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Defiant Defense: Difference between revisions
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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|active1=Current [[Hit point|HP]] ≤ 50% total HP | |active1=Current [[Hit point|HP]] ≤ 50% total HP | ||
|capacity1=-- | |capacity1=-- | ||
|notes1=Cost: | |notes1=Cost: 40 SP | ||
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|game2={{title|Heroes}}<br>(Defiant Def 2) | |game2={{title|Heroes}}<br>(Defiant Def 2) | ||
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|active2=Current [[Hit point|HP]] ≤ 50% total HP | |active2=Current [[Hit point|HP]] ≤ 50% total HP | ||
|capacity2=-- | |capacity2=-- | ||
|notes2=Cost: | |notes2=Cost: 80 SP | ||
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|gameo={{title|Heroes}}<br>(Defiant Def 3) | |gameo={{title|Heroes}}<br>(Defiant Def 3) | ||
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|activeo=Current [[Hit point|HP]] ≤ 50% total HP | |activeo=Current [[Hit point|HP]] ≤ 50% total HP | ||
|capacityo=-- | |capacityo=-- | ||
|noteso=Cost: | |noteso=Cost: 160 SP | ||
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Revision as of 16:45, 27 October 2017
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Defiant Def is a three-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Defiant Def 1, Defiant Def 2, and Defiant Def 3 in order from lowest to highest. Units with a Defiant Def skill gain a boost to their Defense stat at the start of the player's turn should the player's HP be less than half of their total; the size of the Defense boost increases with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Defiant Def 1) |
Boosts user's Defense by +3 at the start of the player's turn. | Current HP ≤ 50% total HP | -- | Cost: 40 SP | |
Heroes (Defiant Def 2) |
Boosts user's Defense by +5 at the start of the player's turn. | Current HP ≤ 50% total HP | -- | Cost: 80 SP |
Availability
Heroes
Units | Beruka • Chrom • Hinoka • Henry |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Defiant Def 1 |
-- |