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Template:Class Change Branched: Difference between revisions
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m (Text replacement - "(?i)\{\{Round" to "{{SUBST:Round") |
Thecornerman (talk | contribs) m (Replaced deprecated attributes) |
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{{clear}} | {{clear}} | ||
{|style="margin:auto; border-radius: 15px | {| style="margin: auto; border-radius: 15px; border: 2px solid {{Color2}}; text-align: center" | ||
|- style="background: {{Color1}}" | |- style="background: {{Color1}}" | ||
! | ! style="border-radius: 15px; border: 2px solid {{Color2}}; width: 100px" | Base class | ||
! | ! style="border-radius: 15px; border: 2px solid {{Color2}}; width: 200px" | Promotion method | ||
! | ! style="border-radius: 15px; border: 2px solid {{Color2}}; width: 100px" | Advanced class | ||
|- | |- | ||
|{{{sprite1}}}<br>[[{{{basic class}}}]] | | {{{sprite1}}}<br>[[{{{basic class}}}]] | ||
|{{{promotion method}}} | | {{{promotion method}}} | ||
|{{{sprite2}}}<br>[[{{{promoted class 1}}}]]<br>''or''<br>{{{sprite3}}}<br>[[{{{promoted class 2}}}]] | | {{{sprite2}}}<br>[[{{{promoted class 1}}}]]<br>''or''<br>{{{sprite3}}}<br>[[{{{promoted class 2}}}]] | ||
|- | |- | ||
|colspan="3" style="border-radius: 15px | | colspan="3" style="border-radius: 15px; background: {{Color3}}; border: 1px solid {{Color2}}; font-size: smaller"| '''Promotion choice criteria:''' {{{condition}}} | ||
|}<noinclude>{{doc}}[[Category:Class change templates]]</noinclude> | |}<noinclude>{{doc}}[[Category:Class change templates]]</noinclude> |
Revision as of 01:56, 17 May 2021
Base class | Promotion method | Advanced class |
---|---|---|
{{{sprite1}}} [[{{{basic class}}}]] |
{{{promotion method}}} | {{{sprite2}}} [[{{{promoted class 1}}}]] or {{{sprite3}}} [[{{{promoted class 2}}}]] |
Promotion choice criteria: {{{condition}}} |
Usage
To demonstrate class change; for use where one class can change into one of two others by the same promotion method, e.g. Archer to Sniper or Bow Knight in Awakening.
In general, this template is used as:
{{Class Change Branched |sprite1=Sprite of the base class |basic class=Base class |promotion method=Means of promotion |condition=How the split in promotion is determined |sprite2=Sprite of first promoted class |promoted class 1=First promoted class |sprite3=Sprite of second promoted class |promoted class 2=Second promoted class }}
For example, Archer to Sniper or Bow Knight would be:
{{Class Change Branched |sprite1=[[File:Ma 3ds01 archer playable.gif]] |basic class=Archer |promotion method=Using a {{Item|13|Master Seal}} after reaching Level 10. |condition=The player can freely choose. |sprite2=[[File:Ma 3ds01 sniper playable.gif]] |promoted class 1=Sniper |sprite3=[[File:Ma 3ds01 bow knight playable.gif]] |promoted class 2=Bow Knight }}
Base class | Promotion method | Advanced class |
---|---|---|
Archer |
Using a Master Seal after reaching Level 10. | Sniper or Bow Knight |
Promotion choice criteria: The player can freely choose. |