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Sworn Upon a Sword: Difference between revisions

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→‎Strategy: Warp alone is not enough as you will be forced to use the door key you looted to get out; 2 Warp, Warp + Rescue or Warp + Rewarp is needed to get your unit out without expending the door key
(→‎Strategy: Warp alone is not enough as you will be forced to use the door key you looted to get out; 2 Warp, Warp + Rescue or Warp + Rewarp is needed to get your unit out without expending the door key)
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==Strategy==
==Strategy==
{{strategy}}
{{strategy}}
This chapter requires 6 living units (including [[Leif]]) to complete. If you suffered enough casualties to reach this chapter with less than 6 units, you are softlocked and the chapter cannot be cleared. Additionally, one method to open doors or obtain the [[Door Key]]s on this map is needed: Door Keys of your own; [[Lockpick]]s and [[Steal]] unit or [[Unlock]] staff and [[Tina]] to open doors manually; [[Warp]], [[Rewarp]] or [[Thief (staff)|Thief Staff]] to loot a Door Key from an enemy to unlock other rooms for more Door Keys. If you don't have the means, the chapter is ''also'' softlocked.
This chapter requires 6 living units (including [[Leif]]) to complete. If you suffered enough casualties to reach this chapter with less than 6 units, you are softlocked and the chapter cannot be cleared. Additionally, one method to open doors or obtain the [[Door Key]]s on this map is needed: Door Keys of your own; [[Lockpick]]s and [[Steal]] unit or [[Unlock]] staff and [[Tina]] to open doors manually; [[Warp]] + [[Rescue]], Warp + Warp, [[Rewarp]] or [[Thief (staff)|Thief Staff]] to loot a Door Key from an enemy to unlock other rooms for more Door Keys. If you don't have the means, the chapter is ''also'' softlocked.


The final map of ''Thracia 776'' requires that the six seals be occupied by a player unit to open the final room. Units are initially deployed in groups of three in front of each of the 6 altars containing a seal. Each altar contains 4 enemies – a Deadlord, a powerful [[Dark Mage]] with [[Hel (tome)|Hel]], [[Fenrir]], [[Jormungand]], and a [[Door Key]], and two armored units with particular weapons: the enemies in [[Mus]]'s room have [[Master Axe]]s, those in [[Draco]]'s have [[Poison Lance]]s, [[Porcus]]'s have [[Poison Bow]]s, [[Bovis]]'s have [[Hammer]]s, [[Canis]]'s have [[Master Lance]]s, and [[Tigris]]'s have [[Master Bow]]s. The game's fixed deployment can make this chapter very difficult, though [[Warp]] and [[Rescue (staff)|Rescue]] users can move units around after the chapter starts.
The final map of ''Thracia 776'' requires that the six seals be occupied by a player unit to open the final room. Units are initially deployed in groups of three in front of each of the 6 altars containing a seal. Each altar contains 4 enemies – a Deadlord, a powerful [[Dark Mage]] with [[Hel (tome)|Hel]], [[Fenrir]], [[Jormungand]], and a [[Door Key]], and two armored units with particular weapons: the enemies in [[Mus]]'s room have [[Master Axe]]s, those in [[Draco]]'s have [[Poison Lance]]s, [[Porcus]]'s have [[Poison Bow]]s, [[Bovis]]'s have [[Hammer]]s, [[Canis]]'s have [[Master Lance]]s, and [[Tigris]]'s have [[Master Bow]]s. The game's fixed deployment can make this chapter very difficult, though [[Warp]] and [[Rescue (staff)|Rescue]] users can move units around after the chapter starts.
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