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Zofia's Call/Fleecer's Forest Battle
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Alm continues his journey through southern Zofia.
Map data
Character data
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New units
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Available characters
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Item data
There are no items to be obtained on this map.
Enemy data
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Boss Data
This map has no designated boss.
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This map is a bit more dangerous than the previous. As usual, the victory condition is to route the enemy. It is recommended to have the villagers hold back on tree tiles, and move Alm closer to the middle of the map, as he starts a bit far away. Let the enemies come to the player units, and kill the archer first, though this may prove to be difficult, as more likely than not, they will end their turn on a tree tile, boosting their avoid.
After the archer is killed, and if all the player units are in good condition, push forward and fight the approaching thieves. Any units that are in danger should retreat towards the small fort in the bottom left of the map. It is unlikely that they will be there long enough to restore HP, but if the fight somehow draws on long enough having units healed is useful.
At the very least, Alm should always be in capable condition for this fight due to his stats, so continue to push with Alm and any other units that have not been weakened and kill the rest of the bandits. Due to the number of enemies it is highly recommended to keep player units on the tree tiles.