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Special Spiral: Difference between revisions
m (This is why I threw up those "currently unknown"s when making the page during the reveal trailer rush--I can't always correctly assume what the lower tiers will do with a completely new effect...) |
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Revision as of 21:32, 9 September 2018
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Special Spiral is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Special Spiral 1, Special Spiral 2, and Special Spiral 3 in order from lowest to highest. Units with a Special Spiral skill allows the user to accelerate their special skill cooldown count at the end of combat if their special skill triggered anytime during the combat phase; the first tier of the skill only triggers upon the user initiating combat, while the second tier removes that restriction and the third tier enhances the cooldown acceleration.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Special Spiral 1) |
Accelerates user's special cooldown by -1 after combat if user's special skill triggered during the same combat phase when user initiates combat. | -- | -- | Cost: 60 SP | |
Heroes (Special Spiral 2) |
Accelerates user's special cooldown by -1 after combat if user's special skill triggered during the same combat phase. | -- | -- | Cost: 120 SP |
Availability
Heroes
Units | Lewyn: Guiding Breeze |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Special Spiral 1 |
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