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List of skills in Fire Emblem Heroes/Assist skills: Difference between revisions
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| Allows target to take another action, boosts target's [[Attack (stat)|Attack]], boosts user's special cooldown charge, boosts movement of dragon targets; cannot be used on a target with another refreshing skill | | Allows target to take another action, boosts target's [[Attack (stat)|Attack]], boosts user's special cooldown charge, boosts movement of dragon targets; cannot be used on a target with another refreshing skill | ||
| [[To Be Emperor]] | | [[To Be Emperor]] | ||
|- | |||
| [[Dragon's Dance]] | |||
| Allows target to take another action; additionally grants user another action and boosts user's and Pair-Up ally's [[Attack (stat)|Attack]] and [[Speed]] but cannot use or be targeted by assist skills through following action when used starting on second turn, but will not grant these effects again for three turns after use; cannot be used on a target with another refreshing skill | |||
| [[List of summoning events in Fire Emblem Heroes/Q3 2022#Legendary Heroes - Ninian|Ninian: Ice-Dragon Oracle summoning event]] | |||
|- | |- | ||
! style="background: none" colspan="3" | Miscellaneous assist skills | ! style="background: none" colspan="3" | Miscellaneous assist skills |
Revision as of 19:39, 28 September 2022
Assist skills | ||
---|---|---|
Skill | Effect | In game since |
Healing skills | ||
Heal | Restores 5 HP to adjacent target | Game launch |
Mend | Restores 10 HP to adjacent target | Game launch |
Physic | Restores 8 HP to an ally with one space between ally and user | Game launch |
Physic+ | Restores 8 − (Attack / 2) HP to an ally with one space between ally and user | Book II launch |
Recover | Restores 15 HP to adjacent target, but slows cooldown for special skills | Game launch |
Recover+ | Restores 15 HP to adjacent target, but slows cooldown for special skills | Book II launch |
Reconcile | Restores 7 HP to both adjacent target and user | Game launch |
Martyr | Restores HP to both adjacent target and user proportional to user's suffered damage, but also slows cooldown for special sklls | Game launch |
Martyr+ | Restores HP to both adjacent target and user proportional to user's suffered damage, but also slows cooldown for special sklls | Book II launch |
Rehabilitate | Restores at least 7 HP to adjacent target, and may restore more if its HP is below half, but also slows cooldown for special skills | Game launch |
Rehabilitate+ | Restores at least 7 HP to adjacent target, and may restore more if its HP is below half, but also slows cooldown for special skills | Book II launch |
Restore | Restores 8 HP, neutralizes penalties and negative status effects on target | Snow and Ash |
Restore+ | Restores HP based on user's Attack, neutralizes penalties and negative status effects on target | Snow and Ash |
Rescue | Restores 8 HP, user moves away from target and target moves into user's previous space provided units can occupy target spaces | Triandra's Dream |
Rescue+ | Restores HP based on user's Attack, user moves away from target and target moves into user's previous space provided units can occupy target spaces | Triandra's Dream |
Return | Restores 8 HP, target moves to opposite side of user provided target can occupy target space | Forest of the Sage |
Return+ | Restores HP based on user's Attack, target moves to opposite side of user provided target can occupy target space | Forest of the Sage |
Nudge | Restores 8 HP, pushes target away from user provided target can occupy target space | Summer Vibrance |
Nudge+ | Restores HP based on user's Attack, pushes target away from user provided target can occupy target space | Summer Vibrance |
Ardent Sacrifice | Heals 10 HP to adjacent target at cost of up to 10 of user's HP; user's HP cannot reach 0 in this fashion | Game launch |
Sacrifice | Turns penalties on adjacent target into bonuses, heals target's HP based on user's HP, decreasing user's HP by amount restored. | Guided by a Dream |
Maiden's Solace | Turns statistical penalties on adjacent target into bonuses while neutralizing remaining penalties, heals target's HP based on user's HP, decreasing user's HP by amount restored. | Micaiah: Radiant Queen summoning event |
Movement skills | ||
Swap | Switches places with adjacent target | Game launch |
Future Vision | Switches places with adjacent target and refreshes user | Lucina: Glorious Archer summoning event |
Future Vision II | Switches places with adjacent target and refreshes user, and lowers the Attack and Defense of the nearest enemy within a certain distance of user and ally | Calling of Blood |
Foul Play | Switches places with distant target | Deceit |
Shove | Push adjacent target one space away | Game launch |
Smite | Push adjacent target two spaces away | Game launch |
Draw Back | Moves user one space away from target ally, then moves target ally into user's previous spot | Game launch |
Reposition | Moves adjacent target to other side of user | Game launch |
To Change Fate! | Moves adjacent target to other side of user and refreshes user; user's and Pair Up ally's Attack is boosted for the turn but cannot use or be targeted by assist skills through following action | Chrom: Crowned Exalt summoning event |
A Fate Changed! | Moves adjacent target to other side of user and refreshes user; user and Pair Up ally gain any bonuses active on target but cannot use or be targeted by assist skills through following action | God of Openness |
Pivot | User moves to opposite side of adjacent target | Game launch |
Rally skills | ||
Rally Attack | Boosts adjacent target's Attack until end of turn | Game launch |
Rally Up Atk | Boosts Attack on target and allies nearby target until end of turn | A Way Home |
Rally Up Atk+ | Boosts Attack on target and allies nearby target until end of turn | A Way Home |
Rally Speed | Boosts adjacent target's Speed until end of turn | Game launch |
Rally Up Spd | Boosts Speed on target and allies nearby target until end of turn | Dragons Harvest |
Rally Up Spd+ | Boosts Speed on target and allies nearby target until end of turn | Dragons Harvest |
Rally Defense | Boosts adjacent target's Defense until end of turn | Game launch |
Rally Up Def | Boosts Defense on target and allies nearby target until end of turn | Ninja Training |
Rally Up Def+ | Boosts Defense on target and allies nearby target until end of turn | Ninja Training |
Rally Resistance | Boosts adjacent target's Resistance until end of turn | Game launch |
Rally Up Res | Boosts Resistance on target and allies nearby target until end of turn | A Father's Legacy |
Rally Up Res+ | Boosts Resistance on target and allies nearby target until end of turn | A Father's Legacy |
Rally Atk/Spd | Boosts adjacent target's Attack and Speed until end of turn | Bridal Blessings |
Rally Atk/Spd+ | Greatly boosts adjacent target's Attack and Speed until end of turn | Realm of the Dead |
Rally Atk/Def | Boosts adjacent target's Attack and Defense until end of turn | Nohrian Summer |
Rally Atk/Res+ | Greatly boosts adjacent target's Attack and Defense until end of turn | Glorious Gifts |
Rally Atk/Res | Boosts adjacent target's Attack and Speed until end of turn | Nohrian Summer |
Rally Atk/Res+ | Greatly boosts adjacent target's Attack and Resistance until end of turn | Glorious Gifts |
Rally Spd/Def | Boosts adjacent target's Speed and Defense until end of turn | Diabolical Bloodline |
Rally Spd/Def+ | Greatly boosts adjacent target's Speed and Defense until end of turn | Seeping Poison |
Rally Spd/Res | Boosts adjacent target's Speed and Resistance until end of turn | World of Holy War |
Rally Spd/Res+ | Greatly boosts adjacent target's Speed and Resistance until end of turn | Eliwood: Blazing Knight summoning event |
Rally Def/Res | Boosts adjacent target's Defense and Resistance until end of turn | Echoes of Mystery |
Rally Def/Res+ | Greatly boosts adjacent target's Defense and Resistance until end of turn | Greil's Devoted |
Performing skills | ||
Dance | Allows target to take another action; cannot be used on a target with another refreshing skill | Game launch |
Gentle Dream | Allows target to take another action, boosts target's stats and those of non-user allies in cardinal directions from target, allows affected allies to move adjacent to allies within two spaces; cannot be used on a target with another refreshing skill | The Dream |
Frightful Dream | Allows target to take another action, drops enemies' stats in cardinal directions from user and target through their following actions, accelerates those enemies' special skill cooldown counts while previous effect is active; cannot be used on a target with another refreshing skill | The Dream |
Sweet Dreams | Allows target to take another action, boosts targeted ally's stats while lowering enemy stats within a sizable range from target; cannot be used on a target with another refreshing skill | Gullinkambi |
Whimsical Dream | Allows target to take another action, boosts nearby allies' Attack centered around targeted ally and drops the Attack of nearby enemies based on targeted ally; cannot be used on a target with another refreshing skill | Wallowing in Love |
Sing | Allows target to take another action; cannot be used on a target with another refreshing skill | Game launch |
Gray Waves | Allows target to take another action, and boosts target's movement if target is a cavalry or flight unit; cannot be used on a target with another refreshing skill | New Year's Wish |
Gray Waves II | Allows target to take another action, and neutralizes effects that would convert target's bonuses to penalties and boosts target's movement if target is a cavalry or flight unit; cannot be used on a target with another refreshing skill | Hop-and-Go-Seek |
Play | Allows target to take another action; cannot be used on a target with another refreshing skill | On Dark Wings |
Call to Flame | Allows target to take another action, boosts target's Attack, boosts user's special cooldown charge, boosts movement of dragon targets; cannot be used on a target with another refreshing skill | To Be Emperor |
Dragon's Dance | Allows target to take another action; additionally grants user another action and boosts user's and Pair-Up ally's Attack and Speed but cannot use or be targeted by assist skills through following action when used starting on second turn, but will not grant these effects again for three turns after use; cannot be used on a target with another refreshing skill | Ninian: Ice-Dragon Oracle summoning event |
Miscellaneous assist skills | ||
Harsh Command | Turns penalties on adjacent target into bonuses | Game launch |
Harsh Command+ | Turns penalties on adjacent target into bonuses and nullifies any negative status effects that have been inflicted on them | Bridal Belonging |
Reciprocal Aid | Switches adjacent target's current HP with that of user, but cannot be used to break HP caps | Game launch |