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Unfulfilled Heart: Difference between revisions

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{{Stub}}
{{Chapter Infobox
{{Chapter Infobox  
|title=Unfulfuilled Heart
|image=[[File:Cm fe07 24.png|200px]]
|image=[[File:Cm fe07 24.png|200px]]
|location=[[Bern]]
|location=[[Bern]] Keep and its surroundings
|new units=[[Pent]], [[Louise]]
|new units=[[Pent]], [[Louise]]
|boss=[[Vaida]]
|boss=[[Vaida]]
|previous=*[[Four-Fanged Offense (Lloyd)]] <small>(Eliwood's tale, if sum of Lords' levels was 49 or less)</small>
*[[Four-Fanged Offense (Linus)]] <small>(Eliwood's tale, if sum of Lords' levels was 50 or more)</small>
*[[Crazed Beast]] <small>(Hector's tale)</small>
|next=*[[Pale Flower of Darkness (Kenneth)]] <small>(if magic unit experience ≥ physical unit experience)</small>
*[[Pale Flower of Darkness (Jerme)]] <small>(if magic unit experience < physical unit experience)</small>
}}
}}
{{Quote|Our allies are hidden here and there to avoid being spotted. This is not to our advantage. We must gather everyone quickly!!|[[Eliwood]]}}
{{Quote|Our allies are hidden here and there to avoid being spotted. This is not to our advantage. We must gather everyone quickly!!|[[Eliwood]]}}
'''Unfulfulled Heart''' (Japanese: {{hover|届かぬ手、届かぬ心|Todokanu te, todokanu kokoro}}, Unfulfilled hand, unfulfilled heart) is chapter 24 of [[Eliwood]]'s tale and chapter
 
26 of [[Hector]]'s tale in {{FE7}}.
'''Unfulfilled Heart''' (Japanese: {{hl|届かぬ手、届かぬ心|Todokanu te, todokanu kokoro}} ''Unfulfilled hand, Unfulfilled heart'') is the twenty-fourth chapter of [[Eliwood's tale]] and twenty-sixth of Hector's tale in {{FE7}}.
 
Which chapter is played next depends on the combined experience of eight units; if the combined experience earned by [[Serra]], [[Erk]], [[Priscilla]], and [[Lucius]] is equal to or greater than that earned by [[Dorcas]], [[Bartre]], [[Guy]], and [[Raven]], [[Pale Flower of Darkness (Kenneth)|Kenneth's version of Chapter&nbsp;25E/27H]] will be played; otherwise, [[Pale Flower of Darkness (Jerme)|Jerme's version]] will be played.


==Plot==
==Plot==
{{main|Unfulfuilled Heart)/Script}}  
{{main|Unfulfilled Heart/Script (Eliwood)|Unfulfilled Heart/Script (Hector)}}
[[Eliwood]], [[Hector]], and [[Lyn]] arrive at the royal palace of [[Bern]]; the castle's impressive defenses and lack of sentries despite a recent theft cause Eliwood's suspicions of King [[Desmond]]'s involvement in the theft of the [[Fire Emblem (item)|Fire Emblem]] to grow. The lords need clues as to the Fire Emblem's current whereabouts, so they sneak into the castle; they arrive in the inner garden, and hide themselves in a nearby thicket before [[Zephiel]] and [[Guinivere]] enter.


{{sectstub}}
Zephiel has come to the palace to check up on his sister; Guinivere is overjoyed that Zephiel has come to visit; then, Desmond arrives to visit his daughter. Desmond is indignant to see Zephiel, who he has barred from the royal palace. Zephiel came to give Guinivere a baby fox he and [[Murdock]] caught. Desmond sends Guinivere away to play while he scolds Zephiel for disobeying him; he accuses Zephiel of cynically vying from the throne before sending him away. Desmond reflects on why he hates Zephiel as [[Sonia]] appears; Sonia confirms that the Fire Emblem is safe at the [[Black Fang]]'s headquarters. They then discuss the other plan they have for Zephiel; Desmond plans to occupy Murdock, leaving Zephiel without protection. Sonia then senses someone's presence, but concludes it was Guinivere as she approaches. Desmond quickly sends Sonia away and greets Guinivere, who is wondering where Zephiel went; Desmond attempts to distract her from Zephiel's absence and play with her, but Guinivere insists that she play with Zephiel and leaves to call him back. Desmond takes the kit that Zephiel gave Guinivere and orders for it to be killed without Guinivere's knowledge. The Lycian lords, now knowing the Fire Emblem's location, exit the palace before they are found.


===Beginning Log===
Outside the palace, [[Nils]] and [[Ninian]] await the lords' return. Nils remarks that Hector is unlike other nobles, and ponders what [[Elibe]] would be like had the people from [[the Scouring]] were like him. Nils then confronts Ninian on her feelings for Eliwood and tells her that he must not fall in love with him. Ninian becomes distressed and requests to be alone. As the lords approach their rendezvous point with Nils and Ninian, [[Vaida]] approaches Nils, without him detecting her, and confirms that he is one of the children [[Nergal]] is searching for. The lords soon arrive to protect Nils, to Vaida's pleasure; she admits she has been waiting for the chance to take out Eliwood and his group and hand Nils and Ninian over to Nergal.
'''Eliwood's Tale''': The [[Bern]] royal family is a pageant of power, love, and hate. [[Eliwood]] finds himself embroiled in their troubles. He has been sent to recover the Bern family treasure: the [[Fire Emblem (item)|Fire Emblem]]. It has been stolen from the palace vault. Eliwood enters the royal palace seeking clues.


'''Hector's Tale''': [[Hector]] and his allies defeat the [[Black Fang]] monster, [[Pascal]]. However, they learn nothing of the [[Fire Emblem (item)|Fire Emblem]]'s location. To escape from the Black Fang, they disguise themselves once more. At [[Eliwood]]'s suggestion, they head for the royal palace of [[Bern]].
Once battle preparations have been completed, [[Pent]] and [[Louise]] inform the group they will be assisting them in battle as well. Pent gives Eliwood or Hector (in their respective tales) a [[Heaven Seal]]. It does not work; Pent suggests giving it to the other lords, and assures them that it will work for them one day.


As they are unable to defeat the group, the Black Fang forces eventually flee, ending the battle. Ninian and Nils take the opportunity to inform the lords that Nergal's power is returning, as evidenced by the enhanced [[Spear]] Vaida was wielding. Lyn begins to track the retreating forces, and the group follows her.


==Chapter data==
==Chapter data==
{{ChapDataMap
{{Tab
|tab1=Eliwood Normal
|tab2=Eliwood Hard
|tab3=Hector Normal
|tab4=Hector Hard
|content1={{ChapData
|victory=Survive for 11 turns
|victory=Survive for 11 turns
|defeat=[[Eliwood]], [[Hector]], or [[Lyn]] dies
|defeat=[[Eliwood]], [[Hector]], or [[Lyn]] dies
|ally=15{{hover|+2|Pent and Louise}}
|ally=3–15{{h|+2|Upon Pent and Louise being recruited}}
|other=0
|enemy=23{{h|+8|Reinforcements}}
|enemy=21{{hover|+8|reinforcements}}
|map=[[File:Cm fe07 E-24.png]]
|map=[[File:Cm fe07 24.png]]
}}
|content2={{ChapData
|victory=Survive for 11 turns
|defeat=[[Eliwood]], [[Hector]], or [[Lyn]] dies
|ally=3–14{{h|+2|Upon Pent and Louise being recruited}}
|enemy=34{{h|+36|Reinforcements}}
|map=[[File:Cm fe07 E-24 h.png]]
}}
|content3={{ChapData
|victory=Survive for 11 turns
|defeat=[[Hector]], [[Eliwood]], or [[Lyn]] dies
|ally=3–15{{h|+2|Upon Pent and Louise being recruited}}
|enemy=24{{h|+32|Reinforcements}}
|map=[[File:Cm fe07 H-26.png]]
}}
|content4={{ChapData
|victory=Survive for 11 turns
|defeat=[[Hector]], [[Eliwood]], or [[Lyn]] dies
|ally=3–14{{h|+2|Upon Pent and Louise being recruited}}
|enemy=34{{h|+42|Reinforcements}}
|map=[[File:Cm fe07 H-26 h.png]]
}}
}}
}}


===Character Data===  
The placement of the two non-main [[Lord]]s is based on their position in deployment order, which can vary from previous maps.
{{ChapChars  
 
|game#=07  
===Character data===
|newunits = 2
{{Tab
| newunit1 = {{NewUnit  
|width=100%
| name = Pent
|tab1=Eliwood's tale
| portrait = [[File:portrait pent fe07.png]]
|tab2=Hector's tale
| class = Sage
|content1={{ChapChars
| HP = 33
|game#=07
| lv = 6
|newunit1={{NewUnit
| recruitment method = Automatically at the start
|name=Pent
|portrait=[[File:portrait pent fe07.png]]
|class=Sage
|HP=33
|lv=6
|inventory={{Item|7|Elfire}}<br>{{Item|7|Physic}}
|recruitment method=Automatically from turn 1
}}
}}
| newunit2 = {{NewUnit  
|newunit2={{NewUnit
| name = Louise
|name=Louise
| portrait = [[File:portrait louise fe07.png]]
|portrait=[[File:portrait louise fe07.png]]
| class = Sniper
|class=Sniper
| HP = 28
|HP=28
| lv = 4
|lv=4
| recruitment method = Automatically at the start
|inventory={{Item|7|Silver Bow}}<br>{{Item|7|White Gem}}<br>{{Item|7|Elixir}}{{h|*|Hector's Tale only}}
|recruitment method=Automatically from turn 1
}}
}}
|return1=eliwood
|forced1=eliwood
|forced2=hector
|forced3=lyn
|return1=marcus
|return2=lowen
|return2=lowen
|return3=marcus
|return3=rebecca
|return4=rebecca
|return4=dorcas
|return5=bartre
|return6=oswin
|return7=matthew
|return8=serra
|return9=guy
|return10=merlinus
|return11=erk
|return12=priscilla
|return13=florina
|return14=wil
|return15=kent
|return16=sain
|return17=raven
|return18=lucius
|return19=canas
|return20=dart
|return21=fiora
|return22=legault
|return23=ninian
|return24=isadora
|return25=rath
|return26=heath
|return27=hawkeye
|return28=wallace
|return29=geitz
}}
|content2={{ChapChars
|game#=07
|newunit1={{NewUnit
|name=Pent
|portrait=[[File:portrait pent fe07.png]]
|class=Sage
|HP=33
|lv=6
|inventory={{Item|7|Elfire}}<br>{{Item|7|Physic}}
|recruitment method=Automatically from turn 1
}}
|newunit2={{NewUnit
|name=Louise
|portrait=[[File:portrait louise fe07.png]]
|class=Sniper
|HP=28
|lv=4
|inventory={{Item|7|Silver Bow}}<br>{{Item|7|White Gem}}<br>{{Item|7|Elixir}}{{h|*|Hector's Tale only}}
|recruitment method=Automatically from turn 1
}}
|forced1=hector
|forced2=eliwood
|forced3=lyn
|return1=matthew
|return2=marcus
|return3=rebecca
|return4=lowen
|return5=dorcas
|return5=dorcas
|return6=bartre
|return6=bartre
|return7=hector
|return7=oswin
|return8=oswin
|return8=serra
|return9=matthew
|return9=guy
|return10=serra
|return10=merlinus
|return11=guy
|return11=erk
|return12=erk
|return12=priscilla
|return13=priscilla
|return13=florina
|return14=lyn
|return14=wil
|return15=kent
|return15=kent
|return16=sain
|return16=sain
|return17=wil
|return17=raven
|return18=florina
|return18=lucius
|return19=raven
|return19=canas
|return19article=Raven (character)
|return20=dart
|return20=lucius
|return21=fiora
|return21=canas
|return22=legault
|return22=dart
|return23=ninian
|return23=fiora
|return24=isadora
|return24=legault
|return25=rath
|return25=ninian
|return26=heath
|return26=isadora
|return27=hawkeye
|return27=rath
|return28=wallace
|return28=heath
|return29=geitz
|return29=hawkeye
|return30=farina
|return29article=Hawkeye (character)
}}
|return30=wallace
|return31=geitz
|return32=farina
}}
}}


===Item data===  
===Item data===
{{ChapItems  
{{ChapItems
|platform=gba  
|platform=gba
|item1=Heaven Seal
|item1=Heaven Seal
|obtain1=Automatically at the start
|obtain1=At the start, if [[Hawkeye]] was not defeated prior to [[Four-Fanged Offense|Chapter&nbsp;23E/24H]]
|item2=Hammerne
|item2=Luna
|obtain2=Visit [[village]]
|item2article=Luna (tome)
|item3=Luna
|obtain2=Dropped by enemy [[Shaman]] (Normal Mode and Hector Hard Mode)
|item3article=Luna (tome)
|item3=Nosferatu
|obtain3=Dropped by [[shaman]] (not in hard mode)
|obtain3=Dropped by enemy [[Shaman]] (Eliwood Hard Mode only)
|item4=Knight Crest
|item4=Halberd
|obtain4=Steal from [[cavalier]]
|obtain4=Dropped by enemy [[Brigand]] (Hard Mode only)
|item5=Nosferatu
|item5=Knight Crest
|obtain5=Dropped by [[shaman]] (only in hard mode)
|obtain5=Steal from enemy [[Cavalier]] (Normal Mode and Eliwood Hard Mode)
|itemlast=Halberd
|itemlast=Hammerne
|obtainlast=Dropped by [[brigand]] (only in hard mode)
|obtainlast=Visit [[village]]
}}
}}
===Shop Data===
{{Tab
|header = Shop Data
|width = 700px
|height =
|constyle = text-align:center
|tab1 = Armory
|content1 = {{clear}}
{{tablebegin}} class=wikitable style="{{round}}; border-collapse:separate; border:none;" align="center"
!style="{{roundl}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 5%" {{!}}
!style="border: 1px solid {{Color2}}; background: {{Color1}}; width: 30%" {{!}} Name
!style="{{roundr}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 15%" {{!}} Cost
{{!-}}
{{!}} style={{roundl}}; {{!}} [[File:Is gba killing edge.png|right]]
{{!}} [[Killing Edge]]
{{!}} style={{roundr}}; text-align: center {{!}} 1,300
{{!-}}
{{!}} style={{roundl}}; {{!}} [[File:Is gba killer lance.png|right]]
{{!}} [[Killer Lance]]
{{!}} style={{roundr}}; text-align: center {{!}} 1,200
{{!-}}
{{!}} style={{roundl}}; {{!}} [[File:Is gba javelin.png|right]]
{{!}} [[Javelin]]
{{!}} style={{roundr}}; text-align: center {{!}} 400
{{!-}}
{{!}} style={{roundl}}; {{!}} [[File:Is gba killer axe.png|right]]
{{!}} [[Killer Axe]]
{{!}} style={{roundr}}; text-align: center {{!}} 1,000
{{!-}}
{{!}} style={{roundl}}; {{!}} [[File:Is gba hand axe.png|right]]
{{!}} [[Hand Axe]]
{{!}} style={{roundr}}; text-align: center {{!}} 300
{{!-}}
{{!}} style={{roundl}}; {{!}} [[File:Is gba killer bow.png|right]]
{{!}} [[Killer Bow]]
{{!}} style={{roundr}}; text-align: center {{!}} 1,400
{{!-}}
{{tableend}}


|tab2 = Vendor
===Shop data===
|content2 = {{clear}}
{{ChapShop GBA
{{tablebegin}} class=wikitable style="{{round}}; border-collapse:separate; border:none;" align="center"
|sword1=Killing Edge
!style="{{roundl}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 5%" {{!}}
|swcost1=1,300
!style="border: 1px solid {{Color2}}; background: {{Color1}}; width: 30%" {{!}} Name
|lance1=Killer Lance
!style="{{roundr}}; border: 1px solid {{Color2}}; background: {{Color1}}; width: 15%" {{!}} Cost
|lacost1=1,200
{{!-}}
|lance2=Javelin
{{!}} style={{roundl}}; {{!}} [[File:Is gba heal.png|right]]
|lacost2=400
{{!}} [[Heal]]
|axe1=Killer Axe
{{!}} style={{roundr}}; text-align: center {{!}} 600
|axcost1=1,000
{{!-}}
|axe2=Hand Axe
{{!}} style={{roundl}}; {{!}} [[File:Is gba mend.png|right]]
|axcost2=300
{{!}} [[Mend]]
|bow1=Killer Bow
{{!}} style={{roundr}}; text-align: center {{!}} 1,000
|bocost1=1,400
{{!-}}
|anima1=Elfire
{{!}} style={{roundl}}; {{!}} [[File:Is gba elfire.png|right]]
|ancost1=1,200
{{!}} [[Elfire]]
|light1=Shine
{{!}} style={{roundr}}; text-align: center {{!}} 1,200
|licost1=900
{{!-}}
|dark1=Flux
{{!}} style={{roundl}}; {{!}} [[File:Is gba shine.png|right]]
|dacost1=900
{{!}} [[Shine]]
|staff1=Heal
{{!}} style={{roundr}}; text-align: center {{!}} 900
|stcost1=600
{{!-}}
|staff2=Mend
{{!}} style={{roundl}}; {{!}} [[File:Is gba flux.png|right]]
|stcost2=1,000
{{!}} [[Flux]]
}}
{{!}} style={{roundr}}; text-align: center {{!}} 900
{{!-}}
{{tableend}}  


===Enemy data===
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{Tab
|width=100%
|tab1=Eliwood Normal
|tab2=Eliwood Hard
|tab3=Hector Normal
|tab4=Hector Hard
|content1={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Vaida]]
|class=Wyvern Lord
|lv=10
|#=1
|hp=43{{h|+17|Granted by Spear}}
|str=20{{h|+5|Granted by Spear}}
|skill=19{{h|+4|Granted by Spear}}
|spd=13{{h|+9|Granted by Spear}}
|lck=0
|def=21{{h|+4|Granted by Spear}}
|res=6{{h|+14|Granted by Spear}}
|con=12
|mov=6
|inventory={{Item|7|Spear}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Nomad
|lv=11
|#=2
|hp=21~24
|str=7~9
|skill=7~9
|spd=8~11
|lck=0
|def=5~6
|res=1~2
|con=7
|mov=7
|inventory={{Item|7|Short Bow}}
|notes=The westernmost one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=2
|hp=27~29
|str=10~13
|skill=6~7
|spd=7~9
|lck=0
|def=10~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Steel Lance}}
|notes=The one near [[Vaida]] moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=3
|hp=27~29
|str=10~13
|skill=6~7
|spd=7~9
|lck=0
|def=10~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Iron Lance}}
|notes=The one near [[Vaida]] moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Shaman
|lv=11
|#=1
|hp=20~22
|str=6~8
|skill=3~5
|spd=4~6
|lck=0
|def=2~4
|res=6~8
|con=7
|mov=5
|inventory={{Item|7|Flux}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=11
|#=3
|hp=27~30
|str=9~11
|skill=3~5
|spd=6~8
|lck=0
|def=3~5
|res=1~2
|con=12
|mov=5
|inventory={{Item|7|Steel Axe}}
|notes=The central one moves to raid the [[village]], then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=11
|#=2
|hp=27~30
|str=9~11
|skill=3~5
|spd=6~8
|lck=0
|def=3~5
|res=1~2
|con=12
|mov=5
|inventory={{Item|7|Iron Axe}}
|notes=Moves to raid the [[village]], then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Nomad
|lv=11
|#=1
|hp=21~24
|str=7~9
|skill=7~9
|spd=8~11
|lck=0
|def=5~6
|res=1~2
|con=7
|mov=7
|inventory={{Item|7|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Sage
|lv=5
|#=1
|hp=24~28
|str=9~13
|skill=7~10
|spd=5~9
|lck=0
|def=5~8
|res=9~12
|con=7
|mov=6
|inventory={{Item|7|Elfire}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=11
|#=1
|hp=22~24
|str=3~5
|skill=4~5
|spd=4~6
|lck=0
|def=1~2
|res=8~10
|con=6
|mov=5
|inventory={{Item|7|Shine}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Shaman
|lv=11
|#=1
|hp=20~22
|str=6~8
|skill=3~5
|spd=4~6
|lck=0
|def=2~4
|res=6~8
|con=7
|mov=5
|inventory={{Item|7|Luna|link=Luna (tome)|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Cavalier
|lv=11
|#=1
|hp=26~29
|str=8~9
|skill=5~7
|spd=7~9
|lck=0
|def=7~8
|res=1~2
|con=9
|mov=7
|inventory={{Item|7|Armorslayer}} • {{Item|7|Knight Crest}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Archer
|lv=11
|#=1
|hp=24~26
|str=7~8
|skill=6~8
|spd=5~7
|lck=0
|def=4~5
|res=1~2
|con=7
|mov=5
|inventory={{Item|7|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Myrmidon
|lv=11
|#=1
|hp=22~24
|str=7~8
|skill=12~14
|spd=12~14
|lck=0
|def=3~4
|res=1~3
|con=8
|mov=5
|inventory={{Item|7|Steel Blade}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mage
|lv=11
|#=1
|hp=20~23
|str=5~8
|skill=5~7
|spd=6~7
|lck=0
|def=3~4
|res=5~7
|con=6
|mov=5
|inventory={{Item|7|Elfire}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Knight
|lv=11
|#=1
|hp=24~26
|str=8~10
|skill=4~6
|spd=1~2
|lck=0
|def=11~13
|res=1~3
|con=13
|mov=4
|inventory={{Item|7|Steel Lance}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=8
|hp=27~29
|str=10~13
|skill=6~7
|spd=7~9
|lck=0
|def=10~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Iron Lance}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Vaida]]
|class=Wyvern Lord
|lv=10
|#=1
|hp=43{{h|+17|Granted by Spear}}
|str=20{{h|+5|Granted by Spear}}
|skill=19{{h|+4|Granted by Spear}}
|spd=13{{h|+9|Granted by Spear}}
|lck=0
|def=21{{h|+4|Granted by Spear}}
|res=6{{h|+14|Granted by Spear}}
|con=12
|mov=6
|inventory={{Item|7|Spear}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Nomad
|lv=11
|#=2
|hp=21~24
|str=7~9
|skill=7~9
|spd=8~11
|lck=0
|def=5~6
|res=1~2
|con=7
|mov=7
|inventory={{Item|7|Short Bow}}
|notes=The westernmost one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=2
|hp=27~29
|str=10~13
|skill=6~7
|spd=7~9
|lck=0
|def=10~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Steel Lance}}
|notes=The one near [[Vaida]] moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=7
|hp=27~29
|str=10~13
|skill=6~7
|spd=7~9
|lck=0
|def=10~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Iron Lance}}
|notes=The one near [[Vaida]] moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Shaman
|lv=11
|#=1
|hp=20~22
|str=6~8
|skill=3~5
|spd=4~6
|lck=0
|def=2~4
|res=6~8
|con=7
|mov=5
|inventory={{Item|7|Flux}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=11
|#=8
|hp=27~30
|str=9~11
|skill=3~5
|spd=6~8
|lck=0
|def=3~5
|res=1~2
|con=12
|mov=5
|inventory={{Item|7|Steel Axe}}
|notes=The left of the central two moves to raid the [[village]], then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=11
|#=1
|hp=27~30
|str=9~11
|skill=3~5
|spd=6~8
|lck=0
|def=3~5
|res=1~2
|con=12
|mov=5
|inventory={{Item|7|Halberd|type=drop}}
|notes=Moves to raid the [[village]], then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=11
|#=1
|hp=27~30
|str=9~11
|skill=3~5
|spd=6~8
|lck=0
|def=3~5
|res=1~2
|con=12
|mov=5
|inventory={{Item|7|Iron Axe}}
|notes=Moves to raid the [[village]], then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Nomad
|lv=11
|#=1
|hp=21~24
|str=7~9
|skill=7~9
|spd=8~11
|lck=0
|def=5~6
|res=1~2
|con=7
|mov=7
|inventory={{Item|7|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Sage
|lv=5
|#=1
|hp=28~33
|str=13~18
|skill=9~13
|spd=8~12
|lck=0
|def=6~9
|res=12~16
|con=7
|mov=6
|inventory={{Item|7|Elfire}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=11
|#=3
|hp=22~24
|str=3~5
|skill=4~5
|spd=4~6
|lck=0
|def=1~2
|res=8~10
|con=6
|mov=5
|inventory={{Item|7|Shine}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Shaman
|lv=18
|#=1
|hp=20~22
|str=6~8
|skill=3~5
|spd=4~6
|lck=0
|def=2~4
|res=6~8
|con=7
|mov=5
|inventory={{Item|7|Luna|link=Nosferatu|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Cavalier
|lv=11
|#=1
|hp=26~29
|str=8~9
|skill=5~7
|spd=7~9
|lck=0
|def=7~8
|res=1~2
|con=9
|mov=7
|inventory={{Item|7|Armorslayer}} • {{Item|7|Knight Crest}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Archer
|lv=11
|#=1
|hp=24~26
|str=7~8
|skill=6~8
|spd=5~7
|lck=0
|def=4~5
|res=1~2
|con=7
|mov=5
|inventory={{Item|7|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Myrmidon
|lv=11
|#=1
|hp=22~24
|str=7~8
|skill=12~14
|spd=12~14
|lck=0
|def=3~4
|res=1~3
|con=8
|mov=5
|inventory={{Item|7|Steel Blade}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mage
|lv=11
|#=1
|hp=20~23
|str=5~8
|skill=5~7
|spd=6~7
|lck=0
|def=3~4
|res=5~7
|con=6
|mov=5
|inventory={{Item|7|Elfire}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Knight
|lv=11
|#=1
|hp=24~26
|str=8~10
|skill=4~6
|spd=1~2
|lck=0
|def=11~13
|res=1~3
|con=13
|mov=4
|inventory={{Item|7|Steel Lance}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Shaman
|lv=11
|#=2
|hp=20~22
|str=6~8
|skill=3~5
|spd=4~6
|lck=0
|def=2~4
|res=6~8
|con=7
|mov=5
|inventory={{Item|7|Nosferatu}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Shaman
|lv=11
|#=2
|hp=20~22
|str=6~8
|skill=3~5
|spd=4~6
|lck=0
|def=2~4
|res=6~8
|con=7
|mov=5
|inventory={{Item|7|Flux}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=29
|hp=27~29
|str=10~13
|skill=6~7
|spd=7~9
|lck=0
|def=10~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Iron Lance}}
|notes=The ones that appear on turns 8–10 move to the easternmost [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|mountain]] tile.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=3
|hp=27~29
|str=10~13
|skill=6~7
|spd=7~9
|lck=0
|def=10~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Javelin}}
|notes=Moves to the easternmost [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|mountain]] tile.
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Vaida]]
|class=Wyvern Lord
|lv=10
|#=1
|hp=43{{h|+17|Granted by Spear}}
|str=20{{h|+5|Granted by Spear}}
|skill=19{{h|+4|Granted by Spear}}
|spd=13{{h|+9|Granted by Spear}}
|lck=0
|def=21{{h|+4|Granted by Spear}}
|res=6{{h|+14|Granted by Spear}}
|con=12
|mov=6
|inventory={{Item|7|Spear}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Nomad
|lv=11
|#=3
|hp=21~24
|str=7~9
|skill=7~9
|spd=8~11
|lck=0
|def=5~6
|res=1~2
|con=7
|mov=7
|inventory={{Item|7|Short Bow}}
|notes=The westernmost one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=2
|hp=27~29
|str=10~13
|skill=6~7
|spd=7~9
|lck=0
|def=10~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Steel Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Shaman
|lv=11
|#=1
|hp=20~22
|str=6~8
|skill=3~5
|spd=4~6
|lck=0
|def=2~4
|res=6~8
|con=7
|mov=5
|inventory={{Item|7|Flux}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=11
|#=5
|hp=27~30
|str=9~11
|skill=3~5
|spd=6~8
|lck=0
|def=3~5
|res=1~2
|con=12
|mov=5
|inventory={{Item|7|Steel Axe}}
|notes=All but the third-most-southern one move to raid the [[village]], then move to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Sage
|lv=5
|#=1
|hp=24~28
|str=9~13
|skill=7~10
|spd=5~9
|lck=0
|def=5~8
|res=9~12
|con=7
|mov=6
|inventory={{Item|7|Elfire}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=11
|#=1
|hp=22~24
|str=3~5
|skill=4~5
|spd=4~6
|lck=0
|def=1~2
|res=8~10
|con=6
|mov=5
|inventory={{Item|7|Shine}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Shaman
|lv=11
|#=1
|hp=20~22
|str=6~8
|skill=3~5
|spd=4~6
|lck=0
|def=2~4
|res=6~8
|con=7
|mov=5
|inventory={{Item|7|Luna|link=Luna (tome)|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Cavalier
|lv=11
|#=1
|hp=26~29
|str=8~9
|skill=5~7
|spd=7~9
|lck=0
|def=7~8
|res=1~2
|con=9
|mov=7
|inventory={{Item|7|Armorslayer}} • {{Item|7|Knight Crest}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Archer
|lv=11
|#=1
|hp=24~26
|str=7~8
|skill=6~8
|spd=5~7
|lck=0
|def=4~5
|res=1~2
|con=7
|mov=5
|inventory={{Item|7|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Myrmidon
|lv=11
|#=1
|hp=22~24
|str=7~8
|skill=12~14
|spd=12~14
|lck=0
|def=3~4
|res=1~3
|con=8
|mov=5
|inventory={{Item|7|Steel Blade}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=4
|hp=27~29
|str=10~13
|skill=6~7
|spd=7~9
|lck=0
|def=10~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Iron Lance}}
|notes=Moves to west of the [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]].
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mage
|lv=11
|#=1
|hp=20~23
|str=5~8
|skill=5~7
|spd=6~7
|lck=0
|def=3~4
|res=5~7
|con=6
|mov=5
|inventory={{Item|7|Elfire}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Knight
|lv=11
|#=1
|hp=24~26
|str=8~10
|skill=4~6
|spd=1~2
|lck=0
|def=11~13
|res=1~3
|con=13
|mov=4
|inventory={{Item|7|Steel Lance}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=30
|hp=27~29
|str=10~13
|skill=6~7
|spd=7~9
|lck=0
|def=10~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Iron Lance}}
|notes=• The ones that appear on turn 2 move to be south of the western forts.<br>• The ones that appear on turn 3 move to be west of the [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]].<br>• The ones that appear on turns 4 and 5 move to the easternmost [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|mountain]] tile.<br>• The ones that appear turns 7–10 move to be north of the bottom of the map.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=2
|hp=27~29
|str=10~13
|skill=6~7
|spd=7~9
|lck=0
|def=10~11
|res=1~2
|con=10
|mov=7
|inventory={{Item|7|Javelin}}
|notes=Moves to the easternmost [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|mountain]] tile.
|last=y
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Vaida]]
|class=Wyvern Lord
|lv=10
|#=1
|hp=46~48{{h|+17|Granted by Spear}}
|str=21~23{{h|+5|Granted by Spear}}
|skill=20~21{{h|+4|Granted by Spear}}
|spd=13~15{{h|+9|Granted by Spear}}
|lck=0
|def=21~23{{h|+4|Granted by Spear}}
|res=6~7{{h|+14|Granted by Spear}}
|con=12
|mov=6
|inventory={{Item|7|Spear}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Nomad
|lv=11
|#=6
|hp=23~28
|str=8~11
|skill=8~12
|spd=9~14
|lck=0
|def=5~7
|res=1~3
|con=7
|mov=7
|inventory={{Item|7|Short Bow}}
|notes=The westernmost two move to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=2
|hp=30~34
|str=11~16
|skill=7~9
|spd=8~11
|lck=0
|def=11~13
|res=1~3
|con=10
|mov=7
|inventory={{Item|7|Steel Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Shaman
|lv=11
|#=2
|hp=22~25
|str=8~11
|skill=4~7
|spd=5~8
|lck=0
|def=2~5
|res=7~10
|con=7
|mov=5
|inventory={{Item|7|Flux}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=11
|#=4
|hp=30~35
|str=11~14
|skill=4~7
|spd=6~10
|lck=0
|def=3~6
|res=1~3
|con=12
|mov=5
|inventory={{Item|7|Steel Axe}}
|notes=All but the third-most-southern one move to raid the [[village]], then move to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Brigand
|lv=11
|#=1
|hp=30~35
|str=11~14
|skill=4~7
|spd=6~10
|lck=0
|def=3~6
|res=1~3
|con=12
|mov=5
|inventory={{Item|7|Halberd|type=drop}}
|notes=Moves to raid the [[village]], then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Sage
|lv=5
|#=1
|hp=29~36
|str=14~21
|skill=10~15
|spd=9~14
|lck=0
|def=6~10
|res=13~19
|con=7
|mov=6
|inventory={{Item|7|Elfire}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Monk
|lv=11
|#=1
|hp=24~27
|str=4~7
|skill=5~7
|spd=5~8
|lck=0
|def=1~3
|res=9~13
|con=6
|mov=5
|inventory={{Item|7|Shine}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Shaman
|lv=18
|#=1
|hp=25~29
|str=11~15
|skill=6~10
|spd=7~10
|lck=0
|def=3~5
|res=9~12
|con=7
|mov=5
|inventory={{Item|7|Luna|link=Luna (tome)|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Cavalier
|lv=11
|#=2
|hp=29~34
|str=9~11
|skill=6~10
|spd=8~11
|lck=0
|def=7~9
|res=1~3
|con=9
|mov=7
|inventory={{Item|7|Armorslayer}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Archer
|lv=11
|#=2
|hp=27~30
|str=8~10
|skill=7~11
|spd=6~9
|lck=0
|def=4~6
|res=1~3
|con=7
|mov=5
|inventory={{Item|7|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Myrmidon
|lv=11
|#=1
|hp=25~28
|str=8~10
|skill=13~17
|spd=13~17
|lck=0
|def=3~5
|res=1~5
|con=8
|mov=5
|inventory={{Item|7|Steel Blade}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=8
|hp=30~34
|str=11~16
|skill=7~9
|spd=8~11
|lck=0
|def=11~13
|res=1~3
|con=10
|mov=7
|inventory={{Item|7|Iron Lance}}
|notes=Moves to west of the [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]].
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Mage
|lv=11
|#=1
|hp=22~27
|str=7~12
|skill=6~10
|spd=7~9
|lck=0
|def=3~5
|res=6~9
|con=6
|mov=5
|inventory={{Item|7|Elfire}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Knight
|lv=11
|#=1
|hp=27~31
|str=9~13
|skill=5~8
|spd=1~3
|lck=0
|def=12~15
|res=1~5
|con=13
|mov=4
|inventory={{Item|7|Steel Lance}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=38
|hp=30~34
|str=11~16
|skill=7~9
|spd=8~11
|lck=0
|def=11~13
|res=1~3
|con=10
|mov=7
|inventory={{Item|7|Iron Lance}}
|notes=• The ones that appear on turn 2 move to be south of the western forts.<br>• The ones that appear on turn 3 move to be west of the [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]].<br>• The ones that appear on turns 4 and 5 move to the easternmost [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|mountain]] tile.<br>• The ones that appear turns 7–10 move to be north of the bottom of the map.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Wyvern Rider
|lv=11
|#=2
|hp=30~34
|str=11~16
|skill=7~9
|spd=8~11
|lck=0
|def=11~13
|res=1~3
|con=10
|mov=7
|inventory={{Item|7|Javelin}}
|notes=Moves to the easternmost [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|mountain]] tile.
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Shaman
|lv=11
|#=1
|hp=22~25
|str=8~11
|skill=4~7
|spd=5~8
|lck=0
|def=2~5
|res=7~10
|con=7
|mov=5
|inventory={{Item|7|Nosferatu}}
}}
{{ChapUnitCellGBA
|name=Black Fang
|class=Shaman
|lv=11
|#=1
|hp=22~25
|str=8~11
|skill=4~7
|spd=5~8
|lck=0
|def=2~5
|res=7~10
|con=7
|mov=5
|inventory={{Item|7|Flux}}
|last=y
}}
{{ChapUnitFtr}}
}}
}}
===Enemy Data===
{{ChapEnemies
|platform = gba
|name1=Black Fang
|class1=Archer
|lv1=11
|#1=1
|inventory1=[[File:Is gba steel bow.png]][[Steel Bow]]


|name2=Black Fang
===Reinforcements===
|class2=Brigand
====Eliwood's tale====
|lv2=11
*Turns 2 and 3 (Hard Mode only)
|#2=2
**2 [[Shaman]]s—one with a [[Nosferatu]], one with a [[Flux]]—from south of the [[armory]] and [[vendor]]
|inventory2=[[File:Is gba steel axe.png]][[Steel Axe]]
*Turns 3 and 4 (Hard Mode only)
**2 [[Wyvern Rider]]s with [[Iron Lance]]s from the northwest corner of the map
**2 [[Wyvern Rider]]s with [[Iron Lance]]s from the northeast corner of the map
*Turns 8–10 (Hard Mode only)
**2 [[Wyvern Rider]]s—one with a [[Javelin]], one with an [[Iron Lance]]—from the southeast corner of the map
**2 [[Wyvern Rider]]s with [[Iron Lance]]s from the northeast corner of the map
*Turns 6 <small>(Hard Mode)</small>, 7, and 8
**4 [[Wyvern Rider]]s with [[Iron Lance]]s from the northeast peaks


|name3=Black Fang
====Hector's tale====
|class3=Brigand
*Turn 2
|lv3=11
**2 [[Wyvern Rider]]s with [[Iron Lance]]s from the northwest corner of the map
|#3=2
**2 [[Wyvern Rider]]s with [[Iron Lance]]s from the southwest corner of the map
|inventory3=[[File:Is gba iron axe.png]][[Iron Axe]]
*Turn 3
**2 [[Wyvern Rider]]s with [[Iron Lance]]s from the northwest corner of the map
**2 [[Wyvern Rider]]s with [[Iron Lance]]s from the northeast corner of the map
*Turn 4 (Hard Mode only)
**2 [[Shaman]]s—one with a [[Nosferatu]], one with a [[Flux]]—from south of the [[armory]] and [[vendor]]
*Turns 4 and 5
**2 [[Wyvern Rider]]s—one with a [[Javelin]], one with an [[Iron Lance]]—from the southeast corner of the map
**2 [[Wyvern Rider]]s with [[Iron Lance]]s from the northeast corner of the map
*Turn 5 (Hard Mode only)
**2 [[Wyvern Rider]]s with [[Iron Lance]]s from the northwest corner of the map
**2 [[Wyvern Rider]]s with [[Iron Lance]]s from the northeast corner of the map
*Turn 7–10
**2 [[Wyvern Rider]]s with [[Iron Lance]]s from the southeast corner of the map
**2 [[Wyvern Rider]]s with [[Iron Lance]]s from the southwest corner of the map
*Turn 9 (Hard Mode only)
**4 [[Wyvern Rider]]s with [[Iron Lance]]s from the northeast peaks


|name4=Black Fang
===Boss data===
|class4=Cavalier
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
|lv4=11
|#4=1
|inventory4=[[File:Is gba armorslayer.png]][[Armorslayer]][[File:Is gba knight crest.png]][[Knight Crest]]
 
|name5=Black Fang
|class5=Knight
|lv5=11
|#5=1
|inventory5=[[File:Is gba steel lance.png]][[Steel Lance]]
 
|name6=Black Fang
|class6=Mage
|lv6=11
|#6=1
|inventory6=[[File:Is gba elfire.png]][[Elfire]]
 
|name7=Black Fang
|class7=Monk
|lv7=11
|#7=1
|inventory7=[[File:Is gba shine.png]][[Shine]]
 
|name8=Black Fang
|class8=Myrmidon
|lv8=11
|#8=1
|inventory8=[[File:Is gba steel blade.png]][[Steel Blade]]
 
|name9=Black Fang
|class9=Nomad
|lv9=11
|#9=2
|inventory9=[[File:Is gba short bow.png]][[Short Bow]]
 
|name10=Black Fang
|class10=Sage
|lv10=5
|#10=1
|inventory10=[[File:Is gba elfire.png]][[Elfire]]
 
|name11=Black Fang
|class11=Shaman
|lv11=11
|#11=1
|inventory11=[[File:Is gba flux.png]][[Flux]]
 
|name12=Black Fang
|class12=Shaman
|lv12=11
|#12=1
|inventory12=[[File:Is gba luna.png]]{{drop|Luna|article=Luna (tome)}}
 
|name13=Black Fang
|class13=Wyvern Rider
|lv13=11
|#13=3
|inventory13=[[File:Is gba iron lance.png]][[Iron Lance]]
 
|name14=Black Fang
|class14=Wyvern Rider
|lv14=11
|#14=2
|inventory14=[[File:Is gba steel lance.png]][[Steel Lance]]
 
|nameb=Vaida
|classb=Wyvern Lord
|lvb=10
|inventoryb=[[File:Is gba spear.png]][[Spear]]
 
|namerl=Black Fang
|classrl=Wyvern Rider
|lvrl=11
|#rl=8
|inventoryrl=[[File:Is gba iron lance.png]][[Iron Lance]]
 
}}
 
===Boss Data===
{{Main|Vaida}}
{{Main|Vaida}}
{{BossStats GBA
{{Tab
|width=100%
|tab1=Normal/Eliwood Hard
|tab2=Hector Hard
|content1={{BossStats GBA
|portrait=[[File:portrait vaida fe07.png]]
|portrait=[[File:portrait vaida fe07.png]]
|sprite=wyvern lord enemy
|class=Wyvern Lord
|class=Wyvern Lord
|affin=fire
|affin=fire
|lv=10
|lv=10
|HP=60
|HP=43{{h|+17|Granted by Spear}}
|str=20+5
|str=20{{h|+5|Granted by Spear}}
|skill=19+4
|skill=19{{h|+4|Granted by Spear}}
|spd=13+9
|spd=13{{h|+9|Granted by Spear}}
|luck=0
|luck=0
|def=21+4
|def=21{{h|+4|Granted by Spear}}
|res=6+14
|res=6{{h|+14|Granted by Spear}}
|move=6
|move=6
|con=12
|aid=8
|aid=8
|inventory={{Item|7|Spear}}{{h|*|Grants stat bonuses}}
|sw=A
|la=A
}}
|content2={{BossStats GBA
|portrait=[[File:portrait vaida fe07.png]]
|sprite=wyvern lord enemy
|class=Wyvern Lord
|affin=fire
|lv=10
|HP=46~48{{h|+17|Granted by Spear}}
|str=21~23{{h|+5|Granted by Spear}}
|skill=20~21{{h|+4|Granted by Spear}}
|spd=13~15{{h|+9|Granted by Spear}}
|luck=0
|def=21~23{{h|+4|Granted by Spear}}
|res=6~7{{h|+14|Granted by Spear}}
|move=6
|con=12
|con=12
|aid=8
|inventory={{Item|7|Spear}}{{h|*|Grants stat bonuses}}
|sw=A
|sw=A
|la=A
|la=A
|inventory=[[File:is gba spear.png]] [[Spear]]
}}
}}
}}


==Strategy==
==Strategy==
{{strategy}}
{{sectstub}}
{{sectstub}}
This [[survive]] chapter is a rather pragmatic one: your units are separated between the north and south, and the three lords must be deployed. Simply last for 11 turns, and the battle is won.
In the meantime, [[Pent]] and [[Louise]] will join you. They have an A support with each other, which allows them to [[avoid]] hits and deal [[critical hit]]s more frequently. Do take care to keep both of them alive, however, as both will leave the party if either is defeated in battle.
Quite notably, this chapter is infamous for the exploitation of the [[enemy control glitch]], as this allows the player to control [[Vaida]] into giving her iconic "[[Uberspear]]" to a fellow enemy unit with a [[Inventory#Droppable items|droppable item]] or even the player's [[supply convoy]] if it is in range.


==Trivia==
==Trivia==
* You can use the [[Mine#Mine glitch|Mine glitch]] to obtain [[Vaida]]'s spear, otherwise known casually as the "Uber Spear". See  [https://www.youtube.com/watch?v=S_Jb3R3a-Kc here]
* [[Vaida]] wields an enhanced variant of the [[Spear]] that provides her with extreme stat bonuses, colloquially known as the "Uberspear". Through use of the [[Mine#Mine glitch|Mine glitch]], [https://www.youtube.com/watch?v=S_Jb3R3a-Kc it is possible for the player to obtain this Spear for their own use].


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Unfulfilled Heart
|eng-name=Unfulfilled Heart
|eng-mean=--
|jpn-name={{h|届かぬ手、届かぬ心|Todokanu te, todokanu kokoro}}
|jap-name={{hover|届かぬ手、届かぬ心|Todokanu te, todokanu kokoro}}
|jpn-mean=Unfulfilled hand, unfulfilled heart
|jap-mean=Unfulfilled hand, unfulfilled heart
|span-name=Corazón insatisfecho
|span-name=Corazón insatisfecho
|span-mean=Unsatisfied heart
|span-mean=Unsatisfied heart
Line 321: Line 1,591:
<gallery>
<gallery>
</gallery>
</gallery>


{{ChapterNav
{{ChapterNav
|prechapter = Four-Fanged Offense (Lloyd)
|prechapter=Four-Fanged Offense (Lloyd)
|prealternate = Four-Fanged Offense (Linus)
|prealternate=Four-Fanged Offense (Linus)
|prealternate2 = Crazed Beast
|prealternate2=Crazed Beast
|chapter = Unfulfuilled Heart)
|nextchapter=Pale Flower of Darkness (Kenneth)
|nextchapter = Pale Flower of Darkness (Kenneth)
|nextalternate=Pale Flower of Darkness (Jerme)
|nextalternate = Pale Flower of Darkness (Jerme)
}}
}}


{{Nav7}}
{{Nav7}}
[[Category:Chapters of Fire Emblem: Blazing Sword]]
[[Category:Chapters of Fire Emblem: The Blazing Blade]]