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Unit: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
218 bytes added ,  13 September 2020
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Player units typically can only attack enemy units, with one exception: when afflicted with the [[Status conditions#Berserk|Berserk]] condition, player units will attack any unit within range. Player units are capable of providing some assistance to NPC and partner units, by [[heal]]ing or [[Rescue (command)|rescuing]] them. Additionally, some player units are capable of talking to certain enemy or NPC units to [[recruitment|recruit]] them into the player's own army, turning said units into player units.
Player units typically can only attack enemy units, with one exception: when afflicted with the [[Status conditions#Berserk|Berserk]] condition, player units will attack any unit within range. Player units are capable of providing some assistance to NPC and partner units, by [[heal]]ing or [[Rescue (command)|rescuing]] them. Additionally, some player units are capable of talking to certain enemy or NPC units to [[recruitment|recruit]] them into the player's own army, turning said units into player units.
Player units' phase comes first.
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===Enemy units===
===Enemy units===
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Among enemy units, there will almost always be a [[boss]] unit. Bosses are the commanders of the enemy forces, stronger than the other enemies on the map; their defeat is a common map objective. Additionally, sometimes among enemy forces there are certain units who can be [[recruitment|recruited]] to join the player's army; in games which feature a hard mode, these units may receive a "hard mode bonus", where their base stats are higher than usual owing to the generally inflated base stats of enemies in higher difficulty modes.
Among enemy units, there will almost always be a [[boss]] unit. Bosses are the commanders of the enemy forces, stronger than the other enemies on the map; their defeat is a common map objective. Additionally, sometimes among enemy forces there are certain units who can be [[recruitment|recruited]] to join the player's army; in games which feature a hard mode, these units may receive a "hard mode bonus", where their base stats are higher than usual owing to the generally inflated base stats of enemies in higher difficulty modes.
Enemy units act after player units, or, when present, partner units.
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In {{title|Three Houses}} only, NPC units are incapable of killing [[boss]] enemy units; any attacks made by an NPC unit that would normally kill the boss unit will instead leave the latter with 1 HP.
In {{title|Three Houses}} only, NPC units are incapable of killing [[boss]] enemy units; any attacks made by an NPC unit that would normally kill the boss unit will instead leave the latter with 1 HP.
NPC units act after enemy units.
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===Partner units===
===Partner units===
The least frequently appearing unit type, partner units, called ally units in North American versions of ''Radiant Dawn'', (colored '''{{color|#f8f840|yellow}}''', except in {{title|Genealogy of the Holy War}}, where they are {{color|#089000|green}}) are a variant of NPC units. Their purpose is to directly assist the player's army in fighting enemies, doing so on their own.  Partner units cannot be directly controlled by the player; in {{title|Path of Radiance}} and {{title|Radiant Dawn}}, however, they can be given a set of general instructions using the [[Direct]] command, which gives the partner army a general objective to accomplish like attacking enemies or travelling to a specific space on the map.
The least frequently appearing unit type, partner units, called ally units in North American versions of ''Radiant Dawn'', (colored '''{{color|#f8f840|yellow}}''', except in {{title|Genealogy of the Holy War}}, where they are {{color|#089000|green}}) are a variant of NPC units. Their purpose is to directly assist the player's army in fighting enemies, doing so on their own.  Partner units cannot be directly controlled by the player; in {{title|Path of Radiance}} and {{title|Radiant Dawn}}, however, they can be given a set of general instructions using the [[Direct]] command, which gives the partner army a general objective to accomplish like attacking enemies or travelling to a specific space on the map.
Partner units act after player units.


===Third army units===
===Third army units===
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Note that "third army" (Japanese: {{hl|三軍|San-gun}}) is sometimes used in the Japanese versions of older titles and related material to refer to NPC units.
Note that "third army" (Japanese: {{hl|三軍|San-gun}}) is sometimes used in the Japanese versions of older titles and related material to refer to NPC units.
Third army units act after enemy units.


== Etymology and other languages ==
== Etymology and other languages ==