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Armored Wall: Difference between revisions

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(Created page with "{{stub}} {{Skill Infobox |name=Armored Wall |image=File:Is feh armored wall.png |caption=Icon of the Armored Wall skill in {{title|Heroes}}. |help_text= |type=Passive (Typ...")
 
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|game1={{title|Heroes}}
|game1={{title|Heroes}}
|sprite1=[[File:Is feh armored wall.png|20px]]
|sprite1=[[File:Is feh armored wall.png|20px]]
|effect1=If user's [[Hit point|HP]] is 25% or higher at start of combat, slows down user's special cooldown by +1 per strike while accelerating target's special cooldown by -1 per strike, restores 7 [[Hit point|HP]] to user after combat, and if the user is in their transformed state, reduces the damage output of the first enemy strike targeting user on a map by 40%.
|effect1=If user's [[Hit point|HP]] is 25% or higher at start of combat, accelerates user's special cooldown by +1 per strike while slowing down target's special cooldown by -1 per strike and restores 7 [[Hit point|HP]] to user after combat.<br>If the user is in their transformed state while their HP is 25% or higher, reduces the damage output of the first enemy strike during combat once per phase by 40%.
|active1=--
|active1=--
|capacity1=--
|capacity1=--
|notes1=Cost:  ???<!--300--> SP
|notes1=Cost:  300 SP
}}
}}



Revision as of 17:05, 6 May 2021


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Armored Wall

Is feh armored wall.png
Icon of the Armored Wall skill in Heroes.

Type(s)

Passive (Type B)

Game(s)

Armored Wall is a passive type B skill which debuted in Fire Emblem Heroes; unlike most passive skills in Heroes, Armored Wall comes in only one tier. Units with Armored Wall, while their HP is sufficiently high, slow down their own special cooldown counts per strike while accelerating those of their target's, but also restores HP after combat and, if in a transformed state, reduces the damage output of the first attack the user takes during their first time in combat on a map.

Data

Game Icon Effect Activation Capacity Notes
Heroes Is feh armored wall.png If user's HP is 25% or higher at start of combat, accelerates user's special cooldown by +1 per strike while slowing down target's special cooldown by -1 per strike and restores 7 HP to user after combat.
If the user is in their transformed state while their HP is 25% or higher, reduces the damage output of the first enemy strike during combat once per phase by 40%.
-- -- Cost: 300 SP

Availability

Heroes

Units Edelgard: Hegemon Husk

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Armored Wall

--

Trivia

Gallery

See also

Template:NavPassiveH