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Wildheart: Difference between revisions
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|methodlast=Items | |methodlast=Items | ||
|datalast=[[Skill items#Skill items in Radiant Dawn|Wildheart]] | |datalast=[[Skill items#Skill items in Radiant Dawn|Wildheart]] | ||
}} | |||
==Flavor text== | |||
{{Flavor Text | |||
|game1={{title|Radiant Dawn}}<br><small>(skill assignment menu, Part I, NTSC-U)</small> | |||
|english1=Cut experience points<br>gained in half but<br>allow the unit to<br>transform at any time.<br><font color="#00ff00">Cannot unassign</font> | |||
|japanese1=?? | |||
|- | |||
|game2={{title|Radiant Dawn}}<br><small>(skill assignment menu, Part I, PAL)</small> | |||
|english2=Cut ability points<br>gained in half but<br>allow the unit to<br>transform at any time.<br><font color="#00ff00">Cannot unassign</font> | |||
|japanese2=??<!--identical to japanese1--> | |||
|- | |||
|game3={{title|Radiant Dawn}}<br><small>(skill assignment menu, Part II onward, NTSC-U)</small> | |||
|english3=Cut experience points<br>gained in half but<br>allow the unit to<br>transform at any time.<br>Laguz other than herons | |||
|japanese3=?? | |||
|- | |||
|game4={{title|Radiant Dawn}}<br><small>(skill assignment menu, Part II onward, PAL)</small> | |||
|english4=Cut ability points<br>gained in half but<br>allow the unit to<br>transform at any time.<br><font color="#00ff00">Laguz other than herons</font> | |||
|japanese4=??<!--identical to japanese3--> | |||
|- | |||
|game5={{title|Radiant Dawn}}<br><small>(help, NTSC-U)</small> | |||
|english5=Cuts experience points gained in half<br>but allows the unit to transform<br>at any time. | |||
|japanese5=?? | |||
|- | |||
|game6={{title|Radiant Dawn}}<br><small>(help, PAL)</small> | |||
|english6=Cuts ability points gained in half,<br>but allows the unit to transform<br>at any time. | |||
|japanese6=??<!--identical to japanese5--> | |||
}} | }} | ||
== Trivia == | == Trivia == | ||
* In the NTSC English version, Wildheart's help text erroneously claims that the skill reduces [[experience]] gain. The PAL version [[List of | * In the NTSC English version, Wildheart's help text erroneously claims that the skill reduces [[experience]] gain. The PAL version [[List of version differences/Fire Emblem: Radiant Dawn|corrected this]] to say the skill reduces "ability points" (stats) gained by shifting. | ||
Revision as of 20:18, 12 March 2020
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Wildheart (Japanese: 半化身 Halfbeast) is a skill exclusive to Fire Emblem: Radiant Dawn. Exclusively usable by all laguz except the heron tribe, it allows laguz units to ignore their transform gauge and "halfshift":[1] to shift into their animal state at any time, in exchange for receiving only half the usual stat boosts when transformed. It replaces the Demi Band item of Fire Emblem: Path of Radiance, which performed the same function.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
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Availability
Radiant Dawn
Units | Volug |
Items | Wildheart |
Flavor text
Trivia
- In the NTSC English version, Wildheart's help text erroneously claims that the skill reduces experience gain. The PAL version corrected this to say the skill reduces "ability points" (stats) gained by shifting.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Wildheart |
-- |
Spanish |
Corazón salvaje |
Wild heart |
French |
Cœur sauvage |
Wild heart |
German |
Inbrunst |
Fervor |
Italian |
Ferincuore |
Feral heart |
Gallery
References
- ↑ "Nailah: As you know, we laguz fight only in our shifted forms. However, we can’t remain in that state for very long. It is too exhausting. Volug, however, has halfshifted. When he does this, he can remain in beast form all day long.
Micaiah: Queen Nailah, I appreciate you help–
Nailah: He is not as strong in this transitional form. Even so, he is still more than a match for any beorc." — Nailah and Micaiah, Fire Emblem: Radiant Dawn