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Sworn Upon a Sword: Difference between revisions

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* Three uses of Warp between two or more Warp staves; two units are warped into a room, one of whom must be a Warp caster with one or more Warp uses on themself to warp the other unit, carrying the Door Key, out without expending the Door Key
* Three uses of Warp between two or more Warp staves; two units are warped into a room, one of whom must be a Warp caster with one or more Warp uses on themself to warp the other unit, carrying the Door Key, out without expending the Door Key
* Two uses of Warp between two or more Warp staves and a unit able to [[Rescue (command)|rescue]] or be rescued by one of the Warp casters; like the above, but both the second Warp caster and additional unit are warped in with a single Warp use by having one rescue the other
* Two uses of Warp between two or more Warp staves and a unit able to [[Rescue (command)|rescue]] or be rescued by one of the Warp casters; like the above, but both the second Warp caster and additional unit are warped in with a single Warp use by having one rescue the other
* Warp + Rewarp with 2 staff users; in the event that only one Rewarp use is left, the Rewarp caster may enter via Warp and leave via Rewarp to avoid expending the Door Key
* Warp + Rewarp with two staff users; in the event that only one Rewarp use is left, the Rewarp caster may enter via Warp and leave via Rewarp to avoid expending the Door Key
* Warp + Rewarp with 1 staff user and a unit able to be rescued by the staff user; in the event that only one staff user is left, that staff user can rescue another unit to bring with them into a room via Rewarp, and then Warp them out with the Door Key afterwards
* Warp + Rewarp with one staff user and a unit able to be rescued by the staff user; in the event that only one staff user is left, that staff user can rescue another unit to bring with them into a room via Rewarp, and then Warp them out with the Door Key afterwards
* Rewarp + Rescue; in the event that only one Rewarp use is left, the Rewarp caster may enter via Rewarp and leave via Rescue to avoid expending the Door Key
* Rewarp + Rescue; in the event that only one Rewarp use is left, the Rewarp caster may enter via Rewarp and leave via Rescue to avoid expending the Door Key
* [[Safy]], two or more uses of [[Repair]] and Warp (one or more uses of Repair if the Warp staff has full durability); six total uses of Warp, even if on one Warp staff being repeatedly repaired, may be used to warp units into each of the rooms; if Safy or the Warp user is the sixth unit when only six units are alive, one unit warped into a room may open the door for Safy/Warp caster to enter that room while they are Warped into another room
* [[Safy]], two or more uses of [[Repair]] and Warp (one or more uses of Repair if the Warp staff has full durability); six total uses of Warp, even if on one Warp staff being repeatedly repaired, may be used to warp units into each of the rooms; if Safy or the Warp user is the sixth unit when only six units are alive, one unit warped into a room may open the door for Safy/Warp caster to enter that room while they are Warped into another room
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