolls the Door and Chest commands associated with the keys and the Lockpick into a single command, primarily to allow a Rogue holding a key or a Lockpick to distinguish between usage of the Pick skill and usage of the Lockpick. Subsequent games use the same commands as the keys, and Locktouch takes priority over the keys, so a unit with this ability cannot use up any keys in their inventory.
- There is an unused icon for Locktouch in Fire Emblem Engage.
Etymology and other languages
Locktouch
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
• Pick |
• This name is used in The Sacred Stones. |
Japanese |
鍵開け |
Roughly "open a lock." Written as かぎ開 in The Sacred Stones. |
Spanish |
Descerrajar |
To break open, unlock |
French |
Crochetage |
Lock-picking |
German |
Schlossknacker |
Lock-picking |
Italian |
Scasso |
Forced entry |
Korean |
자물쇠 열기 |
Open a lock |
Simplified Chinese |
开锁 |
Unlock |
Traditional Chinese |
開鎖 |
Unlock |
Lockpick
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Lockpick |
As Ashe used to live in poverty, he learned thievery to feed himself and his siblings. |
Japanese |
生きるための知恵 |
Wisdom to live |
Spanish |
Cerrajero |
Locksmith |
French |
Passe-partout |
Master Key |
German |
Dietrich |
Lockpick |
Italian |
Grimaldello |
Lockpick |
Korean |
생활의 지혜 |
Wisdom to live |
Simplified Chinese |
生存的智慧 |
Wisdom to survive |
Traditional Chinese |
生存的智慧 |
Wisdom to survive |
References
Skills in Fire Emblem: The Sacred Stones | |
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Skills in Fire Emblem Fates | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Abilities in Fire Emblem: Three Houses | ||||||||||||||||||||||||||||||||||||||||||||||||
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Abilities in Fire Emblem Warriors: Three Hopes | |||||||||||||||||||||||||||||||||||||||||||||
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