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Revolt at Carcino: Difference between revisions

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{{Chapter Infobox
{{Chapter Infobox
|title=Revolt at Carcino
|image=[[File:Cm fe08 10A.png|200px]]
|image=[[File:Cm fe08 10A.png|200px]]
|location=[[Carcino]]
|location=[[Teraz Plateau]]
|new units=[[Innes]], [[Gerik]], [[Tethys]], [[Marisa]]
|new units=[[Innes]], [[Gerik]], [[Tethys]], [[Marisa]]
|boss=[[Pablo]]
|boss=[[Pablo]]
|previous=[[Distant Blade]]
|next=[[Creeping Darkness]]
}}
}}
'''Revolt at Carcino''' (Japanese: {{hover|カルチノの内乱|Karuchino no nairan}} ''Rebellion at Carcino'') is the tenth chapter of [[Eirika]]'s route in {{FE8}}.
 
'''Revolt at Carcino''' (Japanese: {{hl|カルチノの内乱|Karuchino no nairan}} ''Rebellion at Carcino'') is the tenth chapter of [[Eirika]]'s route in {{FE8}}.


==Plot==
==Plot==
{{main|Revolt at Carcino/Script}}
{{main|Revolt at Carcino/Script}}
As [[Eirika]] proceeds to [[Carcino]] to rescue [[Innes]], [[Vigarde|Emperor Vigarde]] calls [[Glen]] into his chamber and sends him to capture Eirika, who he claims massacred the citizens of Port Kiris and fled south to lead a rebellion in Carcino. Glen accepts his orders but once he is outside the chambers he expresses his doubts about the veracity of Vigarde's claims about Eirika to his brother [[Cormag]]. Glen notes that he has met Eirika once, before [[Grado (nation)|Grado]] invaded [[Renais]], and thought she was a woman of extraordinary kindness, or at least thought her incapable of doing what Vigarde claims she has done. At this point, [[Valter]] approaches the two and chastises Glen for doubting the emperor. Valter even notes how envious he is that Glen gets the honor of killing Eirika. This pushes Glen too far, prompting him to accuse Valter of lying his way into a pardon and a promotion into a general. Valter denies Glen's harsh words, claiming that he, [[Caellach]], and [[Riev]] were promoted to compensate for the unreliability of the [[Imperial Three]]. Cormag attempts to defend his brother’s name but Valter reminds him that he cannot raise his lance to a general without being marked a traitor. Glen departs with his brother, but not before reminding Valter that his crimes have neither been forgotten nor forgiven.
As [[Eirika]] proceeds to [[Carcino]] to rescue [[Innes]], Emperor [[Vigarde]] orders [[Glen]] to capture Eirika, who he claims massacred citizens and leads a rebellion in Carcino. Glen accepts his orders but, he expresses his doubts on the veracity of Vigarde's claims about Eirika to his brother [[Cormag]]; Glen notes that he has met Eirika once, and thinks her incapable of doing what Vigarde claims she has. [[Valter]] then approaches the two, and chastises Glen for doubting the emperor. Glen accuses Valter of lying his way into a pardon and a promotion, but Valter claims that he, [[Caellach]], and [[Riev]] were promoted to compensate for the unreliability of the [[Imperial Three]]. Cormag threatens Valter, but Valter reminds him that fighting a general would mark him a traitor. Glen departs with his brother, after telling Valter that his crimes are "neither forgotten nor forgiven".
 
In Carcino, Innes is assessing his situation in between assaults from [[Pablo]]'s forces. [[Gerik]], one of Innes' hired mercenaries, asks whether or not they should continue. Innes answers that he must reach [[Jehanna]] no matter what, meaning surrender is not an option. [[Tethys]], one of Gerik's subordinates, then approaches the two with bad news: the group has no more weapons in reserve and the enemy is making preparations to attack again. Realizing just how hopeless his situation may be, Innes attempts to save the lives of his hired swords by firing them, giving them the choice to flee or surrender. Innes insists that he will be able to break through the enemies on his own, and tells the two to hurry and flee. Gerik, however, refuses to allow the prince to be a martyr for their sake and promises to stay by his side until the end. Gerik then tries to convince Tethys to surrender, but she also refuses. Somehow having managed to retain his hired help, Innes begins to concoct a strategy when Tethys notices an approaching force of reinforcements. Eirika has arrived just in time to assist Innes. The princess and her forces immediately join the battle.


Once the battle begins, Pablo muses to himself over the good fortune his plan to displace [[Klimt]] has yielded as now he has the opportunity to turn Innes over to Grado to earn some favor with them. Meanwhile, from a hidden location within the building Pablo stands in front of, Klimt watches as Pablo destroys Carcino’s bond with [[Frelia]] and submits the nation into submission to Grado, powerless to stop him.  
In Carcino, Innes assesses his situation with [[Gerik]] and [[Tethys]] between assaults from [[Pablo]]'s forces. Innes is determined to reach [[Jehanna]] and refuses to surrender. Tethys relays that the group has no more weapons in reserve and the enemy is making preparations to attack again. Innes attempts to save the lives of Gerik and Tethys by firing them, giving them the choice to flee or surrender; they refuse to flee, however, believing that Innes will die without their help. As Innes begins to concoct a strategy to escape, Tethys notices an approaching force of reinforcements: Eirika's company. Eirika and her forces immediately join the battle.


After Eirika reaches Innes, she speaks with him and announces that she will fight alongside him. If [[Tana]] speaks with Innes, he will attempt to force Tana to return to Frelia. Tana refuses and once again insists that she cannot sit at home and watch the war from afar, powerless to affect its outcome. Innes relents and tells her they will discuss the matter later. After Innes has been recruited, he informs Gerik that their reinforcements have arrived. Gerik remarks that it was good that they held out for so long and reminds the prince to not let his guard down. Once Gerik has been recruited, he informs Tethys that their reinforcements are on the way. Tethys remarks that perhaps good things do happen to good people and joins Eirika's army. As the battle continues, Gerik encounters [[Marisa]] on the battlefield, however, Marisa has been hired by Pablo, thus, making her Gerik's enemy. Marisa is unsure of what to do, prompting Gerik to tell her that despite her obligation she has to her employer, he wants her to betray her employer and fight on his side. Marisa immediately decides to follow Gerik's wishes and joins Eirika's army.
Once the battle begins, Pablo muses to himself over the good fortune his plan to displace [[Klimt]] has yielded, and orders soldiers to kill Innes. Meanwhile, in a hidden location, Klimt laments that Pablo is destroying Carcino's bond with [[Frelia]], and that he powerless to stop Pablo.


As soon as Pablo is defeated and the gate has been seized by Eirika, Valter is revealed to the player to have been observing the fight from the mountains and muses to himself how fun it will be to fight her. However, for the time being, Valter declines his opportunity to attack and moves on.
In the battle, Eirika or Tana can speak to Innes, and they join forces; Innes can then inform Gerik and Tethys that reinforcements have come. Later, Gerik can talk to [[Marisa]] on the battlefield; though a member of his mercenary group, she has been assigned to his enemies—Gerik is concerned for her reputation if she were to abandon her employers, but Marisa does so unquestioningly.


Eirika and Innes enter the castle where Klimt was hiding himself, prompting him to come out of his hiding place and greet the two. Klimt announces himself as a member of Carcino's Council of Elders, but is quick to clarify that the orders to capture Innes were purely those of Pablo. Carcino is a nation divided. Pablo's faction wishes to endear his nation to Grado, however, his faction failed to garner enough support to make Carcino do as he wished, prompting him to resort to assassinations and violence to usurp rule of the council. Eirika is relieved to hear that the whole of Carcino is not their enemy, though Klimt warns the two that Pablo will almost certainly send more soldiers after them and to be on guard.
After Pablo is defeated and the gate has been seized by Eirika, Valter identifies Eirika and muses to himself how fun it will be to fight her; however, for the time being, Valter declines his opportunity to attack and moves on.


Innes then thanks Gerik and Tethys, and admits that without them, he would not have survived. He then offers to hire the two mercenaries for the rest of their journey at double the pay rate of their previous contract. The two immediately accept the offer. Later,Tethys enters the village where she told her brother [[Ewan]] to wait. When Tethys finds Ewan he asks Tethys to allow him to accompany her on her adventures. Tethys is irked by her brother's characterization of her dangerous mercenary work and clarifies that she's not just having fun. Ewan responds that he knows that her work is dangerous, hence why he requested to join her, so that he could protect with the magic he learned from his [[Saleh|his teacher]]. Tethys relents and promises to speak to Eirika on his behalf.  
Eirika and Innes enter the castle where Klimt was hiding himself, prompting him to come out of his hiding place and greet the two. Klimt announces himself as a member of Carcino's Council of Elders, clarifying that the orders to capture Innes were purely those of Pablo. Klimt explains that Carcino has been divided into two factions: Klimt's faction wishes to retain their alliance with Frelia, while Pablo's seeks to endear his nation to Grado; Pablo began to seize power through violence and assassination, driving Klimt and his allies into hiding. Klimt warns that Pablo will almost certainly send more soldiers after them through Carcino, and that it would be best to return to Frelia.


Meanwhile, [[Seth]], Innes, and Eirika are planning their next move. Seth advises they fall back to Frelia and assess their options from there; however, Innes refuses, emphasizing that time is of the essence if they want to ensure Grado cannot break anymore of the [[Sacred Stone (object)|Sacred Stones]] or subjugate anymore nations. Eirika agrees with Innes but acknowledges that recklessly pressing on will invite more attacks. Ewan then appears and announces that he knows of a mountain pass that leads straight to Jehanna. At Eirika’s behest, Ewan elaborates that the pass leads through [[Caer Pelyn]] and is home to his teacher, the [[Sage]] Saleh. Eirika then requests that Ewan guide them to Saleh, which Ewan gladly agrees to do.
If Gerik and Tethys survived the battle, Innes thanks them, and hires them for the rest of their journey at double the pay of their previous contract; the two immediately accept the offer. Later, Tethys finds her brother [[Ewan]], who asks her to allow him to accompany her on her adventures; Tethys initially refuses, but Ewan responds that he could protect with magic he learned from his teacher, and Tethys relents and promises to speak to Eirika on his behalf.


===Beginning log===
[[Seth]] suggests that the group return to Frelia as Klimt suggested, but Innes emphasizes that time is of the essence to prevent Grado's plans. Eirika agrees with Innes but acknowledges that recklessly pressing on will invite more attacks; Ewan then appears and announces that he knows of a mountain pass that leads straight to Jehanna. At Eirika's behest, Ewan elaborates that the pass leads through [[Caer Pelyn]] and is home to his teacher, [[Saleh]]. Eirika then requests that Ewan guide them to Saleh, which Ewan gladly agrees to do.
[[Carcino]] has betrayed [[Frelia]] and joined forces with [[Grado]].  
Carcino's troops stop Prince [[Innes]], blocking his way to [[Jehanna]].  
With soldiers occupying the road forward and back,  
he is trapped in a hopeless situation. [[Eirika]] rushes to the prince's aid.


==Chapter data==
==Chapter data==
{{Tab
{{Tab
|tab1=Easy/Normal
|tab1=Easy/Normal
|tab2=Hard
|tab2=Difficult
|content1={{ChapDataMap
|content1={{ChapData
|victory=Seize the gate
|victory=Seize the gate
|defeat=[[Eirika]] dies
|defeat=[[Eirika]] dies
|ally=12{{hover|+4|Upon Innes, Gerik, Tethys, and Marisa being recruited}}
|ally=1–12{{h|+4|Upon Innes, Gerik, Tethys, and Marisa being recruited}}
|other=3{{hover|-3|Upon Innes, Gerik, and Tethys being recruited}}
|other=3{{h|−3|Upon Innes, Gerik, and Tethys being recruited}}
|enemy=34{{hover|+17|Reinforcements}}{{hover|-1|Upon Marisa being recruited}}
|enemy=34{{h|+17|Reinforcements}}{{h|−1|Upon Marisa being recruited}}
|map=[[File:Cm fe08 10A.png]]
|map=[[File:Cm fe08 10A.png]]
}}
}}
|content2={{ChapDataMap
|content2={{ChapData
|victory=Seize the gate
|victory=Seize the gate
|defeat=[[Eirika]] dies
|defeat=[[Eirika]] dies
|ally=12{{hover|+4|Upon Innes, Gerik, Tethys, and Marisa being recruited}}
|ally=1–12{{h|+4|Upon Innes, Gerik, Tethys, and Marisa being recruited}}
|other=3{{hover|-3|Upon Innes, Gerik, and Tethys being recruited}}
|other=3{{h|−3|Upon Innes, Gerik, and Tethys being recruited}}
|enemy=40{{hover|+20|Reinforcements}}{{hover|-1|Upon Marisa being recruited}}
|enemy=40{{h|+20|Reinforcements}}{{h|−1|Upon Marisa being recruited}}
|map=[[File:Cm fe08 10A.png]]
|map=[[File:Cm fe08 10A d.png]]
}}
}}
}}
}}
Line 57: Line 53:
{{ChapChars
{{ChapChars
|game#=08
|game#=08
|newunits=4
|newunit1={{NewUnit
|newunit1={{NewUnit  
|name=Innes
|name=Innes
|portrait=[[File:portrait innes fe08.png]]
|portrait=[[File:portrait innes fe08.png]]
Line 64: Line 59:
|HP=31
|HP=31
|lv=1
|lv=1
|recruitment method=Talk with [[Tana]] or [[Eirika]]
|inventory={{Item|8|Silver Bow}}<br>{{Item|8|White Gem}}<br>{{Item|8|Vulnerary}}
|recruitment method=NPC, talk to with [[Tana]] or [[Eirika]], or automatically at the end of the chapter if he survived
}}
}}
|newunit2={{NewUnit  
|newunit2={{NewUnit
|name=Gerik
|name=Gerik
|portrait=[[File:portrait gerik fe08.png]]
|portrait=[[File:portrait gerik fe08.png]]
Line 72: Line 68:
|HP=32
|HP=32
|lv=10
|lv=10
|recruitment method=Talk with [[Innes]] or [[Tethys]]
|inventory={{Item|8|Steel Blade}}<br>{{Item|8|Vulnerary}}<br>{{Item|8|Hero Crest}}
|recruitment method=NPC, talk to with [[Innes]] or [[Tethys]], or automatically at the end of the chapter if he survived<br><small>(Leaves if Tethys dies this chapter)</small>
}}
}}
|newunit3={{NewUnit  
|newunit3={{NewUnit
|name=Tethys
|name=Tethys
|portrait=[[File:portrait tethys fe08.png]]
|portrait=[[File:portrait tethys fe08.png]]
Line 80: Line 77:
|HP=18
|HP=18
|lv=1
|lv=1
|recruitment method=Talk with [[Gerik]] or [[Innes]]
|inventory={{Item|8|Elixir}}<br>{{Item|8|Vulnerary}}<br>{{Item|8|Goddess Icon}}
|recruitment method=NPC, talk to with [[Gerik]] or [[Innes]], or automatically at the end of the chapter if she survived<br><small>(Leaves if Gerik dies this chapter)</small>
}}
}}
|newunit4={{NewUnit
|newunit4={{NewUnit
Line 88: Line 86:
|HP=23
|HP=23
|lv=5
|lv=5
|recruitment method=Talk with [[Gerik]]
|inventory={{Item|8|Shamshir}}<br>{{Item|8|Vulnerary}}
|recruitment method=Enemy, talk to with [[Gerik]]
}}
}}
|return1=eirika
|forced1=eirika
|return2=seth
|return1=seth
|return3=franz
|return2=franz
|return4=gilliam
|return3=gilliam
|return5=vanessa
|return4=vanessa
|return6=moulder
|return5=moulder
|return7=ross
|return6=ross
|return8=garcia
|return7=garcia
|return8article=Garcia (The Sacred Stones)
|return8=neimi
|return9=neimi
|return9=colm
|return10=colm
|return10=artur
|return11=artur
|return11=lute
|return12=lute
|return12=natasha
|return13=natasha
|return13=joshua
|return14=joshua
|return14=forde
|return15=forde
|return15=kyle
|return16=kyle
|return16=tana
|return17=tana
|return17=amelia
|return18=amelia
}}
}}


Line 114: Line 112:
{{ChapItems
{{ChapItems
|platform=gba
|platform=gba
|item1=Longbow
|item1=Guiding Ring
|obtain1=Dropped by enemy [[Archer]]
|obtain1=Dropped by [[Pablo]]
|item2=Door Key
|item2=Longbow
|obtain2=Dropped by enemy [[Soldier]]
|obtain2=Dropped by enemy [[Archer]]
|item3=Lancereaver
|item3=Door Key
|obtain3=Dropped by enemy [[Mercenary]]
|obtain3=Dropped by enemy [[Soldier]]
|item4=Killer Axe
|item4=Lancereaver
|obtain4=Dropped by enemy [[Fighter]] (drops unequipped item)
|obtain4=Dropped by enemy [[Mercenary]]
|item5=Hand Axe
|item5=Killer Axe
|obtain5=Dropped by enemy [[Fighter]] (drops unequipped item)
|obtain5=Dropped by enemy [[Fighter]] (drops unequipped item)
|item6=Torch
|item6=Hand Axe
|item6image=torch staff
|obtain6=Dropped by enemy [[Fighter]] (drops unequipped item)
|item6article=Torch (staff)
|item7=Torch
|obtain6=Dropped by enemy [[Priest]]
|item7image=torch staff
|item7=Red Gem
|item7article=Torch (staff)
|obtain7=Steal from enemy [[Myrmidon]]
|obtain7=Dropped by enemy [[Priest]]
|item8=Talisman
|item8=Red Gem
|obtain8=Steal from enemy [[Pegasus Knight]] (reinforcement)
|obtain8=Steal from enemy [[Myrmidon]]
|itemlast=Guiding Ring
|item9=Vulnerary
|obtainlast=Dropped by [[Pablo]]
|obtain9=Steal from [[Marisa]] or recruit her
|itemlast=Talisman
|obtainlast=Steal from enemy [[Pegasus Knight]] (reinforcement)
}}
}}


===Enemy data===
===Enemy data===
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{Tab
{{Tab
|width=100%
|width=100%
|tab1=Easy/Normal
|tab1=Easy
|tab2=Hard
|tab2=Normal
|content1={{ChapEnemies
|tab3=Difficult
|platform=gba
|default=2
|name1=Sellsword
|content1={{ChapUnitHdr|type=Enemy|platform=gba}}
|class1=Archer
{{ChapUnitCellGBA
|lv1=10
|name=[[Pablo]]
|#1=1
|class=Sage
|inventory1={{Item|8|Longbow|type=drop}}
|lv=7
|notes1=Mans a [[Ballista (weapon)|Ballista]].
|#=1
|-
|hp=36
|name2=Sellsword
|str=13
|class2=Archer
|skill=9
|lv2=10
|spd=12
|#2=1
|lck=9
|inventory2={{Item|8|Iron Bow}}
|def=7
|notes2=Mans a [[Ballista (weapon)|Ballista]].
|res=17
|-
|con=7
|name3=Sellsword
|mov=6
|class3=Soldier
|inventory={{Item|8|Divine}} • {{Item|8|Guiding Ring|type=drop}}
|lv3=10
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Sacred Stones|gate]], the chapter's seize point.
|#3=3
}}
|inventory3={{Item|8|Iron Lance}}
{{ChapUnitCellGBA
|notes3=The two not guarding the door immediately begin moving unprovoked.
|name=Sellsword
|-
|class=Archer
|name4=Sellsword
|lv=10
|class4=Soldier
|#=1
|lv4=10
|hp=21~22
|#4=1
|str=5~6
|inventory4={{Item|8|Iron Lance}} • {{Item|8|Door Key|type=drop}}
|skill=4~6
|notes4=Does not move.
|spd=4~5
|-
|lck=1~2
|name5=Sellsword
|def=3~4
|class5=Mercenary
|res=0~1
|lv5=10
|con=7
|#5=1
|mov=5
|inventory5={{Item|8|Lancereaver|type=drop}}
|inventory={{Item|8|Longbow|type=drop}}
|-
|notes=Mans a [[Ballista (weapon)|Ballista]].
|name6=Sellsword
}}
|class6=Mage
{{ChapUnitCellGBA
|lv6=9
|name=Sellsword
|#6=2
|class=Archer
|inventory6={{Item|8|Fire|link=Fire (tome)}}
|lv=10
|-
|#=1
|name7=Sellsword
|hp=21~22
|class7=Mercenary
|str=5~6
|lv7=10
|skill=4~6
|#7=4
|spd=4~5
|inventory7={{Item|8|Iron Sword}}
|lck=1~2
|notes7=Immediately begins moving unprovoked.
|def=3~4
|-
|res=0~1
|name8=Sellsword
|con=7
|class8=Myrmidon
|mov=5
|lv8=10
|inventory={{Item|8|Iron Bow}}
|#8=3
|notes=Mans a [[Ballista (weapon)|Ballista]].
|inventory8={{Item|8|Slim Sword}}
}}
|notes8=Immediately begins moving unprovoked.
{{ChapUnitCellGBA
|-
|name=Sellsword
|name9=Sellsword
|class=Soldier
|class9=Myrmidon
|lv=10
|lv9=11
|#=3
|#9=1
|hp=23~25
|inventory9={{Item|8|Steel Sword}} • {{Item|8|Red Gem}}
|str=5~6
|-
|skill=1~2
|name10=Sellsword
|spd=1~3
|class10=Fighter
|lck=1~2
|lv10=10
|def=0~1
|#10=1
|res=0~1
|inventory10={{Item|8|Hand Axe}} • {{Item|8|Killer Axe|type=drop}}
|con=6
|notes10=Immediately begins moving unprovoked.
|mov=5
|-
|inventory={{Item|8|Iron Lance}}
|name11=Sellsword
|notes=The two not guarding the door immediately begin moving unprovoked.
|class11=Myrmidon
}}
|lv11=11
{{ChapUnitCellGBA
|#11=1
|name=Sellsword
|inventory11={{Item|8|Steel Sword}}
|class=Soldier
|-
|lv=10
|name12=Sellsword
|#=1
|class12=Soldier
|hp=23~25
|lv12=10
|str=5~6
|#12=1
|skill=1~2
|inventory12={{Item|8|Steel Lance}}
|spd=1~3
|notes12=Immediately begins moving unprovoked.
|lck=1~2
|-
|def=0~1
|name13=Sellsword
|res=0~1
|class13=Archer
|con=6
|lv13=9
|mov=5
|#13=1
|inventory={{Item|8|Iron Lance}} • {{Item|8|Door Key|type=drop}}
|inventory13={{Item|8|Iron Bow}}
|notes=Does not move.
|notes13=Begins moving unprovoked on turn 2.
}}
|-
{{ChapUnitCellGBA
|name14=Sellsword
|name=Sellsword
|class14=Fighter
|class=Mercenary
|lv14=10
|lv=10
|#14=2
|#=1
|inventory14={{Item|8|Iron Axe}}
|hp=21~23
|notes14=Begins moving unprovoked on turn 2.
|str=5~7
|-
|skill=9~11
|name15=Sellsword
|spd=9~10
|class15=Soldier
|lck=1~2
|lv15=10
|def=4~6
|#15=2
|res=0~2
|inventory15={{Item|8|Slim Lance}}
|con=9
|notes15=Begins moving if a unit enters the area south of the NPC fortress.
|mov=5
|-
|inventory={{Item|8|Lancereaver|type=drop}}
|name16=Sellsword
}}
|class16=Myrmidon
{{ChapUnitCellGBA
|lv16=10
|name=Sellsword
|#16=2
|class=Mage
|inventory16={{Item|8|Iron Sword}}
|lv=9
|notes16=Begins moving if a unit enters the area south of the NPC fortress.
|#=2
|-
|hp=17~19
|name17=Sellsword
|str=2~4
|class17=Archer
|skill=3~4
|lv17=9
|spd=4~5
|#17=1
|lck=0~1
|inventory17={{Item|8|Steel Bow}}
|def=3~4
|notes17=Begins moving if a unit enters the area south of the NPC fortress.
|res=4~5
|-
|con=6
|name18=Bandit
|mov=5
|class18=Brigand
|inventory={{Item|8|Fire}}
|lv18=10
}}
|#18=2
{{ChapUnitCellGBA
|inventory18={{Item|8|Iron Axe}} • {{Item|8|Hand Axe}}
|name=Sellsword
|-
|class=Mercenary
|name19=Bandit
|lv=10
|class19=Brigand
|#=4
|lv19=10
|hp=21~23
|#19=1
|str=5~7
|inventory19={{Item|8|Steel Axe}} • {{Item|8|Hand Axe}}
|skill=9~11
|-
|spd=9~10
|name20=Sellsword
|lck=1~2
|class20=Priest
|def=4~6
|lv20=11
|res=0~2
|#20=1
|con=9
|inventory20={{Item|8|Sleep|link=Sleep (staff)}} • {{Item|8|Heal}} • {{Item|8|Torch|link=Torch (staff)|image=torch staff|type=drop}}
|mov=5
|notes20=Begins moving if a unit enters the area south of the NPC fortress.
|inventory={{Item|8|Iron Sword}}
|-
|notes=Immediately begins moving unprovoked.
|name21=[[Marisa]]
}}
|class21=Myrmidon
{{ChapUnitCellGBA
|version21=female
|name=Sellsword
|lv21=5
|class=Myrmidon
|#21=1
|lv=10
|inventory21={{Item|8|Shamshir}} • {{Item|8|Vulnerary}}
|#=3
|notes21=Begins moving if a unit enters the area south of the NPC fortress.
|hp=19~20
|-
|str=5~6
|nameb=[[Pablo]]
|skill=10~12
|classb=Sage
|spd=10~12
|lvb=7
|lck=1~2
|inventoryb={{Item|8|Divine}} • {{Item|8|Guiding Ring|type=drop}}
|def=2~3
|notesb=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Sacred Stones|gate]], the chapter's seize point.
|res=0~2
|-
|con=8
|namer1=Bandit
|mov=5
|classr1=Brigand
|inventory={{Item|8|Slim Sword}}
|lvr1=10
|notes=Immediately begins moving unprovoked.
|#r1=8
}}
|inventoryr1={{Item|8|Iron Axe}}
{{ChapUnitCellGBA
|-
|name=Sellsword
|namer2=Sellsword
|class=Myrmidon
|classr2=Pegasus Knight
|lv=11
|lvr2=10
|#=1
|#r2=3
|hp=19~21
|inventoryr2={{Item|8|Slim Lance}}
|str=5~7
|-
|skill=11~12
|namer3=Sellsword
|spd=11~12
|classr3=Falcoknight
|lck=1~3
|lvr3=1
|def=2~4
|#r3=1
|res=1~2
|inventoryr3={{Item|8|Steel Lance}}
|con=8
|-
|mov=5
|namer4=Sellsword
|inventory={{Item|8|Steel Sword}} • {{Item|8|Red Gem}}
|classr4=Pegasus Knight
}}
|lvr4=10
{{ChapUnitCellGBA
|#r4=1
|name=Sellsword
|inventoryr4={{Item|8|Slim Lance}} • {{Item|8|Talisman}}
|class=Fighter
|-
|lv=10
|namer5=Sellsword
|#=1
|classr5=Cavalier
|hp=23~25
|lvr5=10
|str=7~9
|#r5=3
|skill=3~4
|inventoryr5={{Item|8|Steel Lance}}
|spd=5~6
|-
|lck=0~1
|namerl=Sellsword
|def=2~3
|classrl=Ranger
|res=0~1
|lvrl=1
|con=11
|#rl=1
|mov=5
|inventoryrl={{Item|8|Steel Bow}}
|inventory={{Item|8|Hand Axe}} • {{Item|8|Killer Axe|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Myrmidon
|lv=11
|#=1
|hp=19~21
|str=5~7
|skill=11~12
|spd=11~12
|lck=1~3
|def=2~4
|res=1~2
|con=8
|mov=5
|inventory={{Item|8|Steel Sword}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Soldier
|lv=10
|#=1
|hp=23~25
|str=5~6
|skill=1~2
|spd=1~3
|lck=1~2
|def=0~1
|res=0~1
|con=6
|mov=5
|inventory={{Item|8|Steel Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Archer
|lv=9
|#=1
|hp=20~22
|str=5~6
|skill=4~5
|spd=4~5
|lck=1~2
|def=3~4
|res=0~1
|con=7
|mov=5
|inventory={{Item|8|Iron Bow}}
|notes=Begins moving unprovoked on turn 2.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Fighter
|lv=10
|#=2
|hp=23~25
|str=7~9
|skill=3~4
|spd=5~6
|lck=0~1
|def=2~3
|res=0~1
|con=11
|mov=5
|inventory={{Item|8|Iron Axe}}
|notes=Begins moving unprovoked on turn 2.
}}
{{ChapUnitCellGBA
|name=[[Marisa]]
|class=Myrmidon
|version=female
|lv=5
|#=1
|hp=23
|str=7
|skill=12
|spd=13
|lck=9
|def=4
|res=3
|con=5
|mov=5
|inventory={{Item|8|Shamshir}} • {{Item|8|Vulnerary}}
|notes=Begins moving if a unit enters the area south of the NPC fortress.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Soldier
|lv=10
|#=2
|hp=23~25
|str=5~6
|skill=1~2
|spd=1~3
|lck=1~2
|def=0~1
|res=0~1
|con=6
|mov=5
|inventory={{Item|8|Slim Lance}}
|notes=Begins moving if a unit enters the area south of the NPC fortress.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Myrmidon
|lv=10
|#=2
|hp=19~20
|str=5~6
|skill=10~12
|spd=10~12
|lck=1~2
|def=2~3
|res=0~2
|con=8
|mov=5
|inventory={{Item|8|Iron Sword}}
|notes=Begins moving if a unit enters the area south of the NPC fortress.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Archer
|lv=9
|#=1
|hp=20~22
|str=5~6
|skill=4~5
|spd=4~5
|lck=1~2
|def=3~4
|res=0~1
|con=7
|mov=5
|inventory={{Item|8|Steel Bow}}
|notes=Begins moving if a unit enters the area south of the NPC fortress.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Brigand
|lv=10
|#=2
|hp=23~25
|str=7~8
|skill=2~3
|spd=5~7
|lck=0~1
|def=3~4
|res=0~1
|con=12
|mov=5
|inventory={{Item|8|Iron Axe}} • {{Item|8|Hand Axe}}
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Brigand
|lv=10
|#=1
|hp=23~25
|str=7~8
|skill=2~3
|spd=5~7
|lck=0~1
|def=3~4
|res=0~1
|con=12
|mov=5
|inventory={{Item|8|Steel Axe}} • {{Item|8|Hand Axe}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Priest
|lv=11
|#=1
|hp=20~22
|str=2~4
|skill=2~4
|spd=3~5
|lck=2~4
|def=1~2
|res=7~9
|con=5
|mov=5
|inventory={{Item|8|Sleep|link=Sleep (staff)}} • {{Item|8|Heal}} • {{Item|8|Torch|link=Torch (staff)|image=torch staff|type=drop}}
|notes=Begins moving if a unit enters the area south of the NPC fortress.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Bandit
|class=Brigand
|lv=10
|#=8
|hp=23~25
|str=7~8
|skill=2~3
|spd=5~7
|lck=0~1
|def=3~4
|res=0~1
|con=12
|mov=5
|inventory={{Item|8|Iron Axe}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Pegasus Knight
|lv=10
|#=3
|hp=16~18
|str=5~6
|skill=6~8
|spd=6~8
|lck=1~2
|def=3~4
|res=3~4
|con=5
|mov=7
|inventory={{Item|8|Slim Lance}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Falcoknight
|lv=1
|#=1
|hp=20
|str=6
|skill=7
|spd=7
|lck=0
|def=5
|res=4
|con=6
|mov=8
|inventory={{Item|8|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Pegasus Knight
|lv=10
|#=1
|hp=16~18
|str=5~6
|skill=6~8
|spd=6~8
|lck=1~2
|def=3~4
|res=3~4
|con=5
|mov=7
|inventory={{Item|8|Slim Lance}} • {{Item|8|Talisman}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Cavalier
|lv=10
|#=3
|hp=23~25
|str=6~7
|skill=3~5
|spd=6~7
|lck=1~2
|def=6~7
|res=0~1
|con=9
|mov=7
|inventory={{Item|8|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Ranger
|lv=1
|#=1
|hp=21
|str=7
|skill=6
|spd=7
|lck=0
|def=6
|res=3
|con=9
|mov=7
|inventory={{Item|8|Steel Bow}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Pablo]]
|class=Sage
|lv=7
|#=1
|hp=36
|str=13
|skill=9
|spd=12
|lck=9
|def=7
|res=17
|con=7
|mov=6
|inventory={{Item|8|Divine}} • {{Item|8|Guiding Ring|type=drop}}
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Sacred Stones|gate]], the chapter's seize point.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Archer
|lv=10
|#=1
|hp=22~24
|str=6~7
|skill=5~7
|spd=4~6
|lck=2~3
|def=3~5
|res=0~2
|con=7
|mov=5
|inventory={{Item|8|Longbow|type=drop}}
|notes=Mans a [[Ballista (weapon)|Ballista]].
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Archer
|lv=10
|#=1
|hp=22~24
|str=6~7
|skill=5~7
|spd=4~6
|lck=2~3
|def=3~5
|res=0~2
|con=7
|mov=5
|inventory={{Item|8|Iron Bow}}
|notes=Mans a [[Ballista (weapon)|Ballista]].
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Soldier
|lv=10
|#=3
|hp=24~27
|str=6~7
|skill=1~3
|spd=2~3
|lck=1~2
|def=0~1
|res=0~2
|con=6
|mov=5
|inventory={{Item|8|Iron Lance}}
|notes=The two not guarding the door immediately begin moving unprovoked.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Soldier
|lv=10
|#=1
|hp=24~27
|str=6~7
|skill=1~3
|spd=2~3
|lck=1~2
|def=0~1
|res=0~2
|con=6
|mov=5
|inventory={{Item|8|Iron Lance}} • {{Item|8|Door Key|type=drop}}
|notes=Does not move.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Mercenary
|lv=10
|#=1
|hp=22~25
|str=6~8
|skill=10~12
|spd=9~11
|lck=1~3
|def=5~6
|res=1~2
|con=9
|mov=5
|inventory={{Item|8|Lancereaver|type=drop}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Mage
|lv=9
|#=2
|hp=18~20
|str=3~5
|skill=4~5
|spd=4~6
|lck=1~2
|def=3~4
|res=4~6
|con=6
|mov=5
|inventory={{Item|8|Fire}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Mercenary
|lv=10
|#=4
|hp=22~24
|str=6~7
|skill=10~11
|spd=9~11
|lck=1~3
|def=4~6
|res=1~2
|con=9
|mov=5
|inventory={{Item|8|Iron Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Myrmidon
|lv=10
|#=3
|hp=20~22
|str=6~7
|skill=11~13
|spd=11~13
|lck=1~3
|def=2~4
|res=1~2
|con=8
|mov=5
|inventory={{Item|8|Slim Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Myrmidon
|lv=11
|#=1
|hp=20~23
|str=6~8
|skill=11~13
|spd=11~13
|lck=2~3
|def=3~4
|res=1~2
|con=8
|mov=5
|inventory={{Item|8|Steel Sword}} • {{Item|8|Red Gem}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Fighter
|lv=10
|#=1
|hp=25~27
|str=8~10
|skill=4~5
|spd=5~7
|lck=0~2
|def=2~4
|res=0~2
|con=11
|mov=5
|inventory={{Item|8|Hand Axe}} • {{Item|8|Killer Axe|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Myrmidon
|lv=11
|#=1
|hp=20~23
|str=6~8
|skill=11~13
|spd=11~13
|lck=2~3
|def=3~4
|res=1~2
|con=8
|mov=5
|inventory={{Item|8|Steel Sword}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Soldier
|lv=10
|#=1
|hp=24~27
|str=6~7
|skill=1~3
|spd=2~3
|lck=1~2
|def=0~1
|res=0~2
|con=6
|mov=5
|inventory={{Item|8|Steel Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Archer
|lv=9
|#=1
|hp=21~23
|str=5~7
|skill=5~6
|spd=4~6
|lck=1~3
|def=3~5
|res=0~2
|con=7
|mov=5
|inventory={{Item|8|Iron Bow}}
|notes=Begins moving unprovoked on turn 2.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Fighter
|lv=10
|#=2
|hp=24~26
|str=7~9
|skill=3~5
|spd=5~7
|lck=0~2
|def=2~4
|res=0~2
|con=11
|mov=5
|inventory={{Item|8|Iron Axe}}
|notes=Begins moving unprovoked on turn 2.
}}
{{ChapUnitCellGBA
|name=[[Marisa]]
|class=Myrmidon
|version=female
|lv=5
|#=1
|hp=23
|str=7
|skill=12
|spd=13
|lck=9
|def=4
|res=3
|con=5
|mov=5
|inventory={{Item|8|Shamshir}} • {{Item|8|Vulnerary}}
|notes=Begins moving if a unit enters the area south of the NPC fortress.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Soldier
|lv=10
|#=2
|hp=24~27
|str=6~7
|skill=1~3
|spd=2~3
|lck=1~2
|def=0~1
|res=0~2
|con=6
|mov=5
|inventory={{Item|8|Slim Lance}}
|notes=Begins moving if a unit enters the area south of the NPC fortress.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Myrmidon
|lv=10
|#=2
|hp=20~22
|str=6~7
|skill=11~13
|spd=11~13
|lck=1~3
|def=2~4
|res=1~2
|con=8
|mov=5
|inventory={{Item|8|Iron Sword}}
|notes=Begins moving if a unit enters the area south of the NPC fortress.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Archer
|lv=9
|#=1
|hp=21~23
|str=5~7
|skill=5~6
|spd=4~6
|lck=1~3
|def=3~5
|res=0~2
|con=7
|mov=5
|inventory={{Item|8|Steel Bow}}
|notes=Begins moving if a unit enters the area south of the NPC fortress.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Brigand
|lv=10
|#=2
|hp=25~27
|str=8~9
|skill=2~4
|spd=6~7
|lck=0~2
|def=3~4
|res=0~2
|con=12
|mov=5
|inventory={{Item|8|Iron Axe}} • {{Item|8|Hand Axe}}
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Brigand
|lv=10
|#=1
|hp=25~27
|str=8~9
|skill=2~4
|spd=6~7
|lck=0~2
|def=3~4
|res=0~2
|con=12
|mov=5
|inventory={{Item|8|Steel Axe}} • {{Item|8|Hand Axe}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Priest
|lv=11
|#=1
|hp=21~23
|str=3~4
|skill=3~5
|spd=4~5
|lck=3~5
|def=1~2
|res=8~10
|con=5
|mov=5
|inventory={{Item|8|Sleep|link=Sleep (staff)}} • {{Item|8|Heal}} • {{Item|8|Torch|link=Torch (staff)|image=torch staff|type=drop}}
|notes=Begins moving if a unit enters the area south of the NPC fortress.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Bandit
|class=Brigand
|lv=10
|#=8
|hp=25~27
|str=8~9
|skill=2~4
|spd=6~7
|lck=0~2
|def=3~4
|res=0~2
|con=12
|mov=5
|inventory={{Item|8|Iron Axe}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Pegasus Knight
|lv=10
|#=3
|hp=17~20
|str=6~7
|skill=7~9
|spd=7~9
|lck=2~3
|def=3~4
|res=4~5
|con=5
|mov=7
|inventory={{Item|8|Slim Lance}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Falcoknight
|lv=1
|#=1
|hp=20
|str=6
|skill=7
|spd=7
|lck=0
|def=5
|res=4
|con=6
|mov=8
|inventory={{Item|8|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Pegasus Knight
|lv=10
|#=1
|hp=17~20
|str=6~7
|skill=7~9
|spd=7~9
|lck=2~3
|def=3~4
|res=4~5
|con=5
|mov=7
|inventory={{Item|8|Slim Lance}} • {{Item|8|Talisman}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Cavalier
|lv=10
|#=3
|hp=24~26
|str=7~8
|skill=4~6
|spd=6~8
|lck=1~3
|def=6~8
|res=0~2
|con=9
|mov=7
|inventory={{Item|8|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Ranger
|lv=1
|#=1
|hp=21
|str=7
|skill=6
|spd=7
|lck=0
|def=6
|res=3
|con=9
|mov=7
|inventory={{Item|8|Steel Bow}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Pablo]]
|class=Sage
|lv=7
|#=1
|hp=37~38
|str=14~15
|skill=9~11
|spd=12~13
|lck=9~10
|def=7~8
|res=18~19
|con=7
|mov=6
|inventory={{Item|8|Divine}} • {{Item|8|Guiding Ring|type=drop}}
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Sacred Stones|gate]], the chapter's seize point.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Archer
|lv=10
|#=1
|hp=24~29
|str=6~10
|skill=7~10
|spd=5~9
|lck=2~6
|def=4~6
|res=1~3
|con=7
|mov=5
|inventory={{Item|8|Longbow|type=drop}}
|notes=Mans a [[Ballista (weapon)|Ballista]].
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Archer
|lv=10
|#=2
|hp=24~29
|str=6~10
|skill=7~10
|spd=5~9
|lck=2~6
|def=4~6
|res=1~3
|con=7
|mov=5
|inventory={{Item|8|Iron Bow}}
|notes=One mans a [[Ballista (weapon)|Ballista]].
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Soldier
|lv=10
|#=3
|hp=28~32
|str=7~11
|skill=2~6
|spd=2~5
|lck=1~4
|def=0~3
|res=1~3
|con=6
|mov=5
|inventory={{Item|8|Iron Lance}}
|notes=The two not guarding the door immediately begin moving unprovoked.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Soldier
|lv=10
|#=1
|hp=28~32
|str=7~11
|skill=2~6
|spd=2~5
|lck=1~4
|def=0~3
|res=1~3
|con=6
|mov=5
|inventory={{Item|8|Iron Lance}} • {{Item|8|Door Key|type=drop}}
|notes=Does not move.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Mercenary
|lv=10
|#=1
|hp=26~30
|str=8~11
|skill=12~15
|spd=10~14
|lck=2~6
|def=5~7
|res=1~4
|con=9
|mov=5
|inventory={{Item|8|Lancereaver|type=drop}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Mage
|lv=9
|#=2
|hp=20~23
|str=5~8
|skill=5~8
|spd=5~9
|lck=1~3
|def=3~5
|res=5~8
|con=6
|mov=5
|inventory={{Item|8|Fire}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Mercenary
|lv=10
|#=4
|hp=26~30
|str=8~11
|skill=12~15
|spd=10~14
|lck=2~6
|def=5~7
|res=1~4
|con=9
|mov=5
|inventory={{Item|8|Iron Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Myrmidon
|lv=10
|#=3
|hp=22~27
|str=6~10
|skill=13~16
|spd=13~16
|lck=2~6
|def=3~5
|res=1~4
|con=8
|mov=5
|inventory={{Item|8|Slim Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Myrmidon
|lv=11
|#=1
|hp=23~27
|str=7~10
|skill=13~16
|spd=13~16
|lck=2~6
|def=3~5
|res=1~4
|con=8
|mov=5
|inventory={{Item|8|Steel Sword}} • {{Item|8|Red Gem}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Fighter
|lv=10
|#=1
|hp=28~32
|str=10~13
|skill=4~8
|spd=6~10
|lck=1~3
|def=3~5
|res=1~3
|con=11
|mov=5
|inventory={{Item|8|Hand Axe}} • {{Item|8|Killer Axe|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Myrmidon
|lv=11
|#=1
|hp=23~27
|str=7~10
|skill=13~16
|spd=13~16
|lck=2~6
|def=3~5
|res=1~4
|con=8
|mov=5
|inventory={{Item|8|Steel Sword}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Soldier
|lv=10
|#=1
|hp=28~32
|str=7~11
|skill=2~6
|spd=2~5
|lck=1~4
|def=0~3
|res=1~3
|con=6
|mov=5
|inventory={{Item|8|Steel Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Archer
|lv=9
|#=1
|hp=23~28
|str=6~10
|skill=6~9
|spd=5~8
|lck=2~6
|def=4~6
|res=1~3
|con=7
|mov=5
|inventory={{Item|8|Iron Bow}}
|notes=Begins moving unprovoked on turn 2.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Fighter
|lv=10
|#=2
|hp=28~32
|str=10~13
|skill=4~8
|spd=6~10
|lck=1~3
|def=3~5
|res=1~3
|con=11
|mov=5
|inventory={{Item|8|Iron Axe}}
|notes=Begins moving unprovoked on turn 2.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Soldier
|lv=10
|#=2
|hp=28~32
|str=7~11
|skill=2~6
|spd=2~5
|lck=1~4
|def=0~3
|res=1~3
|con=6
|mov=5
|inventory={{Item|8|Slim Lance}}
|notes=Begins moving if a unit enters the area south of the NPC fortress.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Myrmidon
|lv=10
|#=2
|hp=22~27
|str=6~10
|skill=13~16
|spd=13~16
|lck=2~6
|def=3~5
|res=1~4
|con=8
|mov=5
|inventory={{Item|8|Iron Sword}}
|notes=Begins moving if a unit enters the area south of the NPC fortress.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Archer
|lv=9
|#=1
|hp=23~28
|str=6~10
|skill=6~9
|spd=5~8
|lck=2~6
|def=4~6
|res=1~3
|con=7
|mov=5
|inventory={{Item|8|Steel Bow}}
|notes=Begins moving if a unit enters the area south of the NPC fortress.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Brigand
|lv=10
|#=2
|hp=28~32
|str=9~13
|skill=3~7
|spd=6~9
|lck=1~3
|def=3~6
|res=1~3
|con=12
|mov=5
|inventory={{Item|8|Iron Axe}} • {{Item|8|Hand Axe}}
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Brigand
|lv=10
|#=1
|hp=28~32
|str=9~13
|skill=3~7
|spd=6~9
|lck=1~3
|def=3~6
|res=1~3
|con=12
|mov=5
|inventory={{Item|8|Steel Axe}} • {{Item|8|Hand Axe}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Priest
|lv=11
|#=1
|hp=23~26
|str=3~7
|skill=4~7
|spd=4~8
|lck=4~8
|def=1~3
|res=10~13
|con=5
|mov=5
|inventory={{Item|8|Sleep|link=Sleep (staff)}} • {{Item|8|Heal}} • {{Item|8|Torch|link=Torch (staff)|image=torch staff|type=drop}}
|notes=Begins moving if a unit enters the area south of the NPC fortress.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Fighter
|lv=10
|#=1
|hp=28~32
|str=10~13
|skill=4~8
|spd=6~10
|lck=1~3
|def=3~5
|res=1~3
|con=11
|mov=5
|inventory={{Item|8|Hand Axe}} • {{Item|8|Steel Axe}}
}}
{{ChapUnitCellGBA
|name=[[Marisa]]
|class=Myrmidon
|version=female
|lv=5
|#=1
|hp=23
|str=7
|skill=12
|spd=13
|lck=9
|def=4
|res=3
|con=5
|mov=5
|inventory={{Item|8|Shamshir}} • {{Item|8|Vulnerary}}
|notes=Begins moving if a unit enters the area south of the NPC fortress.
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Mercenary
|lv=11
|#=2
|hp=27~30
|str=8~11
|skill=12~15
|spd=10~14
|lck=2~6
|def=5~8
|res=1~4
|con=9
|mov=5
|inventory={{Item|8|Steel Sword}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Archer
|lv=10
|#=1
|hp=24~29
|str=6~10
|skill=7~10
|spd=5~9
|lck=2~6
|def=4~6
|res=1~3
|con=7
|mov=5
|inventory={{Item|8|Steel Bow}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Soldier
|lv=10
|#=1
|hp=28~32
|str=7~11
|skill=2~6
|spd=2~5
|lck=1~4
|def=0~3
|res=1~3
|con=6
|mov=5
|inventory={{Item|8|Javelin}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Bandit
|class=Brigand
|lv=10
|#=8
|hp=28~32
|str=9~13
|skill=3~7
|spd=6~9
|lck=1~3
|def=3~6
|res=1~3
|con=12
|mov=5
|inventory={{Item|8|Iron Axe}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Pegasus Knight
|lv=10
|#=1
|hp=20~24
|str=6~10
|skill=9~12
|spd=9~12
|lck=2~6
|def=3~6
|res=4~8
|con=5
|mov=7
|inventory={{Item|8|Iron Lance}} • {{Item|8|Javelin}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Pegasus Knight
|lv=10
|#=1
|hp=20~24
|str=6~10
|skill=9~12
|spd=9~12
|lck=2~6
|def=3~6
|res=4~8
|con=5
|mov=7
|inventory={{Item|8|Steel Lance}} • {{Item|8|Javelin}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Pegasus Knight
|lv=10
|#=1
|hp=20~24
|str=6~10
|skill=9~12
|spd=9~12
|lck=2~6
|def=3~6
|res=4~8
|con=5
|mov=7
|inventory={{Item|8|Slim Lance}} • {{Item|8|Javelin}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Pegasus Knight
|lv=10
|#=3
|hp=20~24
|str=6~10
|skill=9~12
|spd=9~12
|lck=2~6
|def=3~6
|res=4~8
|con=5
|mov=7
|inventory={{Item|8|Slim Lance}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Falcoknight
|lv=1
|#=1
|hp=30~36
|str=10~15
|skill=11~16
|spd=11~16
|lck=4~9
|def=6~9
|res=8~13
|con=6
|mov=8
|inventory={{Item|8|Steel Lance}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Pegasus Knight
|lv=10
|#=1
|hp=20~24
|str=6~10
|skill=9~12
|spd=9~12
|lck=2~6
|def=3~6
|res=4~8
|con=5
|mov=7
|inventory={{Item|8|Slim Lance}} • {{Item|8|Talisman}}
}}
{{ChapUnitCellGBA
|name=Sellsword
|class=Cavalier
|lv=10
|#=3
|hp=26~31
|str=7~11
|skill=6~9
|spd=7~9
|lck=2~6
|def=7~9
|res=1~3
|con=9
|mov=7
|inventory={{Item|8|Steel Lance}}
}}
}}
|content2={{ChapEnemies
{{ChapUnitCellGBA
|platform=gba
|name=Sellsword
|name1=Sellsword
|class=Ranger
|class1=Archer
|lv=1
|lv1=10
|#=1
|#1=1
|hp=31~37
|inventory1={{Item|8|Longbow|type=drop}}
|str=11~14
|notes1=Mans a [[Ballista (weapon)|Ballista]].
|skill=10~15
|-
|spd=12~17
|name2=Sellsword
|lck=4~7
|class2=Archer
|def=8~11
|lv2=10
|res=5~8
|#2=2
|con=9
|inventory2={{Item|8|Iron Bow}}
|mov=7
|notes2=One mans a [[Ballista (weapon)|Ballista]].
|inventory={{Item|8|Steel Bow}}
|-
|last=y
|name3=Sellsword
|class3=Soldier
|lv3=10
|#3=3
|inventory3={{Item|8|Iron Lance}}
|notes3=The two not guarding the door immediately begin moving unprovoked.
|-
|name4=Sellsword
|class4=Soldier
|lv4=10
|#4=1
|inventory4={{Item|8|Iron Lance}} • {{Item|8|Door Key|type=drop}}
|notes4=Does not move.
|-
|name5=Sellsword
|class5=Mercenary
|lv5=10
|#5=1
|inventory5={{Item|8|Lancereaver|type=drop}}
|-
|name6=Sellsword
|class6=Mage
|lv6=9
|#6=2
|inventory6={{Item|8|Fire|link=Fire (tome)}}
|-
|name7=Sellsword
|class7=Mercenary
|lv7=10
|#7=4
|inventory7={{Item|8|Iron Sword}}
|notes7=Immediately begins moving unprovoked.
|-
|name8=Sellsword
|class8=Myrmidon
|lv8=10
|#8=3
|inventory8={{Item|8|Slim Sword}}
|notes8=Immediately begins moving unprovoked.
|-
|name9=Sellsword
|class9=Myrmidon
|lv9=11
|#9=1
|inventory9={{Item|8|Steel Sword}} • {{Item|8|Red Gem}}
|-
|name10=Sellsword
|class10=Fighter
|lv10=10
|#10=1
|inventory10={{Item|8|Hand Axe}} • {{Item|8|Killer Axe|type=drop}}
|notes10=Immediately begins moving unprovoked.
|-
|name11=Sellsword
|class11=Myrmidon
|lv11=11
|#11=1
|inventory11={{Item|8|Steel Sword}}
|-
|name12=Sellsword
|class12=Soldier
|lv12=10
|#12=1
|inventory12={{Item|8|Steel Lance}}
|notes12=Immediately begins moving unprovoked.
|-
|name13=Sellsword
|class13=Archer
|lv13=9
|#13=1
|inventory13={{Item|8|Iron Bow}}
|notes13=Begins moving unprovoked on turn 2.
|-
|name14=Sellsword
|class14=Fighter
|lv14=10
|#14=2
|inventory14={{Item|8|Iron Axe}}
|notes14=Begins moving unprovoked on turn 2.
|-
|name15=Sellsword
|class15=Soldier
|lv15=10
|#15=2
|inventory15={{Item|8|Slim Lance}}
|notes15=Begins moving if a unit enters the area south of the NPC fortress.
|-
|name16=Sellsword
|class16=Myrmidon
|lv16=10
|#16=2
|inventory16={{Item|8|Iron Sword}}
|notes16=Begins moving if a unit enters the area south of the NPC fortress.
|-
|name17=Sellsword
|class17=Archer
|lv17=9
|#17=1
|inventory17={{Item|8|Steel Bow}}
|notes17=Begins moving if a unit enters the area south of the NPC fortress.
|-
|name18=Bandit
|class18=Brigand
|lv18=10
|#18=2
|inventory18={{Item|8|Iron Axe}} • {{Item|8|Hand Axe}}
|-
|name19=Bandit
|class19=Brigand
|lv19=10
|#19=1
|inventory19={{Item|8|Steel Axe}} • {{Item|8|Hand Axe}}
|-
|name20=Sellsword
|class20=Priest
|lv20=11
|#20=1
|inventory20={{Item|8|Sleep|link=Sleep (staff)}} • {{Item|8|Heal}} • {{Item|8|Torch|link=Torch (staff)|image=torch staff|type=drop}}
|notes20=Begins moving if a unit enters the area south of the NPC fortress.
|-
|name21=Sellsword
|class21=Fighter
|lv21=10
|#21=1
|inventory21={{Item|8|Hand Axe}} • {{Item|8|Steel Axe}}
|-
|name22=Sellsword
|class22=Mercenary
|lv22=11
|#22=2
|inventory22={{Item|8|Steel Sword}}
|-
|name23=Sellsword
|class23=Archer
|lv23=10
|#23=1
|inventory23={{Item|8|Steel Bow}}
|-
|name24=Sellsword
|class24=Soldier
|lv24=10
|#24=1
|inventory24={{Item|8|Javelin}}
|-
|name25=[[Marisa]]
|class25=Myrmidon
|version25=female
|lv25=5
|#25=1
|inventory25={{Item|8|Shamshir}} • {{Item|8|Vulnerary}}
|notes25=Begins moving if a unit enters the area south of the NPC fortress.
|-
|nameb=[[Pablo]]
|classb=Sage
|lvb=7
|inventoryb={{Item|8|Divine}} • {{Item|8|Guiding Ring|type=drop}}
|notesb=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Sacred Stones|gate]], the chapter's seize point.
|-
|namer1=Bandit
|classr1=Brigand
|lvr1=10
|#r1=8
|inventoryr1={{Item|8|Iron Axe}}
|-
|namer2=Sellsword
|classr2=Pegasus Knight
|lvr2=10
|#r2=1
|inventoryr2={{Item|8|Iron Lance}} • {{Item|8|Javelin}}
|-
|namer3=Sellsword
|classr3=Pegasus Knight
|lvr3=10
|#r3=1
|inventoryr3={{Item|8|Steel Lance}} • {{Item|8|Javelin}}
|-
|namer4=Sellsword
|classr4=Pegasus Knight
|lvr4=10
|#r4=1
|inventoryr4={{Item|8|Slim Lance}} • {{Item|8|Javelin}}
|-
|namer5=Sellsword
|classr5=Pegasus Knight
|lvr5=10
|#r5=3
|inventoryr5={{Item|8|Slim Lance}}
|-
|namer6=Sellsword
|classr6=Falcoknight
|lvr6=1
|#r6=1
|inventoryr6={{Item|8|Steel Lance}}
|-
|namer7=Sellsword
|classr7=Pegasus Knight
|lvr7=10
|#r7=1
|inventoryr7={{Item|8|Slim Lance}} • {{Item|8|Talisman}}
|-
|namer8=Sellsword
|classr8=Cavalier
|lvr8=10
|#r8=3
|inventoryr8={{Item|8|Steel Lance}}
|-
|namerl=Sellsword
|classrl=Ranger
|lvrl=1
|#rl=1
|inventoryrl={{Item|8|Steel Bow}}
}}
}}
{{ChapUnitFtr}}
}}
}}


====Reinforcements====
====Reinforcements====
*Turns 1-4
*Turns 2–5
**2 [[Brigand]]s from the eastern peaks
**2 [[Brigand]]s from the eastern peaks
*After recruiting Marisa
*After recruiting Marisa
**1 [[Pegasus Knight]] with an [[Iron Lance]] and a [[Javelin]] from the northwestern peaks <small>(Hard only)</small>
**1 [[Pegasus Knight]] with an [[Iron Lance]] and a [[Javelin]] from the northwestern peaks <small>(Difficult only)</small>
**1 [[Pegasus Knight]] with a [[Steel Lance]] and a [[Javelin]] from the northwestern peaks <small>(Hard only)</small>
**1 [[Pegasus Knight]] with a [[Steel Lance]] and a [[Javelin]] from the northwestern peaks <small>(Difficult only)</small>
**1 [[Pegasus Knight]] with a [[Slim Lance]] and a [[Javelin]] from the northwestern peaks <small>(Hard only)</small>
**1 [[Pegasus Knight]] with a [[Slim Lance]] and a [[Javelin]] from the northwestern peaks <small>(Difficult only)</small>
**4 [[Pegasus Knight]]s with [[Slim Lance]]s from the southwestern peaks
**4 [[Pegasus Knight]]s with [[Slim Lance]]s from the southwestern peaks
**1 [[Falcoknight]] from the southwestern peaks
**1 [[Falcoknight]] from the southwestern peaks
Line 570: Line 1,681:


===NPC data===
===NPC data===
{{ChapOthers
{{ChapUnitHdr|type=NPC|platform=gba}}
|platform=gba
{{ChapUnitCellGBA
|name1=[[Innes]]
|name=[[Innes]]
|class1=Sniper
|class=Sniper
|lv1=1
|type=other
|#1=1
|lv=1
|inventory1={{Item|8|Silver Bow}} • {{Item|8|White Gem}} • {{Item|8|Vulnerary}}
|#=1
|-
|hp=31
|name2=[[Gerik]]
|str=14
|class2=Mercenary
|skill=13
|lv2=10
|spd=15
|#2=1
|lck=14
|inventory2={{Item|8|Steel Blade}} • {{Item|8|Vulnerary}} • {{Item|8|Hero Crest}}
|def=10
|-
|res=9
|namel=[[Tethys]]
|con=9
|classl=Dancer
|mov=6
|versionl=03
|inventory={{Item|8|Silver Bow}} • {{Item|8|White Gem}} • {{Item|8|Vulnerary}}
|lvl=1
}}
|#l=1
{{ChapUnitCellGBA
|inventoryl={{Item|8|Elixir}} • {{Item|8|Vulnerary}} • {{Item|8|Goddess Icon}}
|name=[[Gerik]]
|class=Mercenary
|type=other
|lv=10
|#=1
|hp=32
|str=14
|skill=13
|spd=13
|lck=8
|def=10
|res=4
|con=13
|mov=5
|inventory={{Item|8|Steel Blade}} • {{Item|8|Vulnerary}} • {{Item|8|Hero Crest}}
}}
{{ChapUnitCellGBA
|name=[[Tethys]]
|class=Dancer
|version=tethys
|type=other
|lv=1
|#=1
|hp=18
|str=1
|skill=2
|spd=12
|lck=10
|def=5
|res=4
|con=5
|mov=5
|inventory={{Item|8|Elixir}} • {{Item|8|Vulnerary}} • {{Item|8|Goddess Icon}}
|last=y
}}
}}
{{ChapUnitFtr}}


===Boss data===
===Boss data===
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{Main|Pablo}}
{{Main|Pablo}}
{{Tab
{{Tab
|tab1=Easy/Normal
|tab1=Easy/Normal
|tab2=Hard
|tab2=Difficult
|content1={{BossStats GBA
|content1={{BossStats GBA
|name=Pablo
|name=Pablo
|portrait=[[File:Portrait pablo fe08.png]]
|portrait=[[File:Portrait pablo fe08.png]]
|sprite=sage enemy
|class=Sage
|class=Sage
|affin=ice
|affin=ice
|lv=7
|lv=7
|HP=36
|HP={{h|36|34 in the Japanese version}}
|mag=13
|mag=13
|skill=9
|skill=9
Line 613: Line 1,760:
|con=7
|con=7
|aid=6
|aid=6
|inventory={{Item|8|Divine}}<br>{{Item|8|Guiding Ring|type=drop}}
|an=B
|an=B
|li=C
|li=C
|st=C
|st=C
|inventory=[[File:Is gba divine.png]] [[Divine]]<br>[[File:Is gba guiding ring.png]] {{drop|Guiding Ring}}
}}
}}
|content2={{BossStats GBA
|content2={{BossStats GBA
|name=Pablo
|name=Pablo
|portrait=[[File:Portrait pablo fe08.png]]
|portrait=[[File:Portrait pablo fe08.png]]
|sprite=sage enemy
|class=Sage
|class=Sage
|affin=ice
|affin=ice
|lv=7
|lv=7
|HP=37
|HP=37~38
|mag=14
|mag=14~15
|skill=10
|skill=9~11
|spd=13
|spd=12~13
|luck=9
|luck=9~10
|def=7
|def=7~8
|res=18
|res=18~19
|move=6
|move=6
|con=7
|con=7
|aid=6
|aid=6
|inventory={{Item|8|Divine}}<br>{{Item|8|Guiding Ring|type=drop}}
|an=B
|an=B
|li=C
|li=C
|st=C
|st=C
|inventory=[[File:Is gba divine.png]] [[Divine]]<br>[[File:Is gba guiding ring.png]] {{drop|Guiding Ring}}
}}
}}
:<small>Note: Boss stats in Hard mode may vary slightly due to enemies using random growths.</small>
}}
}}


==Strategy==
==Strategy==
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{{strategy}}
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This chapter presents a chain of timed objectives: recruit Innes's squad before their AI gets them killed, recruit Marisa who will start moving once your army moves south, and fend off the reinforcements. Be sure to also avoid the enemy [[Ballista]] range with any fliers you bring.
This chapter has multiple fronts you'll want to monitor. For best results, use as many promoted units as possible (bring Joshua and Lute so they can promote this chapter).  


Innes can be recruited by Tana. She should be AT LEAST Lv. 10 if you want her to survive (promoting her isn't a bad idea) against the enemies. Use Innes to recruit Gerik. From there, recruit Tethys. Gerik can also recruit Marisa. To avoid the priest putting him to sleep, kill the priest with Tana or Innes ASAP. Bringing an additional unit or two (Seth and Joshua work very well) wouldn't hurt.
The enemy Archer on the edge of the map does not move, making it easy to sneak in Tana or Eirika if Vanessa [[Rescue (command)|Rescue]]s them past the rest of the enemies to Innes. Afterwards however, Marisa's squad will start moving.


Back up north, your units should be obliterating everything, pushing toward Pablo. An arena is present near him. Use it if you like.  
Marisa is among the weakest units in the game and her Shamshir provides little advantage over the Killing Edges you already have, therefore ignoring or killing her is a viable option. Alternatively, if you can spare a [[Pure Water]] and a weak sword for Gerik, he can enter her range without being targeted by the Priest with the [[Sleep (staff)|Sleep]] staff. You could also bring a staff user with [[Restore]], have Innes use the Ballista on the Priest, or just choke a point with him or Gerik until you've already beaten Pablo.


To kill Pablo, use either a high level Eirika or a promoted unit (Joshua can OHKO him with a Killing Edge, Seth or Tana can also work very well).  
Most of the reinforcements are weak, but on Difficult mode, the [[Falcoknight]] may present a problem. Innes can use the Ballista along with a second attack from Tethys's [[Dance]] to address this issue. There is also a [[Ranger]] reinforcement, but it spawns far away from your starting position and therefore you will have more time to react.


The main threat Pablo poses is his high [[critical hit]] rate. Seth and Innes, who have high Luck, may face 0 Crit which is guaranteed for either after using Tethys's [[Goddess Icon]].
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==Trivia==
==Trivia==
 
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==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Revolt at Carcino
|eng-name=Revolt at Carcino
|eng-mean=
|jpn-name={{h|カルチノの内乱|Karuchino no nairan}}
|jap-name={{hover|カルチノの内乱|Karuchino no nairan}}
|jpn-mean=Rebellion at Carcino
|jap-mean=Rebellion at Carcino
|span-name=Rebelión en Carcino
|span-mean=Rebellion at Carcino
|fren-name=Révolte à Carcino
|fren-name=Révolte à Carcino
|fren-mean=Revolt at Carcino
|fren-mean=Revolt at Carcino
|ger-name=Revolte in Carcino
|ger-name=Revolte in Carcino
|ger-mean=Revolt at Carcino
|ger-mean=Revolt at Carcino
|span-name=Rebelión en Carcino
|span-mean=Rebellion at Carcino
|ital-name=Rivolta a Carcino
|ital-name=Rivolta a Carcino
|ital-mean=Revolt at Carcino
|ital-mean=Revolt at Carcino
}}
}}
 
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{{ChapterNav
{{ChapterNav
|prechapter=Distant Blade
|prechapter=Distant Blade
|chapter=Revolt at Carcino
|nextchapter=Creeping Darkness
|nextchapter=Creeping Darkness
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