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Pass: Difference between revisions
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|sprite1=[[File:Is wii pass.png]] | |sprite1=[[File:Is wii pass.png]] | ||
|effect1=Allows unit to pass through enemy-occupied spaces. | |effect1=Allows unit to pass through enemy-occupied spaces. | ||
|capacity1=15 | |capacity1=15 | ||
|- | |- | ||
|game2={{title|Awakening}} | |game2={{title|Awakening}} | ||
|sprite2=[[File:Is 3ds01 pass.png]] | |sprite2=[[File:Is 3ds01 pass.png]] | ||
|effect2=Allows unit to pass through enemy-occupied spaces. | |effect2=Allows unit to pass through enemy-occupied spaces. | ||
|- | |- | ||
|game3={{title|Fates}} | |game3={{title|Fates}} | ||
|sprite3=[[File:Is 3ds02 pass.png]] | |sprite3=[[File:Is 3ds02 pass.png]] | ||
|effect3=Allows unit to pass through enemy-occupied spaces. | |effect3=Allows unit to pass through enemy-occupied spaces. | ||
|- | |- | ||
| | |game4={{title|Three Houses}} | ||
| | |sprite4=[[File:Is ns01 pass.png|20px]] | ||
| | |effect4=Allows unit to pass through enemy-occupied spaces. | ||
}} | }} | ||
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|effect1=Allows unit to pass through enemy-occupied spaces. | |effect1=Allows unit to pass through enemy-occupied spaces. | ||
|active1=If user's [[HP]] ≥ 75% | |active1=If user's [[HP]] ≥ 75% | ||
|notes1=Cost: 50 SP<br>Negates the foe's [[Obstruct]]. | |notes1=Cost: 50 SP<br>Negates the foe's [[Obstruct]]. | ||
|- | |- | ||
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|effect2=Allows unit to pass through enemy-occupied spaces. | |effect2=Allows unit to pass through enemy-occupied spaces. | ||
|active2=If user's [[HP]] ≥ 50% | |active2=If user's [[HP]] ≥ 50% | ||
|notes2=Cost: 100 SP<br>Negates the foe's [[Obstruct]]. | |notes2=Cost: 100 SP<br>Negates the foe's [[Obstruct]]. | ||
|- | |- | ||
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|effect3=Allows unit to pass through enemy-occupied spaces. | |effect3=Allows unit to pass through enemy-occupied spaces. | ||
|active3=If user's [[HP]] ≥ 25% | |active3=If user's [[HP]] ≥ 25% | ||
|notes3=Cost: 200 SP<br>Negates the foe's [[Obstruct]]. | |notes3=Cost: 200 SP<br>Negates the foe's [[Obstruct]]. | ||
|- | |- | ||
| | |game4={{title|Warriors}} | ||
| | |sprite4=[[File:Is fewa pass.png|25px]] | ||
| | |effect4=Prevents user's movement from being interrupted by enemy attacks. | ||
}} | }} | ||
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{{ItemLoc1 | {{ItemLoc1 | ||
|method=Units | |method=Units | ||
|data=[[Cordelia|Cordelia: Knight Paragon]] • [[Fir|Fir: Sword Student]] • [[Gaius|Gaius: Thief Exposed]] • [[Lloyd|Lloyd: White Wolf]] • [[Tanya|Tanya: | |data=[[Cordelia|Cordelia: Knight Paragon]] • [[Fir|Fir: Sword Student]] • [[Gaius|Gaius: Thief Exposed]] • [[Lloyd|Lloyd: White Wolf]] • [[Tanya|Tanya: Dagdar's Kid]] | ||
}} | }} | ||
Line 159: | Line 142: | ||
{{Names | {{Names | ||
|eng-name=Pass | |eng-name=Pass | ||
|jap-name={{ | |jap-name={{h|すり抜け|Surinuke}} | ||
|jap-mean=Romanized as '''THROUGH''' in its internal file name in ''Radiant Dawn''; literally, "slip through". | |jap-mean=Romanized as '''THROUGH''' in its internal file name in ''Radiant Dawn''; literally, "slip through". | ||
|span-name=Pasar | |span-name=Pasar | ||
Line 171: | Line 154: | ||
|por-br-name= | |por-br-name= | ||
|por-br-mean= | |por-br-mean= | ||
|kor-name={{ | |kor-name={{h|통과하기|tonggwahagi}} | ||
|kor-mean=Passing | |kor-mean=Passing | ||
|ch-simp-name={{ | |ch-simp-name={{h|穿越|chuānyuè}} | ||
|ch-simp-mean=Pass through | |ch-simp-mean=Pass through | ||
|ch-trad-name={{ | |ch-trad-name={{h|穿越|chuānyuè}} | ||
|ch-trad-mean=Pass through | |ch-trad-mean=Pass through | ||
}} | }} |
Revision as of 19:09, 18 February 2021
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Pass (Japanese: すり抜け Through) is a field skill which debuted in Fire Emblem: Radiant Dawn. It allows its user to pass through spaces on the map which are currently occupied by enemy units. It originated as a personal skill, but in Awakening and Fates it is a class skill learned by Assassins and Adventurers respectively, and in Heroes it is a three-tiered type B passive skill (whose individual tiers are known as Pass 1, Pass 2, and Pass 3 in order from lowest to highest).
The Heroes version of the skill only activates its primary effect should its HP be above a certain threshold, but also has the secondary effect of negating an Obstruct skill; the threshold needed to activate the skill decreases with the skill's tier.
Data
In the main Fire Emblem series
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Radiant Dawn | Allows unit to pass through enemy-occupied spaces. | -- | 15 | -- | |
Awakening | Allows unit to pass through enemy-occupied spaces. | -- | -- | -- | |
Fates | Allows unit to pass through enemy-occupied spaces. | -- | -- | -- | |
Three Houses | Allows unit to pass through enemy-occupied spaces. | -- | -- | -- |
In other Fire Emblem series titles
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Pass 1) |
Allows unit to pass through enemy-occupied spaces. | If user's HP ≥ 75% | -- | Cost: 50 SP Negates the foe's Obstruct. | |
Heroes (Pass 2) |
Allows unit to pass through enemy-occupied spaces. | If user's HP ≥ 50% | -- | Cost: 100 SP Negates the foe's Obstruct. | |
Heroes (Pass 3) |
Allows unit to pass through enemy-occupied spaces. | If user's HP ≥ 25% | -- | Cost: 200 SP Negates the foe's Obstruct. | |
Warriors | Prevents user's movement from being interrupted by enemy attacks. | -- | -- | -- |
Availability
Radiant Dawn
Units | Heather |
Items | Pass |
Awakening
Units | Athena • Jaffar • Lloyd |
Classes | Assassin (Learned at Level 15) |
Fates
Units | Zhara (all difficulties) |
Classes | Adventurer (Learned from Level 15 and up) |
Three Houses
Budding Talent | Anna: Riding • Bernadetta: Riding |
Heroes
Units | Cordelia: Knight Paragon • Fir: Sword Student • Gaius: Thief Exposed • Lloyd: White Wolf • Tanya: Dagdar's Kid |
Warriors
Learned | Lyn (requires Lyn's Glove ×3) |
Borrowed | Requires ×1 each of Lyn's Essence and Lyn's Cord Belt |
Flavor text
This section has been marked as a stub. Please help improve the page by adding information.
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Pass |
-- |
Spanish |
Pasar |
Pass |
French |
Passage |
Passage |
German |
Passieren |
Pass |
Italian |
Passaggio |
Passage |
Korean |
통과하기 |
Passing |
Simplified Chinese |
穿越 |
Pass through |
Traditional Chinese |
穿越 |
Pass through |
Gallery
References
Skills in Fire Emblem Awakening | ||||||||||||||||||||||||||||||||||||||||||
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Abilities in Fire Emblem: Three Houses | ||||||||||||||||||||||||||||||||||||||||||||||||
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Crests in Warriors | ||||||||
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