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Dual Guard+: Difference between revisions
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Seritinajii (talk | contribs) m (Text replace - "classs" to "class") |
RainThunder (talk | contribs) m (→Etymology and other languages: Added some names.) |
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==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | |||
|eng-name=Dual Guard+ | |eng-name=Dual Guard+ | ||
|jap-name={{hover| | |jap-name={{hover|デュアルガード+|De~yuarugādo+}} | ||
| | |span-name=Quite + | ||
|fren-name=Intervention+ | |||
|ger-name=Doppelver.+ | |||
|ital-name=Doppia guardia+}} | |||
==Trivia== | ==Trivia== |
Revision as of 02:09, 6 March 2016
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Dual Guard+ is a skill which debuted in Fire Emblem Awakening. Associated with the Great Knight class, it boosts the rate of triggering a dual guard. It does not matter whether the character holding the skill is the active unit or is supporting another.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
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Availability
Awakening
Units | Prince Marth (SpotPass version) • Perceval • Ephraim (SpotPass version) • Innes |
Classes | Great Knight (Learned at Level 15) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Dual Guard+ |
-- |
Spanish |
Quite + |
-- |
French |
Intervention+ |
-- |
German |
Doppelver.+ |
-- |
Italian |
Doppia guardia+ |
-- |