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Aether Raids-Offensive Attack⁄Defense: Difference between revisions
mNo edit summary |
m (...Holy ****! How did I not catch this until I needed to cannibalize from it for Naga's new type-A?! ...Wonder if I would have still caught this had it been "AR-D Atk/Res" instead? Probably would have, since I would have expected "Defense"...) |
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|game1={{title|Heroes}}<br>(AR-O Atk/Def 1) | |game1={{title|Heroes}}<br>(AR-O Atk/Def 1) | ||
|sprite1=[[File:Is feh atk ar-o atk def 1.png|20px]] | |sprite1=[[File:Is feh atk ar-o atk def 1.png|20px]] | ||
|effect1=If on the offensive in an [[Aether Raids]] battle, boosts user's [[Attack (stat)|Attack]] and [[ | |effect1=If on the offensive in an [[Aether Raids]] battle, boosts user's [[Attack (stat)|Attack]] and [[Defense]] by {{hover|+<nowiki>(5 - [Target's surviving structures (minimum 2, maximum 5) - 1])</nowiki>|Or, in simpler terms: 2- surviving structures, +4; 3 surviving structures, +3; 4 surviving structures, +2; 5+ surviving structures, +1.}} during combat. | ||
|active1=-- | |active1=-- | ||
|capacity1=-- | |capacity1=-- | ||
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|game2={{title|Heroes}}<br>(AR-O Atk/Def 2) | |game2={{title|Heroes}}<br>(AR-O Atk/Def 2) | ||
|sprite2=[[File:Is feh atk ar-o atk def 2.png|20px]] | |sprite2=[[File:Is feh atk ar-o atk def 2.png|20px]] | ||
|effect2=If on the offensive in an [[Aether Raids]] battle, boosts user's [[Attack (stat)|Attack]] and [[ | |effect2=If on the offensive in an [[Aether Raids]] battle, boosts user's [[Attack (stat)|Attack]] and [[Defense]] by {{hover|+<nowiki>(9 - {[Target's surviving structures (minimum 2, maximum 5) - 1] × 2})</nowiki>|Or, in simpler terms: 2- surviving structures, +7; 3 surviving structures, +5; 4 surviving structures, +3; 5+ surviving structures, +1.}} during combat. | ||
|active2=-- | |active2=-- | ||
|capacity2=-- | |capacity2=-- | ||
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|gameo={{title|Heroes}}<br>(AR-O Atk/Def 3) | |gameo={{title|Heroes}}<br>(AR-O Atk/Def 3) | ||
|spriteo=[[File:Is feh atk ar-o atk def 3.png|20px]] | |spriteo=[[File:Is feh atk ar-o atk def 3.png|20px]] | ||
|effecto=If on the offensive in an [[Aether Raids]] battle, boosts user's [[Attack (stat)|Attack]] and [[ | |effecto=If on the offensive in an [[Aether Raids]] battle, boosts user's [[Attack (stat)|Attack]] and [[Defense]] by {{hover|+<nowiki>(13 - {[Target's surviving structures (minimum 2, maximum 5) - 1] × 3})</nowiki>|Or, in simpler terms: 2- surviving structures, +10; 3 surviving structures, +7; 4 surviving structures, +4; 5+ surviving structures, +1.}} during combat. | ||
|activeo=-- | |activeo=-- | ||
|capacityo=-- | |capacityo=-- |
Revision as of 03:20, 29 May 2019
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Aether Raids-Offensive Attack/Defense is a three-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as AR-O Atk/Def 1, AR-O Atk/Def 2, and AR-O Atk/Def 3 in order from lowest to highest. It is a skill that takes effect only in the Aether Raids mode, and units with an AR-O Atk/Def skill boost their Attack and Defense during combat while on the offensive side of a battle based on the number of the target's structures that currently survive, with fewer structures granting a bigger boost; the scale of the stat boosts magnifies at higher tiers.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
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Heroes (AR-O Atk/Def 1) |
File:Is feh atk ar-o atk def 1.png | If on the offensive in an Aether Raids battle, boosts user's Attack and Defense by +(5 - [Target's surviving structures (minimum 2, maximum 5) - 1]) during combat. | -- | -- | Cost: 60 SP |
Heroes (AR-O Atk/Def 2) |
File:Is feh atk ar-o atk def 2.png | If on the offensive in an Aether Raids battle, boosts user's Attack and Defense by +(9 - {[Target's surviving structures (minimum 2, maximum 5) - 1] × 2}) during combat. | -- | -- | Cost: 120 SP |
Availability
Heroes
Units | Lukas: Buffet for One |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
AR-O Atk/Def 1 |
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