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Attack⁄Defense Far Trace: Difference between revisions

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{{Flavor Text
{{Flavor Text
|game1={{title|Heroes}}<br><small>(A/D Far Trace 1)</small>
|game1={{title|Heroes}}<br><small>(A/D Far Trace 1)</small>
|english1=Enables【Canto (Rem.)】.<br><br>Inflicts Atk/Def-1 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger again. Unit's base movement has no<br>effect on movement granted. Cannot warp<br>(using skills like Wings of Mercy) a distance<br>greater than unit's remaining movement.)
|english1=Enables【Canto (Rem.)】.<br><br>Inflicts Atk/Def-1 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit's remaining<br>movement.)
|japanese1=【再移動(残り)】を発動可能<br><br>戦闘中、敵の攻撃、守備-1<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(「残り」マスを超える距離のワープ移動はできない)
|japanese1=【再移動(残り)】を発動可能<br><br>戦闘中、敵の攻撃、守備-1<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(「残り」マスを超える距離のワープ移動はできない)
|-
|-
|game2={{title|Heroes}}<br><small>(S/R Far Trace 2)</small>
|game2={{title|Heroes}}<br><small>(S/R Far Trace 2)</small>
|english2=Enables【Canto (Rem.)】.<br><br>Inflicts Atk/Def-2 on foe during combat.<br>
|english2=Enables【Canto (Rem.)】.<br><br>Inflicts Atk/Def-2 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit's remaining<br>movement.)
<br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger again. Unit's base movement has no<br>effect on movement granted. Cannot warp<br>(using skills like Wings of Mercy) a distance<br>greater than unit's remaining movement.)
|japanese2=【再移動(残り)】を発動可能<br><br>戦闘中、敵の攻撃、守備-2<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(「残り」マスを超える距離のワープ移動はできない)
|japanese2=【再移動(残り)】を発動可能<br><br>戦闘中、敵の攻撃、守備-2<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(「残り」マスを超える距離のワープ移動はできない)
|-
|-
|game3={{title|Heroes}}<br><small>(S/R Far Trace 3)</small>
|game3={{title|Heroes}}<br><small>(S/R Far Trace 3)</small>
|english3=Enables【Canto (Rem.)】.<br><br>Inflicts Atk/Def-3 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger again. Unit's base movement has no<br>effect on movement granted. Cannot warp<br>(using skills like Wings of Mercy) a distance<br>greater than unit's remaining movement.)
|english3=Enables【Canto (Rem.)】.<br><br>Inflicts Atk/Def-3 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit's remaining<br>movement.)
|japanese3=$a【再移動(残り)】を発動可能<br><br>戦闘中、敵の攻撃、守備-3<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(「残り」マスを超える距離のワープ移動はできない)
|japanese3=【再移動(残り)】を発動可能<br><br>戦闘中、敵の攻撃、守備-3<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(「残り」マスを超える距離のワープ移動はできない)
}}
}}
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==Trivia==
==Trivia==
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==Etymology and other languages==
==Etymology and other languages==
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Revision as of 16:41, 21 June 2021

Attack/Defense Far Trace

Is feh a d far trace 1.png
Icon of the A/D Far Trace 1 skill in Heroes.

Type(s)

Passive (Type B)

Game(s)

Heroes

Attack/Defense Far Trace (Japanese: 攻撃守備の遠影 Attack/Defense Far Image) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are A/D Far Trace 1, A/D Far Trace 2, and A/D Far Trace 3 in order from lowest to highest. Units with an A/D Far Trace skill drop their target's Attack and Defense during combat, and make an additional movement after acting based on how many squares remained in their movement beforehand; the Attack and Defense drops increase with the skill's tier.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(A/D Far Trace 1)
Is feh a d far trace 1.png Drops target's Attack and Defense by 1 each during combat.
User can move up to [remaining movement not yet used (0 if a warping skill was used)] squares after using an attack or assist skill, or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than already allowed.
-- -- Cost: 60 SP
Heroes
(A/D Far Trace 2)
Is feh a d far trace 2.png Drops target's Attack and Defense by 2 each during combat.
User can move up to [remaining movement not yet used (0 if a warping skill was used)] squares after using an attack or assist skill, or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than already allowed.
-- -- Cost: 120 SP
Heroes
(A/D Far Trace 3)
Is feh a d far trace 3.png Drops target's Attack and Defense by 3 each during combat.
User can move up to [remaining movement not yet used (0 if a warping skill was used)] squares after using an attack or assist skill, or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than already allowed.
-- -- Cost: 240 SP

Availability

Heroes

Units Shanna: Bridal Novice

Flavor text

Template:Flavor Text

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Attack/Defense Far Trace

Abbreviated as A/D Far Trace.

Spanish

Rastro lejano Ataque/Defensa

Attack/Defense far trace; abbreviated as Rastro lej. A/D.

French

Trace distant Attaque/Défense

Attack/Defense distant trace; abbreviated as Trace dist. A/D.

German

Angriff/Verteidigung Spur fern

Attack/Defense far Trace; abbreviated as A/V Spur fern.

Italian

Scia distante Attacco/Difesa

Attack/Defense distant trail; abbreviated as Scia dist. A/D.

Portuguese
(Brazil)

Rastro longe Ataque/Defesa

Attack/Defense distant trace; abbreviated as Rastro l. A/D.

Traditional Chinese

攻擊防守遠影

Attack/Defense far trace

Gallery

See also

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