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Dual Guard+: Difference between revisions

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==Etymology and other languages==
==Etymology and other languages==
<!--{{Names
{{Names
|eng-name=Dual Guard+
|eng-name=Dual Guard+
|jap-name={{hover|??+|??+}}
|jap-name={{hover|デュアルガード+|De~yuarugādo+}}
|jap-mean=??+}}-->
|span-name=Quite +
|fren-name=Intervention+
|ger-name=Doppelver.+
|ital-name=Doppia guardia+}}


==Trivia==
==Trivia==

Revision as of 02:09, 6 March 2016

Dual Guard+

File:Is 3ds dual guard+.png
Sprite of the Dual Guard+ skill in Awakening.


Increases the trigger rate of Dual Guards by 10%.

Type(s)

Class

Game(s)

Dual Guard+ is a skill which debuted in Fire Emblem Awakening. Associated with the Great Knight class, it boosts the rate of triggering a dual guard. It does not matter whether the character holding the skill is the active unit or is supporting another.

Data

Game Icon Effect Activation Capacity Notes

Availability

Awakening

Units Prince Marth (SpotPass version)PercevalEphraim (SpotPass version)Innes
Classes Great Knight (Learned at Level 15)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Dual Guard+

--

Spanish

Quite +

--

French

Intervention+

--

German

Doppelver.+

--

Italian

Doppia guardia+

--

Trivia

Gallery

See also

Template:NavSkill