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Arcane Downfall: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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{{Skill Infobox
{{Item Infobox
|image=[[File:Is feh arcane downfall.png]]
|image=[[File:Is feh arcane downfall.png]]
|caption=The Arcane Downfall as it appears in {{title|Heroes}}.
|caption=The Arcane Downfall as it appears in {{title|Heroes}}.
|type=Weapon ([[Axe]])
|type=[[Axe]]
|games={{title|Heroes}}
|first={{title|Heroes}}
}}
}}


'''Arcane Downfall''' <!--(Japanese: {{hl|--|--}})--> is a weapon [[Skills|skill]] in the [[axe]] category which debuted in {{FEH}}; it is primarily associated with [[Ganglöt]]. When its user's [[HP]] is not low, Arcane Downfall boosts its user's stats, prevents the foe from making a follow-up attack, boosts the cooldown charge gained from attacks, and restores the user's HP when they attack.
'''Arcane Downfall''' (Japanese: {{hl|魔器・絶死ヘル|Maki · zesshi heru}} ''Magic vessel · death border Hel'') is a weapon [[Skills|skill]] in the [[axe]] category which debuted in {{FEH}}; it is primarily associated with [[Ganglöt]]. When its user's [[HP]] is not low, Arcane Downfall boosts its user's stats, prevents the foe from making a follow-up attack, boosts the cooldown charge, and restores the user's HP when they attack.


==Stats==
==Stats==
{{WeaponStats
{{WeaponDataHdr FEH}}
|game1={{title|Heroes}}
{{WeaponDataCell FEH
|sprite1=[[File:Is feh skill weapon.png|20px]]
|refine=Unrefined
|rank1={{AxeFEH}} 5{{star}}
|type=Axe
|mt1=16
|mt=16
|rng1=1
|rng=1
|worth1=300 SP
|sp=300
|notes1=Accelerates Special trigger (cooldown count-1).<br>If user's [[HP]] ≥ 25% at start of combat, boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by 5 each during combat, prevents foe's follow-up attack, boosts user's special skill cooldown charge gained per attack by 1, and restores 7 HP per user's attack.
|pre=[[Silver Axe]]
|notes=Grants −1&nbsp;special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat, foe cannot make [[follow-up attack]]s, grants +1&nbsp;special cooldown charge per attack, and when user deals damage to foe during combat (including 0&nbsp;damage), restores 7&nbsp;HP to user.
}}
}}
{{WeaponDataCell FEH
|refine=Atk
|type=Axe
|mt=18
|rng=1
|sp=350
|refcost=500 {{ArenaMedal}}<br>200 {{RefiningStone}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat, foe cannot make [[follow-up attack]]s, grants +1&nbsp;special cooldown charge per attack, and when user deals damage to foe during combat (including 0&nbsp;damage), restores 7&nbsp;HP to user.<br>Grants +5&nbsp;HP.
}}
{{WeaponDataCell FEH
|refine=Spd
|type=Axe
|mt=16
|rng=1
|sp=350
|refcost=500 {{ArenaMedal}}<br>200 {{RefiningStone}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat, foe cannot make [[follow-up attack]]s, grants +1&nbsp;special cooldown charge per attack, and when user deals damage to foe during combat (including 0&nbsp;damage), restores 7&nbsp;HP to user.<br>Grants +5&nbsp;HP and +3&nbsp;speed.
}}
{{WeaponDataCell FEH
|refine=Def
|type=Axe
|mt=16
|rng=1
|sp=350
|refcost=500 {{ArenaMedal}}<br>200 {{RefiningStone}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat, foe cannot make [[follow-up attack]]s, grants +1&nbsp;special cooldown charge per attack, and when user deals damage to foe during combat (including 0&nbsp;damage), restores 7&nbsp;HP to user.<br>Grants +5&nbsp;HP and +4&nbsp;defense.
}}
{{WeaponDataCell FEH
|refine=Res
|type=Axe
|mt=16
|rng=1
|sp=350
|refcost=500 {{ArenaMedal}}<br>200 {{RefiningStone}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat, foe cannot make [[follow-up attack]]s, grants +1&nbsp;special cooldown charge per attack, and when user deals damage to foe during combat (including 0&nbsp;damage), restores 7&nbsp;HP to user.<br>Grants +5&nbsp;HP and +4&nbsp;resistance.
}}
{{WeaponDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc
{{FEH skill availability}}
|methodlast=Units
|datalast=[[Ganglöt|Ganglöt:  Death Anew]].
}}


==Flavor text==
==Flavor text==
{{Flavor Text
{{DescriptionHdr}}
|game1={{title|Heroes}}
{{DescriptionCell
|english1=Accelerates Special trigger (cooldown count-1).<br>At start of combat, if unit's HP ≥ 25%, grants<br>Atk/Spd/Def/Res+5 to unit during combat, foe<br>cannot make a follow-up attack, grants Special<br>cooldown charge +1 per attack (only highest<br>value applied; does not stack.), and when unit<br>deals damage to foe during combat, restores<br>7 HP to unit (triggers even if 0 damage<br>is dealt).
|game={{title|Heroes}}
|japanese1=??
|english=Accelerates Special trigger (cooldown count-1).<br>At start of combat, if unit's HP ≥ 25%, grants<br>Atk/Spd/Def/Res+5 to unit during combat, foe<br>cannot make a follow-up attack, grants Special<br>cooldown charge +1 per attack (only highest<br>value applied; does not stack), and when unit<br>deals damage to foe during combat, restores<br>7 HP to unit (triggers even if 0 damage<br>is dealt).
|japanese=奥義が発動しやすい(発動カウント-1)<br><br>戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、攻撃、速さ、守備、魔防+5、<br>敵は追撃不可、<br>自身の奥義発動カウント変動量+1<br>(同系統効果複数時、最大値適用)、かつ<br>戦闘中、自分の攻撃でダメージを与えた時、<br>自分のHP7回復<br>(与えたダメージが0でも効果は発動)
}}
}}
{{DescriptionFtr}}
<!--
<!--
==Trivia==
==Trivia==
Line 38: Line 79:
{{Names
{{Names
|eng-name=Arcane Downfall
|eng-name=Arcane Downfall
|eng-mean=
|jpn-name={{h|魔器・絶死ヘル|Maki · zesshi heru}}
|jpn-name=
|jpn-mean=Magic vessel · death border Hel
|jpn-mean=
|span-name=Ruina arcana
|span-name=
|span-mean=Arcane ruin
|span-mean=
|fren-name=Ruine arcane
|fren-name=
|fren-mean=Arcane ruin
|fren-mean=
|ger-name=Arkanes Untergang
|ger-name=
|ger-mean=Arcane Downfall; abbreviated as '''{{lang|de|Arkan. Untergang}}'''.
|ger-mean=
|ital-name=Rovina arcana
|ital-name=
|ital-mean=Arcane ruin
|ital-mean=
|por-name=Queda arcana
|por-br-name=
|por-mean=Arcane fall
|por-br-mean=
|ch-trad-name={{h|魔器・絕死赫爾|Mó qì · jué sǐ hè'ěr}}
|ch-trad-name=
|ch-trad-mean=Magic vessel · death border Hel
|ch-trad-mean=
}}
}}