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Durandal: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
730 bytes added ,  8 November 2022
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|notes6=Grants [[Attack (stat)|Attack]] +3 while equipped. If user initiates combat, accelerates cooldown for user's special skills by +1 point per strike and slows down cooldown for target's special skills by -1 point per strike.<br>Grants +5 [[Hit point|HP]] and +4 [[Resistance]].
|notes6=Grants [[Attack (stat)|Attack]] +3 while equipped. If user initiates combat, accelerates cooldown for user's special skills by +1 point per strike and slows down cooldown for target's special skills by -1 point per strike.<br>Grants +5 [[Hit point|HP]] and +4 [[Resistance]].
}}
}}
|content3={{missingstats}}
|content3=
<!--replace "effect" in the filename for the icon that reflects its +Effect effect-->
{{WeaponStats
{{WeaponStats
|game1={{title|Heroes}}<!--<br>(Unrefined)-->
|game1={{title|Heroes}}<br>(Unrefined)
|sprite1=[[File:Is feh skill weapon.png|20px]]
|sprite1=[[File:Is feh skill weapon.png|20px]]
|rank1={{SwordFEH}} 5{{star}}
|rank1={{SwordFEH}} 5{{star}}
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|rng1=1
|rng1=1
|worth1=400 SP
|worth1=400 SP
|notes1=Boosts user's [[Attack (stat)|Attack]] by +3.<br>At start of user's phase, multiplies the active bonuses of the ally with the highest Attack by ×2 for the duration of the turn.
|notes1=Boosts user's [[Attack (stat)|Attack]] by +3.<br>At start of user's phase, multiplies the active bonuses of ally with the highest Attack by ×2 for the duration of the turn.
<!--|-
|-
|game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect)
|game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect)
|sprite2=[[File:Is feh wpn effect refined.png|20px]]
|sprite2=[[File:Is feh wpn ardent durandal refined.png|20px]]
|rank2={{SwordFEH}} 5{{star}}
|rank2={{SwordFEH}} 5{{star}}
|mt2=16
|mt2=16
|rng2=1
|rng2=1
|worth2=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|worth2=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes2=Boosts user's [[Attack (stat)|Attack]] by +3.<br>At start of user's phase, multiplies the active bonuses of the ally with the highest Attack by ×2 for the duration of the turn.<br>Grants +3 [[Hit point|HP]].<br>Insert bonus effect here.
|notes2=Boosts user's [[Attack (stat)|Attack]] by +3.<br>At start of user's phase, multiplies the active bonuses of user and ally with the highest Attack by ×2 for the duration of the turn. If user has at least 25% HP, boosts user's Attack, [[Speed]], [[Defense]], and [[Resistance]] by +4 each in combat.<br>Grants +3 [[Hit point|HP]].<br>If either user initiates combat or an ally is within two spaces, boosts user's Attack, Speed, Defense, and Resistance by +4 each, neutralizes target's bonuses, and boosts user's damage output (including pre-combat specials) by 15% of target's Defense in combat.
|-
|-
|game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Attack (stat)|Atk]])
|game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Attack (stat)|Atk]])
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|rng3=1
|rng3=1
|worth3=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|worth3=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes3=Boosts user's [[Attack (stat)|Attack]] by +3.<br>At start of user's phase, multiplies the active bonuses of the ally with the highest Attack by ×2 for the duration of the turn.<br>Grants +5 [[Hit point|HP]].
|notes3=Boosts user's [[Attack (stat)|Attack]] by +3.<br>At start of user's phase, multiplies the active bonuses of user and ally with the highest Attack by ×2 for the duration of the turn. If user has at least 25% HP, boosts user's Attack, [[Speed]], [[Defense]], and [[Resistance]] by +4 each in combat.<br>Grants +5 [[Hit point|HP]].
|-
|-
|game4={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Speed|Spd]])
|game4={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Speed|Spd]])
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|rng4=1
|rng4=1
|worth4=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|worth4=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes4=Boosts user's [[Attack (stat)|Attack]] by +3.<br>At start of user's phase, multiplies the active bonuses of the ally with the highest Attack by ×2 for the duration of the turn.<br>Grants +5 [[Hit point|HP]] and +3 [[Speed]].
|notes4=Boosts user's [[Attack (stat)|Attack]] by +3.<br>At start of user's phase, multiplies the active bonuses of user and ally with the highest Attack by ×2 for the duration of the turn. If user has at least 25% HP, boosts user's Attack, [[Speed]], [[Defense]], and [[Resistance]] by +4 each in combat.<br>Grants +5 [[Hit point|HP]] and +3 [[Speed]].
|-
|-
|game5={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Defense|Def]])
|game5={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Defense|Def]])
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|rng5=1
|rng5=1
|worth5=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|worth5=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes5=Boosts user's [[Attack (stat)|Attack]] by +3.<br>At start of user's phase, multiplies the active bonuses of the ally with the highest Attack by ×2 for the duration of the turn.<br>Grants +5 [[Hit point|HP]] and +4 [[Defense]].
|notes5=Boosts user's [[Attack (stat)|Attack]] by +3.<br>At start of user's phase, multiplies the active bonuses of user and ally with the highest Attack by ×2 for the duration of the turn. If user has at least 25% HP, boosts user's Attack, [[Speed]], [[Defense]], and [[Resistance]] by +4 each in combat.<br>Grants +5 [[Hit point|HP]] and +4 [[Defense]].
|-
|-
|game6={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Resistance|Res]])
|game6={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Resistance|Res]])
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|rng6=1
|rng6=1
|worth6=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|worth6=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes6=Boosts user's [[Attack (stat)|Attack]] by +3.<br>At start of user's phase, multiplies the active bonuses of the ally with the highest Attack by ×2 for the duration of the turn.<br>Grants +5 [[Hit point|HP]] and +4 [[Resistance]].-->
|notes6=Boosts user's [[Attack (stat)|Attack]] by +3.<br>At start of user's phase, multiplies the active bonuses of user and ally with the highest Attack by ×2 for the duration of the turn. If user has at least 25% HP, boosts user's Attack, [[Speed]], [[Defense]], and [[Resistance]] by +4 each in combat.<br>Grants +5 [[Hit point|HP]] and +4 [[Resistance]].
}}
}}
}}
}}