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{{ | {{Item Infobox | ||
|image=[[File:Is feh arcane downfall.png]] | |image=[[File:Is feh arcane downfall.png]] | ||
|caption=The Arcane Downfall as it appears in {{title|Heroes}}. | |caption=The Arcane Downfall as it appears in {{title|Heroes}}. | ||
|type= | |type=[[Axe]] | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Arcane Downfall''' | '''Arcane Downfall''' (Japanese: {{hl|魔器・絶死ヘル|Maki · zesshi heru}} ''Magic vessel · death border Hel'') is a weapon [[Skills|skill]] in the [[axe]] category which debuted in {{FEH}}; it is primarily associated with [[Ganglöt]]. When its user's [[HP]] is not low, Arcane Downfall boosts its user's stats, prevents the foe from making a follow-up attack, boosts the cooldown charge, and restores the user's HP when they attack. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
| | |refine=Unrefined | ||
| | |type=Axe | ||
| | |mt=16 | ||
| | |rng=1 | ||
| | |sp=300 | ||
| | |pre=[[Silver Axe]] | ||
|notes=Grants −1 special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat, foe cannot make [[follow-up attack]]s, grants +1 special cooldown charge per attack, and when user deals damage to foe during combat (including 0 damage), restores 7 HP to user. | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|refine=Atk | |||
|type=Axe | |||
|mt=18 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{RefiningStone}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat, foe cannot make [[follow-up attack]]s, grants +1 special cooldown charge per attack, and when user deals damage to foe during combat (including 0 damage), restores 7 HP to user.<br>Grants +5 HP. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Spd | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{RefiningStone}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat, foe cannot make [[follow-up attack]]s, grants +1 special cooldown charge per attack, and when user deals damage to foe during combat (including 0 damage), restores 7 HP to user.<br>Grants +5 HP and +3 speed. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Def | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{RefiningStone}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat, foe cannot make [[follow-up attack]]s, grants +1 special cooldown charge per attack, and when user deals damage to foe during combat (including 0 damage), restores 7 HP to user.<br>Grants +5 HP and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Res | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{RefiningStone}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat, foe cannot make [[follow-up attack]]s, grants +1 special cooldown charge per attack, and when user deals damage to foe during combat (including 0 damage), restores 7 HP to user.<br>Grants +5 HP and +4 resistance. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
}} | |||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}} | ||
| | |english=Accelerates Special trigger (cooldown count-1).<br>At start of combat, if unit's HP ≥ 25%, grants<br>Atk/Spd/Def/Res+5 to unit during combat, foe<br>cannot make a follow-up attack, grants Special<br>cooldown charge +1 per attack (only highest<br>value applied; does not stack), and when unit<br>deals damage to foe during combat, restores<br>7 HP to unit (triggers even if 0 damage<br>is dealt). | ||
|japanese=奥義が発動しやすい(発動カウント-1)<br><br>戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、攻撃、速さ、守備、魔防+5、<br>敵は追撃不可、<br>自身の奥義発動カウント変動量+1<br>(同系統効果複数時、最大値適用)、かつ<br>戦闘中、自分の攻撃でダメージを与えた時、<br>自分のHP7回復<br>(与えたダメージが0でも効果は発動) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
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{{Names | {{Names | ||
|eng-name=Arcane Downfall | |eng-name=Arcane Downfall | ||
|jpn-name={{h|魔器・絶死ヘル|Maki · zesshi heru}} | |||
|jpn-name= | |jpn-mean=Magic vessel · death border Hel | ||
|jpn-mean= | |span-name=Ruina arcana | ||
|span-name= | |span-mean=Arcane ruin | ||
|span-mean= | |fren-name=Ruine arcane | ||
|fren-name= | |fren-mean=Arcane ruin | ||
|fren-mean= | |ger-name=Arkanes Untergang | ||
|ger-name= | |ger-mean=Arcane Downfall; abbreviated as '''{{lang|de|Arkan. Untergang}}'''. | ||
|ger-mean= | |ital-name=Rovina arcana | ||
|ital-name= | |ital-mean=Arcane ruin | ||
|ital-mean= | |por-name=Queda arcana | ||
|por | |por-mean=Arcane fall | ||
|por | |ch-trad-name={{h|魔器・絕死赫爾|Mó qì · jué sǐ hè'ěr}} | ||
|ch-trad-name= | |ch-trad-mean=Magic vessel · death border Hel | ||
|ch-trad-mean= | |||
}} | }} | ||