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Howl: Difference between revisions
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==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Radiant Dawn}}<br><small>(skill assignment menu, NTSC)</small> | ||
| | |english=Can immobilize an<br>enemy unit for one turn<br>after an indirect attack.<br>{{color|#00ff00|Beast laguz - lions,<br>tigers, cats, wolves}} | ||
|japanese=敵から間接攻撃を受けた時<br>発動する場合がある<br>1ターン行動不能にする<br>{{color|#00ff00|取得可能<br>獣牙族/獅子・虎・猫・狼}} | |||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Radiant Dawn}}<br><small>(skill assignment menu, PAL)</small> | |||
|english=Can paralyze an enemy<br>unit for one turn after<br>an indirect attack.<br>{{color|#00ff00|Beast laguz - lions,<br>tigers, cats, wolves}} | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Radiant Dawn}}<br><small>(help, NTSC)</small> | |||
|english=Can immobilize an enemy unit for one<br>turn after that enemy uses an indirect<br>attack. | |||
|japanese=敵から間接攻撃を受けた時に<br>発動する場合がある<br>敵を1ターン行動不能にする | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Radiant Dawn}}<br><small>(help, PAL)</small> | |||
|english=Can paralyze an enemy unit for one<br>turn after that enemy uses an indirect<br>attack. | |||
}} | |||
{{DescriptionFtr}} | |||
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== Trivia == | ==Trivia== | ||
--> | --> | ||
== Etymology and other languages == | == Etymology and other languages == | ||
{{Names | {{Names | ||
|eng-name=Howl | |eng-name=Howl | ||
|jpn-name={{hover|威圧|Iatsu}} | |jpn-name={{hover|威圧|Iatsu}} | ||
|jpn-mean=Romanized as '''HOWL''' in its internal file name. Literally, "daunt" or "intimidate", since a beast howling would have an intimidating effect on others. | |jpn-mean=Romanized as '''HOWL''' in its internal file name. Literally, "daunt" or "intimidate", since a beast howling would have an intimidating effect on others. |
Latest revision as of 01:28, 15 March 2024
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Howl (Japanese: 威圧 Howl) is a combat skill exclusive to Fire Emblem: Radiant Dawn. It is a personal skill that can be taught only to beast-tribe laguz. It allows its user to respond to enemies who attack them indirectly, something beast laguz are otherwise unable to do, by paralyzing them for one turn.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Radiant Dawn | If an enemy triggers a battle at 2 range and damages the user, it inflicts paralysis status on the enemy. | (Strength)% | 20 | Cats, Tigers, Lions, and Wolves only. |
Availability
Radiant Dawn
Units | Volug |
Items | Howl |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Radiant Dawn (skill assignment menu, NTSC) |
Can immobilize an
enemy unit for one turn after an indirect attack. Beast laguz - lions, tigers, cats, wolves |
敵から間接攻撃を受けた時
発動する場合がある 1ターン行動不能にする 取得可能 獣牙族/獅子・虎・猫・狼 |
Radiant Dawn (skill assignment menu, PAL) |
Can paralyze an enemy
unit for one turn after an indirect attack. Beast laguz - lions, tigers, cats, wolves |
--
|
Radiant Dawn (help, NTSC) |
Can immobilize an enemy unit for one
turn after that enemy uses an indirect attack. |
敵から間接攻撃を受けた時に
発動する場合がある 敵を1ターン行動不能にする |
Radiant Dawn (help, PAL) |
Can paralyze an enemy unit for one
turn after that enemy uses an indirect attack. |
--
|
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Howl |
-- |
Japanese |
威圧 |
Romanized as HOWL in its internal file name. Literally, "daunt" or "intimidate", since a beast howling would have an intimidating effect on others. |
Spanish |
Aullido |
Howl |
French |
Cri |
Cry |
German |
Heulen |
Howl |
Italian |
Ululato |
Howl |
Gallery
Volug activating Howl in Radiant Dawn.