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Courtly Mask: Difference between revisions
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|image=[[File:Is feh courtly mask.png]] | |image=[[File:Is feh courtly mask.png]] | ||
|caption=The Courtly Mask as it appears in {{title|Heroes}}. | |caption=The Courtly Mask as it appears in {{title|Heroes}}. | ||
|type=[[Dagger]] | |||
|type= | |||
|first={{title|Heroes}} | |first={{title|Heroes}} | ||
}} | }} | ||
'''Courtly Mask''' (Japanese: {{hl|高貴な仮面|Kōki na kamen}} ''Noble Mask'') is a weapon [[Skills|skill]] in the [[dagger]] category which debuted in {{FEH}}. | '''Courtly Mask''' (Japanese: {{hl|高貴な仮面|Kōki na kamen}} ''Noble Mask'') is a weapon [[Skills|skill]] in the [[dagger]] category which debuted in {{FEH}}. If its user's [[HP]] is not low, Courtly Mask boosts their [[attack (stat)|attack]] and [[defense]], and reduces the damage of the foe's first attack if they can make a [[follow-up attack]]. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
| | |skill=Courtly Mask | ||
| | |type=Dagger | ||
| | |mt=8 | ||
| | |rng=2 | ||
| | |sp=200 | ||
| | |pre=[[Steel Dagger]] | ||
| | |notes=If user's [[HP]] ≥ 50% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[resistance]] to user during combat, and if foe can make [[follow-up attack]], foe's first attack deals −50% damage.<br>Enables Dagger 5 (If unit attacked in combat, after combat, inflicts −5 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions). | ||
}} | }} | ||
{{WeaponDataCell FEH | |||
|skill=Courtly Mask+ | |||
|refine=Unrefined | |||
|type=Dagger | |||
|mt=12 | |||
|rng=2 | |||
|sp=300 | |||
|pre=[[Courtly Mask]] | |||
|notes=If user's [[HP]] ≥ 50% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[resistance]] to user during combat, and if foe can make [[follow-up attack]], foe's first attack deals −50% damage.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions). | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Courtly Mask+ | |||
|refine=Atk | |||
|type=Dagger | |||
|mt=13 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user's [[HP]] ≥ 50% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[resistance]] to user during combat, and if foe can make [[follow-up attack]], foe's first attack deals −50% damage.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions).<br>Grants +2 [[HP]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Courtly Mask+ | |||
|refine=Spd | |||
|type=Dagger | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user's [[HP]] ≥ 50% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[resistance]] to user during combat, and if foe can make [[follow-up attack]], foe's first attack deals −50% damage.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions).<br>Grants +2 [[HP]] and +2 speed. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Courtly Mask+ | |||
|refine=Def | |||
|type=Dagger | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user's [[HP]] ≥ 50% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[resistance]] to user during combat, and if foe can make [[follow-up attack]], foe's first attack deals −50% damage.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions).<br>Grants +2 [[HP]] and +3 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Courtly Mask+ | |||
|refine=Res | |||
|type=Dagger | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user's [[HP]] ≥ 50% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[resistance]] to user during combat, and if foe can make [[follow-up attack]], foe's first attack deals −50% damage.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions).<br>Grants +2 [[HP]] and +3 resistance. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability | |||
{{ | |tiers=+ | ||
| | |||
}} | }} | ||
==== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Courtly Mask)</small> | ||
|english=At start of combat, if unit's HP ≥ 50%, grants<br>Atk/Res+5 during combat, and also, if foe can<br>make a follow-up attack, reduces damage from<br>foe's first attack by 50%.<br>Effect:【Dagger 5】<br><br>【Dagger 5】<br>After combat, if unit attacked, inflicts<br>Def/Res-5 on target and foes within<br>2 spaces of target through their next actions. | |||
|japanese=戦闘開始時、自身のHPが50%以上なら<br>戦闘中、攻撃、魔防+5、かつ、敵が追撃可能なら、<br>最初に受けた攻撃のダメージを50%軽減<br><br>【暗器(5)】効果<br><br>【暗器(5)】<br>戦闘中に攻撃していれば、戦闘後に<br>敵と、その周囲2マスの敵の<br>守備、魔防-5(敵の次回行動終了まで) | |||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Courtly Mask+)</small> | |||
|english=At start of combat, if unit's HP ≥ 50%, grants<br>Atk/Res+5 during combat, and also, if foe can<br>make a follow-up attack, reduces damage from<br>foe's first attack by 50%.<br>Effect:【Dagger 7】<br><br>【Dagger 7】<br>After combat, if unit attacked, inflicts<br>Def/Res-7 on target and foes within<br>2 spaces of target through their next actions. | |||
|japanese=戦闘開始時、自身のHPが50%以上なら<br>戦闘中、攻撃、魔防+5、かつ、敵が追撃可能なら、<br>最初に受けた攻撃のダメージを50%軽減<br><br>【暗器(7)】効果<br><br>【暗器(7)】<br>戦闘中に攻撃していれば、戦闘後に<br>敵と、その周囲2マスの敵の<br>守備、魔防-7(敵の次回行動終了まで) | |||
}} | |||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
Line 92: | Line 112: | ||
|ital-name=Maschera cortese | |ital-name=Maschera cortese | ||
|ital-mean=Courtly mask | |ital-mean=Courtly mask | ||
|por | |por-name=Máscara cortejo | ||
|por | |por-mean=Courtly mask | ||
|ch-trad-name={{h|高貴的面具|gāoguì de miànjù}} | |ch-trad-name={{h|高貴的面具|gāoguì de miànjù}} | ||
|ch-trad-mean=Noble mask | |ch-trad-mean=Noble mask |
Latest revision as of 13:34, 8 November 2023
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Courtly Mask (Japanese: 高貴な仮面 Noble Mask) is a weapon skill in the dagger category which debuted in Fire Emblem Heroes. If its user's HP is not low, Courtly Mask boosts their attack and defense, and reduces the damage of the foe's first attack if they can make a follow-up attack.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Courtly Mask) |
8 | 2 | 200 | -- | Steel Dagger | -- | ✓ | If user's HP ≥ 50% at start of combat, grants +5 each to attack and resistance to user during combat, and if foe can make follow-up attack, foe's first attack deals −50% damage. Enables Dagger 5 (If unit attacked in combat, after combat, inflicts −5 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). | ||
Heroes (Courtly Mask+; refine: Unrefined) |
12 | 2 | 300 | -- | Courtly Mask | -- | ✓ | If user's HP ≥ 50% at start of combat, grants +5 each to attack and resistance to user during combat, and if foe can make follow-up attack, foe's first attack deals −50% damage. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). | ||
Heroes (Courtly Mask+; refine: +Atk) |
13 | 2 | 350 | 500 50 |
-- | -- | ✗ | If user's HP ≥ 50% at start of combat, grants +5 each to attack and resistance to user during combat, and if foe can make follow-up attack, foe's first attack deals −50% damage. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). Grants +2 HP. | ||
Heroes (Courtly Mask+; refine: +Spd) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | If user's HP ≥ 50% at start of combat, grants +5 each to attack and resistance to user during combat, and if foe can make follow-up attack, foe's first attack deals −50% damage. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). Grants +2 HP and +2 speed. | ||
Heroes (Courtly Mask+; refine: +Def) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | If user's HP ≥ 50% at start of combat, grants +5 each to attack and resistance to user during combat, and if foe can make follow-up attack, foe's first attack deals −50% damage. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). Grants +2 HP and +3 defense. | ||
Heroes (Courtly Mask+; refine: +Res) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | If user's HP ≥ 50% at start of combat, grants +5 each to attack and resistance to user during combat, and if foe can make follow-up attack, foe's first attack deals −50% damage. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data | |
---|---|---|
Courtly Mask | Courtly Mask+ | |
Unit (★★★★) | Lachesis: Ballroom Bloom | — |
Unit (★★★★★) | — | Lachesis: Ballroom Bloom |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Courtly Mask) |
At start of combat, if unit's HP ≥ 50%, grants
Atk/Res+5 during combat, and also, if foe can make a follow-up attack, reduces damage from foe's first attack by 50%. Effect:【Dagger 5】 【Dagger 5】 After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions. |
戦闘開始時、自身のHPが50%以上なら
戦闘中、攻撃、魔防+5、かつ、敵が追撃可能なら、 最初に受けた攻撃のダメージを50%軽減 【暗器(5)】効果 【暗器(5)】 戦闘中に攻撃していれば、戦闘後に 敵と、その周囲2マスの敵の 守備、魔防-5(敵の次回行動終了まで) |
Heroes (Courtly Mask+) |
At start of combat, if unit's HP ≥ 50%, grants
Atk/Res+5 during combat, and also, if foe can make a follow-up attack, reduces damage from foe's first attack by 50%. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
戦闘開始時、自身のHPが50%以上なら
戦闘中、攻撃、魔防+5、かつ、敵が追撃可能なら、 最初に受けた攻撃のダメージを50%軽減 【暗器(7)】効果 【暗器(7)】 戦闘中に攻撃していれば、戦闘後に 敵と、その周囲2マスの敵の 守備、魔防-7(敵の次回行動終了まで) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Courtly Mask |
-- |
Japanese |
高貴な仮面 |
Noble Mask |
Spanish (Spain) |
Antifaz áulico |
Courtly mask |
Spanish (Latin America) |
Antifaz real |
Royal mask |
French |
Masque raffiné |
Refined mask |
German |
Edle Maske |
Noble Mask |
Italian |
Maschera cortese |
Courtly mask |
Portuguese |
Máscara cortejo |
Courtly mask |
Traditional Chinese |
高貴的面具 |
Noble mask |
Gallery
The Courtly Mask as it appears in Heroes.