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Courtly Mask: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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|image=[[File:Is feh courtly mask.png]]
|image=[[File:Is feh courtly mask.png]]
|caption=The Courtly Mask as it appears in {{title|Heroes}}.
|caption=The Courtly Mask as it appears in {{title|Heroes}}.
|help_text=At start of combat, if unit's HP ≥ 50%, grants Atk/Res+5 during combat, and also, if foe can make a follow-up attack, reduces damage from foe's first attack by 50%. Effect: [Dagger 5]
|type=[[Dagger]]
|type=Weapon ([[Dagger]])
|first={{title|Heroes}}
|first={{title|Heroes}}
}}
}}


'''Courtly Mask''' (Japanese: {{hl|高貴な仮面|Kōki na kamen}} ''Noble Mask'') is a weapon [[Skills|skill]] in the [[dagger]] category which debuted in {{FEH}}. Courtly Mask is a skill that boosts its user's [[Attack (stat)|Attack]] and [[Resistance]] if the user's [[Hit point|HP]] is half-full or higher at the start of combat in addition to reducing the damage from the target's first strike should they be able to make their subsequent follow-up strike.
'''Courtly Mask''' (Japanese: {{hl|高貴な仮面|Kōki na kamen}} ''Noble Mask'') is a weapon [[Skills|skill]] in the [[dagger]] category which debuted in {{FEH}}. If its user's [[HP]] is not low, Courtly Mask boosts their [[attack (stat)|attack]] and [[defense]], and reduces the damage of the foe's first attack if they can make a [[follow-up attack]].


==Stats==
==Stats==
{{WeaponStats
{{WeaponDataHdr FEH}}
|game1={{title|Heroes}}
{{WeaponDataCell FEH
|sprite1=[[File:Is feh skill weapon.png|20px]]
|skill=Courtly Mask
|rank1={{DaggerFEH}} 3{{star}}
|type=Dagger
|mt1=8
|mt=8
|rng1=2
|rng=2
|worth1=200 SP
|sp=200
|notes1=If user's [[Hit point|HP]] is 50% or higher at start of combat, boosts user's [[Attack (stat)|Attack]] and [[Resistance]] by +5 each during combat, and also reduces damage from target's first strike if target is able to make a follow-up strike.<br>[[Defense]] -5, [[Resistance]] -5 to target and all foes within 2 spaces of target through their next actions if user made an attack.
|pre=[[Steel Dagger]]
|-
|notes=If user's [[HP]] 50% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[resistance]] to user during combat, and if foe can make [[follow-up attack]], foe's first attack deals −50%&nbsp;damage.<br>Enables Dagger 5 (If unit attacked in combat, after combat, inflicts −5 each to [[defense]] and [[resistance]] of foe and enemies within 2&nbsp;spaces of foe through their next actions).
|game2={{title|Heroes}}<br>(+<!--, unrefined-->)
|sprite2=[[File:Is feh skill weapon.png|20px]]
|rank2={{DaggerFEH}} 5{{star}}
|mt2=12
|rng2=2
|worth2=300 SP
|notes2=If user's [[Hit point|HP]] is 50% or higher at start of combat, boosts user's [[Attack (stat)|Attack]] and [[Resistance]] by +5 each during combat, and also reduces damage from target's first strike if target is able to make a follow-up strike.<br>[[Defense]] -7, [[Resistance]] -7 to target and all foes within 2 spaces of target through their next actions if user made an attack.
<!--|-
|game3={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]: +[[Attack (stat)|Atk]])
|sprite3=[[File:Is feh wpn atk refined.png|20px]]
|rank3={{DaggerFEH}} 5{{star}}
|mt3=13
|rng3=2
|worth3=350 SP<br>500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|notes3=If user's [[Hit point|HP]] is 50% or higher at start of combat, boosts user's [[Attack (stat)|Attack]] and [[Resistance]] by +5 each during combat, and also reduces damage from target's first strike if target is able to make a follow-up strike.<br>[[Defense]] -7, [[Resistance]] -7 to target and all foes within 2 spaces of target through their next actions if user made an attack.<br>Grants +2 [[Hit point|HP]].
|-
|game4={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]: +[[Speed|Spd]])
|sprite4=[[File:Is feh wpn spd refined.png|20px]]
|rank4={{DaggerFEH}} 5{{star}}
|mt4=12
|rng4=2
|worth4=350 SP<br>500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|notes4=If user's [[Hit point|HP]] is 50% or higher at start of combat, boosts user's [[Attack (stat)|Attack]] and [[Resistance]] by +5 each during combat, and also reduces damage from target's first strike if target is able to make a follow-up strike.<br>[[Defense]] -7, [[Resistance]] -7 to target and all foes within 2 spaces of target through their next actions if user made an attack.<br>Grants +2 [[Hit point|HP]] and +2 [[Speed]].
|-
|game5={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]: +[[Defense|Def]])
|sprite5=[[File:Is feh wpn def refined.png|20px]]
|rank5={{DaggerFEH}} 5{{star}}
|mt5=12
|rng5=2
|worth5=350 SP<br>500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|notes5=If user's [[Hit point|HP]] is 50% or higher at start of combat, boosts user's [[Attack (stat)|Attack]] and [[Resistance]] by +5 each during combat, and also reduces damage from target's first strike if target is able to make a follow-up strike.<br>[[Defense]] -7, [[Resistance]] -7 to target and all foes within 2 spaces of target through their next actions if user made an attack.<br>Grants +2 [[Hit point|HP]] and +3 [[Defense]].
|-
|game6={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]: +[[Resistance|Res]])
|sprite6=[[File:Is feh wpn res refined.png|20px]]
|rank6={{DaggerFEH}} 5{{star}}
|mt6=12
|rng6=2
|worth6=350 SP<br>500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|notes6=If user's [[Hit point|HP]] is 50% or higher at start of combat, boosts user's [[Attack (stat)|Attack]] and [[Resistance]] by +5 each during combat, and also reduces damage from target's first strike if target is able to make a follow-up strike.<br>[[Defense]] -7, [[Resistance]] -7 to target and all foes within 2 spaces of target through their next actions if user made an attack.<br>Grants +2 [[Hit point|HP]] and +3 [[Resistance]].-->
}}
}}
{{WeaponDataCell FEH
|skill=Courtly Mask+
|refine=Unrefined
|type=Dagger
|mt=12
|rng=2
|sp=300
|pre=[[Courtly Mask]]
|notes=If user's [[HP]] ≥ 50% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[resistance]] to user during combat, and if foe can make [[follow-up attack]], foe's first attack deals −50%&nbsp;damage.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2&nbsp;spaces of foe through their next actions).
}}
{{WeaponDataCell FEH
|skill=Courtly Mask+
|refine=Atk
|type=Dagger
|mt=13
|rng=2
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=If user's [[HP]] ≥ 50% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[resistance]] to user during combat, and if foe can make [[follow-up attack]], foe's first attack deals −50%&nbsp;damage.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2&nbsp;spaces of foe through their next actions).<br>Grants +2&nbsp;[[HP]].
}}
{{WeaponDataCell FEH
|skill=Courtly Mask+
|refine=Spd
|type=Dagger
|mt=12
|rng=2
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=If user's [[HP]] ≥ 50% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[resistance]] to user during combat, and if foe can make [[follow-up attack]], foe's first attack deals −50%&nbsp;damage.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2&nbsp;spaces of foe through their next actions).<br>Grants +2&nbsp;[[HP]] and +2&nbsp;speed.
}}
{{WeaponDataCell FEH
|skill=Courtly Mask+
|refine=Def
|type=Dagger
|mt=12
|rng=2
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=If user's [[HP]] ≥ 50% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[resistance]] to user during combat, and if foe can make [[follow-up attack]], foe's first attack deals −50%&nbsp;damage.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2&nbsp;spaces of foe through their next actions).<br>Grants +2&nbsp;[[HP]] and +3&nbsp;defense.
}}
{{WeaponDataCell FEH
|skill=Courtly Mask+
|refine=Res
|type=Dagger
|mt=12
|rng=2
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=If user's [[HP]] ≥ 50% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[resistance]] to user during combat, and if foe can make [[follow-up attack]], foe's first attack deals −50%&nbsp;damage.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2&nbsp;spaces of foe through their next actions).<br>Grants +2&nbsp;[[HP]] and +3&nbsp;resistance.
}}
{{WeaponDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
====Courtly Mask====
{{FEH skill availability
{{ItemLoc1
|tiers=+
|method=Units
|data=[[Lachesis|Lachesis: Ballroom Bloom]]
}}
}}


====Courtly Mask+====
==Flavor text==
{{ItemLoc1
{{DescriptionHdr}}
|method=Units
{{DescriptionCell
|data=[[Lachesis|Lachesis: Ballroom Bloom]]
|game={{title|Heroes}}<br><small>(Courtly Mask)</small>
|english=At start of combat, if unit's HP ≥ 50%, grants<br>Atk/Res+5 during combat, and also, if foe can<br>make a follow-up attack, reduces damage from<br>foe's first attack by 50%.<br>Effect:【Dagger 5】<br><br>【Dagger 5】<br>After combat, if unit attacked, inflicts<br>Def/Res-5 on target and foes within<br>2 spaces of target through their next actions.
|japanese=戦闘開始時、自身のHPが50%以上なら<br>戦闘中、攻撃、魔防+5、かつ、敵が追撃可能なら、<br>最初に受けた攻撃のダメージを50%軽減<br><br>【暗器(5)】効果<br><br>【暗器(5)】<br>戦闘中に攻撃していれば、戦闘後に<br>敵と、その周囲2マスの敵の<br>守備、魔防-5(敵の次回行動終了まで)
}}
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Courtly Mask+)</small>
|english=At start of combat, if unit's HP ≥ 50%, grants<br>Atk/Res+5 during combat, and also, if foe can<br>make a follow-up attack, reduces damage from<br>foe's first attack by 50%.<br>Effect:【Dagger 7】<br><br>【Dagger 7】<br>After combat, if unit attacked, inflicts<br>Def/Res-7 on target and foes within<br>2 spaces of target through their next actions.
|japanese=戦闘開始時、自身のHPが50%以上なら<br>戦闘中、攻撃、魔防+5、かつ、敵が追撃可能なら、<br>最初に受けた攻撃のダメージを50%軽減<br><br>【暗器(7)】効果<br><br>【暗器(7)】<br>戦闘中に攻撃していれば、戦闘後に<br>敵と、その周囲2マスの敵の<br>守備、魔防-7(敵の次回行動終了まで)
}}
{{DescriptionFtr}}
<!--
<!--
==Trivia==
==Trivia==
-->
-->
==Etymology and other languages==
==Etymology and other languages==
Line 92: Line 112:
|ital-name=Maschera cortese
|ital-name=Maschera cortese
|ital-mean=Courtly mask
|ital-mean=Courtly mask
|por-br-name=Máscara cortejo
|por-name=Máscara cortejo
|por-br-mean=Courtly mask
|por-mean=Courtly mask
|ch-trad-name={{h|高貴的面具|gāoguì de miànjù}}
|ch-trad-name={{h|高貴的面具|gāoguì de miànjù}}
|ch-trad-mean=Noble mask
|ch-trad-mean=Noble mask

Latest revision as of 13:34, 8 November 2023

Courtly Mask

Is feh courtly mask.png
The Courtly Mask as it appears in Heroes.

Type

Dagger

First game

Heroes

Courtly Mask (Japanese: 高貴な仮面 Noble Mask) is a weapon skill in the dagger category which debuted in Fire Emblem Heroes. If its user's HP is not low, Courtly Mask boosts their attack and defense, and reduces the damage of the foe's first attack if they can make a follow-up attack.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(Courtly Mask)
Is feh skill weapon.png Daggers 8 2 200 -- Steel Dagger -- If user's HP ≥ 50% at start of combat, grants +5 each to attack and resistance to user during combat, and if foe can make follow-up attack, foe's first attack deals −50% damage.
Enables Dagger 5 (If unit attacked in combat, after combat, inflicts −5 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions).
Heroes
(Courtly Mask+; refine: Unrefined)
Is feh skill weapon.png Daggers 12 2 300 -- Courtly Mask -- If user's HP ≥ 50% at start of combat, grants +5 each to attack and resistance to user during combat, and if foe can make follow-up attack, foe's first attack deals −50% damage.
Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions).
Heroes
(Courtly Mask+; refine: +Atk)
Is feh wpn atk refined.png Daggers 13 2 350 500 Arena Medal
50 Refining Stone
-- -- If user's HP ≥ 50% at start of combat, grants +5 each to attack and resistance to user during combat, and if foe can make follow-up attack, foe's first attack deals −50% damage.
Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions).
Grants +2 HP.
Heroes
(Courtly Mask+; refine: +Spd)
Is feh wpn spd refined.png Daggers 12 2 350 500 Arena Medal
50 Refining Stone
-- -- If user's HP ≥ 50% at start of combat, grants +5 each to attack and resistance to user during combat, and if foe can make follow-up attack, foe's first attack deals −50% damage.
Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions).
Grants +2 HP and +2 speed.
Heroes
(Courtly Mask+; refine: +Def)
Is feh wpn def refined.png Daggers 12 2 350 500 Arena Medal
50 Refining Stone
-- -- If user's HP ≥ 50% at start of combat, grants +5 each to attack and resistance to user during combat, and if foe can make follow-up attack, foe's first attack deals −50% damage.
Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions).
Grants +2 HP and +3 defense.
Heroes
(Courtly Mask+; refine: +Res)
Is feh wpn res refined.png Daggers 12 2 350 500 Arena Medal
50 Refining Stone
-- -- If user's HP ≥ 50% at start of combat, grants +5 each to attack and resistance to user during combat, and if foe can make follow-up attack, foe's first attack deals −50% damage.
Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions).
Grants +2 HP and +3 resistance.

Availability

Heroes

Method Data
Courtly Mask Courtly Mask+
Unit (★★★★) Lachesis: Ballroom Bloom
Unit (★★★★★) Lachesis: Ballroom Bloom

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Courtly Mask)
At start of combat, if unit's HP ≥ 50%, grants
Atk/Res+5 during combat, and also, if foe can
make a follow-up attack, reduces damage from
foe's first attack by 50%.
Effect:【Dagger 5】

【Dagger 5】
After combat, if unit attacked, inflicts
Def/Res-5 on target and foes within
2 spaces of target through their next actions.
戦闘開始時、自身のHPが50%以上なら
戦闘中、攻撃、魔防+5、かつ、敵が追撃可能なら、
最初に受けた攻撃のダメージを50%軽減

【暗器(5)】効果

【暗器(5)】
戦闘中に攻撃していれば、戦闘後に
敵と、その周囲2マスの敵の
守備、魔防-5(敵の次回行動終了まで)
Heroes
(Courtly Mask+)
At start of combat, if unit's HP ≥ 50%, grants
Atk/Res+5 during combat, and also, if foe can
make a follow-up attack, reduces damage from
foe's first attack by 50%.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts
Def/Res-7 on target and foes within
2 spaces of target through their next actions.
戦闘開始時、自身のHPが50%以上なら
戦闘中、攻撃、魔防+5、かつ、敵が追撃可能なら、
最初に受けた攻撃のダメージを50%軽減

【暗器(7)】効果

【暗器(7)】
戦闘中に攻撃していれば、戦闘後に
敵と、その周囲2マスの敵の
守備、魔防-7(敵の次回行動終了まで)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Courtly Mask

--

Japanese

高貴な仮面

Noble Mask

Spanish
(Spain)

Antifaz áulico

Courtly mask

Spanish
(Latin America)

Antifaz real

Royal mask

French

Masque raffiné

Refined mask

German

Edle Maske

Noble Mask

Italian

Maschera cortese

Courtly mask

Portuguese

Máscara cortejo

Courtly mask

Traditional Chinese

高貴的面具

Noble mask

Gallery

See also

Dagger skills in Heroes
Basic dagger skills Iron DaggerSilver DaggerSteel Dagger
Dagger skills with secondary effects Arcane VoidArmorpin DaggerBarb ShurikenBone CarverBottled JuiceBroadleaf FanBunny's EggCaltrop DaggerThe CleanerClever DaggerCloud MaiougiCourtly FanCourtly MaskDancer's FanDragonslasherDusk UchiwaFlorid KnifeGoodie BootHidden ThornsKagami MochiKitty PaddleLethal CarrotMiasma DaggerMinty CaneOuch PouchPegasus CarrotPoison DaggerPumpkin-a-BoxQuick DaggerRed-Hot DucksRogue DaggerScallop BladeSeashellSky MaiougiSmoke DaggerSplashy BucketStarfishTemariTropical TreatsUmbra BurstVicious Dagger
Regalia and personal dagger skills Abyssal BladeAsura BladesAthameBlade of JehannaBlade RoyaleBrightwind FansCandied DaggerConstant DaggerDeathly DaggerDreamflakeFelicia's PlateFireman's HookFrozen DelightGöndulHoarfrost KnifeHonorable BladeHunting BladeHurricane DaggerJakob's TrayKagero's DartKaze's NeedleKindling TaikoLevin DaggerLyfjabergNabata KunaiNiðavellir SprigPerspicaciousPeshkatzPlayful PinwheelSæhrímnirSaizo's StarShadowy QuillSilent Yule KnifeSpy's DaggerSpy's ShurikenSummer StrikersSylgrTailwind ShurikenWildcat DaggerYmir, Everliving