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Infantry Breath: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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'''Infantry Breath''' <!--(Japanese:  ??? ''???'')--> is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Infantry Breath 1''', '''Infantry Breath 2''', and '''Infantry Breath 3''' in order from lowest to highest.  Units with an Infantry Breath skill allows any adjacent allied infantry units to boost their defenses when targeted by an initiating enemy and also accelerates their special skill cooldown; it is currently unknown how the skill's tier affects the effect.
'''Infantry Breath''' <!--(Japanese:  ??? ''???'')--> is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Infantry Breath 1''', '''Infantry Breath 2''', and '''Infantry Breath 3''' in order from lowest to highest.  Units with an Infantry Breath skill allows any adjacent allied infantry units to accelerate their special skill cooldown when targeted by an initiating enemy; the skill's higher tiers allow the allies' defenses to be boosted in addition to the special cooldown acceleration, with the third tier having a bigger defensive boost than the second.


==Data==
==Data==
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|game1={{title|Heroes}}<br>(Infantry Breath 1)
|game1={{title|Heroes}}<br>(Infantry Breath 1)
|sprite1=[[File:Is feh infantry breath 1.png|20px]]
|sprite1=[[File:Is feh infantry breath 1.png|20px]]
|effect1=Currently unknown<!--If user's [[Hit point|HP]] is full, boosts adjacent allies' [[Defense]] and [[Resistance]] by +2 each when target initiates combat, and accelerates their cooldown for special skills by -1 per attack.-->
|effect1=Accelerates adjacent allies' cooldown for special skills by -1 per attack when target initiates combat.
|active1=--
|active1=--
|capacity1=--
|capacity1=--
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|game2={{title|Heroes}}<br>(Infantry Breath 2)
|game2={{title|Heroes}}<br>(Infantry Breath 2)
|sprite2=[[File:Is feh infantry breath 2.png|20px]]
|sprite2=[[File:Is feh infantry breath 2.png|20px]]
|effect2=Currently unknown<!--If user's [[Hit point|HP]] is 50% or higher, boosts adjacent allies' [[Defense]] and [[Resistance]] by +2 each when target initiates combat, and accelerates their cooldown for special skills by -1 per attack.-->
|effect2=Boosts adjacent allies' [[Defense]] and [[Resistance]] by +2 each when target initiates combat, and accelerates their cooldown for special skills by -1 per attack.
|active2=--
|active2=--
|capacity2=--
|capacity2=--

Revision as of 02:29, 10 June 2019


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Infantry Breath

Is feh infantry breath 1.png
Icon of the Infantry Breath skill in Heroes.

Type(s)

Passive (Type C)

Game(s)

Infantry Breath is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Infantry Breath 1, Infantry Breath 2, and Infantry Breath 3 in order from lowest to highest. Units with an Infantry Breath skill allows any adjacent allied infantry units to accelerate their special skill cooldown when targeted by an initiating enemy; the skill's higher tiers allow the allies' defenses to be boosted in addition to the special cooldown acceleration, with the third tier having a bigger defensive boost than the second.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Infantry Breath 1)
Is feh infantry breath 1.png Accelerates adjacent allies' cooldown for special skills by -1 per attack when target initiates combat. -- -- Cost:  ?? SP
Heroes
(Infantry Breath 2)
Is feh infantry breath 2.png Boosts adjacent allies' Defense and Resistance by +2 each when target initiates combat, and accelerates their cooldown for special skills by -1 per attack. -- -- Cost:  ?? SP

Availability

Heroes

Units Nah: Little Miss

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Infantry Breath 1
Infantry Breath 2
Infantry Breath 3

--

Gallery

See also

Template:NavPassiveH