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Galdrar: Difference between revisions

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:''For the "repeated movement" skill known as Canto in {{FE10}}, see '''[[Canto]]'''. For the broader concept of galdrar in the stories of ''Path of Radiance'' and ''Radiant Dawn'', see '''[[Ancient language]]'''.''
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:''For the "repeated movement" skill known as Canto in {{FE9}}, see '''[[Canto]]'''. For the broader concept of galdrar in the stories of ''Path of Radiance'' and ''Radiant Dawn'', see '''[[Ancient language]]'''.''
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'''Galdrar''' (Japanese: {{hover|呪歌謡い|Juka utai}} ''Galdrar''), previously called '''Canto''' (Japanese: {{hover|再行動|Sai kōdō}} ''Act Again''), is a [[skills|skill]] exclusive to the [[heron]] [[laguz]] of the [[Tellius]] duology. Acting as a direct analog to the [[Dance]] skill of other games, it allows the three herons - [[Reyson]], [[Rafiel]] and [[Leanne]] - to use their [[Ancient language#Galdrar|galdrar]], their tribe's magic chants. Their primary utility in both games is to refresh allied units who have already moved and thus allow them another turn of combat. In {{FE10}}, Galdrar can also perform other functions to assist the heron's allies, which are progressively unlocked as the user gain more [[level]]s.
'''Galdrar''' (Japanese: {{hover|呪歌謡い|Juka utai}} ''Galdrar''), previously called '''Canto''' (Japanese: {{hover|再行動|Sai kōdō}} ''Act Again''), is a [[skills|skill]] exclusive to the [[heron]] [[laguz]] of the [[Tellius]] duology. Acting as a direct analog to the [[Dance]] skill of other games, it allows the three herons - [[Reyson]], [[Rafiel]] and [[Leanne]] - to use their [[Ancient language#Galdrar|galdrar]], their tribe's magic chants. Their primary utility in both games is to refresh allied units who have already moved and thus allow them another turn of combat. In {{FE10}}, Galdrar can also perform other functions to assist the heron's allies, which are progressively unlocked as the user gain more [[level]]s.

Revision as of 03:36, 25 January 2018

For the "repeated movement" skill known as Canto in Fire Emblem: Radiant Dawn, see Canto. For the broader concept of galdrar in the stories of Path of Radiance and Radiant Dawn, see Ancient language.

Canto / Galdrar

Is wii galdrar.png
Icon of the Galdrar skill in Radiant Dawn.


Allows this unit to sing galdrar to aid allies. The level of the user affects which galdrar can be learned.

Type(s)

Personal

Capacity

20

Game(s)

Galdrar (Japanese: 呪歌謡い Galdrar), previously called Canto (Japanese: 再行動 Act Again), is a skill exclusive to the heron laguz of the Tellius duology. Acting as a direct analog to the Dance skill of other games, it allows the three herons - Reyson, Rafiel and Leanne - to use their galdrar, their tribe's magic chants. Their primary utility in both games is to refresh allied units who have already moved and thus allow them another turn of combat. In Fire Emblem: Radiant Dawn, Galdrar can also perform other functions to assist the heron's allies, which are progressively unlocked as the user gain more levels.

Data

Game Icon Effect Activation Capacity Notes
Path of Radiance Is gcn canto.png Refreshes adjacent allies (one ally if untransformed, four if transformed), allowing them to move again if they have already moved. Command (Chant) 20 --

Radiant Dawn galdrar access

style="Template:Roundtl; border:none; background-color:#222222;" width="10%"| Level Galdr style="Template:Roundtr; border:none; background-color:#222222;" | Effect
1 Vigor
(Japanese: 再動 Re-Move)
Refreshes adjacent allies, allowing them to move again if they have already moved.
15 Bliss
(Japanese: 喜樂 Bliss)
Raises adjacent allies' biorhythm to its highest point.
15 Sorrow
(Japanese: 哀憐 Sorrow)
Lowers adjacent enemies' biorhythm to its lowest point.
30 Valor
(Japanese: 勇武 Valiant)
100% fills the transform gauge of adjacent ally laguz units.
40 Recovery
(Japanese: 快癒 Full Recover)
Fully restores adjacent allies' HP and cures their status conditions.

Furthermore, each of the three herons in Radiant Dawn has their galdrar affect a different number of allies at a time. In Reyson's case, the number of allies he can perform a galdr on at time depends on whether or not he is shifted.

  • Rafiel: Four adjacent allies (transformed and untransformed)
  • Leanne: Two adjacent allies (transformed and untransformed)
  • Reyson: One adjacent ally (untransformed), four adjacent allies (transformed)

Availability

Path of Radiance

Units Reyson

Radiant Dawn

Units (As a class skill) LeanneRafielReyson
Classes Heron

Other appearances

Fire Emblem Cipher

Galdrar is present as a skill on one card in Fire Emblem Cipher: B03-045R Prince of Serenes, Reyson. It is a manual-activation skill which, for the cost of flipping two bond cards and tapping Reyson to expend his turn, allows the player to untap one unit who has already moved, allowing them another turn. It behaves identically to the Dance skill present on Feena and Olivia's cards, except that if the unit Galdrar is used on is not a fang-wielding unit, then Galdrar also inflicts a -10 attack penalty on them.

Trivia

Gallery

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

• Canto
• Galdrar

• Italian, Spanish, Portuguese: singing, chanting. This name is used only in Path of Radiance.
• Plural of "galdr", derived from the Old Norse galdr, meaning a song used to cast spells. This name is used only in Radiant Dawn.

Spanish

• Canto
• Galdr

• Chant; used in Path of Radiance.
• As in English; used in Radiant Dawn.

French

• Chant
• Galdrar

• Chant; used in Path of Radiance.
• As in English; used in Radiant Dawn.

German

• Gesang
• Galdrar

• Singing; used in Path of Radiance.
• As in English; used in Radiant Dawn.

Italian

• Canto
• Galdrar

• Chant; used in Path of Radiance.
• As in English; used in Radiant Dawn.

References

See also

Template:NavSkill